From 843ffba567d9b9cb170e9d9cc76469e796ca93cb Mon Sep 17 00:00:00 2001 From: Nils Dagsson Moskopp Date: Sat, 28 May 2011 02:17:19 +0200 Subject: + sandstone --- src/mapnode.cpp | 8 ++++++++ src/mapnode.h | 1 + src/materials.cpp | 1 + src/server.cpp | 16 ++++++++++++++++ src/tile.cpp | 1 + 5 files changed, 27 insertions(+) (limited to 'src') diff --git a/src/mapnode.cpp b/src/mapnode.cpp index ca36697ef..c006b8222 100644 --- a/src/mapnode.cpp +++ b/src/mapnode.cpp @@ -181,6 +181,14 @@ void init_mapnode() f->is_ground_content = true; f->dug_item = std::string("MaterialItem ")+itos(i)+" 1"; + i = CONTENT_SANDSTONE; + f = &g_content_features[i]; + f->setAllTextures("sandstone.png"); + f->setInventoryTextureCube("sandstone.png", "sandstone.png", "sandstone.png"); + f->param_type = CPT_MINERAL; + f->is_ground_content = true; + f->dug_item = std::string("MaterialItem ")+itos(CONTENT_SAND)+" 1"; + i = CONTENT_TREE; f = &g_content_features[i]; f->setAllTextures("tree.png"); diff --git a/src/mapnode.h b/src/mapnode.h index 57382aa2b..ad256585f 100644 --- a/src/mapnode.h +++ b/src/mapnode.h @@ -101,6 +101,7 @@ void init_content_inventory_texture_paths(); #define CONTENT_STEEL 19 #define CONTENT_GLASS 20 #define CONTENT_FENCE 21 +#define CONTENT_SANDSTONE 22 /* Content feature list diff --git a/src/materials.cpp b/src/materials.cpp index 841f1d655..60c1894bf 100644 --- a/src/materials.cpp +++ b/src/materials.cpp @@ -59,6 +59,7 @@ void initializeMaterialProperties() */ setStoneLikeDiggingProperties(CONTENT_STONE, 1.0); + setStoneLikeDiggingProperties(CONTENT_SANDSTONE, 1.0); setStoneLikeDiggingProperties(CONTENT_MESE, 0.5); setStoneLikeDiggingProperties(CONTENT_COALSTONE, 1.5); setStoneLikeDiggingProperties(CONTENT_FURNACE, 3.0); diff --git a/src/server.cpp b/src/server.cpp index 9248e6298..c7b64f413 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -3972,6 +3972,21 @@ void Server::UpdateCrafting(u16 peer_id) found = true; } } + + // Sandstone + if(!found) + { + ItemSpec specs[9]; + specs[3] = ItemSpec(ITEM_MATERIAL, CONTENT_SAND); + specs[4] = ItemSpec(ITEM_MATERIAL, CONTENT_SAND); + specs[6] = ItemSpec(ITEM_MATERIAL, CONTENT_SAND); + specs[7] = ItemSpec(ITEM_MATERIAL, CONTENT_SAND); + if(checkItemCombination(items, specs)) + { + rlist->addItem(new MaterialItem(CONTENT_SANDSTONE, 1)); + found = true; + } + } } } // if creative_mode == false @@ -4060,6 +4075,7 @@ void setCreativeInventory(Player *player) CONTENT_MUD, CONTENT_STONE, CONTENT_SAND, + CONTENT_SANDSTONE, CONTENT_TREE, CONTENT_LEAVES, CONTENT_GLASS, diff --git a/src/tile.cpp b/src/tile.cpp index dabc1dcf3..8b0c3f2ea 100644 --- a/src/tile.cpp +++ b/src/tile.cpp @@ -506,6 +506,7 @@ void TextureSource::buildMainAtlas() sourcelist.push_back("stone.png"); sourcelist.push_back("mud.png"); sourcelist.push_back("sand.png"); + sourcelist.push_back("sandstone.png"); sourcelist.push_back("grass.png"); sourcelist.push_back("grass_footsteps.png"); sourcelist.push_back("tree.png"); -- cgit v1.2.3 From ca26de72c93c03cbfbd90254f3cb09c86929405a Mon Sep 17 00:00:00 2001 From: teddydestodes Date: Sun, 29 May 2011 19:17:42 +0200 Subject: fast_move and free_move can now be toggled --- src/defaultsettings.cpp | 2 ++ src/game.cpp | 22 ++++++++++++++++++++++ 2 files changed, 24 insertions(+) (limited to 'src') diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index f11b0b2d7..e2ace0fe2 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -40,6 +40,8 @@ void set_default_settings() g_settings.setDefault("keymap_inventory", "KEY_KEY_I"); g_settings.setDefault("keymap_chat", "KEY_KEY_T"); g_settings.setDefault("keymap_rangeselect", "KEY_KEY_R"); + g_settings.setDefault("keymap_freemove", "KEY_KEY_K"); + g_settings.setDefault("keymap_fastmove", "KEY_KEY_J"); // Some (temporary) keys for debugging g_settings.setDefault("keymap_special1", "KEY_KEY_E"); g_settings.setDefault("keymap_print_debug_stacks", "KEY_KEY_P"); diff --git a/src/game.cpp b/src/game.cpp index 603a86da3..7970a6ed9 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1147,6 +1147,28 @@ void the_game( &g_menumgr, dest, L""))->drop(); } + else if(input->wasKeyDown(getKeySetting("keymap_freemove"))) + { + if(g_settings.getBool("free_move")) + { + g_settings.set("free_move","false"); + } + else + { + g_settings.set("free_move","true"); + } + } + else if(input->wasKeyDown(getKeySetting("keymap_fastmove"))) + { + if(g_settings.getBool("fast_move")) + { + g_settings.set("fast_move","false"); + } + else + { + g_settings.set("fast_move","true"); + } + } // Item selection with mouse wheel { -- cgit v1.2.3 From 880aa870a0316d8f2f3081bf117e8237af270405 Mon Sep 17 00:00:00 2001 From: Nils Dagsson Moskopp Date: Mon, 30 May 2011 14:42:08 +0200 Subject: + cactii --- data/cactus_side.png | Bin 0 -> 279 bytes data/cactus_top.png | Bin 0 -> 236 bytes src/map.cpp | 34 +++++++++++++++++++++++++++------- src/mapnode.cpp | 10 ++++++++++ src/mapnode.h | 1 + src/materials.cpp | 1 + src/server.cpp | 1 + src/tile.cpp | 2 ++ 8 files changed, 42 insertions(+), 7 deletions(-) create mode 100644 data/cactus_side.png create mode 100644 data/cactus_top.png (limited to 'src') diff --git a/data/cactus_side.png b/data/cactus_side.png new file mode 100644 index 000000000..fc479fde6 Binary files /dev/null and b/data/cactus_side.png differ diff --git a/data/cactus_top.png b/data/cactus_top.png new file mode 100644 index 000000000..f9e68df51 Binary files /dev/null and b/data/cactus_top.png differ diff --git a/src/map.cpp b/src/map.cpp index a49de3c46..c48599d47 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -2045,6 +2045,20 @@ void make_tree(VoxelManipulator &vmanip, v3s16 p0) } } +void make_cactus(VoxelManipulator &vmanip, v3s16 p0) +{ + MapNode cactusnode(CONTENT_CACTUS); + + s16 trunk_h = 3; + v3s16 p1 = p0; + for(s16 ii=0; ii y_nodes_max - 6) continue; v3s16 p(x,y,z); - /* - Trees grow only on mud and grass - */ { u32 i = data->vmanip.m_area.index(v3s16(p)); MapNode *n = &data->vmanip.m_data[i]; - if(n->d != CONTENT_MUD && n->d != CONTENT_GRASS) + if(n->d != CONTENT_MUD && n->d != CONTENT_GRASS && n->d != CONTENT_SAND) continue; + // Trees grow only on mud and grass + if(n->d == CONTENT_MUD || n->d == CONTENT_GRASS) + { + p.Y++; + make_tree(data->vmanip, p); + } + // Cactii grow only on sand + if(n->d == CONTENT_SAND) + { + p.Y++; + make_cactus(data->vmanip, p); + } } - p.Y++; - // Make a tree - make_tree(data->vmanip, p); } } /*u32 tree_max = relative_area / 60; diff --git a/src/mapnode.cpp b/src/mapnode.cpp index c006b8222..8ceeecfba 100644 --- a/src/mapnode.cpp +++ b/src/mapnode.cpp @@ -215,6 +215,16 @@ void init_mapnode() } f->dug_item = std::string("MaterialItem ")+itos(i)+" 1"; + i = CONTENT_CACTUS; + f = &g_content_features[i]; + f->setAllTextures("cactus_side.png"); + f->setTexture(0, "cactus_top.png"); + f->setTexture(1, "cactus_top.png"); + f->setInventoryTextureCube("cactus_top.png", "cactus_side.png", "cactus_side.png"); + f->param_type = CPT_MINERAL; + f->is_ground_content = true; + f->dug_item = std::string("MaterialItem ")+itos(i)+" 1"; + i = CONTENT_GLASS; f = &g_content_features[i]; f->light_propagates = true; diff --git a/src/mapnode.h b/src/mapnode.h index ad256585f..c4dcbfbe5 100644 --- a/src/mapnode.h +++ b/src/mapnode.h @@ -102,6 +102,7 @@ void init_content_inventory_texture_paths(); #define CONTENT_GLASS 20 #define CONTENT_FENCE 21 #define CONTENT_SANDSTONE 22 +#define CONTENT_CACTUS 23 /* Content feature list diff --git a/src/materials.cpp b/src/materials.cpp index 60c1894bf..a1d419562 100644 --- a/src/materials.cpp +++ b/src/materials.cpp @@ -73,6 +73,7 @@ void initializeMaterialProperties() setWoodLikeDiggingProperties(CONTENT_TREE, 1.0); setWoodLikeDiggingProperties(CONTENT_LEAVES, 0.15); + setWoodLikeDiggingProperties(CONTENT_CACTUS, 0.75); setWoodLikeDiggingProperties(CONTENT_GLASS, 0.15); setWoodLikeDiggingProperties(CONTENT_FENCE, 0.75); setWoodLikeDiggingProperties(CONTENT_WOOD, 0.75); diff --git a/src/server.cpp b/src/server.cpp index c7b64f413..994e62eaf 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -4078,6 +4078,7 @@ void setCreativeInventory(Player *player) CONTENT_SANDSTONE, CONTENT_TREE, CONTENT_LEAVES, + CONTENT_CACTUS, CONTENT_GLASS, CONTENT_FENCE, CONTENT_MESE, diff --git a/src/tile.cpp b/src/tile.cpp index 8b0c3f2ea..2a2d2a70c 100644 --- a/src/tile.cpp +++ b/src/tile.cpp @@ -513,6 +513,8 @@ void TextureSource::buildMainAtlas() sourcelist.push_back("tree_top.png"); sourcelist.push_back("water.png"); sourcelist.push_back("leaves.png"); + sourcelist.push_back("cactus_side.png"); + sourcelist.push_back("cactus_top.png"); sourcelist.push_back("glass.png"); sourcelist.push_back("mud.png^grass_side.png"); sourcelist.push_back("cobble.png"); -- cgit v1.2.3 From 0f4c83eb986dd48bf3745266d7cbdb9a4bf19507 Mon Sep 17 00:00:00 2001 From: Nils Dagsson Moskopp Date: Tue, 31 May 2011 02:56:23 +0200 Subject: * improved fence dimensions (cuboid side lengths now multiples of 2, textures should fit better) --- src/mapblock.