From ac97a7f70eefd4b8065e006c634a0a5baf236b62 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Tue, 23 Oct 2012 00:03:14 +0300 Subject: 3D model support for players using Irrlicht. Also ready the basis for mesh support on nodes / items via LUA (to be done). Supports any mesh format compatible with Irrlicht, but animations are not set up yet. --- src/object_properties.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/object_properties.h') diff --git a/src/object_properties.h b/src/object_properties.h index 3f44771e9..f60ecefa4 100644 --- a/src/object_properties.h +++ b/src/object_properties.h @@ -32,6 +32,8 @@ struct ObjectProperties float weight; core::aabbox3d collisionbox; std::string visual; + std::string mesh; + std::string texture; v2f visual_size; core::array textures; v2s16 spritediv; -- cgit v1.2.3