From 1cd512913e4d4ad1fb43d4b6e3d7971bb6c67528 Mon Sep 17 00:00:00 2001 From: ShadowNinja Date: Sun, 27 Apr 2014 17:55:49 -0400 Subject: Organize builtin into subdirectories --- src/script/cpp_api/s_async.cpp | 14 +++++++------- src/script/cpp_api/s_base.cpp | 20 +++++--------------- 2 files changed, 12 insertions(+), 22 deletions(-) (limited to 'src/script/cpp_api') diff --git a/src/script/cpp_api/s_async.cpp b/src/script/cpp_api/s_async.cpp index 4feed3e56..64260fb3a 100644 --- a/src/script/cpp_api/s_async.cpp +++ b/src/script/cpp_api/s_async.cpp @@ -26,6 +26,7 @@ extern "C" { #include "lualib.h" } +#include "server.h" #include "s_async.h" #include "log.h" #include "filesys.h" @@ -233,9 +234,9 @@ AsyncWorkerThread::AsyncWorkerThread(AsyncEngine* jobDispatcher, lua_pushstring(L, DIR_DELIM); lua_setglobal(L, "DIR_DELIM"); - lua_pushstring(L, - (porting::path_share + DIR_DELIM + "builtin").c_str()); - lua_setglobal(L, "SCRIPTDIR"); + // Push builtin initialization type + lua_pushstring(L, "async"); + lua_setglobal(L, "INIT"); jobDispatcher->prepareEnvironment(L, top); } @@ -258,17 +259,16 @@ void* AsyncWorkerThread::Thread() porting::setThreadName((std::string("AsyncWorkTh_") + number).c_str()); - std::string asyncscript = porting::path_share + DIR_DELIM + "builtin" - + DIR_DELIM + "async_env.lua"; + lua_State *L = getStack(); - if (!loadScript(asyncscript)) { + std::string script = getServer()->getBuiltinLuaPath() + DIR_DELIM + "init.lua"; + if (!loadScript(script)) { errorstream << "AsyncWorkderThread execution of async base environment failed!" << std::endl; abort(); } - lua_State *L = getStack(); // Main loop while (!StopRequested()) { // Wait for job diff --git a/src/script/cpp_api/s_base.cpp b/src/script/cpp_api/s_base.cpp index 774b3f51d..1a172fd31 100644 --- a/src/script/cpp_api/s_base.cpp +++ b/src/script/cpp_api/s_base.cpp @@ -88,9 +88,9 @@ ScriptApiBase::ScriptApiBase() lua_pop(m_luastack, 1); #endif - m_server = 0; - m_environment = 0; - m_guiengine = 0; + m_server = NULL; + m_environment = NULL; + m_guiengine = NULL; } ScriptApiBase::~ScriptApiBase() @@ -103,24 +103,14 @@ bool ScriptApiBase::loadMod(const std::string &scriptpath, { ModNameStorer modnamestorer(getStack(), modname); - if(!string_allowed(modname, MODNAME_ALLOWED_CHARS)){ + if (!string_allowed(modname, MODNAME_ALLOWED_CHARS)) { errorstream<<"Error loading mod \""<