From 22ad820aa459e055fde817d94f31a9461aac2726 Mon Sep 17 00:00:00 2001 From: Paul Ouellette Date: Thu, 11 Apr 2019 15:45:39 -0400 Subject: Add node field to PlayerHPChangeReason table (#8368) --- src/script/lua_api/l_object.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/script/lua_api') diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp index 597cb84a8..2efcd894a 100644 --- a/src/script/lua_api/l_object.cpp +++ b/src/script/lua_api/l_object.cpp @@ -170,8 +170,8 @@ int ObjectRef::l_punch(lua_State *L) ObjectRef *puncher_ref = checkobject(L, 2); ServerActiveObject *co = getobject(ref); ServerActiveObject *puncher = getobject(puncher_ref); - if (co == NULL) return 0; - if (puncher == NULL) return 0; + if (!co || !puncher) + return 0; v3f dir; if (lua_type(L, 5) != LUA_TTABLE) dir = co->getBasePosition() - puncher->getBasePosition(); @@ -192,7 +192,8 @@ int ObjectRef::l_punch(lua_State *L) // If the punched is a player, and its HP changed if (src_original_hp != co->getHP() && co->getType() == ACTIVEOBJECT_TYPE_PLAYER) { - getServer(L)->SendPlayerHPOrDie((PlayerSAO *)co, PlayerHPChangeReason(PlayerHPChangeReason::PLAYER_PUNCH, puncher)); + getServer(L)->SendPlayerHPOrDie((PlayerSAO *)co, + PlayerHPChangeReason(PlayerHPChangeReason::PLAYER_PUNCH, puncher)); } // If the puncher is a player, and its HP changed -- cgit v1.2.3