From 2bc7c5ff93859489c57c055cafb4d75146e062b3 Mon Sep 17 00:00:00 2001 From: paramat Date: Sat, 17 Feb 2018 17:43:13 +0000 Subject: Dungeons: Add Y limits in all mapgens Preserve the upper limit used in mgvalleys. --- src/mapgen/mapgen_valleys.h | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) (limited to 'src/mapgen/mapgen_valleys.h') diff --git a/src/mapgen/mapgen_valleys.h b/src/mapgen/mapgen_valleys.h index 9d0e3fd19..b44439030 100644 --- a/src/mapgen/mapgen_valleys.h +++ b/src/mapgen/mapgen_valleys.h @@ -54,6 +54,9 @@ struct MapgenValleysParams : public MapgenParams { u16 river_size = 5; // How wide to make rivers. u16 water_features = 0; // How often water will occur in caves. float cave_width = 0.09f; + s16 dungeon_ymin = -31000; + s16 dungeon_ymax = 63; // No higher than surface mapchunks + NoiseParams np_cave1; NoiseParams np_cave2; NoiseParams np_filler_depth; @@ -99,19 +102,22 @@ public: private: BiomeGenOriginal *m_bgen; + float altitude_chill; + s16 massive_cave_depth; + s16 dungeon_ymin; + s16 dungeon_ymax; + bool humid_rivers; bool use_altitude_chill; float humidity_adjust; s16 cave_water_max_height; s16 lava_max_height; - - float altitude_chill; s16 lava_features_lim; - s16 massive_cave_depth; float river_depth_bed; float river_size_factor; float *tcave_cache; s16 water_features_lim; + Noise *noise_inter_valley_fill; Noise *noise_inter_valley_slope; Noise *noise_rivers; -- cgit v1.2.3