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src') diff --git a/src/mapblock.cpp b/src/mapblock.cpp index c448ef236..d98bfaf1e 100644 --- a/src/mapblock.cpp +++ b/src/mapblock.cpp @@ -1563,8 +1563,8 @@ scene::SMesh* makeMapBlockMesh(MeshMakeData *data) u8 l = decode_light(undiminish_light(n.getLightBlend(data->m_daynight_ratio))); video::SColor c(255,l,l,l); - const f32 post_rad=(f32)BS/10; - const f32 bar_rad=(f32)BS/20; + const f32 post_rad=(f32)BS/(32.0/4.0); + const f32 bar_rad=(f32)BS/(32.0/2.0); const f32 bar_len=(f32)(BS/2)-post_rad; // The post - always present @@ -1581,12 +1581,12 @@ scene::SMesh* makeMapBlockMesh(MeshMakeData *data) { pos = intToFloat(p+blockpos_nodes, BS); pos.X += BS/2; - pos.Y += BS/4; + pos.Y += 3*bar_rad; makeCuboid(material_wood, &collector, &pa_wood, c, pos, bar_len,bar_rad,bar_rad); - pos.Y -= BS/2; + pos.Y -= 6*bar_rad; makeCuboid(material_wood, &collector, &pa_wood, c, pos, bar_len,bar_rad,bar_rad); @@ -1600,11 +1600,11 @@ scene::SMesh* makeMapBlockMesh(MeshMakeData *data) { pos = intToFloat(p+blockpos_nodes, BS); pos.Z += BS/2; - pos.Y += BS/4; + pos.Y += 3*bar_rad; makeCuboid(material_wood, &collector, &pa_wood, c, pos, bar_rad,bar_rad,bar_len); - pos.Y -= BS/2; + pos.Y -= 6*bar_rad; makeCuboid(material_wood, &collector, &pa_wood, c, pos, bar_rad,bar_rad,bar_len); -- cgit v1.2.3 From 6c3ca42e0e0096c481aa09da3c78be1901920899 Mon Sep 17 00:00:00 2001 From: Nils Dagsson Moskopp Date: Tue, 31 May 2011 02:56:41 +0200 Subject: + fence inventory icon --- data/fence.png | Bin 0 -> 539 bytes src/mapnode.cpp | 1 + 2 files changed, 1 insertion(+) create mode 100644 data/fence.png (limited to 'src') diff --git a/data/fence.png b/data/fence.png new file mode 100644 index 000000000..0b99f0eb5 Binary files /dev/null and b/data/fence.png differ diff --git a/src/mapnode.cpp b/src/mapnode.cpp index 8ceeecfba..cfb1a493f 100644 --- a/src/mapnode.cpp +++ b/src/mapnode.cpp @@ -236,6 +236,7 @@ void init_mapnode() i = CONTENT_FENCE; f = &g_content_features[i]; + f->setInventoryTexture("fence.png"); f->light_propagates = true; f->param_type = CPT_LIGHT; f->is_ground_content = true; -- cgit v1.2.3 From fb78854e9b4f6ae648de27656ad40991a0c5ef57 Mon Sep 17 00:00:00 2001 From: Nils Dagsson Moskopp Date: Tue, 31 May 2011 22:04:09 +0200 Subject: + brick --- data/brick.png | Bin 0 -> 604 bytes src/mapnode.cpp | 8 ++++++++ src/mapnode.h | 1 + src/materials.cpp | 1 + src/server.cpp | 1 + src/tile.cpp | 1 + 6 files changed, 12 insertions(+) create mode 100644 data/brick.png (limited to 'src') diff --git a/data/brick.png b/data/brick.png new file mode 100644 index 000000000..32d77f347 Binary files /dev/null and b/data/brick.png differ diff --git a/src/mapnode.cpp b/src/mapnode.cpp index cfb1a493f..72cd762c6 100644 --- a/src/mapnode.cpp +++ b/src/mapnode.cpp @@ -189,6 +189,14 @@ void init_mapnode() f->is_ground_content = true; f->dug_item = std::string("MaterialItem ")+itos(CONTENT_SAND)+" 1"; + i = CONTENT_BRICK; + f = &g_content_features[i]; + f->setAllTextures("brick.png"); + f->setInventoryTextureCube("brick.png", "brick.png", "brick.png"); + f->param_type = CPT_MINERAL; + f->is_ground_content = true; + f->dug_item = std::string("MaterialItem ")+itos(i)+" 1"; + i = CONTENT_TREE; f = &g_content_features[i]; f->setAllTextures("tree.png"); diff --git a/src/mapnode.h b/src/mapnode.h index c4dcbfbe5..5022031de 100644 --- a/src/mapnode.h +++ b/src/mapnode.h @@ -103,6 +103,7 @@ void init_content_inventory_texture_paths(); #define CONTENT_FENCE 21 #define CONTENT_SANDSTONE 22 #define CONTENT_CACTUS 23 +#define CONTENT_BRICK 24 /* Content feature list diff --git a/src/materials.cpp b/src/materials.cpp index a1d419562..0c744af9f 100644 --- a/src/materials.cpp +++ b/src/materials.cpp @@ -60,6 +60,7 @@ void initializeMaterialProperties() setStoneLikeDiggingProperties(CONTENT_STONE, 1.0); setStoneLikeDiggingProperties(CONTENT_SANDSTONE, 1.0); + setStoneLikeDiggingProperties(CONTENT_BRICK, 3.0); setStoneLikeDiggingProperties(CONTENT_MESE, 0.5); setStoneLikeDiggingProperties(CONTENT_COALSTONE, 1.5); setStoneLikeDiggingProperties(CONTENT_FURNACE, 3.0); diff --git a/src/server.cpp b/src/server.cpp index 994e62eaf..dfc05f7d3 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -4076,6 +4076,7 @@ void setCreativeInventory(Player *player) CONTENT_STONE, CONTENT_SAND, CONTENT_SANDSTONE, + CONTENT_BRICK, CONTENT_TREE, CONTENT_LEAVES, CONTENT_CACTUS, diff --git a/src/tile.cpp b/src/tile.cpp index 2a2d2a70c..361de704c 100644 --- a/src/tile.cpp +++ b/src/tile.cpp @@ -507,6 +507,7 @@ void TextureSource::buildMainAtlas() sourcelist.push_back("mud.png"); sourcelist.push_back("sand.png"); sourcelist.push_back("sandstone.png"); + sourcelist.push_back("brick.png"); sourcelist.push_back("grass.png"); sourcelist.push_back("grass_footsteps.png"); sourcelist.push_back("tree.png"); -- cgit v1.2.3 From cffd40c5d6c1427d2cce7cbcfe57669da73459c6 Mon Sep 17 00:00:00 2001 From: Nils Dagsson Moskopp Date: Wed, 1 Jun 2011 04:57:46 +0200 Subject: + clay and associated items --- data/clay.png | Bin 0 -> 613 bytes data/clay_brick.png | Bin 0 -> 249 bytes data/lump_of_clay.png | Bin 0 -> 210 bytes src/inventory.cpp | 8 +++++++- src/map.cpp | 12 +++++++++++- src/mapnode.cpp | 10 +++++++++- src/mapnode.h | 1 + src/materials.cpp | 1 + src/server.cpp | 31 +++++++++++++++++++++++++++++++ src/tile.cpp | 1 + 10 files changed, 61 insertions(+), 3 deletions(-) create mode 100644 data/clay.png create mode 100644 data/clay_brick.png create mode 100644 data/lump_of_clay.png (limited to 'src') diff --git a/data/clay.png b/data/clay.png new file mode 100644 index 000000000..3557429d8 Binary files /dev/null and b/data/clay.png differ diff --git a/data/clay_brick.png b/data/clay_brick.png new file mode 100644 index 000000000..e36648e48 Binary files /dev/null and b/data/clay_brick.png differ diff --git a/data/lump_of_clay.png b/data/lump_of_clay.png new file mode 100644 index 000000000..be0bab9d7 Binary files /dev/null and b/data/lump_of_clay.png differ diff --git a/src/inventory.cpp b/src/inventory.cpp index 47a8d4de9..3f83c7419 100644 --- a/src/inventory.cpp +++ b/src/inventory.cpp @@ -160,8 +160,12 @@ video::ITexture * CraftItem::getImage() name = "lump_of_coal.png"; else if(m_subname == "lump_of_iron") name = "lump_of_iron.png"; + else if(m_subname == "lump_of_clay") + name = "lump_of_clay.png"; else if(m_subname == "steel_ingot") name = "steel_ingot.png"; + else if(m_subname == "clay_brick") + name = "clay_brick.png"; else if(m_subname == "rat") name = "rat.png"; else @@ -199,7 +203,7 @@ u16 CraftItem::getDropCount() bool CraftItem::isCookable() { - if(m_subname == "lump_of_iron") + if(m_subname == "lump_of_iron" || m_subname == "lump_of_clay") { return true; } @@ -212,6 +216,8 @@ InventoryItem *CraftItem::createCookResult() { return new CraftItem("steel_ingot", 1); } + else if(m_subname == "lump_of_clay") + return new CraftItem("clay_brick", 1); return NULL; } diff --git a/src/map.cpp b/src/map.cpp index c48599d47..bf9f38c87 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -3141,6 +3141,13 @@ void makeChunk(ChunkMakeData *data) if(have_sand == false) continue; + // Determine whether to have clay in the sand here + double claynoise = noise2d_perlin( + 0.5+(float)p2d.X/500, 0.5+(float)p2d.Y/500, + data->seed+4321, 8, 0.95); + + bool have_clay = have_sand && (claynoise > 0.95); + // Find ground level s16 surface_y = find_ground_level_clever(data->vmanip, p2d); @@ -3157,7 +3164,10 @@ void makeChunk(ChunkMakeData *data) MapNode *n = &data->vmanip.m_data[i]; if(n->d == CONTENT_MUD || n->d == CONTENT_GRASS) { - n->d = CONTENT_SAND; + if(have_clay && (surface_y == WATER_LEVEL)) + n->d = CONTENT_CLAY; + else + n->d = CONTENT_SAND; } else { diff --git a/src/mapnode.cpp b/src/mapnode.cpp index 72cd762c6..cef9bbf03 100644 --- a/src/mapnode.cpp +++ b/src/mapnode.cpp @@ -189,13 +189,21 @@ void init_mapnode() f->is_ground_content = true; f->dug_item = std::string("MaterialItem ")+itos(CONTENT_SAND)+" 1"; + i = CONTENT_CLAY; + f = &g_content_features[i]; + f->setAllTextures("clay.png"); + f->setInventoryTextureCube("clay.png", "clay.png", "clay.png"); + f->param_type = CPT_MINERAL; + f->is_ground_content = true; + f->dug_item = std::string("CraftItem lump_of_clay 4"); + i = CONTENT_BRICK; f = &g_content_features[i]; f->setAllTextures("brick.png"); f->setInventoryTextureCube("brick.png", "brick.png", "brick.png"); f->param_type = CPT_MINERAL; f->is_ground_content = true; - f->dug_item = std::string("MaterialItem ")+itos(i)+" 1"; + f->dug_item = std::string("CraftItem clay_brick 4"); i = CONTENT_TREE; f = &g_content_features[i]; diff --git a/src/mapnode.h b/src/mapnode.h index 5022031de..e8cc0ab51 100644 --- a/src/mapnode.h +++ b/src/mapnode.h @@ -104,6 +104,7 @@ void init_content_inventory_texture_paths(); #define CONTENT_SANDSTONE 22 #define CONTENT_CACTUS 23 #define CONTENT_BRICK 24 +#define CONTENT_CLAY 25 /* Content feature list diff --git a/src/materials.cpp b/src/materials.cpp index 0c744af9f..8c23056f2 100644 --- a/src/materials.cpp +++ b/src/materials.cpp @@ -71,6 +71,7 @@ void initializeMaterialProperties() setDirtLikeDiggingProperties(CONTENT_GRASS, 1.0); setDirtLikeDiggingProperties(CONTENT_GRASS_FOOTSTEPS, 1.0); setDirtLikeDiggingProperties(CONTENT_SAND, 1.0); + setDirtLikeDiggingProperties(CONTENT_CLAY, 1.0); setWoodLikeDiggingProperties(CONTENT_TREE, 1.0); setWoodLikeDiggingProperties(CONTENT_LEAVES, 0.15); diff --git a/src/server.cpp b/src/server.cpp index dfc05f7d3..17850c5fa 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -3987,6 +3987,36 @@ void Server::UpdateCrafting(u16 peer_id) found = true; } } + + // Clay + if(!found) + { + ItemSpec specs[9]; + specs[3] = ItemSpec(ITEM_CRAFT, "lump_of_clay"); + specs[4] = ItemSpec(ITEM_CRAFT, "lump_of_clay"); + specs[6] = ItemSpec(ITEM_CRAFT, "lump_of_clay"); + specs[7] = ItemSpec(ITEM_CRAFT, "lump_of_clay"); + if(checkItemCombination(items, specs)) + { + rlist->addItem(new MaterialItem(CONTENT_CLAY, 1)); + found = true; + } + } + + // Brick + if(!found) + { + ItemSpec specs[9]; + specs[3] = ItemSpec(ITEM_CRAFT, "clay_brick"); + specs[4] = ItemSpec(ITEM_CRAFT, "clay_brick"); + specs[6] = ItemSpec(ITEM_CRAFT, "clay_brick"); + specs[7] = ItemSpec(ITEM_CRAFT, "clay_brick"); + if(checkItemCombination(items, specs)) + { + rlist->addItem(new MaterialItem(CONTENT_BRICK, 1)); + found = true; + } + } } } // if creative_mode == false @@ -4076,6 +4106,7 @@ void setCreativeInventory(Player *player) CONTENT_STONE, CONTENT_SAND, CONTENT_SANDSTONE, + CONTENT_CLAY, CONTENT_BRICK, CONTENT_TREE, CONTENT_LEAVES, diff --git a/src/tile.cpp b/src/tile.cpp index 361de704c..71e0c9638 100644 --- a/src/tile.cpp +++ b/src/tile.cpp @@ -507,6 +507,7 @@ void TextureSource::buildMainAtlas() sourcelist.push_back("mud.png"); sourcelist.push_back("sand.png"); sourcelist.push_back("sandstone.png"); + sourcelist.push_back("clay.png"); sourcelist.push_back("brick.png"); sourcelist.push_back("grass.png"); sourcelist.push_back("grass_footsteps.png"); -- cgit v1.2.3 From c930a92b7222e0228332fb39536d7ff4f3442d1b Mon Sep 17 00:00:00 2001 From: Nils Dagsson Moskopp Date: Wed, 1 Jun 2011 08:09:28 +0200 Subject: * clay is rarer now --- src/map.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/map.cpp b/src/map.cpp index bf9f38c87..ac5bd7d14 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -3144,9 +3144,9 @@ void makeChunk(ChunkMakeData *data) // Determine whether to have clay in the sand here double claynoise = noise2d_perlin( 0.5+(float)p2d.X/500, 0.5+(float)p2d.Y/500, - data->seed+4321, 8, 0.95); + data->seed+4321, 6, 0.95); - bool have_clay = have_sand && (claynoise > 0.95); + bool have_clay = have_sand && (claynoise > 1.25); // Find ground level s16 surface_y = find_ground_level_clever(data->vmanip, p2d); -- cgit v1.2.3 From d2b2c7c09e21fcf728e741e11e6fdabe03036b0e Mon Sep 17 00:00:00 2001 From: Nils Dagsson Moskopp Date: Tue, 31 May 2011 08:56:23 +0800 Subject: * improved fence dimensions (cuboid side lengths now multiples of 2, textures should fit better) --- src/mapblock.