From ff8069694748707d4435ebd109c99ff20212826f Mon Sep 17 00:00:00 2001 From: Lars Hofhansl Date: Fri, 3 Mar 2017 12:40:50 -0800 Subject: Enable server side occlusion culling by default. --- src/defaultsettings.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 483c9cff6..d67a60b07 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -282,7 +282,7 @@ void set_default_settings(Settings *settings) // This causes frametime jitter on client side, or does it? settings->setDefault("max_block_send_distance", "9"); settings->setDefault("block_send_optimize_distance", "4"); - settings->setDefault("server_side_occlusion_culling", "false"); + settings->setDefault("server_side_occlusion_culling", "true"); settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096"); settings->setDefault("time_speed", "72"); settings->setDefault("server_unload_unused_data_timeout", "29"); -- cgit v1.2.3