From 14ef2b445adcec770defe1abf83af9d22ccf39d8 Mon Sep 17 00:00:00 2001
From: Ekdohibs <nathanael.courant@laposte.net>
Date: Tue, 31 May 2016 17:30:11 +0200
Subject: Add colored text (not only colored chat).

Add documentation, move files to a proper place and avoid memory leaks.
Make it work with most kind of texts, and allow backgrounds too.
---
 src/util/statictext.cpp | 654 ------------------------------------------------
 1 file changed, 654 deletions(-)
 delete mode 100644 src/util/statictext.cpp

(limited to 'src/util/statictext.cpp')

diff --git a/src/util/statictext.cpp b/src/util/statictext.cpp
deleted file mode 100644
index b534b560e..000000000
--- a/src/util/statictext.cpp
+++ /dev/null
@@ -1,654 +0,0 @@
-// Copyright (C) 2002-2012 Nikolaus Gebhardt
-// This file is part of the "Irrlicht Engine".
-// For conditions of distribution and use, see copyright notice in irrlicht.h
-
-#include "statictext.h"
-#ifdef _IRR_COMPILE_WITH_GUI_
-
-//Only compile this if freetype is enabled.
-
-#include <vector>
-#include <string>
-#include <iostream>
-#include <IGUISkin.h>
-#include <IGUIEnvironment.h>
-#include <IGUIFont.h>
-#include <IVideoDriver.h>
-#include <rect.h>
-#include <SColor.h>
-
-#include "cguittfont/xCGUITTFont.h"
-#include "util/string.h"
-
-namespace irr
-{
-namespace gui
-{
-//! constructor
-StaticText::StaticText(const wchar_t* text, bool border,
-			IGUIEnvironment* environment, IGUIElement* parent,
-			s32 id, const core::rect<s32>& rectangle,
-			bool background)
-: IGUIStaticText(environment, parent, id, rectangle),
-	HAlign(EGUIA_UPPERLEFT), VAlign(EGUIA_UPPERLEFT),
-	Border(border), OverrideColorEnabled(false), OverrideBGColorEnabled(false), WordWrap(false), Background(background),
-	RestrainTextInside(true), RightToLeft(false),
-	OverrideColor(video::SColor(101,255,255,255)), BGColor(video::SColor(101,210,210,210)),
-	OverrideFont(0), LastBreakFont(0)
-{
-	#ifdef _DEBUG
-	setDebugName("StaticText");
-	#endif
-
-	Text = text;
-	if (environment && environment->getSkin())
-	{
-		BGColor = environment->getSkin()->getColor(gui::EGDC_3D_FACE);
-	}
-}
-
-
-//! destructor
-StaticText::~StaticText()
-{
-	if (OverrideFont)
-		OverrideFont->drop();
-}
-
-
-//! draws the element and its children
-void StaticText::draw()
-{
-	if (!IsVisible)
-		return;
-
-	IGUISkin* skin = Environment->getSkin();
-	if (!skin)
-		return;
-	video::IVideoDriver* driver = Environment->getVideoDriver();
-
-	core::rect<s32> frameRect(AbsoluteRect);
-
-	// draw background
-
-	if (Background)
-	{
-		if ( !OverrideBGColorEnabled )	// skin-colors can change
-			BGColor = skin->getColor(gui::EGDC_3D_FACE);
-
-		driver->draw2DRectangle(BGColor, frameRect, &AbsoluteClippingRect);
-	}
-
-	// draw the border
-
-	if (Border)
-	{
-		skin->draw3DSunkenPane(this, 0, true, false, frameRect, &AbsoluteClippingRect);
-		frameRect.UpperLeftCorner.X += skin->getSize(EGDS_TEXT_DISTANCE_X);
-	}
-
-	// draw the text
-	if (Text.size())
-	{
-		IGUIFont* font = getActiveFont();
-
-		if (font)
-		{
-			if (!WordWrap)
-			{
-				// TODO: add colors here
-				if (VAlign == EGUIA_LOWERRIGHT)
-				{
-					frameRect.UpperLeftCorner.Y = frameRect.LowerRightCorner.Y -
-						font->getDimension(L"A").Height - font->getKerningHeight();
-				}
-				if (HAlign == EGUIA_LOWERRIGHT)
-				{
-					frameRect.UpperLeftCorner.X = frameRect.LowerRightCorner.X -
-						font->getDimension(Text.c_str()).Width;
-				}
-
-				font->draw(Text.c_str(), frameRect,
-					OverrideColorEnabled ? OverrideColor : skin->getColor(isEnabled() ? EGDC_BUTTON_TEXT : EGDC_GRAY_TEXT),
-					HAlign == EGUIA_CENTER, VAlign == EGUIA_CENTER, (RestrainTextInside ? &AbsoluteClippingRect : NULL));
-			}
-			else
-			{
-				if (font != LastBreakFont)
-					breakText();
-
-				core::rect<s32> r = frameRect;
-				s32 height = font->getDimension(L"A").Height + font->getKerningHeight();
