From 94358a709bdb1fe8101b2b228dec78b67fb377a6 Mon Sep 17 00:00:00 2001 From: Auke Kok Date: Thu, 6 Apr 2017 22:04:40 -0700 Subject: Fix "error: ‘playerSAO’ was not declared" MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Cause: 351cc2e79a7d78f7ec97ff9b33e4f0bad4042b19 A rebase issue missed a rename from playerSAO to playersao. Tested. --- src/network/serverpackethandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/network') diff --git a/src/network/serverpackethandler.cpp b/src/network/serverpackethandler.cpp index 26c297a8f..27c33a4f6 100644 --- a/src/network/serverpackethandler.cpp +++ b/src/network/serverpackethandler.cpp @@ -1107,7 +1107,7 @@ void Server::handleCommand_Damage(NetworkPacket* pkt) } if (g_settings->getBool("enable_damage")) { - if (playerSAO->isDead()) { + if (playersao->isDead()) { verbosestream << "Server::ProcessData(): Info: " "Ignoring damage as player " << player->getName() << " is already dead." << std::endl; -- cgit v1.2.3