From d1118658902cb70182718f3a32c72b1cd799285f Mon Sep 17 00:00:00 2001 From: ANAND Date: Fri, 5 Apr 2019 03:12:18 +0530 Subject: Change sign of pitch angle in debug menu (#8438) Co-Authored-By: ClobberXD --- src/client/gameui.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/client/gameui.cpp b/src/client/gameui.cpp index 656705ff9..59f1886cb 100644 --- a/src/client/gameui.cpp +++ b/src/client/gameui.cpp @@ -128,7 +128,7 @@ void GameUI::update(const RunStats &stats, Client *client, MapDrawControl *draw_ << ", " << (player_position.Z / BS) << "), yaw: " << (wrapDegrees_0_360(cam.camera_yaw)) << "° " << yawToDirectionString(cam.camera_yaw) - << ", pitch: " << (wrapDegrees_180(cam.camera_pitch)) << "°" + << ", pitch: " << (-wrapDegrees_180(cam.camera_pitch)) << "°" << ", seed: " << ((u64)client->getMapSeed()); if (pointed_old.type == POINTEDTHING_NODE) { -- cgit v1.2.3