From 91e88196c7c0e7ee87c1fd4783b3999710510a65 Mon Sep 17 00:00:00 2001 From: kwolekr Date: Tue, 22 Jan 2013 22:32:30 -0500 Subject: Make mapgen factory setup more elegant, add mapgen_v6.h --- src/mapgen_v6.h | 141 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 141 insertions(+) create mode 100644 src/mapgen_v6.h (limited to 'src/mapgen_v6.h') diff --git a/src/mapgen_v6.h b/src/mapgen_v6.h new file mode 100644 index 000000000..9a2a0287d --- /dev/null +++ b/src/mapgen_v6.h @@ -0,0 +1,141 @@ +/* +Minetest-c55 +Copyright (C) 2010-2011 celeron55, Perttu Ahola + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef MAPGENV6_HEADER +#define MAPGENV6_HEADER + +#include "mapgen.h" + +#define AVERAGE_MUD_AMOUNT 4 + +enum BiomeType +{ + BT_NORMAL, + BT_DESERT +}; + +extern NoiseParams nparams_v6_def_terrain_base; +extern NoiseParams nparams_v6_def_terrain_higher; +extern NoiseParams nparams_v6_def_steepness; +extern NoiseParams nparams_v6_def_height_select; +extern NoiseParams nparams_v6_def_trees; +extern NoiseParams nparams_v6_def_mud; +extern NoiseParams nparams_v6_def_beach; +extern NoiseParams nparams_v6_def_biome; +extern NoiseParams nparams_v6_def_cave; + +struct MapgenV6Params : public MapgenParams { + float freq_desert; + float freq_beach; + NoiseParams *np_terrain_base; + NoiseParams *np_terrain_higher; + NoiseParams *np_steepness; + NoiseParams *np_height_select; + NoiseParams *np_trees; + NoiseParams *np_mud; + NoiseParams *np_beach; + NoiseParams *np_biome; + NoiseParams *np_cave; + + MapgenV6Params() { + freq_desert = 0.45; + freq_beach = 0.15; + np_terrain_base = &nparams_v6_def_terrain_base; + np_terrain_higher = &nparams_v6_def_terrain_higher; + np_steepness = &nparams_v6_def_steepness; + np_height_select = &nparams_v6_def_height_select; + np_trees = &nparams_v6_def_trees; + np_mud = &nparams_v6_def_mud; + np_beach = &nparams_v6_def_beach; + np_biome = &nparams_v6_def_biome; + np_cave = &nparams_v6_def_cave; + } + + bool readParams(Settings *settings); + void writeParams(Settings *settings); +}; + +class MapgenV6 : public Mapgen { +public: + //ManualMapVoxelManipulator &vmanip; + + int ystride; + v3s16 csize; + + v3s16 node_min; + v3s16 node_max; + + Noise *noise_terrain_base; + Noise *noise_terrain_higher; + Noise *noise_steepness; + Noise *noise_height_select; + Noise *noise_trees; + Noise *noise_mud; + Noise *noise_beach; + Noise *noise_biome; + + float *map_terrain_base; + float *map_terrain_higher; + float *map_steepness; + float *map_height_select; + float *map_trees; + float *map_mud; + float *map_beach; + float *map_biome; + + NoiseParams *np_cave; + + u32 flags; + float freq_desert; + float freq_beach; + + MapgenV6(int mapgenid, MapgenV6Params *params); + ~MapgenV6(); + + void makeChunk(BlockMakeData *data); + int getGroundLevelAtPoint(v2s16 p); + + double baseRockLevelFromNoise(v2s16 p); + static s16 find_ground_level(VoxelManipulator &vmanip, + v2s16 p2d, INodeDefManager *ndef); + static s16 find_stone_level(VoxelManipulator &vmanip, + v2s16 p2d, INodeDefManager *ndef); + void make_tree(ManualMapVoxelManipulator &vmanip, v3s16 p0, + bool is_apple_tree, INodeDefManager *ndef); + double tree_amount_2d(u64 seed, v2s16 p); + bool block_is_underground(u64 seed, v3s16 blockpos); + double base_rock_level_2d(u64 seed, v2s16 p); + s16 find_ground_level_from_noise(u64 seed, v2s16 p2d, s16 precision); + double get_mud_add_amount(u64 seed, v2s16 p); + bool get_have_beach(u64 seed, v2s16 p2d); + BiomeType get_biome(u64 seed, v2s16 p2d); + u32 get_blockseed(u64 seed, v3s16 p); +}; + +struct MapgenFactoryV6 : public MapgenFactory { + Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) { + return new MapgenV6(mgid, (MapgenV6Params *)params); + }; + + MapgenParams *createMapgenParams() { + return new MapgenV6Params(); + }; +}; + +#endif -- cgit v1.2.3