From 0a5373d4002d462208d810dd8c3b5f5f8b3cf429 Mon Sep 17 00:00:00 2001 From: paramat Date: Sun, 30 Nov 2014 04:42:02 +0000 Subject: Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth of mgv7 biomes. l_mapgen.cpp: add '#include mapgen_v5.h' because '#include mapgen_v7' is there. Improve underwater grass hack --- src/mapgen_v5.cpp | 24 ++++++++++++++++-------- 1 file changed, 16 insertions(+), 8 deletions(-) (limited to 'src/mapgen_v5.cpp') diff --git a/src/mapgen_v5.cpp b/src/mapgen_v5.cpp index ebc5e5719..3867827cc 100644 --- a/src/mapgen_v5.cpp +++ b/src/mapgen_v5.cpp @@ -451,23 +451,31 @@ void MapgenV5::generateBiomes() { if (c_below != CONTENT_AIR) { if (nplaced < y0_top) { - // A hack to prevent dirt_with_grass from being - // placed below water. TODO: fix later - content_t c_place = ((y < water_level) && - (biome->c_top == - c_dirt_with_grass)) ? - c_dirt : biome->c_top; - - vm->m_data[i] = MapNode(c_place); + if(y < water_level) + vm->m_data[i] = MapNode(biome->c_filler); + else + vm->m_data[i] = MapNode(biome->c_top); nplaced++; } else if (nplaced < y0_filler && nplaced >= y0_top) { vm->m_data[i] = MapNode(biome->c_filler); nplaced++; + } else if (c == c_stone) { + have_air = false; + nplaced = 0; + vm->m_data[i] = MapNode(biome->c_stone); } else { have_air = false; nplaced = 0; } + } else if (c == c_stone) { + have_air = false; + nplaced = 0; + vm->m_data[i] = MapNode(biome->c_stone); } + } else if (c == c_stone) { + have_air = false; + nplaced = 0; + vm->m_data[i] = MapNode(biome->c_stone); } else if (c == c_water_source) { have_air = true; nplaced = 0; -- cgit v1.2.3