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src') diff --git a/src/mapblock.cpp b/src/mapblock.cpp index c448ef236..d98bfaf1e 100644 --- a/src/mapblock.cpp +++ b/src/mapblock.cpp @@ -1563,8 +1563,8 @@ scene::SMesh* makeMapBlockMesh(MeshMakeData *data) u8 l = decode_light(undiminish_light(n.getLightBlend(data->m_daynight_ratio))); video::SColor c(255,l,l,l); - const f32 post_rad=(f32)BS/10; - const f32 bar_rad=(f32)BS/20; + const f32 post_rad=(f32)BS/(32.0/4.0); + const f32 bar_rad=(f32)BS/(32.0/2.0); const f32 bar_len=(f32)(BS/2)-post_rad; // The post - always present @@ -1581,12 +1581,12 @@ scene::SMesh* makeMapBlockMesh(MeshMakeData *data) { pos = intToFloat(p+blockpos_nodes, BS); pos.X += BS/2; - pos.Y += BS/4; + pos.Y += 3*bar_rad; makeCuboid(material_wood, &collector, &pa_wood, c, pos, bar_len,bar_rad,bar_rad); - pos.Y -= BS/2; + pos.Y -= 6*bar_rad; makeCuboid(material_wood, &collector, &pa_wood, c, pos, bar_len,bar_rad,bar_rad); @@ -1600,11 +1600,11 @@ scene::SMesh* makeMapBlockMesh(MeshMakeData *data) { pos = intToFloat(p+blockpos_nodes, BS); pos.Z += BS/2; - pos.Y += BS/4; + pos.Y += 3*bar_rad; makeCuboid(material_wood, &collector, &pa_wood, c, pos, bar_rad,bar_rad,bar_len); - pos.Y -= BS/2; + pos.Y -= 6*bar_rad; makeCuboid(material_wood, &collector, &pa_wood, c, pos, bar_rad,bar_rad,bar_len); -- cgit v1.2.3 From 28234f6e54d91dbc8f3ec23b514a6d6ffe3a78a9 Mon Sep 17 00:00:00 2001 From: MrLoom Date: Wed, 1 Jun 2011 14:13:22 +0200 Subject: MacOSX build support --- CMakeLists.txt | 2 +- src/CMakeLists.txt | 23 ++++++++++++++++++++--- 2 files changed, 21 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/CMakeLists.txt b/CMakeLists.txt index d5b8028f6..b1803bc9e 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -104,7 +104,7 @@ elseif(APPLE) set(CPACK_BUNDLE_ICON "") set(CPACK_BUNDLE_PLIST "") set(CPACK_BUNDLE_STARTUP_COMMAND "Contents/MacOS/minetest") - set(CPACK_GENERATOR BUNDLE) + set(CPACK_GENERATOR "Bundle") else() set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-linux") set(CPACK_GENERATOR TGZ) diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 49982d310..617a452b6 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -35,13 +35,24 @@ else() find_package(JPEG REQUIRED) find_package(BZip2 REQUIRED) find_package(PNG REQUIRED) + if(APPLE) + FIND_LIBRARY(CARBON_LIB Carbon) + FIND_LIBRARY(COCOA_LIB Cocoa) + FIND_LIBRARY(IOKIT_LIB IOKit) + mark_as_advanced( + CARBON_LIB + COCOA_LIB + IOKIT_LIB + ) + SET(CLIENT_PLATFORM_LIBS ${CLIENT_PLATFORM_LIBS} ${CARBON_LIB} ${COCOA_LIB} ${IOKIT_LIB}) + endif(APPLE) endif(BUILD_CLIENT) find_package(ZLIB REQUIRED) set(PLATFORM_LIBS -lpthread) #set(CLIENT_PLATFORM_LIBS -lXxf86vm) # This way Xxf86vm is found on OpenBSD too find_library(XXF86VM_LIBRARY Xxf86vm) - set(CLIENT_PLATFORM_LIBS ${XXF86VM_LIBRARY}) + set(CLIENT_PLATFORM_LIBS ${CLIENT_PLATFORM_LIBS} ${XXF86VM_LIBRARY}) endif() configure_file( @@ -174,8 +185,14 @@ else() set(WARNING_FLAGS "") endif() - set(WARNING_FLAGS "${WARNING_FLAGS} -Wno-unused-but-set-variable") - + if(NOT APPLE) + set(WARNING_FLAGS "${WARNING_FLAGS} -Wno-unused-but-set-variable") + endif() + if(APPLE) + set(CMAKE_OSX_ARCHITECTURES i386 CACHE STRING "do not build for 64-bit" FORCE) + set(ARCH i386) + endif() + set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG ${WARNING_FLAGS} -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops") set(CMAKE_CXX_FLAGS_DEBUG "-g -O1 -Wall") -- cgit v1.2.3 From 58bc6f3a185712ef68a0f54c178e3124127fa75a Mon Sep 17 00:00:00 2001 From: teddydestodes Date: Wed, 1 Jun 2011 19:44:07 +0200 Subject: added new submenu for key assignment configwriting/saving isn't complete and will break your config if you use fancy keys --- src/CMakeLists.txt | 1 + src/guiKeyChangeMenu.cpp | 598 +++++++++++++++++++++++++++++++++++++++++++++++ src/guiKeyChangeMenu.h | 133 +++++++++++ src/guiMainMenu.cpp | 71 +++--- src/guiMainMenu.h | 83 ++++--- src/guiMessageMenu.h | 48 ++-- src/keycode.cpp | 78 +++++-- src/keycode.h | 4 +- 8 files changed, 913 insertions(+), 103 deletions(-) create mode 100644 src/guiKeyChangeMenu.cpp create mode 100644 src/guiKeyChangeMenu.h (limited to 'src') diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 617a452b6..9d5cf7d2c 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -100,6 +100,7 @@ set(minetest_SRCS clientobject.cpp guiFurnaceMenu.cpp guiMainMenu.cpp + guiKeyChangeMenu.cpp guiMessageMenu.cpp guiTextInputMenu.cpp guiInventoryMenu.cpp diff --git a/src/guiKeyChangeMenu.cpp b/src/guiKeyChangeMenu.cpp new file mode 100644 index 000000000..3e594aeca --- /dev/null +++ b/src/guiKeyChangeMenu.cpp @@ -0,0 +1,598 @@ +/* + Minetest-delta + Copyright (C) 2010-11 celeron55, Perttu Ahola + Copyright (C) 2011 Ciaran Gultnieks + Copyright (C) 2011 teddydestodes + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License along + with this program; if not, write to the Free Software Foundation, Inc., + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + */ + +#include "guiKeyChangeMenu.h" +#include "debug.h" +#include "serialization.h" +#include "keycode.h" +#include "main.h" +#include + +GUIKeyChangeMenu::GUIKeyChangeMenu(gui::IGUIEnvironment* env, + gui::IGUIElement* parent, s32 id, IMenuManager *menumgr) : + GUIModalMenu(env, parent, id, menumgr) +{ + activeKey = -1; + init_keys(); +} + +GUIKeyChangeMenu::~GUIKeyChangeMenu() +{ + removeChildren(); +} + +void GUIKeyChangeMenu::removeChildren() +{ + const core::list &children = getChildren(); + core::list children_copy; + for (core::list::ConstIterator i = children.begin(); i + != children.end(); i++) + { + children_copy.push_back(*i); + } + for (core::list::Iterator i = children_copy.begin(); i + != children_copy.end(); i++) + { + (*i)->remove(); + } +} + +void GUIKeyChangeMenu::regenerateGui(v2u32 screensize) +{ + /* + Remove stuff + */ + removeChildren(); + + /* + Calculate new sizes and positions + */ + + v2s32 size(620, 430); + + core::rect < s32 > rect(screensize.X / 2 - size.X / 2, + screensize.Y / 2 - size.Y / 2, screensize.X / 2 + size.X / 2, + screensize.Y / 2 + size.Y / 2); + + DesiredRect = rect; + recalculateAbsolutePosition(false); + + v2s32 topleft(0, 0); + + { + core::rect < s32 > rect(0, 0, 125, 20); + rect += topleft + v2s32(25, 3); + const wchar_t *text = L"KEYBINDINGS"; + //gui::IGUIStaticText *t = + Environment->addStaticText(text, rect, false, true, this, -1); + //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT); + } + v2s32 offset(25, 40); + // buttons + + { + core::rect < s32 > rect(0, 0, 100, 20); + rect += topleft + v2s32(offset.X, offset.Y); + const wchar_t *text = L"Forward"; + Environment->addStaticText(text, rect, false, true, this, -1); + //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT); + } + + { + core::rect < s32 > rect(0, 0, 100, 30); + rect += topleft + v2s32(offset.X + 105, offset.Y - 5); + this->forward = Environment->addButton(rect, this, + GUI_ID_KEY_FORWARD_BUTTON, + narrow_to_wide(KeyNames[key_forward]).c_str()); + } + + offset += v2s32(0, 25); + { + core::rect < s32 > rect(0, 0, 100, 20); + rect += topleft + v2s32(offset.X, offset.Y); + const wchar_t *text = L"Backward"; + Environment->addStaticText(text, rect, false, true, this, -1); + //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT); + } + + { + core::rect < s32 > rect(0, 0, 100, 30); + rect += topleft + v2s32(offset.X + 105, offset.Y - 5); + this->backward = Environment->addButton(rect, this, + GUI_ID_KEY_BACKWARD_BUTTON, + narrow_to_wide(KeyNames[key_backward]).c_str()); + } + offset += v2s32(0, 25); + { + core::rect < s32 > rect(0, 0, 100, 20); + rect += topleft + v2s32(offset.X, offset.Y); + const wchar_t *text = L"Left"; + Environment->addStaticText(text, rect, false, true, this, -1); + //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT); + } + + { + core::rect < s32 > rect(0, 0, 100, 30); + rect += topleft + v2s32(offset.X + 105, offset.Y - 5); + this->left = Environment->addButton(rect, this, GUI_ID_KEY_LEFT_BUTTON, + narrow_to_wide(KeyNames[key_left]).c_str()); + } + offset += v2s32(0, 25); + { + core::rect < s32 > rect(0, 0, 100, 20); + rect += topleft + v2s32(offset.X, offset.Y); + const wchar_t *text = L"Right"; + Environment->addStaticText(text, rect, false, true, this, -1); + //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT); + } + + { + core::rect < s32 > rect(0, 0, 100, 30); + rect += topleft + v2s32(offset.X + 105, offset.Y - 5); + this->right = Environment->addButton(rect, this, + GUI_ID_KEY_RIGHT_BUTTON, + narrow_to_wide(KeyNames[key_right]).c_str()); + } + offset += v2s32(0, 25); + { + core::rect < s32 > rect(0, 0, 100, 20); + rect += topleft + v2s32(offset.X, offset.Y); + const wchar_t *text = L"Use"; + Environment->addStaticText(text, rect, false, true, this, -1); + //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT); + } + + { + core::rect < s32 > rect(0, 0, 100, 30); + rect += topleft + v2s32(offset.X + 105, offset.Y - 5); + this->use = Environment->addButton(rect, this, GUI_ID_KEY_USE_BUTTON, + narrow_to_wide(KeyNames[key_use]).c_str()); + } + offset += v2s32(0, 25); + { + core::rect < s32 > rect(0, 0, 100, 20); + rect += topleft + v2s32(offset.X, offset.Y); + const wchar_t *text = L"Sneak"; + Environment->addStaticText(text, rect, false, true, this, -1); + //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT); + } + + { + core::rect < s32 > rect(0, 0, 100, 30); + rect += topleft + v2s32(offset.X + 105, offset.Y - 5); + this->sneak = Environment->addButton(rect, this, + GUI_ID_KEY_SNEAK_BUTTON, + narrow_to_wide(KeyNames[key_sneak]).c_str()); + } + offset += v2s32(0, 25); + { + core::rect < s32 > rect(0, 0, 100, 20); + rect += topleft + v2s32(offset.X, offset.Y); + const wchar_t *text = L"Jump"; + Environment->addStaticText(text, rect, false, true, this, -1); + //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT); + } + + { + core::rect < s32 > rect(0, 0, 100, 30); + rect += topleft + v2s32(offset.X + 105, offset.Y - 5); + this->jump = Environment->addButton(rect, this, GUI_ID_KEY_JUMP_BUTTON, + narrow_to_wide(KeyNames[key_jump]).c_str()); + } + + offset += v2s32(0, 25); + { + core::rect < s32 > rect(0, 0, 100, 20); + rect += topleft + v2s32(offset.X, offset.Y); + const wchar_t *text = L"Inventory"; + Environment->addStaticText(text, rect, false, true, this, -1); + //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT); + } + + { + core::rect < s32 > rect(0, 0, 100, 30); + rect += topleft + v2s32(offset.X + 105, offset.Y - 5); + this->inventory = Environment->addButton(rect, this, + GUI_ID_KEY_INVENTORY_BUTTON, + narrow_to_wide(KeyNames[key_inventory]).c_str()); + } + offset += v2s32(0, 25); + { + core::rect < s32 > rect(0, 0, 100, 20); + rect += topleft + v2s32(offset.X, offset.Y); + const wchar_t *text = L"Chat"; + Environment->addStaticText(text, rect, false, true, this, -1); + //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT); + } + + { + core::rect < s32 > rect(0, 0, 100, 30); + rect += topleft + v2s32(offset.X + 105, offset.Y - 5); + this->chat = Environment->addButton(rect, this, GUI_ID_KEY_CHAT_BUTTON, + narrow_to_wide(KeyNames[key_chat]).c_str()); + } + + //next col + offset = v2s32(250, 40); + { + core::rect < s32 > rect(0, 0, 100, 20); + rect += topleft + v2s32(offset.X, offset.Y); + const wchar_t *text = L"Toggle fly"; + Environment->addStaticText(text, rect, false, true, this, -1); + //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT); + } + + { + core::rect < s32 > rect(0, 0, 100, 30); + rect += topleft + v2s32(offset.X + 105, offset.Y - 5); + this->fly = Environment->addButton(rect, this, GUI_ID_KEY_FLY_BUTTON, + narrow_to_wide(KeyNames[key_fly]).c_str()); + } + offset += v2s32(0, 25); + { + core::rect < s32 > rect(0, 0, 100, 20); + rect += topleft + v2s32(offset.X, offset.Y); + const wchar_t *text = L"Toggle fast"; + Environment->addStaticText(text, rect, false, true, this, -1); + //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT); + } + + { + core::rect < s32 > rect(0, 0, 100, 30); + rect += topleft + v2s32(offset.X + 105, offset.Y - 5); + this->fast = Environment->addButton(rect, this, GUI_ID_KEY_FAST_BUTTON, + narrow_to_wide(KeyNames[key_fast]).c_str()); + } + offset += v2s32(0, 25); + { + core::rect < s32 > rect(0, 0, 100, 20); + rect += topleft + v2s32(offset.X, offset.Y); + const wchar_t *text = L"Range select"; + Environment->addStaticText(text, rect, false, true, this, -1); + //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT); + } + + { + core::rect < s32 > rect(0, 0, 100, 30); + rect += topleft + v2s32(offset.X + 105, offset.Y - 5); + this->range = Environment->addButton(rect, this, + GUI_ID_KEY_RANGE_BUTTON, + narrow_to_wide(KeyNames[key_range]).c_str()); + } + + offset += v2s32(0, 25); + { + core::rect < s32 > rect(0, 0, 100, 20); + rect += topleft + v2s32(offset.X, offset.Y); + const wchar_t *text = L"Print stacks"; + Environment->addStaticText(text, rect, false, true, this, -1); + //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT); + } + + { + core::rect < s32 > rect(0, 0, 100, 30); + rect += topleft + v2s32(offset.X + 105, offset.Y - 5); + this->dump = Environment->addButton(rect, this, GUI_ID_KEY_DUMP_BUTTON, + narrow_to_wide(KeyNames[key_dump]).c_str()); + } + { + core::rect < s32 > rect(0, 0, 100, 30); + rect += topleft + v2s32(size.X - 100 - 20, size.Y - 40); + Environment->addButton(rect, this, GUI_ID_BACK_BUTTON, L"Save"); + } + { + core::rect < s32 > rect(0, 0, 100, 30); + rect += topleft + v2s32(size.X - 100 - 20 - 100 - 20, size.Y - 40); + Environment->addButton(rect, this, GUI_ID_ABORT_BUTTON, L"Cancel"); + } +} + +void GUIKeyChangeMenu::drawMenu() +{ + gui::IGUISkin* skin = Environment->getSkin(); + if (!skin) + return; + video::IVideoDriver* driver = Environment->getVideoDriver(); + + video::SColor bgcolor(140, 0, 0, 0); + + { + core::rect < s32 > rect(0, 0, 620, 620); + rect += AbsoluteRect.UpperLeftCorner; + driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect); + } + + gui::IGUIElement::draw(); +} + +bool GUIKeyChangeMenu::acceptInput() +{ + g_settings.set("keymap_forward", keycode_to_keyname(key_forward)); + g_settings.set("keymap_backward", keycode_to_keyname(key_backward)); + g_settings.set("keymap_left", keycode_to_keyname(key_left)); + g_settings.set("keymap_right", keycode_to_keyname(key_right)); + g_settings.set("keymap_jump", keycode_to_keyname(key_jump)); + g_settings.set("keymap_sneak", keycode_to_keyname(key_sneak)); + g_settings.set("keymap_inventory", keycode_to_keyname(key_inventory)); + g_settings.set("keymap_chat", keycode_to_keyname(key_chat)); + g_settings.set("keymap_rangeselect", keycode_to_keyname(key_range)); + g_settings.set("keymap_freemove", keycode_to_keyname(key_fly)); + g_settings.set("keymap_fastmove", keycode_to_keyname(key_fast)); + g_settings.set("keymap_special1", keycode_to_keyname(key_use)); + g_settings.set("keymap_print_debug_stacks", keycode_to_keyname(key_dump)); + //clearKeyCache(); Y U NO SCOPE?! + return true; +} +void GUIKeyChangeMenu::init_keys() +{ + key_forward = getKeySetting("keymap_forward"); + key_backward = getKeySetting("keymap_backward"); + key_left = getKeySetting("keymap_left"); + key_right = getKeySetting("keymap_right"); + key_jump = getKeySetting("keymap_jump"); + key_sneak = getKeySetting("keymap_sneak"); + key_inventory = getKeySetting("keymap_inventory"); + key_chat = getKeySetting("keymap_chat"); + key_range = getKeySetting("keymap_rangeselect"); + key_fly = getKeySetting("keymap_freemove"); + key_fast = getKeySetting("keymap_fastmove"); + key_use = getKeySetting("keymap_special1"); + key_dump = getKeySetting("keymap_print_debug_stacks"); +} + +bool GUIKeyChangeMenu::resetMenu() +{ + if (activeKey >= 0) + { + switch (activeKey) + { + case GUI_ID_KEY_FORWARD_BUTTON: + this->forward->setText( + narrow_to_wide(KeyNames[key_forward]).c_str()); + break; + case GUI_ID_KEY_BACKWARD_BUTTON: + this->backward->setText( + narrow_to_wide(KeyNames[key_backward]).c_str()); + break; + case GUI_ID_KEY_LEFT_BUTTON: + this->left->setText(narrow_to_wide(KeyNames[key_left]).c_str()); + break; + case GUI_ID_KEY_RIGHT_BUTTON: + this->right->setText(narrow_to_wide(KeyNames[key_right]).c_str()); + break; + case GUI_ID_KEY_JUMP_BUTTON: + this->jump->setText(narrow_to_wide(KeyNames[key_jump]).c_str()); + break; + case GUI_ID_KEY_SNEAK_BUTTON: + this->sneak->setText(narrow_to_wide(KeyNames[key_sneak]).c_str()); + break; + case GUI_ID_KEY_INVENTORY_BUTTON: + this->inventory->setText( + narrow_to_wide(KeyNames[key_inventory]).c_str()); + break; + case GUI_ID_KEY_CHAT_BUTTON: + this->chat->setText(narrow_to_wide(KeyNames[key_chat]).c_str()); + break; + case GUI_ID_KEY_RANGE_BUTTON: + this->range->setText(narrow_to_wide(KeyNames[key_range]).c_str()); + break; + case GUI_ID_KEY_FLY_BUTTON: + this->fly->setText(narrow_to_wide(KeyNames[key_fly]).c_str()); + break; + case GUI_ID_KEY_FAST_BUTTON: + this->fast->setText(narrow_to_wide(KeyNames[key_fast]).c_str()); + break; + case GUI_ID_KEY_USE_BUTTON: + this->use->setText(narrow_to_wide(KeyNames[key_use]).c_str()); + break; + case GUI_ID_KEY_DUMP_BUTTON: + this->dump->setText(narrow_to_wide(KeyNames[key_dump]).c_str()); + break; + } + activeKey = -1; + return false; + } + return true; +} +bool GUIKeyChangeMenu::OnEvent(const SEvent& event) +{ + if (event.EventType == EET_KEY_INPUT_EVENT && activeKey >= 0 + && event.KeyInput.PressedDown) + { + if (activeKey == GUI_ID_KEY_FORWARD_BUTTON) + { + this->forward->setText( + narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str()); + this->key_forward = event.KeyInput.Key; + } + else if (activeKey == GUI_ID_KEY_BACKWARD_BUTTON) + { + this->backward->setText( + narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str()); + this->key_backward = event.KeyInput.Key; + } + else if (activeKey == GUI_ID_KEY_LEFT_BUTTON) + { + this->left->setText( + narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str()); + this->key_left = event.KeyInput.Key; + } + else if (activeKey == GUI_ID_KEY_RIGHT_BUTTON) + { + this->right->setText( + narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str()); + this->key_right = event.KeyInput.Key; + } + else if (activeKey == GUI_ID_KEY_JUMP_BUTTON) + { + this->jump->setText( + narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str()); + this->key_jump = event.KeyInput.Key; + } + else if (activeKey == GUI_ID_KEY_SNEAK_BUTTON) + { + this->sneak->setText( + narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str()); + this->key_sneak = event.KeyInput.Key; + } + else if (activeKey == GUI_ID_KEY_INVENTORY_BUTTON) + { + this->inventory->setText( + narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str()); + this->key_inventory = event.KeyInput.Key; + } + else if (activeKey == GUI_ID_KEY_CHAT_BUTTON) + { + this->chat->setText( + narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str()); + this->key_chat = event.KeyInput.Key; + } + else if (activeKey == GUI_ID_KEY_RANGE_BUTTON) + { + this->range->setText( + narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str()); + this->key_range = event.KeyInput.Key; + } + else if (activeKey == GUI_ID_KEY_FLY_BUTTON) + { + this->fly->setText( + narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str()); + this->key_fly = event.KeyInput.Key; + } + else if (activeKey == GUI_ID_KEY_FAST_BUTTON) + { + this->fast->setText( + narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str()); + this->key_fast = event.KeyInput.Key; + } + else if (activeKey == GUI_ID_KEY_USE_BUTTON) + { + this->use->setText( + narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str()); + this->key_use = event.KeyInput.Key; + } + else if (activeKey == GUI_ID_KEY_DUMP_BUTTON) + { + this->dump->setText( + narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str()); + this->key_dump = event.KeyInput.Key; + } + + activeKey = -1; + return true; + } + if (event.EventType == EET_GUI_EVENT) + { + if (event.GUIEvent.EventType == gui::EGET_ELEMENT_FOCUS_LOST + && isVisible()) + { + if (!canTakeFocus(event.GUIEvent.Element)) + { + dstream << "GUIMainMenu: Not allowing focus change." + << std::endl; + // Returning true disables focus change + return true; + } + } + if (event.GUIEvent.EventType == gui::EGET_BUTTON_CLICKED) + { + switch (event.GUIEvent.Caller->getID()) + { + case GUI_ID_BACK_BUTTON: //back + acceptInput(); + quitMenu(); + return true; + case GUI_ID_ABORT_BUTTON: //abort + quitMenu(); + return true; + case GUI_ID_KEY_FORWARD_BUTTON: + resetMenu(); + activeKey = event.GUIEvent.Caller->getID(); + this->forward->setText(L"press Key"); + break; + case GUI_ID_KEY_BACKWARD_BUTTON: + resetMenu(); + activeKey = event.GUIEvent.Caller->getID(); + this->backward->setText(L"press Key"); + break; + case GUI_ID_KEY_LEFT_BUTTON: + resetMenu(); + activeKey = event.GUIEvent.Caller->getID(); + this->left->setText(L"press Key"); + break; + case GUI_ID_KEY_RIGHT_BUTTON: + resetMenu(); + activeKey = event.GUIEvent.Caller->getID(); + this->right->setText(L"press Key"); + break; + case GUI_ID_KEY_USE_BUTTON: + resetMenu(); + activeKey = event.GUIEvent.Caller->getID(); + this->use->setText(L"press Key"); + break; + case GUI_ID_KEY_FLY_BUTTON: + resetMenu(); + activeKey = event.GUIEvent.Caller->getID(); + this->fly->setText(L"press Key"); + break; + case GUI_ID_KEY_FAST_BUTTON: + resetMenu(); + activeKey = event.GUIEvent.Caller->getID(); + this->fast->setText(L"press Key"); + break; + case GUI_ID_KEY_JUMP_BUTTON: + resetMenu(); + activeKey = event.GUIEvent.Caller->getID(); + this->jump->setText(L"press Key"); + break; + case GUI_ID_KEY_CHAT_BUTTON: + resetMenu(); + activeKey = event.GUIEvent.Caller->getID(); + this->chat->setText(L"press Key"); + break; + case GUI_ID_KEY_SNEAK_BUTTON: + resetMenu(); + activeKey = event.GUIEvent.Caller->getID(); + this->sneak->setText(L"press Key"); + break; + case GUI_ID_KEY_INVENTORY_BUTTON: + resetMenu(); + activeKey = event.GUIEvent.Caller->getID(); + this->inventory->setText(L"press Key"); + break; + case GUI_ID_KEY_DUMP_BUTTON: + resetMenu(); + activeKey = event.GUIEvent.Caller->getID(); + this->dump->setText(L"press Key"); + break; + case GUI_ID_KEY_RANGE_BUTTON: + resetMenu(); + activeKey = event.GUIEvent.Caller->getID(); + this->range->setText(L"press Key"); + break; + } + //Buttons + + } + } + return Parent ? Parent->OnEvent(event) : false; +} + diff --git a/src/guiKeyChangeMenu.h b/src/guiKeyChangeMenu.h new file mode 100644 index 000000000..389ce7aee --- /dev/null +++ b/src/guiKeyChangeMenu.h @@ -0,0 +1,133 @@ +/* + Minetest-delta + Copyright (C) 2010-11 celeron55, Perttu Ahola + Copyright (C) 2011 Ciaran Gultnieks + Copyright (C) 2011 teddydestodes + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License along + with this program; if not, write to the Free Software Foundation, Inc., + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + */ + +#ifndef GUIKEYCHANGEMENU_HEADER +#define GUIKEYCHANGEMENU_HEADER + +#include "common_irrlicht.h" +#include "utility.h" +#include "modalMenu.h" +#include "client.h" +#include + +static const char *KeyNames[] = + { "-", "Left Button", "Right Button", "Cancel", "Middle Button", "X Button 1", + "X Button 2", "-", "Back", "Tab", "-", "-", "Clear", "Return", "-", + "-", "Shift", "Control", "Menu", "Pause", "Capital", "Kana", "-", + "Junja", "Final", "Kanji", "-", "Escape", "Convert", "Nonconvert", + "Accept", "Mode Change", "Space", "Priot", "Next", "End", "Home", + "Left", "Up", "Right", "Down", "Select", "Print", "Execute", + "Snapshot", "Insert", "Delete", "Help", "0", "1", "2", "3", "4", "5", + "6", "7", "8", "9", "-", "-", "-", "-", "-", "-", "-", "A", "B", "C", + "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", + "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "Left Windows", + "Right Windows", "Apps", "-", "Sleep", "Numpad 0", "Numpad 1", + "Numpad 2", "Numpad 3", "Numpad 4", "Numpad 5", "Numpad 6", "Numpad 7", + "Numpad 8", "Numpad 9", "Numpad *", "Numpad +", "Numpad /", "Numpad -", + "Numpad .", "Numpad /", "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", + "F9", "F10", "F11", "F12", "F13", "F14", "F15", "F16", "F17", "F18", + "F19", "F20", "F21", "F22", "F23", "F24", "-", "-", "-", "-", "-", "-", + "-", "-", "Num Lock", "Scroll Lock", "-", "-", "-", "-", "-", "-", "-", + "-", "-", "-", "-", "-", "-", "-", "Left Shift", "Right Shight", + "Left Control", "Right Control", "Left Menu", "Right Menu", "-", "-", + "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", + "-", "-", "-", "-", "-", "Plus", "Comma", "Minus", "Period", "-", "-", + "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", + "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", + "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", + "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "Attn", "CrSel", + "ExSel", "Erase OEF", "Play", "Zoom", "PA1", "OEM Clear", "-" }; + enum + { + GUI_ID_BACK_BUTTON = 101, GUI_ID_ABORT_BUTTON, GUI_ID_SCROLL_BAR, + //buttons + GUI_ID_KEY_FORWARD_BUTTON, + GUI_ID_KEY_BACKWARD_BUTTON, + GUI_ID_KEY_LEFT_BUTTON, + GUI_ID_KEY_RIGHT_BUTTON, + GUI_ID_KEY_USE_BUTTON, + GUI_ID_KEY_FLY_BUTTON, + GUI_ID_KEY_FAST_BUTTON, + GUI_ID_KEY_JUMP_BUTTON, + GUI_ID_KEY_CHAT_BUTTON, + GUI_ID_KEY_SNEAK_BUTTON, + GUI_ID_KEY_INVENTORY_BUTTON, + GUI_ID_KEY_DUMP_BUTTON, + GUI_ID_KEY_RANGE_BUTTON + }; + +class GUIKeyChangeMenu: public GUIModalMenu +{ +public: + GUIKeyChangeMenu(gui::IGUIEnvironment* env, gui::IGUIElement* parent, + s32 id, IMenuManager *menumgr); + ~GUIKeyChangeMenu(); + + void removeChildren(); + /* + Remove and re-add (or reposition) stuff + */ + void regenerateGui(v2u32 screensize); + + void drawMenu(); + + bool acceptInput(); + + bool OnEvent(const SEvent& event); + +private: + + void init_keys(); + + bool resetMenu(); + + gui::IGUIButton *forward; + gui::IGUIButton *backward; + gui::IGUIButton *left; + gui::IGUIButton *right; + gui::IGUIButton *use; + gui::IGUIButton *sneak; + gui::IGUIButton *jump; + gui::IGUIButton *inventory; + gui::IGUIButton *fly; + gui::IGUIButton *fast; + gui::IGUIButton *range; + gui::IGUIButton *dump; + gui::IGUIButton *chat; + + u32 activeKey; + u32 key_forward; + u32 key_backward; + u32 key_left; + u32 key_right; + u32 key_use; + u32 key_sneak; + u32 key_jump; + u32 key_inventory; + u32 key_fly; + u32 key_fast; + u32 key_range; + u32 key_chat; + u32 key_dump; +}; + +#endif + diff --git a/src/guiMainMenu.cpp b/src/guiMainMenu.cpp index a30e006a6..cea32860b 100644 --- a/src/guiMainMenu.cpp +++ b/src/guiMainMenu.cpp @@ -18,10 +18,13 @@ with this program; if not, write to the Free Software Foundation, Inc., */ #include "guiMainMenu.h" +#include "guiKeyChangeMenu.h" #include "debug.h" #include "serialization.h" #include + + GUIMainMenu::GUIMainMenu(gui::IGUIEnvironment* env, gui::IGUIElement* parent, s32 id, IMenuManager *menumgr, @@ -34,6 +37,10 @@ GUIMainMenu::GUIMainMenu(gui::IGUIEnvironment* env, m_gamecallback(gamecallback) { assert(m_data); + this->env = env; + this->parent = parent; + this->id = id; + this->menumgr = menumgr; } GUIMainMenu::~GUIMainMenu() @@ -70,35 +77,35 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) // Client options { - gui::IGUIElement *e = getElementFromId(258); + gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT); if(e != NULL) text_name = e->getText(); else text_name = m_data->name; } { - gui::IGUIElement *e = getElementFromId(256); + gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT); if(e != NULL) text_address = e->getText(); else text_address = m_data->address; } { - gui::IGUIElement *e = getElementFromId(257); + gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT); if(e != NULL) text_port = e->getText(); else text_port = m_data->port; } { - gui::IGUIElement *e = getElementFromId(263); + gui::IGUIElement *e = getElementFromId(GUI_ID_FANCYTREE_CB); if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX) fancy_trees = ((gui::IGUICheckBox*)e)->isChecked(); else fancy_trees = m_data->fancy_trees; } { - gui::IGUIElement *e = getElementFromId(262); + gui::IGUIElement *e = getElementFromId(GUI_ID_SMOOTH_LIGHTING_CB); if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX) smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked(); else @@ -107,14 +114,14 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) // Server options { - gui::IGUIElement *e = getElementFromId(259); + gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB); if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX) creative_mode = ((gui::IGUICheckBox*)e)->isChecked(); else creative_mode = m_data->creative_mode; } { - gui::IGUIElement *e = getElementFromId(261); + gui::IGUIElement *e = getElementFromId(GUI_ID_DAMAGE_CB); if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX) enable_damage = ((gui::IGUICheckBox*)e)->isChecked(); else @@ -175,7 +182,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) core::rect rect(0, 0, 230, 30); rect += topleft_client + v2s32(160, 50); gui::IGUIElement *e = - Environment->addEditBox(text_name.c_str(), rect, true, this, 258); + Environment->addEditBox(text_name.c_str(), rect, true, this, GUI_ID_NAME_INPUT); if(text_name == L"") Environment->setFocus(e); } @@ -198,7 +205,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) core::rect rect(0, 0, 230, 30); rect += topleft_client + v2s32(160, 100); gui::IGUIElement *e = - Environment->addEditBox(text_address.c_str(), rect, true, this, 256); + Environment->addEditBox(text_address.c_str(), rect, true, this, GUI_ID_ADDRESS_INPUT); if(text_name != L"") Environment->setFocus(e); } @@ -206,7 +213,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) core::rect rect(0, 0, 120, 30); //rect += topleft_client + v2s32(160+250+20, 125); rect += topleft_client + v2s32(size_client.X-60-100, 100); - Environment->addEditBox(text_port.c_str(), rect, true, this, 257); + Environment->addEditBox(text_port.c_str(), rect, true, this, GUI_ID_PORT_INPUT); } { core::rect rect(0, 0, 400, 20); @@ -217,13 +224,13 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) { core::rect rect(0, 0, 250, 30); rect += topleft_client + v2s32(35, 150); - Environment->addCheckBox(fancy_trees, rect, this, 263, + Environment->addCheckBox(fancy_trees, rect, this, GUI_ID_FANCYTREE_CB, L"Fancy trees"); } { core::rect rect(0, 0, 250, 30); rect += topleft_client + v2s32(35, 150+30); - Environment->addCheckBox(smooth_lighting, rect, this, 262, + Environment->addCheckBox(smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB, L"Smooth Lighting"); } // Start game button @@ -231,9 +238,16 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) core::rect rect(0, 0, 180, 30); //rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2); rect += topleft_client + v2s32(size_client.X-180-40, 150+25); - Environment->addButton(rect, this, 257, L"Start Game / Connect"); + Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON, L"Start Game / Connect"); } + // Key change button + { + core::rect rect(0, 0, 100, 30); + //rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2); + rect += topleft_client + v2s32(size_client.X-180-40-100-20, 150+25); + Environment->addButton(rect, this, GUI_ID_CHANGE_KEYS_BUTTON, L"Change keys"); + } /* Server section */ @@ -254,19 +268,19 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) { core::rect rect(0, 0, 250, 30); rect += topleft_server + v2s32(35, 30); - Environment->addCheckBox(creative_mode, rect, this, 259, L"Creative Mode"); + Environment->addCheckBox(creative_mode, rect, this, GUI_ID_CREATIVE_CB, L"Creative Mode"); } { core::rect rect(0, 0, 250, 30); rect += topleft_server + v2s32(35, 60); - Environment->addCheckBox(enable_damage, rect, this, 261, L"Enable Damage"); + Environment->addCheckBox(enable_damage, rect, this, GUI_ID_DAMAGE_CB, L"Enable Damage"); } // Map delete button { core::rect rect(0, 