# Belarusian translation for Minetest. # Copyright (C) 2010 celeron55, Pertu Ahola # This file is distributed under the same license as the Minetest package. # Selat , 2014. msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2016-08-30 06:18+0200\n" "PO-Revision-Date: 2013-11-23 17:37+0100\n" "Last-Translator: Selat \n" "Language-Team: Belarusian\n" "Language: be\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: builtin/fstk/ui.lua msgid "An error occured in a Lua script, such as a mod:" msgstr "" #: builtin/fstk/ui.lua msgid "An error occured:" msgstr "" #: builtin/fstk/ui.lua msgid "Main menu" msgstr "" #: builtin/fstk/ui.lua builtin/mainmenu/store.lua msgid "Ok" msgstr "" #: builtin/fstk/ui.lua msgid "Reconnect" msgstr "" #: builtin/fstk/ui.lua msgid "The server has requested a reconnect:" msgstr "" #: builtin/mainmenu/common.lua src/game.cpp msgid "Loading..." msgstr "" #: builtin/mainmenu/common.lua msgid "Protocol version mismatch. " msgstr "" #: builtin/mainmenu/common.lua msgid "Server enforces protocol version $1. " msgstr "" #: builtin/mainmenu/common.lua msgid "Server supports protocol versions between $1 and $2. " msgstr "" #: builtin/mainmenu/common.lua msgid "Try reenabling public serverlist and check your internet connection." msgstr "" #: builtin/mainmenu/common.lua msgid "We only support protocol version $1." msgstr "" #: builtin/mainmenu/common.lua msgid "We support protocol versions between version $1 and $2." msgstr "" #: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_mod.lua builtin/mainmenu/dlg_delete_world.lua #: builtin/mainmenu/dlg_rename_modpack.lua #: builtin/mainmenu/dlg_settings_advanced.lua src/guiKeyChangeMenu.cpp #: src/keycode.cpp msgid "Cancel" msgstr "" #: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_mods.lua msgid "Depends:" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "Disable MP" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "Enable MP" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "Enable all" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "" "Failed to enable mod \"$1\" as it contains disallowed characters. Only " "chararacters [a-z0-9_] are allowed." msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "Hide Game" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "Hide mp content" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "Mod:" msgstr "" #: builtin/mainmenu/dlg_config_world.lua #: builtin/mainmenu/dlg_settings_advanced.lua src/guiKeyChangeMenu.cpp msgid "Save" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "World:" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "enabled" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Create" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Download a subgame, such as minetest_game, from minetest.net" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Download one from minetest.net" msgstr "" #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Game" msgstr "" #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Mapgen" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "No worldname given or no game selected" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Warning: The minimal development test is meant for developers." msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "World name" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "You have no subgames installed." msgstr "" #: builtin/mainmenu/dlg_delete_mod.lua msgid "Are you sure you want to delete \"$1\"?" msgstr "" #: builtin/mainmenu/dlg_delete_mod.lua builtin/mainmenu/dlg_delete_world.lua #: builtin/mainmenu/tab_server.lua builtin/mainmenu/tab_singleplayer.lua #: src/keycode.cpp msgid "Delete" msgstr "" #: builtin/mainmenu/dlg_delete_mod.lua msgid "Modmgr: failed to delete \"$1\"" msgstr "" #: builtin/mainmenu/dlg_delete_mod.lua msgid "Modmgr: invalid modpath \"$1\"" msgstr "" #: builtin/mainmenu/dlg_delete_world.lua msgid "Delete World \"$1\"?" msgstr "" #: builtin/mainmenu/dlg_rename_modpack.lua src/keycode.cpp msgid "Accept" msgstr "" #: builtin/mainmenu/dlg_rename_modpack.lua msgid "Rename Modpack:" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "\"$1\" is not a valid flag." msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "(No description of setting