From cb3a61f8db6b7020dd69f7786a1086f6fe014dfc Mon Sep 17 00:00:00 2001 From: red-001 Date: Sat, 21 Jan 2017 21:44:37 +0000 Subject: [CSM] Add method that display chat to client-sided lua. (#5089) (#5091) * squashed: [Client-sided scripting] Don't register functions that don't work. (#5091) --- src/network/clientpackethandler.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/network') diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp index f1c44c7d8..d0642c86a 100644 --- a/src/network/clientpackethandler.cpp +++ b/src/network/clientpackethandler.cpp @@ -142,7 +142,7 @@ void Client::handleCommand_AcceptSudoMode(NetworkPacket* pkt) } void Client::handleCommand_DenySudoMode(NetworkPacket* pkt) { - m_chat_queue.push(L"Password change denied. Password NOT changed."); + pushToChatQueue(L"Password change denied. Password NOT changed."); // reset everything and be sad deleteAuthData(); } @@ -414,7 +414,7 @@ void Client::handleCommand_ChatMessage(NetworkPacket* pkt) // If chat message not consummed by client lua API if (!m_script->on_receiving_message(wide_to_utf8(message))) { - m_chat_queue.push(message); + pushToChatQueue(message); } } -- cgit v1.2.3