From 7657fe7a505425e82d9cab7ae5638f7927138fb0 Mon Sep 17 00:00:00 2001 From: paramat Date: Fri, 18 Aug 2017 16:43:31 +0100 Subject: Minimap: Add new HUD flag for minimap radar mode Flag default is true to not change default behaviour. The existing minimap HUD flag remains the master control for minimap. --- src/script/lua_api/l_object.cpp | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) (limited to 'src/script/lua_api/l_object.cpp') diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp index a65a5e88f..46ac61f27 100644 --- a/src/script/lua_api/l_object.cpp +++ b/src/script/lua_api/l_object.cpp @@ -60,12 +60,13 @@ struct EnumString es_HudElementStat[] = struct EnumString es_HudBuiltinElement[] = { - {HUD_FLAG_HOTBAR_VISIBLE, "hotbar"}, - {HUD_FLAG_HEALTHBAR_VISIBLE, "healthbar"}, - {HUD_FLAG_CROSSHAIR_VISIBLE, "crosshair"}, - {HUD_FLAG_WIELDITEM_VISIBLE, "wielditem"}, - {HUD_FLAG_BREATHBAR_VISIBLE, "breathbar"}, - {HUD_FLAG_MINIMAP_VISIBLE, "minimap"}, + {HUD_FLAG_HOTBAR_VISIBLE, "hotbar"}, + {HUD_FLAG_HEALTHBAR_VISIBLE, "healthbar"}, + {HUD_FLAG_CROSSHAIR_VISIBLE, "crosshair"}, + {HUD_FLAG_WIELDITEM_VISIBLE, "wielditem"}, + {HUD_FLAG_BREATHBAR_VISIBLE, "breathbar"}, + {HUD_FLAG_MINIMAP_VISIBLE, "minimap"}, + {HUD_FLAG_MINIMAP_RADAR_VISIBLE, "minimap_radar"}, {0, NULL}, }; @@ -1569,6 +1570,8 @@ int ObjectRef::l_hud_get_flags(lua_State *L) lua_setfield(L, -2, "breathbar"); lua_pushboolean(L, player->hud_flags & HUD_FLAG_MINIMAP_VISIBLE); lua_setfield(L, -2, "minimap"); + lua_pushboolean(L, player->hud_flags & HUD_FLAG_MINIMAP_RADAR_VISIBLE); + lua_setfield(L, -2, "minimap_radar"); return 1; } -- cgit v1.2.3