given)" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "< Back to Settings page" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Browse" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Disabled" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Edit" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Enabled" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Format is 3 numbers separated by commas and inside brackets." msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "" "Format: , , (, , ), , " ", " msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Games" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_mods.lua msgid "Mods" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Optionally the lacunarity can be appended with a leading comma." msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Please enter a comma seperated list of flags." msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Please enter a valid integer." msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Please enter a valid number." msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Possible values are: " msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Restore Default" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Select path" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Show technical names" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "The value must be greater than $1." msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "The value must be lower than $1." msgstr "" #: builtin/mainmenu/modmgr.lua msgid "" "\n" "Install Mod: unsupported filetype \"$1\" or broken archive" msgstr "" #: builtin/mainmenu/modmgr.lua msgid "Failed to install $1 to $2" msgstr "" #: builtin/mainmenu/modmgr.lua msgid "Install Mod: file: \"$1\"" msgstr "" #: builtin/mainmenu/modmgr.lua msgid "Install Mod: unable to find real modname for: $1" msgstr "" #: builtin/mainmenu/modmgr.lua msgid "Install Mod: unable to find suitable foldername for modpack $1" msgstr "" #: builtin/mainmenu/store.lua msgid "Close store" msgstr "" #: builtin/mainmenu/store.lua msgid "Downloading $1, please wait..." msgstr "" #: builtin/mainmenu/store.lua msgid "Install" msgstr "" #: builtin/mainmenu/store.lua msgid "Page $1 of $2" msgstr "" #: builtin/mainmenu/store.lua msgid "Rating" msgstr "" #: builtin/mainmenu/store.lua msgid "Search" msgstr "" #: builtin/mainmenu/store.lua msgid "Shortname:" msgstr "" #: builtin/mainmenu/store.lua msgid "Successfully installed:" msgstr "" #: builtin/mainmenu/store.lua msgid "Unsorted" msgstr "" #: builtin/mainmenu/store.lua msgid "re-Install" msgstr "" #: builtin/mainmenu/tab_credits.lua msgid "Active Contributors" msgstr "" #: builtin/mainmenu/tab_credits.lua msgid "Core Developers" msgstr "" #: builtin/mainmenu/tab_credits.lua msgid "Credits" msgstr "" #: builtin/mainmenu/tab_credits.lua msgid "Previous Contributors" msgstr "" #: builtin/mainmenu/tab_credits.lua msgid "Previous Core Developers" msgstr "" #: builtin/mainmenu/tab_mods.lua msgid "Installed Mods:" msgstr "" #: builtin/mainmenu/tab_mods.lua msgid "Mod information:" msgstr "" #: builtin/mainmenu/tab_mods.lua msgid "No mod description available" msgstr "" #: builtin/mainmenu/tab_mods.lua msgid "Rename" msgstr "" #: builtin/mainmenu/tab_mods.lua msgid "Select Mod File:" msgstr "" #: builtin/mainmenu/tab_mods.lua msgid "Uninstall selected mod" msgstr "" #: builtin/mainmenu/tab_mods.lua msgid "Uninstall selected modpack" msgstr "" #: builtin/mainmenu/tab_multiplayer.lua msgid "Address / Port" msgstr "" #: builtin/mainmenu/tab_multiplayer.lua src/settings_translation_file.cpp msgid "Client" msgstr "" #: builtin/mainmenu/tab_multiplayer.lua builtin/mainmenu/tab_simple_main.lua msgid "Connect" msgstr "" #: builtin/mainmenu/tab_multiplayer.lua builtin/mainmenu/tab_simple_main.lua msgid "Creative mode" msgstr "" #: builtin/mainmenu/tab_multiplayer.lua builtin/mainmenu/tab_simple_main.lua msgid "Damage enabled" msgstr "" #: builtin/mainmenu/tab_multiplayer.lua builtin/mainmenu/tab_simple_main.lua msgid "Del. Favorite" msgstr "" #: builtin/mainmenu/tab_multiplayer.lua builtin/mainmenu/tab_simple_main.lua msgid "Favorite" msgstr "" #: builtin/mainmenu/tab_multiplayer.lua builtin/mainmenu/tab_simple_main.lua msgid "Name / Password" msgstr "" #: builtin/mainmenu/tab_multiplayer.lua