From 07177190734b0e5c17be18d0bf5d509c5226af2f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lo=C3=AFc=20Blot?= Date: Fri, 4 Jan 2019 10:06:46 +0100 Subject: Player file directory must be only created when using file backend. Also ensure on each player save that the directory exists --- src/serverenvironment.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/serverenvironment.cpp') diff --git a/src/serverenvironment.cpp b/src/serverenvironment.cpp index 4837449e6..b25840528 100644 --- a/src/serverenvironment.cpp +++ b/src/serverenvironment.cpp @@ -544,9 +544,6 @@ void ServerEnvironment::kickAllPlayers(AccessDeniedCode reason, void ServerEnvironment::saveLoadedPlayers() { - std::string players_path = m_path_world + DIR_DELIM + "players"; - fs::CreateDir(players_path); - for (RemotePlayer *player : m_players) { if (player->checkModified() || (player->getPlayerSAO() && player->getPlayerSAO()->getMeta().isModified())) { -- cgit v1.2.3