From c10952b5742ba4364ac7e6fc9f9f2b44c73357b5 Mon Sep 17 00:00:00 2001 From: sfan5 Date: Thu, 14 Nov 2019 17:38:15 +0100 Subject: Rework packet receiving in ServerThread Notably it tries to receive all queued packets between server steps, not just one. --- src/server.cpp | 70 ++++++++++++++++++++++++++++++++++++++++++---------------- 1 file changed, 51 insertions(+), 19 deletions(-) (limited to 'src/server.cpp') diff --git a/src/server.cpp b/src/server.cpp index 4aa8375c8..d914beead 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -93,6 +93,15 @@ void *ServerThread::run() { BEGIN_DEBUG_EXCEPTION_HANDLER + /* + * The real business of the server happens on the ServerThread. + * How this works: + * AsyncRunStep() runs an actual server step as soon as enough time has + * passed (dedicated_server_loop keeps track of that). + * Receive() blocks at least(!) 30ms waiting for a packet (so this loop + * doesn't busy wait) and will process any remaining packets. + */ + m_server->AsyncRunStep(true); while (!stopRequested()) { @@ -101,7 +110,6 @@ void *ServerThread::run() m_server->Receive(); - } catch (con::NoIncomingDataException &e) { } catch (con::PeerNotFoundException &e) { infostream<<"Server: PeerNotFoundException"<Receive(&pkt); - peer_id = pkt.getPeerId(); - ProcessData(&pkt); - } catch (const con::InvalidIncomingDataException &e) { - infostream << "Server::Receive(): InvalidIncomingDataException: what()=" - << e.what() << std::endl; - } catch (const SerializationError &e) { - infostream << "Server::Receive(): SerializationError: what()=" - << e.what() << std::endl; - } catch (const ClientStateError &e) { - errorstream << "ProcessData: peer=" << peer_id << e.what() << std::endl; - DenyAccess_Legacy(peer_id, L"Your client sent something server didn't expect." - L"Try reconnecting or updating your client"); - } catch (const con::PeerNotFoundException &e) { - // Do nothing + NetworkPacket pkt; + session_t peer_id; + bool first = true; + for (;;) { + pkt.clear(); + peer_id = 0; + try { + /* + In the first iteration *wait* for a packet, afterwards process + all packets that are immediately available (no waiting). + */ + if (first) { + m_con->Receive(&pkt); + first = false; + } else { + if (!m_con->TryReceive(&pkt)) + return; + } + + peer_id = pkt.getPeerId(); + ProcessData(&pkt); + } catch (const con::InvalidIncomingDataException &e) { + infostream << "Server::Receive(): InvalidIncomingDataException: what()=" + << e.what() << std::endl; + } catch (const SerializationError &e) { + infostream << "Server::Receive(): SerializationError: what()=" + << e.what() << std::endl; + } catch (const ClientStateError &e) { + errorstream << "ProcessData: peer=" << peer_id << " what()=" + << e.what() << std::endl; + DenyAccess_Legacy(peer_id, L"Your client sent something server didn't expect." + L"Try reconnecting or updating your client"); + } catch (const con::PeerNotFoundException &e) { + // Do nothing + } catch (const con::NoIncomingDataException &e) { + return; + } } } @@ -3728,6 +3755,11 @@ void dedicated_server_loop(Server &server, bool &kill) static thread_local const float profiler_print_interval = g_settings->getFloat("profiler_print_interval"); + /* + * The dedicated server loop only does time-keeping (in Server::step) and + * provides a way to main.cpp to kill the server externally (bool &kill). + */ + for(;;) { // This is kind of a hack but can be done like this // because server.step() is very light -- cgit v1.2.3