builtin/mainmenu/tab_simple_main.lua msgid "PvP enabled" msgstr "" #: builtin/mainmenu/tab_server.lua msgid "Bind Address" msgstr "" #: builtin/mainmenu/tab_server.lua builtin/mainmenu/tab_singleplayer.lua msgid "Configure" msgstr "" #: builtin/mainmenu/tab_server.lua builtin/mainmenu/tab_simple_main.lua #: builtin/mainmenu/tab_singleplayer.lua msgid "Creative Mode" msgstr "" #: builtin/mainmenu/tab_server.lua builtin/mainmenu/tab_simple_main.lua #: builtin/mainmenu/tab_singleplayer.lua msgid "Enable Damage" msgstr "" #: builtin/mainmenu/tab_server.lua msgid "Name/Password" msgstr "" #: builtin/mainmenu/tab_server.lua builtin/mainmenu/tab_singleplayer.lua msgid "New" msgstr "" #: builtin/mainmenu/tab_server.lua builtin/mainmenu/tab_singleplayer.lua msgid "No world created or selected!" msgstr "" #: builtin/mainmenu/tab_server.lua msgid "Port" msgstr "" #: builtin/mainmenu/tab_server.lua msgid "Public" msgstr "" #: builtin/mainmenu/tab_server.lua builtin/mainmenu/tab_singleplayer.lua msgid "Select World:" msgstr "" #: builtin/mainmenu/tab_server.lua msgid "Server" msgstr "" #: builtin/mainmenu/tab_server.lua msgid "Server Port" msgstr "" #: builtin/mainmenu/tab_server.lua msgid "Start Game" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "2x" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "3D Clouds" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "4x" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "8x" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Advanced Settings" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Antialiasing:" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Are you sure to reset your singleplayer world?" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Bilinear Filter" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Bump Mapping" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Change keys" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Connected Glass" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Fancy Leaves" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Mipmap" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Mipmap + Aniso. Filter" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "No" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "No Filter" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "No Mipmap" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Node Highlighting" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Node Outlining" msgstr "" #: builtin/mainmenu/tab_settings.lua builtin/mainmenu/tab_texturepacks.lua msgid "None" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Normal Mapping" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Opaque Leaves" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Opaque Water" msgstr "" #: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp msgid "Parallax Occlusion" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Particles" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Reset singleplayer world" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Settings" msgstr "" #: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp msgid "Shaders" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Simple Leaves" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Smooth Lighting" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Texturing:" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "To enable shaders the OpenGL driver needs to be used." msgstr "" #: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp msgid "Tone Mapping" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Touchthreshold (px)" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Trilinear Filter" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Waving Leaves" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Waving Plants" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Waving Water" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Yes" msgstr "" #: builtin/mainmenu/tab_simple_main.lua msgid "Config mods" msgstr "" #: builtin/mainmenu/tab_simple_main.lua msgid "Main" msgstr "" #: builtin/mainmenu/tab_simple_main.lua msgid "Start Singleplayer" msgstr "" #: builtin/mainmenu/tab_singleplayer.lua src/keycode.cpp msgid "Play" msgstr "" #: builtin/mainmenu/tab_singleplayer.lua msgid "Singleplayer" msgstr "" #: builtin/mainmenu/tab_texturepacks.lua msgid "No information available" msgstr "" #: builtin/mainmenu/tab_texturepacks.lua msgid "Select texture pack:" msgstr "" #: builtin/mainmenu/tab_texturepacks.lua msgid "Texturepacks" msgstr "" #: src/client.cpp msgid "Connection timed out." msgstr "" #: src/client.cpp msgid "Done!" msgstr "" #: src/client.cpp msgid "Initializing nodes" msgstr "" #: src/client.cpp msgid "Initializing nodes..." msgstr "" #: src/client.cpp msgid "Loading textures..." msgstr "" #: src/client.cpp msgid "Rebuilding shaders..." msgstr "" #: src/client/clientlauncher.cpp msgid "Connection error (timed out?)" msgstr "" #: src/client/clientlauncher.cpp msgid "Could not find or load game \"" msgstr "" #: src/client/clientlauncher.cpp msgid "Invalid gamespec." msgstr "" #: src/client/clientlauncher.cpp msgid "Main Menu" msgstr "" #: src/client/clientlauncher.cpp msgid "No world selected and no address provided. Nothing to do." msgstr "" #: src/client/clientlauncher.cpp msgid "Player name too long." msgstr "" #: src/client/clientlauncher.cpp msgid "Provided world path doesn't exist: " msgstr "" #: src/fontengine.cpp msgid "needs_fallback_font" msgstr "" #: src/game.cpp msgid "" "\n" "Check debug.txt for details." msgstr "" #: src/game.cpp msgid "Change Keys" msgstr "" #: src/game.cpp msgid "Change Password" msgstr "" #: src/game.cpp msgid "Connecting to server..." msgstr "" #: src/game.cpp msgid "Continue" msgstr "" #: src/game.cpp msgid "Creating client..." msgstr "" #: src/game.cpp msgid "Creating server..." msgstr "" #: src/game.cpp msgid "" "Default Controls:\n" "- WASD: move\n" "- Space: jump/climb\n" "- Shift: sneak/go down\n" "- Q: drop item\n" "- I: inventory\n" "- Mouse: turn/look\n" "- Mouse left: dig/punch\n" "- Mouse right: place/use\n" "- Mouse wheel: select item\n" "- T: chat\n" msgstr "" #: src/game.cpp msgid "" "Default Controls:\n" "No menu visible:\n" "- single tap: button activate\n" "- double tap: place/use\n" "- slide finger: look around\n" "Menu/Inventory visible:\n" "- double tap (outside):\n" " -->close\n" "- touch stack, touch slot:\n" " --> move stack\n" "- touch&drag, tap 2nd finger\n" " --> place single item to slot\n" msgstr "" #: src/game.cpp msgid "Exit to Menu" msgstr "" #: src/game.cpp msgid "Exit to OS" msgstr "" #: src/game.cpp msgid "Item definitions..." msgstr "" #: src/game.cpp msgid "KiB/s" msgstr "" #: src/game.cpp msgid "Media..." msgstr "" #: src/game.cpp msgid "MiB/s" msgstr "" #: src/game.cpp msgid "Node definitions..." msgstr "" #: src/game.cpp msgid "Resolving address..." msgstr "" #: src/game.cpp msgid "Respawn" msgstr "" #: src/game.cpp msgid "Shutting down..." msgstr "" #: src/game.cpp msgid "Sound Volume" msgstr "" #: src/game.cpp msgid "You died." msgstr "" #: src/game.cpp src/guiFormSpecMenu.cpp msgid "ok" msgstr "" #: src/guiFormSpecMenu.cpp msgid "Enter " msgstr "" #: src/guiFormSpecMenu.cpp msgid "Proceed" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "\"Use\" = climb down" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Backward" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Chat" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Command" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Console" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Double tap \"jump\" to toggle fly" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Drop" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Forward" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Inventory" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Jump" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Key already in use" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Keybindings. (If this menu screws up, remove stuff from minetest.conf)" msgstr "" #: src/guiKeyChangeMenu.cpp src/keycode.cpp msgid "Left" msgstr "" #: src/guiKeyChangeMenu.cpp src/settings_translation_file.cpp msgid "Print stacks" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Range select" msgstr "" #: src/guiKeyChangeMenu.cpp src/keycode.cpp msgid "Right" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Sneak" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Toggle Cinematic" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Toggle