/games/devtest/mods/unittests/

k.cpp?h=release&id=822fdb60bce5c804a8c8d36adf7d8372ca383213'>treecommitdiff
path: root/src/mapblock.cpp
Commit message (Expand)AuthorAge
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* Added glass, with rendering and furnace support.Ciaran Gultnieks2011-05-09
* Fixed a temporary solution of server shutting down to an assert(0) when a too...Perttu Ahola2011-05-03
* Tuned polygon generation to sort the triangles for nicer gradientsPerttu Ahola2011-04-24
* ...Now the tesselation should actually workPerttu Ahola2011-04-24
* Optimized smooth lighting calculation codePerttu Ahola2011-04-24
* cleaned the smooth lighting code a bitPerttu Ahola2011-04-24
* disable tiling of textures only if smooth lighting is usedPerttu Ahola2011-04-24
* Added a setting for disabling smooth lighting. Updated changelog.Perttu Ahola2011-04-24
* Added a simple software "ambient occlusion" effect, like minecraft's "smooth ...Perttu Ahola2011-04-24
* fixed flowing water lighting when it is below a solid blockPerttu Ahola2011-04-23
* Removed IrrlichtWrapperPerttu Ahola2011-04-22
* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-21
* support for format 0 and 1 mapsPerttu Ahola2011-04-11
* implemented rats in new system to verify that it worksPerttu Ahola2011-04-10
* changed node metadata format to better accomodate future needs and problemsPerttu Ahola2011-04-05
* now the server buildsPerttu Ahola2011-04-04