From 362ef5f6ced862daa4733034810d0b07e2ad5d89 Mon Sep 17 00:00:00 2001
From: Sfan5 <sfan5@live.de>
Date: Sat, 15 Mar 2014 14:49:30 +0100
Subject: Make sure we get a stacktrace for as many lua errors as possible

---
 src/script/cpp_api/s_inventory.cpp |  6 +++---
 src/script/cpp_api/s_nodemeta.cpp  |  6 +++---
 src/script/cpp_api/s_server.cpp    | 12 ++++++------
 3 files changed, 12 insertions(+), 12 deletions(-)

(limited to 'src/script/cpp_api')

diff --git a/src/script/cpp_api/s_inventory.cpp b/src/script/cpp_api/s_inventory.cpp
index db3c13fe0..c4912163a 100644
--- a/src/script/cpp_api/s_inventory.cpp
+++ b/src/script/cpp_api/s_inventory.cpp
@@ -54,7 +54,7 @@ int ScriptApiDetached::detached_inventory_AllowMove(
 	if(lua_pcall(L, 7, 1, errorhandler))
 		scriptError();
 	if(!lua_isnumber(L, -1))
-		throw LuaError(NULL, "allow_move should return a number");
+		throw LuaError(L, "allow_move should return a number");
 	int ret = luaL_checkinteger(L, -1);
 	lua_pop(L, 2); // Pop integer and error handler
 	return ret;
@@ -86,7 +86,7 @@ int ScriptApiDetached::detached_inventory_AllowPut(
 	if(lua_pcall(L, 5, 1, errorhandler))
 		scriptError();
 	if(!lua_isnumber(L, -1))
-		throw LuaError(NULL, "allow_put should return a number");
+		throw LuaError(L, "allow_put should return a number");
 	int ret = luaL_checkinteger(L, -1);
 	lua_pop(L, 2); // Pop integer and error handler
 	return ret;
@@ -118,7 +118,7 @@ int ScriptApiDetached::detached_inventory_AllowTake(
 	if(lua_pcall(L, 5, 1, errorhandler))
 		scriptError();
 	if(!lua_isnumber(L, -1))
-		throw LuaError(NULL, "allow_take should return a number");
+		throw LuaError(L, "allow_take should return a number");
 	int ret = luaL_checkinteger(L, -1);
 	lua_pop(L, 2); // Pop integer and error handler
 	return ret;
diff --git a/src/script/cpp_api/s_nodemeta.cpp b/src/script/cpp_api/s_nodemeta.cpp
index e15abd40f..9513238c9 100644
--- a/src/script/cpp_api/s_nodemeta.cpp
+++ b/src/script/cpp_api/s_nodemeta.cpp
@@ -61,7 +61,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowMove(v3s16 p,
 		scriptError();
 	lua_remove(L, errorhandler); // Remove error handler
 	if(!lua_isnumber(L, -1))
-		throw LuaError(NULL, "allow_metadata_inventory_move should"
+		throw LuaError(L, "allow_metadata_inventory_move should"
 				" return a number, guilty node: " + nodename);
 	int num = luaL_checkinteger(L, -1);
 	lua_pop(L, 1); // Pop integer
@@ -100,7 +100,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowPut(v3s16 p,
 		scriptError();
 	lua_remove(L, errorhandler); // Remove error handler
 	if(!lua_isnumber(L, -1))
-		throw LuaError(NULL, "allow_metadata_inventory_put should"
+		throw LuaError(L, "allow_metadata_inventory_put should"
 				" return a number, guilty node: " + nodename);
 	int num = luaL_checkinteger(L, -1);
 	lua_pop(L, 1); // Pop integer
@@ -139,7 +139,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowTake(v3s16 p,
 		scriptError();
 	lua_remove(L, errorhandler); // Remove error handler
 	if(!lua_isnumber(L, -1))
-		throw LuaError(NULL, "allow_metadata_inventory_take should"
+		throw LuaError(L, "allow_metadata_inventory_take should"
 				" return a number, guilty node: " + nodename);
 	int num = luaL_checkinteger(L, -1);
 	lua_pop(L, 1); // Pop integer
diff --git a/src/script/cpp_api/s_server.cpp b/src/script/cpp_api/s_server.cpp
index 98320b578..4baf90636 100644
--- a/src/script/cpp_api/s_server.cpp
+++ b/src/script/cpp_api/s_server.cpp
@@ -33,7 +33,7 @@ bool ScriptApiServer::getAuth(const std::string &playername,
 	getAuthHandler();
 	lua_getfield(L, -1, "get_auth");
 	if(lua_type(L, -1) != LUA_TFUNCTION)
-		throw LuaError(NULL, "Authentication handler missing get_auth");
+		throw LuaError(L, "Authentication handler missing get_auth");
 	lua_pushstring(L, playername.c_str());
 	if(lua_pcall(L, 1, 1, errorhandler))
 		scriptError();
@@ -48,13 +48,13 @@ bool ScriptApiServer::getAuth(const std::string &playername,
 	std::string password;
 	bool found = getstringfield(L, -1, "password", password);
 	if(!found)
-		throw LuaError(NULL, "Authentication handler didn't return password");
+		throw LuaError(L, "Authentication handler didn't return password");
 	if(dst_password)
 		*dst_password = password;
 
 	lua_getfield(L, -1, "privileges");
 	if(!lua_istable(L, -1))
-		throw LuaError(NULL, "Authentication handler didn't return privilege table");
+		throw LuaError(L, "Authentication handler didn't return privilege table");
 	if(dst_privs)
 		readPrivileges(-1, *dst_privs);
 	lua_pop(L, 1);
@@ -74,7 +74,7 @@ void ScriptApiServer::getAuthHandler()
 	}
 	lua_remove(L, -2); // Remove minetest
 	if(lua_type(L, -1) != LUA_TTABLE)
-		throw LuaError(NULL, "Authentication handler table not valid");
+		throw LuaError(L, "Authentication handler table not valid");
 }
 
 void ScriptApiServer::readPrivileges(int index, std::set<std::string> &result)
@@ -108,7 +108,7 @@ void ScriptApiServer::createAuth(const std::string &playername,
 	lua_getfield(L, -1, "create_auth");
 	lua_remove(L, -2); // Remove auth handler
 	if(lua_type(L, -1) != LUA_TFUNCTION)
-		throw LuaError(NULL, "Authentication handler missing create_auth");
+		throw LuaError(L, "Authentication handler missing create_auth");
 	lua_pushstring(L, playername.c_str());
 	lua_pushstring(L, password.c_str());
 	if(lua_pcall(L, 2, 0, errorhandler))
@@ -128,7 +128,7 @@ bool ScriptApiServer::setPassword(const std::string &playername,
 	lua_getfield(L, -1, "set_password");
 	lua_remove(L, -2); // Remove auth handler
 	if(lua_type(L, -1) != LUA_TFUNCTION)
-		throw LuaError(NULL, "Authentication handler missing set_password");
+		throw LuaError(L, "Authentication handler missing set_password");
 	lua_pushstring(L, playername.c_str());
 	lua_pushstring(L, password.c_str());
 	if(lua_pcall(L, 2, 1, errorhandler))
-- 
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