fast" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Toggle fly" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Toggle noclip" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "Use" msgstr "" #: src/guiKeyChangeMenu.cpp src/keycode.cpp msgid "Zoom" msgstr "" #: src/guiKeyChangeMenu.cpp msgid "press key" msgstr "" #: src/guiPasswordChange.cpp msgid "Change" msgstr "" #: src/guiPasswordChange.cpp msgid "Confirm Password" msgstr "" #: src/guiPasswordChange.cpp msgid "New Password" msgstr "" #: src/guiPasswordChange.cpp msgid "Old Password" msgstr "" #: src/guiPasswordChange.cpp msgid "Passwords do not match!" msgstr "" #: src/guiVolumeChange.cpp msgid "Exit" msgstr "" #: src/guiVolumeChange.cpp msgid "Sound Volume: " msgstr "" #: src/keycode.cpp msgid "Apps" msgstr "" #: src/keycode.cpp msgid "Attn" msgstr "" #: src/keycode.cpp msgid "Back" msgstr "" #: src/keycode.cpp msgid "Capital" msgstr "" #: src/keycode.cpp msgid "Clear" msgstr "" #: src/keycode.cpp msgid "Comma" msgstr "" #: src/keycode.cpp msgid "Control" msgstr "" #: src/keycode.cpp msgid "Convert" msgstr "" #: src/keycode.cpp msgid "CrSel" msgstr "" #: src/keycode.cpp msgid "Down" msgstr "" #: src/keycode.cpp msgid "End" msgstr "" #: src/keycode.cpp msgid "Erase OEF" msgstr "" #: src/keycode.cpp msgid "Escape" msgstr "" #: src/keycode.cpp msgid "ExSel" msgstr "" #: src/keycode.cpp msgid "Execute" msgstr "" #: src/keycode.cpp msgid "Final" msgstr "" #: src/keycode.cpp msgid "Help" msgstr "" #: src/keycode.cpp msgid "Home" msgstr "" #: src/keycode.cpp msgid "Insert" msgstr "" #: src/keycode.cpp msgid "Junja" msgstr "" #: src/keycode.cpp msgid "Kana" msgstr "" #: src/keycode.cpp msgid "Kanji" msgstr "" #: src/keycode.cpp msgid "Left Button" msgstr "" #: src/keycode.cpp msgid "Left Control" msgstr "" #: src/keycode.cpp msgid "Left Menu" msgstr "" #: src/keycode.cpp msgid "Left Shift" msgstr "" #: src/keycode.cpp msgid "Left Windows" msgstr "" #: src/keycode.cpp msgid "Menu" msgstr "" #: src/keycode.cpp msgid "Middle Button" msgstr "" #: src/keycode.cpp msgid "Minus" msgstr "" #: src/keycode.cpp msgid "Mode Change" msgstr "" #: src/keycode.cpp msgid "Next" msgstr "" #: src/keycode.cpp msgid "Nonconvert" msgstr "" #: src/keycode.cpp msgid "Num Lock" msgstr "" #: src/keycode.cpp msgid "Numpad *" msgstr "" #: src/keycode.cpp msgid "Numpad +" msgstr "" #: src/keycode.cpp msgid "Numpad -" msgstr "" #: src/keycode.cpp msgid "Numpad /" msgstr "" #: src/keycode.cpp msgid "Numpad 0" msgstr "" #: src/keycode.cpp msgid "Numpad 1" msgstr "" #: src/keycode.cpp msgid "Numpad 2" msgstr "" #: src/keycode.cpp msgid "Numpad 3" msgstr "" #: src/keycode.cpp msgid "Numpad 4" msgstr "" #: src/keycode.cpp msgid "Numpad 5" msgstr "" #: src/keycode.cpp msgid "Numpad 6" msgstr "" #: src/keycode.cpp msgid "Numpad 7" msgstr "" #: src/keycode.cpp msgid "Numpad 8" msgstr "" #: src/keycode.cpp msgid "Numpad 9" msgstr "" #: src/keycode.cpp msgid "OEM Clear" msgstr "" #: src/keycode.cpp msgid "PA1" msgstr "" #: src/keycode.cpp msgid "Pause" msgstr "" #: src/keycode.cpp msgid "Period" msgstr "" #: src/keycode.cpp msgid "Plus" msgstr "" #: src/keycode.cpp msgid "Print" msgstr "" #: src/keycode.cpp msgid "Prior" msgstr "" #: src/keycode.cpp msgid "Return" msgstr "" #: src/keycode.cpp msgid "Right Button" msgstr "" #: src/keycode.cpp msgid "Right Control" msgstr "" #: src/keycode.cpp msgid "Right Menu" msgstr "" #: src/keycode.cpp msgid "Right Shift" msgstr "" #: src/keycode.cpp msgid "Right Windows" msgstr "" #: src/keycode.cpp msgid "Scroll Lock" msgstr "" #: src/keycode.cpp msgid "Select" msgstr "" #: src/keycode.cpp msgid "Shift" msgstr "" #: src/keycode.cpp msgid "Sleep" msgstr "" #: src/keycode.cpp msgid "Snapshot" msgstr "" #: src/keycode.cpp msgid "Space" msgstr "" #: src/keycode.cpp msgid "Tab" msgstr "" #: src/keycode.cpp msgid "Up" msgstr "" #: src/keycode.cpp msgid "X Button 1" msgstr "" #: src/keycode.cpp msgid "X Button 2" msgstr "" #: src/settings_translation_file.cpp msgid "" "(X,Y,Z) offset of fractal from world centre in units of 'scale'.\n" "Used to move a suitable spawn area of low land close to (0, 0).\n" "The default is suitable for mandelbrot sets, it needs to be edited for julia " "sets.\n" "Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." msgstr "" #: src/settings_translation_file.cpp msgid "" "0 = parallax occlusion with slope information (faster).