From e3badd7062d4bee62335cf100f3f91ef4c370aae Mon Sep 17 00:00:00 2001 From: kwolekr Date: Sat, 16 Mar 2013 19:37:27 -0400 Subject: Make saplings only grow on dirt or grass, make jungle tree trunks only replace air --- src/content_abm.cpp | 19 +++++++++++++++++-- src/treegen.cpp | 28 ++++++++++++++++++---------- 2 files changed, 35 insertions(+), 12 deletions(-) (limited to 'src') diff --git a/src/content_abm.cpp b/src/content_abm.cpp index e50edddd7..ccd9ca19c 100644 --- a/src/content_abm.cpp +++ b/src/content_abm.cpp @@ -94,7 +94,17 @@ public: class MakeTreesFromSaplingsABM : public ActiveBlockModifier { private: + content_t c_junglesapling; + content_t c_dirt; + content_t c_dirt_with_grass; + public: + MakeTreesFromSaplingsABM(ServerEnvironment *env, INodeDefManager *nodemgr) { + c_junglesapling = nodemgr->getId("junglesapling"); + c_dirt = nodemgr->getId("mapgen_dirt"); + c_dirt_with_grass = nodemgr->getId("mapgen_dirt_with_grass"); + } + virtual std::set getTriggerContents() { std::set s; @@ -112,7 +122,12 @@ public: INodeDefManager *ndef = env->getGameDef()->ndef(); ServerMap *map = &env->getServerMap(); - bool is_jungle_tree = n.getContent() == ndef->getId("junglesapling"); + MapNode n_below = map->getNodeNoEx(p - v3s16(0, 1, 0)); + if (n_below.getContent() != c_dirt && + n_below.getContent() != c_dirt_with_grass) + return; + + bool is_jungle_tree = n.getContent() == c_junglesapling; actionstream <<"A " << (is_jungle_tree ? "jungle " : "") << "sapling grows into a tree at " @@ -187,7 +202,7 @@ void add_legacy_abms(ServerEnvironment *env, INodeDefManager *nodedef) { env->addActiveBlockModifier(new GrowGrassABM()); env->addActiveBlockModifier(new RemoveGrassABM()); - env->addActiveBlockModifier(new MakeTreesFromSaplingsABM()); + env->addActiveBlockModifier(new MakeTreesFromSaplingsABM(env, nodedef)); if (g_settings->getBool("liquid_finite")) env->addActiveBlockModifier(new LiquidFlowABM(env, nodedef)); } diff --git a/src/treegen.cpp b/src/treegen.cpp index 9df528a21..808cf916a 100644 --- a/src/treegen.cpp +++ b/src/treegen.cpp @@ -528,19 +528,27 @@ void make_jungletree(VoxelManipulator &vmanip, v3s16 p0, continue; v3s16 p1 = p0 + v3s16(x,0,z); v3s16 p2 = p0 + v3s16(x,-1,z); - if(vmanip.m_area.contains(p2) - && vmanip.m_data[vmanip.m_area.index(p2)] == CONTENT_AIR) - vmanip.m_data[vmanip.m_area.index(p2)] = treenode; - else if(vmanip.m_area.contains(p1)) - vmanip.m_data[vmanip.m_area.index(p1)] = treenode; + u32 vi1 = vmanip.m_area.index(p1); + u32 vi2 = vmanip.m_area.index(p2); + + if (vmanip.m_area.contains(p2) && + vmanip.m_data[vi2].getContent() == CONTENT_AIR) + vmanip.m_data[vi2] = treenode; + else if (vmanip.m_area.contains(p1) && + vmanip.m_data[vi1].getContent() == CONTENT_AIR) + vmanip.m_data[vi1] = treenode; } + vmanip.m_data[vmanip.m_area.index(p0)] = treenode; s16 trunk_h = pr.range(8, 12); v3s16 p1 = p0; - for(s16 ii=0; ii