-				s32 totalHeight = height * BrokenText.size();
-				if (VAlign == EGUIA_CENTER)
-				{
-					r.UpperLeftCorner.Y = r.getCenter().Y - (totalHeight / 2);
-				}
-				else if (VAlign == EGUIA_LOWERRIGHT)
-				{
-					r.UpperLeftCorner.Y = r.LowerRightCorner.Y - totalHeight;
-				}
-
-				irr::video::SColor previous_color(255, 255, 255, 255);
-				for (u32 i=0; i<BrokenText.size(); ++i)
-				{
-					if (HAlign == EGUIA_LOWERRIGHT)
-					{
-						r.UpperLeftCorner.X = frameRect.LowerRightCorner.X -
-							font->getDimension(BrokenText[i].c_str()).Width;
-					}
-
-					std::vector<irr::video::SColor> colors;
-					std::wstring str;
-
-					str = colorizeText(BrokenText[i].c_str(), colors, previous_color);
-					if (!colors.empty())
-						previous_color = colors[colors.size() - 1];
-
-					irr::gui::CGUITTFont *tmp = static_cast<irr::gui::CGUITTFont*>(font);
-					tmp->draw(str.c_str(), r,
-						colors,
-						HAlign == EGUIA_CENTER, false, (RestrainTextInside ? &AbsoluteClippingRect : NULL));
-
-					r.LowerRightCorner.Y += height;
-					r.UpperLeftCorner.Y += height;
-				}
-			}
-		}
-	}
-
-	IGUIElement::draw();
-}
-
-
-//! Sets another skin independent font.
-void StaticText::setOverrideFont(IGUIFont* font)
-{
-	if (OverrideFont == font)
-		return;
-
-	if (OverrideFont)
-		OverrideFont->drop();
-
-	OverrideFont = font;
-
-	if (OverrideFont)
-		OverrideFont->grab();
-
-	breakText();
-}
-
-//! Gets the override font (if any)
-IGUIFont * StaticText::getOverrideFont() const
-{
-	return OverrideFont;
-}
-
-//! Get the font which is used right now for drawing
-IGUIFont* StaticText::getActiveFont() const
-{
-	if ( OverrideFont )
-		return OverrideFont;
-	IGUISkin* skin = Environment->getSkin();
-	if (skin)
-		return skin->getFont();
-	return 0;
-}
-
-//! Sets another color for the text.
-void StaticText::setOverrideColor(video::SColor color)
-{
-	OverrideColor = color;
-	OverrideColorEnabled = true;
-}
-
-
-//! Sets another color for the text.
-void StaticText::setBackgroundColor(video::SColor color)
-{
-	BGColor = color;
-	OverrideBGColorEnabled = true;
-	Background = true;
-}
-
-
-//! Sets whether to draw the background
-void StaticText::setDrawBackground(bool draw)
-{
-	Background = draw;
-}
-
-
-//! Gets the background color
-video::SColor StaticText::getBackgroundColor() const
-{
-	return BGColor;
-}
-
-
-//! Checks if background drawing is enabled
-bool StaticText::isDrawBackgroundEnabled() const
-{
-	_IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
-	return Background;
-}
-
-
-//! Sets whether to draw the border
-void StaticText::setDrawBorder(bool draw)
-{
-	Border = draw;
-}
-
-
-//! Checks if border drawing is enabled
-bool StaticText::isDrawBorderEnabled() const
-{
-	_IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
-	return Border;
-}
-
-
-void StaticText::setTextRestrainedInside(bool restrainTextInside)
-{
-	RestrainTextInside = restrainTextInside;
-}
-
-
-bool StaticText::isTextRestrainedInside() const
-{
-	return RestrainTextInside;
-}
-
-
-void StaticText::setTextAlignment(EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT vertical)
-{
-	HAlign = horizontal;
-	VAlign = vertical;
-}
-
-
-#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR <= 7
-const video::SColor& StaticText::getOverrideColor() const
-#else
-video::SColor StaticText::getOverrideColor() const
-#endif
-{
-	return OverrideColor;
-}
-
-
-//! Sets if the static text should use the overide color or the
-//! color in the gui skin.
-void StaticText::enableOverrideColor(bool enable)
-{
-	OverrideColorEnabled = enable;
-}
-
-
-bool StaticText::isOverrideColorEnabled() const
-{
-	_IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
-	return OverrideColorEnabled;
-}
-
-
-//! Enables or disables word wrap for using the static text as
-//! multiline text control.
