From da71e86633d0b27cd02d7aac9fdac625d141ca13 Mon Sep 17 00:00:00 2001 From: sfan5 Date: Wed, 25 May 2022 19:07:49 +0200 Subject: Protect a few more settings from being set from mods Of those settings main_menu_script has concrete security impact, the rest are added out of abundance of caution. --- src/script/lua_api/l_settings.cpp | 21 +++++++++++++++++---- 1 file changed, 17 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/script/lua_api/l_settings.cpp b/src/script/lua_api/l_settings.cpp index 14398dda2..3f3fda56e 100644 --- a/src/script/lua_api/l_settings.cpp +++ b/src/script/lua_api/l_settings.cpp @@ -27,9 +27,11 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "log.h" -/* This protects: - * 'secure.*' settings from being set - * some mapgen settings from being set +/* This protects the following from being set: + * 'secure.*' settings + * some security-relevant settings + * (better solution pending) + * some mapgen settings * (not security-criticial, just to avoid messing up user configs) */ #define CHECK_SETTING_SECURITY(L, name) \ @@ -41,7 +43,7 @@ with this program; if not, write to the Free Software Foundation, Inc., static inline int checkSettingSecurity(lua_State* L, const std::string &name) { if (ScriptApiSecurity::isSecure(L) && name.compare(0, 7, "secure.") == 0) - throw LuaError("Attempt to set secure setting."); + throw LuaError("Attempted to set secure setting."); bool is_mainmenu = false; #ifndef SERVER @@ -54,6 +56,17 @@ static inline int checkSettingSecurity(lua_State* L, const std::string &name) return -1; } + const char *disallowed[] = { + "main_menu_script", "shader_path", "texture_path", "screenshot_path", + "serverlist_file", "serverlist_url", "map-dir", "contentdb_url", + }; + if (!is_mainmenu) { + for (const char *name2 : disallowed) { + if (name == name2) + throw LuaError("Attempted to set disallowed setting."); + } + } + return 0; } -- cgit v1.2.3