From af490330e7f76ba1916c99d90c705a09f68ac00a Mon Sep 17 00:00:00 2001 From: Kahrl Date: Wed, 4 Sep 2013 00:16:33 +0200 Subject: Fix remnants of s32 enable_shaders --- src/mapblock_mesh.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/mapblock_mesh.cpp b/src/mapblock_mesh.cpp index b70b25eab..6cbc2c521 100644 --- a/src/mapblock_mesh.cpp +++ b/src/mapblock_mesh.cpp @@ -1294,7 +1294,7 @@ MapBlockMesh::~MapBlockMesh() bool MapBlockMesh::animate(bool faraway, float time, int crack, u32 daynight_ratio) { - bool enable_shaders = (g_settings->getS32("enable_shaders") > 0); + bool enable_shaders = g_settings->getBool("enable_shaders"); bool enable_bumpmapping = g_settings->getBool("enable_bumpmapping"); if(!m_has_animation) -- cgit v1.2.3