0, 130, 30); //rect += topleft_server + v2s32(size_server.X-40-130, 100+25); rect += topleft_server + v2s32(40, 100+25); - Environment->addButton(rect, this, 260, L"Delete map"); + Environment->addButton(rect, this, GUI_ID_DELETE_MAP_BUTTON, L"Delete map"); } } @@ -300,7 +314,7 @@ void GUIMainMenu::drawMenu() void GUIMainMenu::acceptInput() { { - gui::IGUIElement *e = getElementFromId(258); + gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT); if(e != NULL) m_data->name = e->getText(); } @@ -310,32 +324,32 @@ void GUIMainMenu::acceptInput() m_data->password = e->getText(); } { - gui::IGUIElement *e = getElementFromId(256); + gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT); if(e != NULL) m_data->address = e->getText(); } { - gui::IGUIElement *e = getElementFromId(257); + gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT); if(e != NULL) m_data->port = e->getText(); } { - gui::IGUIElement *e = getElementFromId(259); + gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB); if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX) m_data->creative_mode = ((gui::IGUICheckBox*)e)->isChecked(); } { - gui::IGUIElement *e = getElementFromId(261); + gui::IGUIElement *e = getElementFromId(GUI_ID_DAMAGE_CB); if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX) m_data->enable_damage = ((gui::IGUICheckBox*)e)->isChecked(); } { - gui::IGUIElement *e = getElementFromId(262); + gui::IGUIElement *e = getElementFromId(GUI_ID_SMOOTH_LIGHTING_CB); if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX) m_data->smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked(); } { - gui::IGUIElement *e = getElementFromId(263); + gui::IGUIElement *e = getElementFromId(GUI_ID_FANCYTREE_CB); if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX) m_data->fancy_trees = ((gui::IGUICheckBox*)e)->isChecked(); } @@ -377,11 +391,16 @@ bool GUIMainMenu::OnEvent(const SEvent& event) { switch(event.GUIEvent.Caller->getID()) { - case 257: // Start game + case GUI_ID_JOIN_GAME_BUTTON: // Start game acceptInput(); quitMenu(); return true; - case 260: // Delete map + case GUI_ID_CHANGE_KEYS_BUTTON: { + GUIKeyChangeMenu *kmenu = new GUIKeyChangeMenu(env, parent, -1,menumgr); + kmenu->drop(); + return true; + } + case GUI_ID_DELETE_MAP_BUTTON: // Delete map // Don't accept input data, just set deletion request m_data->delete_map = true; m_accepted = true; @@ -393,7 +412,7 @@ bool GUIMainMenu::OnEvent(const SEvent& event) { switch(event.GUIEvent.Caller->getID()) { - case 256: case 257: case 258: case 264: + case GUI_ID_ADDRESS_INPUT: case GUI_ID_PORT_INPUT: case GUI_ID_NAME_INPUT: case 264: acceptInput(); quitMenu(); return true; diff --git a/src/guiMainMenu.h b/src/guiMainMenu.h index edd519024..6c028c6e5 100644 --- a/src/guiMainMenu.h +++ b/src/guiMainMenu.h @@ -1,21 +1,21 @@ /* -Minetest-c55 -Copyright (C) 2010 celeron55, Perttu Ahola + Minetest-c55 + Copyright (C) 2010 celeron55, Perttu Ahola -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or -(at your option) any later version. + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. -You should have received a copy of the GNU General Public License along -with this program; if not, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -*/ + You should have received a copy of the GNU General Public License along + with this program; if not, write to the Free Software Foundation, Inc., + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + */ #ifndef GUIMAINMENU_HEADER #define GUIMAINMENU_HEADER @@ -27,21 +27,35 @@ with this program; if not, write to the Free Software Foundation, Inc., // For IGameCallback #include "guiPauseMenu.h" +enum +{ + GUI_ID_QUIT_BUTTON = 101, + GUI_ID_NAME_INPUT, + GUI_ID_ADDRESS_INPUT, + GUI_ID_PORT_INPUT, + GUI_ID_FANCYTREE_CB, + GUI_ID_SMOOTH_LIGHTING_CB, + GUI_ID_DAMAGE_CB, + GUI_ID_CREATIVE_CB, + GUI_ID_JOIN_GAME_BUTTON, + GUI_ID_CHANGE_KEYS_BUTTON, + GUI_ID_DELETE_MAP_BUTTON +}; + struct MainMenuData { - MainMenuData(): + MainMenuData() : // Client opts - fancy_trees(false), - smooth_lighting(false), - // Server opts - creative_mode(false), - enable_damage(false), - // Actions - delete_map(false) - {} + fancy_trees(false), smooth_lighting(false), + // Server opts + creative_mode(false), enable_damage(false), + // Actions + delete_map(false) + { + } // These are in the native format of the gui elements - + // Client options std::wstring address; std::wstring port; @@ -56,20 +70,23 @@ struct MainMenuData bool delete_map; }; -class GUIMainMenu : public GUIModalMenu +class GUIMainMenu: public GUIModalMenu { public: - GUIMainMenu(gui::IGUIEnvironment* env, - gui::IGUIElement* parent, s32 id, - IMenuManager *menumgr, - MainMenuData *data, + GUIMainMenu(gui::IGUIEnvironment* env, gui::IGUIElement* parent, s32 id, + IMenuManager *menumgr, MainMenuData *data, IGameCallback *gamecallback); ~GUIMainMenu(); - + + gui::IGUIEnvironment* env; + gui::IGUIElement* parent; + s32 id; + IMenuManager *menumgr; + void removeChildren(); /* - Remove and re-add (or reposition) stuff - */ + Remove and re-add (or reposition) stuff + */ void regenerateGui(v2u32 screensize); void drawMenu(); @@ -82,7 +99,7 @@ public: } bool OnEvent(const SEvent& event); - + private: MainMenuData *m_data; bool m_accepted; diff --git a/src/guiMessageMenu.h b/src/guiMessageMenu.h index 82c40ce09..8f48b6626 100644 --- a/src/guiMessageMenu.h +++ b/src/guiMessageMenu.h @@ -1,21 +1,21 @@ /* -Minetest-c55 -Copyright (C) 2010 celeron55, Perttu Ahola + Minetest-c55 + Copyright (C) 2010 celeron55, Perttu Ahola -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or -(at your option) any later version. + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. -You should have received a copy of the GNU General Public License along -with this program; if not, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -*/ + You should have received a copy of the GNU General Public License along + with this program; if not, write to the Free Software Foundation, Inc., + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + */ #ifndef GUIMESSAGEMENU_HEADER #define GUIMESSAGEMENU_HEADER @@ -25,19 +25,17 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "utility.h" #include -class GUIMessageMenu : public GUIModalMenu +class GUIMessageMenu: public GUIModalMenu { public: - GUIMessageMenu(gui::IGUIEnvironment* env, - gui::IGUIElement* parent, s32 id, - IMenuManager *menumgr, - std::wstring message_text); + GUIMessageMenu(gui::IGUIEnvironment* env, gui::IGUIElement* parent, s32 id, + IMenuManager *menumgr, std::wstring message_text); ~GUIMessageMenu(); - + void removeChildren(); /* - Remove and re-add (or reposition) stuff - */ + Remove and re-add (or reposition) stuff + */ void regenerateGui(v2u32 screensize); void drawMenu(); @@ -45,13 +43,13 @@ public: bool OnEvent(const SEvent& event); /* - true = ok'd - */ + true = ok'd + */ bool getStatus() { return m_status; } - + private: std::wstring m_message_text; bool m_status; diff --git a/src/keycode.cpp b/src/keycode.cpp index ad3c0b401..993426053 100644 --- a/src/keycode.cpp +++ b/src/keycode.cpp @@ -1,25 +1,24 @@ /* -Minetest-c55 -Copyright (C) 2010-2011 celeron55, Perttu Ahola + Minetest-c55 + Copyright (C) 2010-2011 celeron55, Perttu Ahola -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or -(at your option) any later version. + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. -You should have received a copy of the GNU General Public License along -with this program; if not, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -*/ + You should have received a copy of the GNU General Public License along + with this program; if not, write to the Free Software Foundation, Inc., + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + */ #include "keycode.h" #include "main.h" // For g_settings - #define CHECKKEY(x){if(strcmp(name, #x)==0) return irr::x;} irr::EKEY_CODE keyname_to_keycode(const char *name) @@ -171,9 +170,48 @@ irr::EKEY_CODE keyname_to_keycode(const char *name) return irr::KEY_KEY_CODES_COUNT; } +static const char *KeyNames[] = +{ "-", "KEY_LBUTTON", "KEY_RBUTTON", "Cancel", "Middle Button", "X Button 1", + "X Button 2", "-", "Back", "Tab", "-", "-", "Clear", "Return", "-", + "-", "KEY_SHIFT", "Control", "Menu", "Pause", "Capital", "Kana", "-", + "Junja", "Final", "Kanji", "-", "Escape", "Convert", "Nonconvert", + "Accept", "Mode Change", "KEY_SPACE", "Priot", "Next", "KEY_END", + "KEY_HOME", "Left", "Up", "Right", "Down", "Select", "KEY_PRINT", + "Execute", "Snapshot", "Insert", "Delete", "Help", "KEY_KEY_0", + "KEY_KEY_1", "KEY_KEY_2", "KEY_KEY_3", "KEY_KEY_4", "KEY_KEY_5", + "KEY_KEY_6", "KEY_KEY_7", "KEY_KEY_8", "KEY_KEY_9", "-", "-", "-", "-", + "-", "-", "-", "KEY_KEY_A", "KEY_KEY_B", "KEY_KEY_C", "KEY_KEY_D", + "KEY_KEY_E", "KEY_KEY_F", "KEY_KEY_G", "KEY_KEY_H", "KEY_KEY_I", + "KEY_KEY_J", "KEY_KEY_K", "KEY_KEY_L", "KEY_KEY_M", "KEY_KEY_N", + "KEY_KEY_O", "KEY_KEY_P", "KEY_KEY_Q", "KEY_KEY_R", "KEY_KEY_S", + "KEY_KEY_T", "KEY_KEY_U", "KEY_KEY_V", "KEY_KEY_W", "KEY_KEY_X", + "KEY_KEY_Y", "KEY_KEY_Z", "Left Windows", "Right Windows", "Apps", "-", + "Sleep", "KEY_NUMPAD0", "KEY_NUMPAD1", "KEY_NUMPAD2", "KEY_NUMPAD3", + "KEY_NUMPAD4", "KEY_NUMPAD5", "KEY_NUMPAD6", "KEY_NUMPAD7", + "KEY_NUMPAD8", "KEY_NUMPAD9", "Numpad *", "Numpad +", "Numpad /", + "Numpad -", "Numpad .", "Numpad /", "KEY_F1", "KEY_F2", "KEY_F3", + "KEY_F4", "KEY_F5", "KEY_F6", "KEY_F7", "KEY_F8", "KEY_F9", "KEY_F10", + "KEY_F11", "KEY_F12", "KEY_F13", "KEY_F14", "KEY_F15", "KEY_F16", + "KEY_F17", "KEY_F18", "KEY_F19", "KEY_F20", "KEY_F21", "KEY_F22", + "KEY_F23", "KEY_F24", "-", "-", "-", "-", "-", "-", "-", "-", + "Num Lock", "Scroll Lock", "-", "-", "-", "-", "-", "-", "-", "-", "-", + "-", "-", "-", "-", "-", "KEY_LSHIFT", "KEY_RSHIFT", "Left Control", + "Right Control", "Left Menu", "Right Menu", "-", "-", "-", "-", "-", + "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", + "-", "-", "Plus", "Comma", "Minus", "Period", "-", "-", "-", "-", "-", + "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", + "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", + "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", + "-", "-", "-", "-", "-", "-", "-", "-", "Attn", "CrSel", "ExSel", + "Erase OEF", "Play", "Zoom", "PA1", "OEM Clear", "-" }; + +std::string keycode_to_keyname(s32 keycode) +{ + return KeyNames[keycode]; +} /* - Key config -*/ + Key config + */ // A simple cache for quicker lookup core::map g_key_setting_cache; @@ -182,11 +220,15 @@ irr::EKEY_CODE getKeySetting(const char *settingname) { core::map::Node *n; n = g_key_setting_cache.find(settingname); - if(n) + if (n) return n->getValue(); irr::EKEY_CODE c = keyname_to_keycode(g_settings.get(settingname).c_str()); g_key_setting_cache.insert(settingname, c); return c; } +void clearKeyCache() +{ + g_key_setting_cache.clear(); +} diff --git a/src/keycode.h b/src/keycode.h index f19fe3442..614f2e584 100644 --- a/src/keycode.h +++ b/src/keycode.h @@ -21,11 +21,13 @@ with this program; if not, write to the Free Software Foundation, Inc., #define KEYCODE_HEADER #include "common_irrlicht.h" +#include irr::EKEY_CODE keyname_to_keycode(const char *name); // Key configuration getter irr::EKEY_CODE getKeySetting(const char *settingname); - +std::string keycode_to_keyname(s32 keycode); +void clearCache(); #endif -- cgit v1.2.3 From 3bb1cfdf360c50aa317b029c2886de80dc4d573d Mon Sep 17 00:00:00 2001 From: Nils Dagsson Moskopp Date: Fri, 3 Jun 2011 00:55:28 +0200 Subject: + papyrus --- data/papyrus.png | Bin 0 -> 366 bytes src/map.cpp | 27 +++++++++++++++++++++++-- src/mapblock.cpp | 58 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ src/mapnode.cpp | 10 ++++++++++ src/mapnode.h | 1 + src/materials.cpp | 1 + src/server.cpp | 1 + src/tile.cpp | 1 + 8 files changed, 97 insertions(+), 2 deletions(-) create mode 100644 data/papyrus.png (limited to 'src') diff --git a/data/papyrus.png b/data/papyrus.png new file mode 100644 index 000000000..bf0dec7fe Binary files /dev/null and b/data/papyrus.png differ diff --git a/src/map.cpp b/src/map.cpp index ac5bd7d14..fc674d263 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -2045,6 +2045,20 @@ void make_tree(VoxelManipulator &vmanip, v3s16 p0) } } +void make_papyrus(VoxelManipulator &vmanip, v3s16 p0) +{ + MapNode papyrusnode(CONTENT_PAPYRUS); + + s16 trunk_h = myrand_range(2, 3); + v3s16 p1 = p0; + for(s16 ii=0; iivmanip, v2s16(x,z)); // Don't make a tree under water level - if(y < WATER_LEVEL) + if(y < WATER_LEVEL - 1) continue; // Don't make a tree so high that it doesn't fit if(y > y_nodes_max - 6) @@ -3236,6 +3250,15 @@ void makeChunk(ChunkMakeData *data) MapNode *n = &data->vmanip.m_data[i]; if(n->d != CONTENT_MUD && n->d != CONTENT_GRASS && n->d != CONTENT_SAND) continue; + // Papyrus grows only on mud and in water + if(n->d == CONTENT_MUD && y == WATER_LEVEL - 1) + { + p.Y++; + make_papyrus(data->vmanip, p); + } + // Don't make a tree under water level + if(y < WATER_LEVEL) + continue; // Trees grow only on mud and grass if(n->d == CONTENT_MUD || n->d == CONTENT_GRASS) { @@ -3243,7 +3266,7 @@ void makeChunk(ChunkMakeData *data) make_tree(data->vmanip, p); } // Cactii grow only on sand - if(n->d == CONTENT_SAND) + else if(n->d == CONTENT_SAND) { p.Y++; make_cactus(data->vmanip, p); diff --git a/src/mapblock.cpp b/src/mapblock.cpp index d98bfaf1e..c6b82634d 100644 --- a/src/mapblock.cpp +++ b/src/mapblock.cpp @@ -987,6 +987,16 @@ scene::SMesh* makeMapBlockMesh(MeshMakeData *data) g_texturesource->getTextureId("wood.png")); material_wood.setTexture(0, pa_wood.atlas); + // Papyrus material + video::SMaterial material_papyrus; + material_papyrus.setFlag(video::EMF_LIGHTING, false); + material_papyrus.setFlag(video::EMF_BILINEAR_FILTER, false); + material_papyrus.setFlag(video::EMF_FOG_ENABLE, true); + material_papyrus.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF; + AtlasPointer pa_papyrus = g_texturesource->getTexture( + g_texturesource->getTextureId("papyrus.png")); + material_papyrus.setTexture(0, pa_papyrus.atlas); + for(s16 z=0; zm_daynight_ratio))); + video::SColor c(255,l,l,l); + + for(u32 j=0; j<4; j++) + { + video::S3DVertex vertices[4] = + { + video::S3DVertex(-BS/2,-BS/2,0, 0,0,0, c, + pa_papyrus.x0(), pa_papyrus.y1()), + video::S3DVertex(BS/2,-BS/2,0, 0,0,0, c, + pa_papyrus.x1(), pa_papyrus.y1()), + video::S3DVertex(BS/2,BS/2,0, 0,0,0, c, + pa_papyrus.x1(), pa_papyrus.y0()), + video::S3DVertex(-BS/2,BS/2,0, 0,0,0, c, + pa_papyrus.x0(), pa_papyrus.y0()), + }; + + if(j == 0) + { + for(u16 i=0; i<4; i++) + vertices[i].Pos.rotateXZBy(45); + } + else if(j == 1) + { + for(u16 i=0; i<4; i++) + vertices[i].Pos.rotateXZBy(-45); + } + else if(j == 2) + { + for(u16 i=0; i<4; i++) + vertices[i].Pos.rotateXZBy(135); + } + else if(j == 3) + { + for(u16 i=0; i<4; i++) + vertices[i].Pos.rotateXZBy(-135); + } + for(u16 i=0; i<4; i++) + { + vertices[i].Pos += intToFloat(p + blockpos_nodes, BS); + } + u16 indices[] = {0,1,2,2,3,0}; + // Add to mesh collector + collector.append(material_papyrus, vertices, 4, indices, 6); + } + } } diff --git a/src/mapnode.cpp b/src/mapnode.cpp index cef9bbf03..954c85f2f 100644 --- a/src/mapnode.cpp +++ b/src/mapnode.cpp @@ -241,6 +241,16 @@ void init_mapnode() f->is_ground_content = true; f->dug_item = std::string("MaterialItem ")+itos(i)+" 1"; + i = CONTENT_PAPYRUS; + f = &g_content_features[i]; + f->setInventoryTexture("papyrus.png"); + f->light_propagates = true; + f->param_type = CPT_LIGHT; + f->is_ground_content = true; + f->dug_item = std::string("MaterialItem ")+itos(i)+" 1"; + f->solidness = 0; // drawn separately, makes no faces + f->walkable = false; + i = CONTENT_GLASS; f = &g_content_features[i]; f->light_propagates = true; diff --git a/src/mapnode.h b/src/mapnode.h index e8cc0ab51..52d0199c4 100644 --- a/src/mapnode.h +++ b/src/mapnode.h @@ -105,6 +105,7 @@ void init_content_inventory_texture_paths(); #define CONTENT_CACTUS 23 #define CONTENT_BRICK 24 #define CONTENT_CLAY 25 +#define CONTENT_PAPYRUS 26 /* Content feature list diff --git a/src/materials.cpp b/src/materials.cpp index 8c23056f2..e95ca7ba9 100644 --- a/src/materials.cpp +++ b/src/materials.cpp @@ -76,6 +76,7 @@ void initializeMaterialProperties() setWoodLikeDiggingProperties(CONTENT_TREE, 1.0); setWoodLikeDiggingProperties(CONTENT_LEAVES, 0.15); setWoodLikeDiggingProperties(CONTENT_CACTUS, 0.75); + setWoodLikeDiggingProperties(CONTENT_PAPYRUS, 0.25); setWoodLikeDiggingProperties(CONTENT_GLASS, 0.15); setWoodLikeDiggingProperties(CONTENT_FENCE, 0.75); setWoodLikeDiggingProperties(CONTENT_WOOD, 0.75); diff --git a/src/server.cpp b/src/server.cpp index 17850c5fa..e9875456c 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -4111,6 +4111,7 @@ void setCreativeInventory(Player *player) CONTENT_TREE, CONTENT_LEAVES, CONTENT_CACTUS, + CONTENT_PAPYRUS, CONTENT_GLASS, CONTENT_FENCE, CONTENT_MESE, diff --git a/src/tile.cpp b/src/tile.cpp index 71e0c9638..c77262c49 100644 --- a/src/tile.cpp +++ b/src/tile.cpp @@ -517,6 +517,7 @@ void TextureSource::buildMainAtlas() sourcelist.push_back("leaves.png"); sourcelist.push_back("cactus_side.png"); sourcelist.push_back("cactus_top.png"); + sourcelist.push_back("papyrus.png"); sourcelist.push_back("glass.png"); sourcelist.push_back("mud.png^grass_side.png"); sourcelist.push_back("cobble.png"); -- cgit v1.2.3 From 1bd25925cb8b4f96f5d5deec348db1214f3da525 Mon Sep 17 00:00:00 2001 From: Nils Dagsson Moskopp Date: Fri, 3 Jun 2011 13:12:56 +0200 Subject: + paper, book, bookshelf --- data/book.png | Bin 0 -> 292 bytes data/bookshelf.png | Bin 0 -> 597 bytes data/paper.png | Bin 0 -> 242 bytes src/inventory.cpp | 4 ++++ src/mapnode.cpp | 11 +++++++++++ src/mapnode.h | 1 + src/materials.cpp | 1 + src/server.cpp | 49 +++++++++++++++++++++++++++++++++++++++++++++++++ src/tile.cpp | 1 + 9 files changed, 67 insertions(+) create mode 100644 data/book.png create mode 100644 data/bookshelf.png create mode 100644 data/paper.png (limited to 'src') diff --git a/data/book.png b/data/book.png new file mode 100644 index 000000000..176fb6aa9 Binary files /dev/null and b/data/book.png differ diff --git a/data/bookshelf.png b/data/bookshelf.png new file mode 100644 index 000000000..5ecc50ff3 Binary files /dev/null and b/data/bookshelf.png differ diff --git a/data/paper.png b/data/paper.png new file mode 100644 index 000000000..ae5c06bc6 Binary files /dev/null and b/data/paper.png differ diff --git a/src/inventory.cpp b/src/inventory.cpp index 3f83c7419..cb398a537 100644 --- a/src/inventory.cpp +++ b/src/inventory.cpp @@ -156,6 +156,10 @@ video::ITexture * CraftItem::getImage() if(m_subname == "Stick") name = "stick.png"; + else if(m_subname == "paper") + name = "paper.png"; + else if(m_subname == "book") + name = "book.png"; else if(m_subname == "lump_of_coal") name = "lump_of_coal.png"; else if(m_subname == "lump_of_iron") diff --git a/src/mapnode.cpp b/src/mapnode.cpp index 954c85f2f..7e97a8d04 100644 --- a/src/mapnode.cpp +++ b/src/mapnode.cpp @@ -251,6 +251,17 @@ void init_mapnode() f->solidness = 0; // drawn separately, makes no faces f->walkable = false; + i = CONTENT_BOOKSHELF; + f = &g_content_features[i]; + f->setAllTextures("bookshelf.png"); + f->setTexture(0, "wood.png"); + f->setTexture(1, "wood.png"); + // FIXME: setInventoryTextureCube() only cares for the first texture + f->setInventoryTextureCube("bookshelf.png", "bookshelf.png", "bookshelf.png"); + //f->setInventoryTextureCube("wood.png", "bookshelf.png", "bookshelf.png"); + f->param_type = CPT_MINERAL; + f->is_ground_content = true; + i = CONTENT_GLASS; f = &g_content_features[i]; f->light_propagates = true; diff --git a/src/mapnode.h b/src/mapnode.h index 52d0199c4..57335b741 100644 --- a/src/mapnode.h +++ b/src/mapnode.h @@ -106,6 +106,7 @@ void init_content_inventory_texture_paths(); #define CONTENT_BRICK 24 #define CONTENT_CLAY 25 #define CONTENT_PAPYRUS 26 +#define CONTENT_BOOKSHELF 27 /* Content feature list diff --git a/src/materials.cpp b/src/materials.cpp index e95ca7ba9..7815f593e 100644 --- a/src/materials.cpp +++ b/src/materials.cpp @@ -80,6 +80,7 @@ void initializeMaterialProperties() setWoodLikeDiggingProperties(CONTENT_GLASS, 0.15); setWoodLikeDiggingProperties(CONTENT_FENCE, 0.75); setWoodLikeDiggingProperties(CONTENT_WOOD, 0.75); + setWoodLikeDiggingProperties(CONTENT_BOOKSHELF, 0.75); setWoodLikeDiggingProperties(CONTENT_CHEST, 1.0); g_material_properties[CONTENT_SIGN_WALL].setDiggingProperties("", diff --git a/src/server.cpp b/src/server.cpp index e9875456c..f40ed05a5 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -4017,6 +4017,54 @@ void Server::UpdateCrafting(u16 peer_id) found = true; } } + + // Paper + if(!found) + { + ItemSpec specs[9]; + specs[3] = ItemSpec(ITEM_MATERIAL, CONTENT_PAPYRUS); + specs[4] = ItemSpec(ITEM_MATERIAL, CONTENT_PAPYRUS); + specs[5] = ItemSpec(ITEM_MATERIAL, CONTENT_PAPYRUS); + if(checkItemCombination(items, specs)) + { + rlist->addItem(new CraftItem("paper", 1)); + found = true; + } + } + + // Book + if(!found) + { + ItemSpec specs[9]; + specs[1] = ItemSpec(ITEM_CRAFT, "paper"); + specs[4] = ItemSpec(ITEM_CRAFT, "paper"); + specs[7] = ItemSpec(ITEM_CRAFT, "paper"); + if(checkItemCombination(items, specs)) + { + rlist->addItem(new