-void StaticText::setWordWrap(bool enable)
-{
-	WordWrap = enable;
-	breakText();
-}
-
-
-bool StaticText::isWordWrapEnabled() const
-{
-	_IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
-	return WordWrap;
-}
-
-
-void StaticText::setRightToLeft(bool rtl)
-{
-	if (RightToLeft != rtl)
-	{
-		RightToLeft = rtl;
-		breakText();
-	}
-}
-
-
-bool StaticText::isRightToLeft() const
-{
-	return RightToLeft;
-}
-
-
-//! Breaks the single text line.
-void StaticText::breakText()
-{
-	if (!WordWrap)
-		return;
-
-	BrokenText.clear();
-
-	IGUISkin* skin = Environment->getSkin();
-	IGUIFont* font = getActiveFont();
-	if (!font)
-		return;
-
-	LastBreakFont = font;
-
-	core::stringw line;
-	core::stringw word;
-	core::stringw whitespace;
-	s32 size = Text.size();
-	s32 length = 0;
-	s32 elWidth = RelativeRect.getWidth();
-	if (Border)
-		elWidth -= 2*skin->getSize(EGDS_TEXT_DISTANCE_X);
-	wchar_t c;
-
-	std::vector<irr::video::SColor> colors;
-
-	// We have to deal with right-to-left and left-to-right differently
-	// However, most parts of the following code is the same, it's just
-	// some order and boundaries which change.
-	if (!RightToLeft)
-	{
-		// regular (left-to-right)
-		for (s32 i=0; i<size; ++i)
-		{
-			c = Text[i];
-			bool lineBreak = false;
-
-			if (c == L'\r') // Mac or Windows breaks
-			{
-				lineBreak = true;
-				if (Text[i+1] == L'\n') // Windows breaks
-				{
-					Text.erase(i+1);
-					--size;
-				}
-				c = '\0';
-			}
-			else if (c == L'\n') // Unix breaks
-			{
-				lineBreak = true;
-				c = '\0';
-			}
-
-			bool isWhitespace = (c == L' ' || c == 0);
-			if ( !isWhitespace )
-			{
-				// part of a word
-				word += c;
-			}
-
-			if ( isWhitespace || i == (size-1))
-			{
-				if (word.size())
-				{
-					// here comes the next whitespace, look if
-					// we must break the last word to the next line.
-					const s32 whitelgth = font->getDimension(whitespace.c_str()).Width;
-					const std::wstring sanitized = removeEscapes(word.c_str());
-					const s32 wordlgth = font->getDimension(sanitized.c_str()).Width;
-
-					if (wordlgth > elWidth)
-					{
-						// This word is too long to fit in the available space, look for
-						// the Unicode Soft HYphen (SHY / 00AD) character for a place to
-						// break the word at
-						int where = word.findFirst( wchar_t(0x00AD) );
-						if (where != -1)
-						{
-							core::stringw first  = word.subString(0, where);
-							core::stringw second = word.subString(where, word.size() - where);
-							BrokenText.push_back(line + first + L"-");
-							const s32 secondLength = font->getDimension(second.c_str()).Width;
-
-							length = secondLength;
-							line = second;
-						}
-						else
-						{
-							// No soft hyphen found, so there's nothing more we can do
-							// break to next line
-							if (length)
-								BrokenText.push_back(line);
-							length = wordlgth;
-							line = word;
-						}
-					}
-					else if (length && (length + wordlgth + whitelgth > elWidth))
-					{
-						// break to next line
-						BrokenText.push_back(line);
-						length = wordlgth;
-						line = word;
-					}
-					else
-					{
-						// add word to line
-						line += whitespace;
-						line += word;
-						length += whitelgth + wordlgth;
-					}
-
-					word = L"";
-					whitespace = L"";
-				}
-
-				if ( isWhitespace )
-				{
-					whitespace += c;
-				}
-
-				// compute line break
-				if (lineBreak)
-				{
-					line += whitespace;
-					line += word;
-					BrokenText.push_back(line);
-					line = L"";
-					word = L"";
-					whitespace = L"";
-					length = 0;
-				}
-			}
-		}
-
-		line += whitespace;
-		line += word;
-		BrokenText.push_back(line);
-	}
-	else
-	{
-		// right-to-left
-		for (s32 i=size; i>=0; --i)
-		{
-			c = Text[i];
-			bool lineBreak = false;
-
-			if (c == L'\r') // Mac or Windows breaks
-			{
-				lineBreak = true;
-				if ((i>0) && Text[i-1] == L'\n') // Windows breaks
-				{
-					Text.erase(i-1);
-					--size;
-				}
-				c = '\0';
-			}
-			else if (c == L'\n') // Unix breaks
-			{
-				lineBreak = true;
-				c = '\0';
-			}
-
-			if (c==L' ' || c==0 || i==0)
-			{
-				if (word.size())
-				{
-					// here comes the next whitespace, look if
-					// we must break the last word to the next line.
