From 20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f Mon Sep 17 00:00:00 2001 From: Vitaliy Date: Thu, 9 Nov 2017 01:56:20 +0300 Subject: Move files to subdirectories (#6599) * Move files around --- src/mapgen/mapgen_v7.h | 111 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 111 insertions(+) create mode 100644 src/mapgen/mapgen_v7.h (limited to 'src/mapgen/mapgen_v7.h') diff --git a/src/mapgen/mapgen_v7.h b/src/mapgen/mapgen_v7.h new file mode 100644 index 000000000..6fb7dc4bb --- /dev/null +++ b/src/mapgen/mapgen_v7.h @@ -0,0 +1,111 @@ +/* +Minetest +Copyright (C) 2013-2016 kwolekr, Ryan Kwolek +Copyright (C) 2014-2017 paramat + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#pragma once + +#include "mapgen.h" + +///////////// Mapgen V7 flags +#define MGV7_MOUNTAINS 0x01 +#define MGV7_RIDGES 0x02 +#define MGV7_FLOATLANDS 0x04 +#define MGV7_CAVERNS 0x08 +#define MGV7_BIOMEREPEAT 0x10 // Now unused + +class BiomeManager; + +extern FlagDesc flagdesc_mapgen_v7[]; + + +struct MapgenV7Params : public MapgenParams { + u32 spflags = MGV7_MOUNTAINS | MGV7_RIDGES | MGV7_CAVERNS; + s16 mount_zero_level = 0; + float cave_width = 0.09f; + s16 large_cave_depth = -33; + s16 lava_depth = -256; + float float_mount_density = 0.6f; + float float_mount_height = 128.0f; + s16 floatland_level = 1280; + s16 shadow_limit = 1024; + s16 cavern_limit = -256; + s16 cavern_taper = 256; + float cavern_threshold = 0.7f; + + NoiseParams np_terrain_base; + NoiseParams np_terrain_alt; + NoiseParams np_terrain_persist; + NoiseParams np_height_select; + NoiseParams np_filler_depth; + NoiseParams np_mount_height; + NoiseParams np_ridge_uwater; + NoiseParams np_floatland_base; + NoiseParams np_float_base_height; + NoiseParams np_mountain; + NoiseParams np_ridge; + NoiseParams np_cavern; + NoiseParams np_cave1; + NoiseParams np_cave2; + + MapgenV7Params(); + ~MapgenV7Params() = default; + + void readParams(const Settings *settings); + void writeParams(Settings *settings) const; +}; + +class MapgenV7 : public MapgenBasic { +public: + MapgenV7(int mapgenid, MapgenV7Params *params, EmergeManager *emerge); + ~MapgenV7(); + + virtual MapgenType getType() const { return MAPGEN_V7; } + + virtual void makeChunk(BlockMakeData *data); + int getSpawnLevelAtPoint(v2s16 p); + + float baseTerrainLevelAtPoint(s16 x, s16 z); + float baseTerrainLevelFromMap(int index); + bool getMountainTerrainAtPoint(s16 x, s16 y, s16 z); + bool getMountainTerrainFromMap(int idx_xyz, int idx_xz, s16 y); + bool getFloatlandMountainFromMap(int idx_xyz, int idx_xz, s16 y); + void floatBaseExtentFromMap(s16 *float_base_min, s16 *float_base_max, int idx_xz); + + int generateTerrain(); + void generateRidgeTerrain(); + +private: + s16 mount_zero_level; + s16 large_cave_depth; + float float_mount_density; + float float_mount_height; + s16 floatland_level; + s16 shadow_limit; + + Noise *noise_terrain_base; + Noise *noise_terrain_alt; + Noise *noise_terrain_persist; + Noise *noise_height_select; + Noise *noise_mount_height; + Noise *noise_ridge_uwater; + Noise *noise_floatland_base; + Noise *noise_float_base_height; + Noise *noise_mountain; + Noise *noise_ridge; +}; -- cgit v1.2.3