CraftItem("book", 1)); + found = true; + } + } + + // Book shelf + if(!found) + { + ItemSpec specs[9]; + specs[0] = ItemSpec(ITEM_MATERIAL, CONTENT_WOOD); + specs[1] = ItemSpec(ITEM_MATERIAL, CONTENT_WOOD); + specs[2] = ItemSpec(ITEM_MATERIAL, CONTENT_WOOD); + specs[3] = ItemSpec(ITEM_CRAFT, "book"); + specs[4] = ItemSpec(ITEM_CRAFT, "book"); + specs[5] = ItemSpec(ITEM_CRAFT, "book"); + specs[6] = ItemSpec(ITEM_MATERIAL, CONTENT_WOOD); + specs[7] = ItemSpec(ITEM_MATERIAL, CONTENT_WOOD); + specs[8] = ItemSpec(ITEM_MATERIAL, CONTENT_WOOD); + if(checkItemCombination(items, specs)) + { + rlist->addItem(new MaterialItem(CONTENT_BOOKSHELF, 1)); + found = true; + } + } } } // if creative_mode == false @@ -4112,6 +4160,7 @@ void setCreativeInventory(Player *player) CONTENT_LEAVES, CONTENT_CACTUS, CONTENT_PAPYRUS, + CONTENT_BOOKSHELF, CONTENT_GLASS, CONTENT_FENCE, CONTENT_MESE, diff --git a/src/tile.cpp b/src/tile.cpp index c77262c49..c703e147c 100644 --- a/src/tile.cpp +++ b/src/tile.cpp @@ -518,6 +518,7 @@ void TextureSource::buildMainAtlas() sourcelist.push_back("cactus_side.png"); sourcelist.push_back("cactus_top.png"); sourcelist.push_back("papyrus.png"); + sourcelist.push_back("bookshelf.png"); sourcelist.push_back("glass.png"); sourcelist.push_back("mud.png^grass_side.png"); sourcelist.push_back("cobble.png"); -- cgit v1.2.3 From c3cd89705d4f9ce92c934f824caedb2f679cb780 Mon Sep 17 00:00:00 2001 From: Nils Dagsson Moskopp Date: Fri, 3 Jun 2011 13:13:31 +0200 Subject: * point out setInventoryTextureCube() is broken with a FIXME --- src/tile.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/tile.cpp b/src/tile.cpp index c703e147c..77084bf10 100644 --- a/src/tile.cpp +++ b/src/tile.cpp @@ -1092,7 +1092,7 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg, imagename_right, device); assert(img_top && img_left && img_right); - // TODO: Create textures from images + // FIXME: Create textures from left and right images video::ITexture *texture_top = driver->addTexture( (imagename_top + "__temp__").c_str(), img_top); assert(texture_top); -- cgit v1.2.3 From 51d308c666dfd023169b7d5e200fbefb3d315d3b Mon Sep 17 00:00:00 2001 From: Nils Dagsson Moskopp Date: Tue, 7 Jun 2011 19:24:30 +0200 Subject: + rail --- data/rail.png | Bin 0 -> 507 bytes data/rail_crossing.png | Bin 0 -> 555 bytes data/rail_curved.png | Bin 0 -> 545 bytes data/rail_t_junction.png | Bin 0 -> 542 bytes src/mapblock.cpp | 104 +++++++++++++++++++++++++++++++++++++++++++++++ src/mapnode.cpp | 11 +++++ src/mapnode.h | 1 + src/materials.cpp | 1 + src/server.cpp | 21 ++++++++++ 9 files changed, 138 insertions(+) create mode 100644 data/rail.png create mode 100644 data/rail_crossing.png create mode 100644 data/rail_curved.png create mode 100644 data/rail_t_junction.png (limited to 'src') diff --git a/data/rail.png b/data/rail.png new file mode 100644 index 000000000..18176d9f3 Binary files /dev/null and b/data/rail.png differ diff --git a/data/rail_crossing.png b/data/rail_crossing.png new file mode 100644 index 000000000..984640577 Binary files /dev/null and b/data/rail_crossing.png differ diff --git a/data/rail_curved.png b/data/rail_curved.png new file mode 100644 index 000000000..62afa3d2b Binary files /dev/null and b/data/rail_curved.png differ diff --git a/data/rail_t_junction.png b/data/rail_t_junction.png new file mode 100644 index 000000000..9985f63cd Binary files /dev/null and b/data/rail_t_junction.png differ diff --git a/src/mapblock.cpp b/src/mapblock.cpp index c6b82634d..71044652d 100644 --- a/src/mapblock.cpp +++ b/src/mapblock.cpp @@ -1672,6 +1672,110 @@ scene::SMesh* makeMapBlockMesh(MeshMakeData *data) collector.append(material_papyrus, vertices, 4, indices, 6); } } + else if(n.d == CONTENT_RAIL) + { + u8 l = decode_light(n.getLightBlend(data->m_daynight_ratio)); + video::SColor c(255,l,l,l); + + bool is_rail_x [] = { false, false }; /* x-1, x+1 */ + bool is_rail_z [] = { false, false }; /* z-1, z+1 */ + + MapNode n_minus_x = data->m_vmanip.getNodeNoEx(blockpos_nodes + v3s16(x-1,y,z)); + MapNode n_plus_x = data->m_vmanip.getNodeNoEx(blockpos_nodes + v3s16(x+1,y,z)); + MapNode n_minus_z = data->m_vmanip.getNodeNoEx(blockpos_nodes + v3s16(x,y,z-1)); + MapNode n_plus_z = data->m_vmanip.getNodeNoEx(blockpos_nodes + v3s16(x,y,z+1)); + + if(n_minus_x.d == CONTENT_RAIL) + is_rail_x[0] = true; + if(n_plus_x.d == CONTENT_RAIL) + is_rail_x[1] = true; + if(n_minus_z.d == CONTENT_RAIL) + is_rail_z[0] = true; + if(n_plus_z.d == CONTENT_RAIL) + is_rail_z[1] = true; + + float d = (float)BS/16; + video::S3DVertex vertices[4] = + { + video::S3DVertex(-BS/2,-BS/2+d,-BS/2, 0,0,0, c, + 0, 1), + video::S3DVertex(BS/2,-BS/2+d,-BS/2, 0,0,0, c, + 1, 1), + video::S3DVertex(BS/2,-BS/2+d,BS/2, 0,0,0, c, + 1, 0), + video::S3DVertex(-BS/2,-BS/2+d,BS/2, 0,0,0, c, + 0, 0), + }; + + video::SMaterial material_rail; + material_rail.setFlag(video::EMF_LIGHTING, false); + material_rail.setFlag(video::EMF_BACK_FACE_CULLING, false); + material_rail.setFlag(video::EMF_BILINEAR_FILTER, false); + material_rail.setFlag(video::EMF_FOG_ENABLE, true); + material_rail.MaterialType + = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF; + + int adjacencies = is_rail_x[0] + is_rail_x[1] + is_rail_z[0] + is_rail_z[1]; + + // Assign textures + if(adjacencies < 2) + material_rail.setTexture(0, g_texturesource->getTextureRaw("rail.png")); + else if(adjacencies == 2) + { + if((is_rail_x[0] && is_rail_x[1]) || (is_rail_z[0] && is_rail_z[1])) + material_rail.setTexture(0, g_texturesource->getTextureRaw("rail.png")); + else + material_rail.setTexture(0, g_texturesource->getTextureRaw("rail_curved.png")); + } + else if(adjacencies == 3) + material_rail.setTexture(0, g_texturesource->getTextureRaw("rail_t_junction.png")); + else if(adjacencies == 4) + material_rail.setTexture(0, g_texturesource->getTextureRaw("rail_crossing.png")); + + // Rotate textures + int angle = 0; + + if(adjacencies == 1) + { + if(is_rail_x[0] || is_rail_x[1]) + angle = 90; + } + else if(adjacencies == 2) + { + if(is_rail_x[0] && is_rail_x[1]) + angle = 90; + else if(is_rail_x[0] && is_rail_z[0]) + angle = 270; + else if(is_rail_x[0] && is_rail_z[1]) + angle = 180; + else if(is_rail_x[1] && is_rail_z[1]) + angle = 90; + } + else if(adjacencies == 3) + { + if(!is_rail_x[0]) + angle=0; + if(!is_rail_x[1]) + angle=180; + if(!is_rail_z[0]) + angle=90; + if(!is_rail_z[1]) + angle=270; + } + + if(angle != 0) { + for(u16 i=0; i<4; i++) + vertices[i].Pos.rotateXZBy(angle); + } + + for(s32 i=0; i<4; i++) + { + vertices[i].Pos += intToFloat(p + blockpos_nodes, BS); + } + + u16 indices[] = {0,1,2,2,3,0}; + collector.append(material_rail, vertices, 4, indices, 6); + } } diff --git a/src/mapnode.cpp b/src/mapnode.cpp index 7e97a8d04..1c0a2740b 100644 --- a/src/mapnode.cpp +++ b/src/mapnode.cpp @@ -281,6 +281,17 @@ void init_mapnode() f->solidness = 0; // drawn separately, makes no faces f->air_equivalent = true; // grass grows underneath + i = CONTENT_RAIL; + f = &g_content_features[i]; + f->setInventoryTexture("rail.png"); + f->light_propagates = true; + f->param_type = CPT_LIGHT; + f->is_ground_content = true; + f->dug_item = std::string("MaterialItem ")+itos(i)+" 1"; + f->solidness = 0; // drawn separately, makes no faces + f->air_equivalent = true; // grass grows underneath + f->walkable = false; + // Deprecated i = CONTENT_COALSTONE; f = &g_content_features[i]; diff --git a/src/mapnode.h b/src/mapnode.h index 57335b741..409fe2bcf 100644 --- a/src/mapnode.h +++ b/src/mapnode.h @@ -107,6 +107,7 @@ void init_content_inventory_texture_paths(); #define CONTENT_CLAY 25 #define CONTENT_PAPYRUS 26 #define CONTENT_BOOKSHELF 27 +#define CONTENT_RAIL 28 /* Content feature list diff --git a/src/materials.cpp b/src/materials.cpp index 7815f593e..a8a9a94a8 100644 --- a/src/materials.cpp +++ b/src/materials.cpp @@ -79,6 +79,7 @@ void initializeMaterialProperties() setWoodLikeDiggingProperties(CONTENT_PAPYRUS, 0.25); setWoodLikeDiggingProperties(CONTENT_GLASS, 0.15); setWoodLikeDiggingProperties(CONTENT_FENCE, 0.75); + setDirtLikeDiggingProperties(CONTENT_RAIL, 0.75); setWoodLikeDiggingProperties(CONTENT_WOOD, 0.75); setWoodLikeDiggingProperties(CONTENT_BOOKSHELF, 0.75); setWoodLikeDiggingProperties(CONTENT_CHEST, 1.0); diff --git a/src/server.cpp b/src/server.cpp index f40ed05a5..4e9ff076f 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -3915,6 +3915,26 @@ void Server::UpdateCrafting(u16 peer_id) } } + // Rail + if(!found) + { + ItemSpec specs[9]; + specs[0] = ItemSpec(ITEM_CRAFT, "steel_ingot"); + specs[1] = ItemSpec(ITEM_CRAFT, "Stick"); + specs[2] = ItemSpec(ITEM_CRAFT, "steel_ingot"); + specs[3] = ItemSpec(ITEM_CRAFT, "steel_ingot"); + specs[4] = ItemSpec(ITEM_CRAFT, "Stick"); + specs[5] = ItemSpec(ITEM_CRAFT, "steel_ingot"); + specs[6] = ItemSpec(ITEM_CRAFT, "steel_ingot"); + specs[7] = ItemSpec(ITEM_CRAFT, "Stick"); + specs[8] = ItemSpec(ITEM_CRAFT, "steel_ingot"); + if(checkItemCombination(items, specs)) + { + rlist->addItem(new MaterialItem(CONTENT_RAIL, 15)); + found = true; + } + } + // Chest if(!found) { @@ -4163,6 +4183,7 @@ void setCreativeInventory(Player *player) CONTENT_BOOKSHELF, CONTENT_GLASS, CONTENT_FENCE, + CONTENT_RAIL, CONTENT_MESE, CONTENT_WATERSOURCE, CONTENT_CLOUD, -- cgit v1.2.3 From e261cc9e8fa67c9020fa0a82bd1a7041ecd351a0 Mon Sep 17 00:00:00 2001 From: Nils Dagsson Moskopp Date: Wed, 8 Jun 2011 05:27:51 +0200 Subject: + rail block bounding box --- src/game.cpp | 37 +++++++++++++++++++++++++++++++++++++ 1 file changed, 37 insertions(+) (limited to 'src') diff --git a/src/game.cpp b/src/game.cpp index 7970a6ed9..bbd0a22ef 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -530,6 +530,43 @@ void getPointedNode(Client *client, v3f player_position, } } } + else if(n.d == CONTENT_RAIL) + { + v3s16 dir = unpackDir(n.dir); + v3f dir_f = v3f(dir.X, dir.Y, dir.Z); + dir_f *= BS/2 - BS/6 - BS/20; + v3f cpf = npf + dir_f; + f32 distance = (cpf - camera_position).getLength(); + + float d = (float)BS/16; + v3f vertices[4] = + { + v3f(BS/2, -BS/2+d, -BS/2), + v3f(-BS/2, -BS/2, BS/2), + }; + + for(s32 i=0; i<2; i++) + { + vertices[i] += npf; + } + + core::aabbox3d box; + + box = core::aabbox3d(vertices[0]); + box.addInternalPoint(vertices[1]); + + if(distance < mindistance) + { + if(box.intersectsWithLine(shootline)) + { + nodefound = true; + nodepos = np; + neighbourpos = np; + mindistance = distance; + nodehilightbox = box; + } + } + } /* Regular blocks */ -- cgit v1.2.3