-					const s32 whitelgth = font->getDimension(whitespace.c_str()).Width;
-					const s32 wordlgth = font->getDimension(word.c_str()).Width;
-
-					if (length && (length + wordlgth + whitelgth > elWidth))
-					{
-						// break to next line
-						BrokenText.push_back(line);
-						length = wordlgth;
-						line = word;
-					}
-					else
-					{
-						// add word to line
-						line = whitespace + line;
-						line = word + line;
-						length += whitelgth + wordlgth;
-					}
-
-					word = L"";
-					whitespace = L"";
-				}
-
-				if (c != 0)
-					whitespace = core::stringw(&c, 1) + whitespace;
-
-				// compute line break
-				if (lineBreak)
-				{
-					line = whitespace + line;
-					line = word + line;
-					BrokenText.push_back(line);
-					line = L"";
-					word = L"";
-					whitespace = L"";
-					length = 0;
-				}
-			}
-			else
-			{
-				// yippee this is a word..
-				word = core::stringw(&c, 1) + word;
-			}
-		}
-
-		line = whitespace + line;
-		line = word + line;
-		BrokenText.push_back(line);
-	}
-}
-
-
-//! Sets the new caption of this element.
-void StaticText::setText(const wchar_t* text)
-{
-	IGUIElement::setText(text);
-	breakText();
-}
-
-
-void StaticText::updateAbsolutePosition()
-{
-	IGUIElement::updateAbsolutePosition();
-	breakText();
-}
-
-
-//! Returns the height of the text in pixels when it is drawn.
-s32 StaticText::getTextHeight() const
-{
-	IGUIFont* font = getActiveFont();
-	if (!font)
-		return 0;
-
-	s32 height = font->getDimension(L"A").Height + font->getKerningHeight();
-
-	if (WordWrap)
-		height *= BrokenText.size();
-
-	return height;
-}
-
-
-s32 StaticText::getTextWidth() const
-{
-	IGUIFont * font = getActiveFont();
-	if(!font)
-		return 0;
-
-	if(WordWrap)
-	{
-		s32 widest = 0;
-
-		for(u32 line = 0; line < BrokenText.size(); ++line)
-		{
-			s32 width = font->getDimension(BrokenText[line].c_str()).Width;
-
-			if(width > widest)
-				widest = width;
-		}
-
-		return widest;
-	}
-	else
-	{
-		return font->getDimension(Text.c_str()).Width;
-	}
-}
-
-
-//! Writes attributes of the element.
-//! Implement this to expose the attributes of your element for
-//! scripting languages, editors, debuggers or xml serialization purposes.
-void StaticText::serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const
-{
-	IGUIStaticText::serializeAttributes(out,options);
-
-	out->addBool	("Border",              Border);
-	out->addBool	("OverrideColorEnabled",OverrideColorEnabled);
-	out->addBool	("OverrideBGColorEnabled",OverrideBGColorEnabled);
-	out->addBool	("WordWrap",		WordWrap);
-	out->addBool	("Background",          Background);
-	out->addBool	("RightToLeft",         RightToLeft);
-	out->addBool	("RestrainTextInside",  RestrainTextInside);
-	out->addColor	("OverrideColor",       OverrideColor);
-	out->addColor	("BGColor",       	BGColor);
-	out->addEnum	("HTextAlign",          HAlign, GUIAlignmentNames);
-	out->addEnum	("VTextAlign",          VAlign, GUIAlignmentNames);
-
-	// out->addFont ("OverrideFont",	OverrideFont);
-}
-
-
-//! Reads attributes of the element
-void StaticText::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0)
-{
-	IGUIStaticText::deserializeAttributes(in,options);
-
-	Border = in->getAttributeAsBool("Border");
-	enableOverrideColor(in->getAttributeAsBool("OverrideColorEnabled"));
-	OverrideBGColorEnabled = in->getAttributeAsBool("OverrideBGColorEnabled");
-	setWordWrap(in->getAttributeAsBool("WordWrap"));
-	Background = in->getAttributeAsBool("Background");
-	RightToLeft = in->getAttributeAsBool("RightToLeft");
-	RestrainTextInside = in->getAttributeAsBool("RestrainTextInside");
-	OverrideColor = in->getAttributeAsColor("OverrideColor");
-	BGColor = in->getAttributeAsColor("BGColor");
-
-	setTextAlignment( (EGUI_ALIGNMENT) in->getAttributeAsEnumeration("HTextAlign", GUIAlignmentNames),
-                      (EGUI_ALIGNMENT) in->getAttributeAsEnumeration("VTextAlign", GUIAlignmentNames));
-
-	// OverrideFont = in->getAttributeAsFont("OverrideFont");
-}
-
-} // end namespace gui
-} // end namespace irr
-
-
-#endif // _IRR_COMPILE_WITH_GUI_
-- 
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