From 157a4cf18cb9c098f465b8baecd7d2cd5705f2dd Mon Sep 17 00:00:00 2001 From: Kahrl Date: Sat, 21 Jan 2012 00:11:44 +0100 Subject: Node placement / mineral / serialization / iron freq / node_dig callback - Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes. --- src/mapnode.cpp | 420 +++++++++++++++++++++++++++++++++----------------------- 1 file changed, 252 insertions(+), 168 deletions(-) (limited to 'src/mapnode.cpp') diff --git a/src/mapnode.cpp b/src/mapnode.cpp index a757149b1..bfadbeac5 100644 --- a/src/mapnode.cpp +++ b/src/mapnode.cpp @@ -21,136 +21,11 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mapnode.h" #include "porting.h" #include -#include "mineral.h" #include "main.h" // For g_settings #include "nodedef.h" #include "content_mapnode.h" // For mapnode_translate_*_internal #include "serialization.h" // For ser_ver_supported -#ifndef SERVER -/* - Nodes make a face if contents differ and solidness differs. - Return value: - 0: No face - 1: Face uses m1's content - 2: Face uses m2's content - equivalent: Whether the blocks share the same face (eg. water and glass) - - TODO: Add 3: Both faces drawn with backface culling, remove equivalent -*/ -u8 face_contents(content_t m1, content_t m2, bool *equivalent, - INodeDefManager *nodemgr) -{ - *equivalent = false; - - if(m1 == CONTENT_IGNORE || m2 == CONTENT_IGNORE) - return 0; - - bool contents_differ = (m1 != m2); - - const ContentFeatures &f1 = nodemgr->get(m1); - const ContentFeatures &f2 = nodemgr->get(m2); - - // Contents don't differ for different forms of same liquid - if(f1.sameLiquid(f2)) - contents_differ = false; - - u8 c1 = f1.solidness; - u8 c2 = f2.solidness; - - bool solidness_differs = (c1 != c2); - bool makes_face = contents_differ && solidness_differs; - - if(makes_face == false) - return 0; - - if(c1 == 0) - c1 = f1.visual_solidness; - if(c2 == 0) - c2 = f2.visual_solidness; - - if(c1 == c2){ - *equivalent = true; - // If same solidness, liquid takes precense - if(f1.isLiquid()) - return 1; - if(f2.isLiquid()) - return 2; - } - - if(c1 > c2) - return 1; - else - return 2; -} -#endif - -v3s16 facedir_rotate(u8 facedir, v3s16 dir) -{ - /* - Face 2 (normally Z-) direction: - facedir=0: Z- - facedir=1: X- - facedir=2: Z+ - facedir=3: X+ - */ - v3s16 newdir; - if(facedir==0) // Same - newdir = v3s16(dir.X, dir.Y, dir.Z); - else if(facedir == 1) // Face is taken from rotXZccv(-90) - newdir = v3s16(-dir.Z, dir.Y, dir.X); - else if(facedir == 2) // Face is taken from rotXZccv(180) - newdir = v3s16(-dir.X, dir.Y, -dir.Z); - else if(facedir == 3) // Face is taken from rotXZccv(90) - newdir = v3s16(dir.Z, dir.Y, -dir.X); - else - newdir = dir; - return newdir; -} - -u8 packDir(v3s16 dir) -{ - u8 b = 0; - - if(dir.X > 0) - b |= (1<<0); - else if(dir.X < 0) - b |= (1<<1); - - if(dir.Y > 0) - b |= (1<<2); - else if(dir.Y < 0) - b |= (1<<3); - - if(dir.Z > 0) - b |= (1<<4); - else if(dir.Z < 0) - b |= (1<<5); - - return b; -} -v3s16 unpackDir(u8 b) -{ - v3s16 d(0,0,0); - - if(b & (1<<0)) - d.X = 1; - else if(b & (1<<1)) - d.X = -1; - - if(b & (1<<2)) - d.Y = 1; - else if(b & (1<<3)) - d.Y = -1; - - if(b & (1<<4)) - d.Z = 1; - else if(b & (1<<5)) - d.Z = -1; - - return d; -} - /* MapNode */ @@ -191,8 +66,9 @@ void MapNode::setLight(enum LightBank bank, u8 a_light, INodeDefManager *nodemgr u8 MapNode::getLight(enum LightBank bank, INodeDefManager *nodemgr) const { // Select the brightest of [light source, propagated light] + const ContentFeatures &f = nodemgr->get(*this); u8 light = 0; - if(nodemgr->get(*this).param_type == CPT_LIGHT) + if(f.param_type == CPT_LIGHT) { if(bank == LIGHTBANK_DAY) light = param1 & 0x0f; @@ -201,38 +77,63 @@ u8 MapNode::getLight(enum LightBank bank, INodeDefManager *nodemgr) const else assert(0); } - if(nodemgr->get(*this).light_source > light) - light = nodemgr->get(*this).light_source; + if(f.light_source > light) + light = f.light_source; return light; } -u8 MapNode::getLightBanksWithSource(INodeDefManager *nodemgr) const +bool MapNode::getLightBanks(u8 &lightday, u8 &lightnight, INodeDefManager *nodemgr) const { // Select the brightest of [light source, propagated light] - u8 lightday = 0; - u8 lightnight = 0; - if(nodemgr->get(*this).param_type == CPT_LIGHT) + const ContentFeatures &f = nodemgr->get(*this); + if(f.param_type == CPT_LIGHT) { lightday = param1 & 0x0f; lightnight = (param1>>4)&0x0f; } - if(nodemgr->get(*this).light_source > lightday) - lightday = nodemgr->get(*this).light_source; - if(nodemgr->get(*this).light_source > lightnight) - lightnight = nodemgr->get(*this).light_source; - return (lightday&0x0f) | ((lightnight<<4)&0xf0); + else + { + lightday = 0; + lightnight = 0; + } + if(f.light_source > lightday) + lightday = f.light_source; + if(f.light_source > lightnight) + lightnight = f.light_source; + return f.param_type == CPT_LIGHT || f.light_source != 0; } -u8 MapNode::getMineral(INodeDefManager *nodemgr) const +u8 MapNode::getFaceDir(INodeDefManager *nodemgr) const { - if(nodemgr->get(*this).param_type == CPT_MINERAL) + const ContentFeatures &f = nodemgr->get(*this); + if(f.param_type_2 == CPT2_FACEDIR) + return getParam2() & 0x03; + return 0; +} + +u8 MapNode::getWallMounted(INodeDefManager *nodemgr) const +{ + const ContentFeatures &f = nodemgr->get(*this); + if(f.param_type_2 == CPT2_WALLMOUNTED) + return getParam2() & 0x07; + return 0; +} + +v3s16 MapNode::getWallMountedDir(INodeDefManager *nodemgr) const +{ + switch(getWallMounted(nodemgr)) { - return param1 & 0x0f; + case 0: default: return v3s16(0,1,0); + case 1: return v3s16(0,-1,0); + case 2: return v3s16(1,0,0); + case 3: return v3s16(-1,0,0); + case 4: return v3s16(0,0,1); + case 5: return v3s16(0,0,-1); } - - return MINERAL_NONE; } + + u32 MapNode::serializedLength(u8 version) { if(!ser_ver_supported(version)) @@ -246,52 +147,182 @@ u32 MapNode::serializedLength(u8 version) return 3; } void MapNode::serialize(u8 *dest, u8 version) +{ + if(!ser_ver_supported(version)) + throw VersionMismatchException("ERROR: MapNode format not supported"); + + if(version <= 21) + { + serialize_pre22(dest, version); + return; + } + + writeU8(dest+0, param0); + writeU8(dest+1, param1); + writeU8(dest+2, param2); +} +void MapNode::deSerialize(u8 *source, u8 version) { if(!ser_ver_supported(version)) throw VersionMismatchException("ERROR: MapNode format not supported"); + if(version <= 21) + { + deSerialize_pre22(source, version); + return; + } + + param0 = readU8(source+0); + param1 = readU8(source+1); + param2 = readU8(source+2); +} +void MapNode::serializeBulk(std::ostream &os, int version, + const MapNode *nodes, u32 nodecount, + u8 content_width, u8 params_width, bool compressed) +{ + if(!ser_ver_supported(version)) + throw VersionMismatchException("ERROR: MapNode format not supported"); + + assert(version >= 22); + assert(content_width == 1); + assert(params_width == 2); + + SharedBuffer databuf(nodecount * (content_width + params_width)); + + // Serialize content + if(content_width == 1) + { + for(u32 i=0; i= 22); + assert(content_width == 1); + assert(params_width == 2); + + // Uncompress or read data + u32 len = nodecount * (content_width + params_width); + SharedBuffer databuf(len); + if(compressed) + { + std::ostringstream os(std::ios_base::binary); + decompressZlib(is, os); + std::string s = os.str(); + if(s.size() != len) + throw SerializationError("deSerializeBulkNodes: " + "decompress resulted in invalid size"); + memcpy(&databuf[0], s.c_str(), len); + } + else + { + is.read((char*) &databuf[0], len); + if(is.eof() || is.fail()) + throw SerializationError("deSerializeBulkNodes: " + "failed to read bulk node data"); + } + + // Deserialize content + if(content_width == 1) + { + for(u32 i=0; iget(m1); + const ContentFeatures &f2 = nodemgr->get(m2); + + // Contents don't differ for different forms of same liquid + if(f1.sameLiquid(f2)) + contents_differ = false; + + u8 c1 = f1.solidness; + u8 c2 = f2.solidness; + + bool solidness_differs = (c1 != c2); + bool makes_face = contents_differ && solidness_differs; + + if(makes_face == false) + return 0; + + if(c1 == 0) + c1 = f1.visual_solidness; + if(c2 == 0) + c2 = f2.visual_solidness; + + if(c1 == c2){ + *equivalent = true; + // If same solidness, liquid takes precense + if(f1.isLiquid()) + return 1; + if(f2.isLiquid()) + return 2; + } + + if(c1 > c2) + return 1; + else + return 2; +} + /* Gets lighting value at face of node @@ -380,4 +463,5 @@ u8 getFaceLight(u32 daynight_ratio, MapNode n, MapNode n2, } } +#endif -- cgit v1.2.3