From ce873108aa91d19104f46c5acd3350385e7a4541 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lo=C3=AFc=20Blot?= Date: Fri, 30 Mar 2018 18:32:52 +0200 Subject: Client eventmanager refactor (#7179) * Drop EventManager from GameDef & do some client cleanups * EventManager is only used by Client. Don't expose it on Server & GameDef for nothing * Drop Client::event() in favor of direct calls to getEventManager * Cleanup some event put from new + put to put(new) * MtEvent: add Type(u8) enum * This will enhance event performance & ensure stricter type * Drop MtEvent::checkIs (unused) * clang-tidy reported fixes * Code style * Move event_manager.h to the client directory as it's only used by client Add EventManager unittests + switch to unordered_map as order is not important here Drop a unused function --- util/travis/clang-format-whitelist.txt | 2 -- 1 file changed, 2 deletions(-) (limited to 'util/travis/clang-format-whitelist.txt') diff --git a/util/travis/clang-format-whitelist.txt b/util/travis/clang-format-whitelist.txt index 8e0f7fdeb..fee3bcdea 100644 --- a/util/travis/clang-format-whitelist.txt +++ b/util/travis/clang-format-whitelist.txt @@ -69,8 +69,6 @@ src/defaultsettings.cpp src/emerge.cpp src/emerge.h src/environment.cpp -src/event.h -src/event_manager.h src/exceptions.h src/face_position_cache.cpp src/face_position_cache.h -- cgit v1.2.3