From 0066bd77d25793b76fdaa9a62755cca934f0121d Mon Sep 17 00:00:00 2001 From: RealBadAngel Date: Wed, 15 Oct 2014 04:13:53 +0200 Subject: Add meshnode drawtype. --- src/script/common/c_content.cpp | 3 +++ src/script/cpp_api/s_node.cpp | 1 + 2 files changed, 4 insertions(+) (limited to 'src/script') diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp index 2f749043e..4737f1993 100644 --- a/src/script/common/c_content.cpp +++ b/src/script/common/c_content.cpp @@ -281,6 +281,9 @@ ContentFeatures read_content_features(lua_State *L, int index) ScriptApiNode::es_DrawType,NDT_NORMAL); getfloatfield(L, index, "visual_scale", f.visual_scale); + /* Meshnode model filename */ + getstringfield(L, index, "mesh", f.mesh); + // tiles = {} lua_getfield(L, index, "tiles"); // If nil, try the deprecated name "tile_images" instead diff --git a/src/script/cpp_api/s_node.cpp b/src/script/cpp_api/s_node.cpp index 05f908004..e3d3fb58b 100644 --- a/src/script/cpp_api/s_node.cpp +++ b/src/script/cpp_api/s_node.cpp @@ -45,6 +45,7 @@ struct EnumString ScriptApiNode::es_DrawType[] = {NDT_FENCELIKE, "fencelike"}, {NDT_RAILLIKE, "raillike"}, {NDT_NODEBOX, "nodebox"}, + {NDT_MESH, "mesh"}, {0, NULL}, }; -- cgit v1.2.3