From 9fe32461540316d9ef06b2f06c02684c36c5fa94 Mon Sep 17 00:00:00 2001 From: Lars Hofhansl Date: Tue, 16 Jul 2019 15:55:17 -0700 Subject: Optimize getting active objects a bit. #8674 --- src/server/activeobjectmgr.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/server/activeobjectmgr.cpp') diff --git a/src/server/activeobjectmgr.cpp b/src/server/activeobjectmgr.cpp index 56febd76e..01d9d5ae8 100644 --- a/src/server/activeobjectmgr.cpp +++ b/src/server/activeobjectmgr.cpp @@ -115,11 +115,12 @@ void ActiveObjectMgr::removeObject(u16 id) void ActiveObjectMgr::getObjectsInsideRadius( const v3f &pos, float radius, std::vector &result) { + float r2 = radius * radius; for (auto &activeObject : m_active_objects) { ServerActiveObject *obj = activeObject.second; u16 id = activeObject.first; const v3f &objectpos = obj->getBasePosition(); - if (objectpos.getDistanceFrom(pos) > radius) + if (objectpos.getDistanceFromSQ(pos) > r2) continue; result.push_back(id); } -- cgit v1.2.3