From 61e58ee9b75683834819b84a85ba1256e2033c3f Mon Sep 17 00:00:00 2001 From: Calinou Date: Sun, 24 Jun 2012 23:18:16 +0200 Subject: Message cleanups (consistency) and prevent /me when not allowed to shout --- src/server.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/server.cpp') diff --git a/src/server.cpp b/src/server.cpp index d703f7d9b..f793c770b 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -2280,7 +2280,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) std::wstring message; message += L"*** "; message += name; - message += L" joined game"; + message += L" joined the game."; BroadcastChatMessage(message); } } @@ -2288,7 +2288,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) // Warnings about protocol version can be issued here if(getClient(peer_id)->net_proto_version < PROTOCOL_VERSION) { - SendChatMessage(peer_id, L"# Server: WARNING: YOUR CLIENT IS OLD AND MAY WORK PROPERLY WITH THIS SERVER"); + SendChatMessage(peer_id, L"# Server: WARNING: YOUR CLIENT IS OLD AND MAY WORK PROPERLY WITH THIS SERVER!"); } /* @@ -2710,7 +2710,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) line += message; send_to_others = true; } else { - line += L"Server: You are not allowed to shout"; + line += L"-!- You don't have permission to shout."; send_to_sender = true; } } @@ -2819,11 +2819,11 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) bool success = scriptapi_set_password(m_lua, playername, newpwd); if(success){ actionstream<getName()<<" changes password"<getName()<<" tries to change password but " <<"it fails"<getName()); message += L"*** "; message += name; - message += L" left game"; + message += L" left the game."; if(c.timeout) message += L" (timed out)"; } -- cgit v1.2.3