\n" "1 = relief mapping (slower, more accurate)." msgstr "" #: src/settings_translation_file.cpp msgid "3D clouds" msgstr "" #: src/settings_translation_file.cpp msgid "3D mode" msgstr "" #: src/settings_translation_file.cpp msgid "" "3D support.\n" "Currently supported:\n" "- none: no 3d output.\n" "- anaglyph: cyan/magenta color 3d.\n" "- interlaced: odd/even line based polarisation screen support.\n" "- topbottom: split screen top/bottom.\n" "- sidebyside: split screen side by side.\n" "- pageflip: quadbuffer based 3d." msgstr "" #: src/settings_translation_file.cpp msgid "" "A chosen map seed for a new map, leave empty for random.\n" "Will be overridden when creating a new world in the main menu." msgstr "" #: src/settings_translation_file.cpp msgid "A message to be displayed to all clients when the server crashes." msgstr "" #: src/settings_translation_file.cpp msgid "A message to be displayed to all clients when the server shuts down." msgstr "" #: src/settings_translation_file.cpp msgid "Absolute limit of emerge queues" msgstr "" #: src/settings_translation_file.cpp msgid "Acceleration in air" msgstr "" #: src/settings_translation_file.cpp msgid "Active Block Management interval" msgstr "" #: src/settings_translation_file.cpp msgid "Active Block Modifier interval" msgstr "" #: src/settings_translation_file.cpp msgid "Active Block Modifiers" msgstr "" #: src/settings_translation_file.cpp msgid "Active block range" msgstr "" #: src/settings_translation_file.cpp msgid "Active object send range" msgstr "" #: src/settings_translation_file.cpp msgid "" "Address to connect to.\n" "Leave this blank to start a local server.\n" "Note that the address field in the main menu overrides this setting." msgstr "" #: src/settings_translation_file.cpp msgid "" "Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k " "screens." msgstr "" #: src/settings_translation_file.cpp msgid "" "Adjust the gamma encoding for the light tables. Lower numbers are brighter.\n" "This setting is for the client only and is ignored by the server." msgstr "" #: src/settings_translation_file.cpp msgid "Advanced" msgstr "" #: src/settings_translation_file.cpp msgid "Altitude Chill" msgstr "" #: src/settings_translation_file.cpp msgid "Always fly and fast" msgstr "" #: src/settings_translation_file.cpp msgid "Ambient occlusion gamma" msgstr "" #: src/settings_translation_file.cpp msgid "Amplifies the valleys" msgstr "" #: src/settings_translation_file.cpp msgid "Anisotropic filtering" msgstr "" #: src/settings_translation_file.cpp msgid "Announce server" msgstr "" #: src/settings_translation_file.cpp msgid "" "Announce to this serverlist.\n" "If you want to announce your ipv6 address, use serverlist_url = v6.servers." "minetest.net." msgstr "" #: src/settings_translation_file.cpp msgid "Approximate (X,Y,Z) scale of fractal in nodes." msgstr "" #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" #: src/settings_translation_file.cpp msgid "Automaticaly report to the serverlist." msgstr "" #: src/settings_translation_file.cpp msgid "Autorun key" msgstr "" #: src/settings_translation_file.cpp msgid "Backward key" msgstr "" #: src/settings_translation_file.cpp msgid "Base terrain height" msgstr "" #: src/settings_translation_file.cpp msgid "Basic" msgstr "" #: src/settings_translation_file.cpp msgid "Basic Privileges" msgstr "" #: src/settings_translation_file.cpp msgid "Bilinear filtering" msgstr "" #: src/settings_translation_file.cpp msgid "Bind address" msgstr "" #: src/settings_translation_file.cpp msgid "Bits per pixel (aka color depth) in fullscreen mode." msgstr "" #: src/settings_translation_file.cpp msgid "Build inside player" msgstr "" #: src/settings_translation_file.cpp msgid "Builtin" msgstr "" #: src/settings_translation_file.cpp msgid "Bumpmapping" msgstr "" #: src/settings_translation_file.cpp msgid "Camera smoothing" msgstr "" #: src/settings_translation_file.cpp msgid "Camera smoothing in cinematic mode" msgstr "" #: src/settings_translation_file.cpp msgid "Camera update toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "Cave noise #1" msgstr "" #: src/settings_translation_file.cpp msgid "Cave noise #2" msgstr "" #: src/settings_translation_file.cpp msgid "Cave width" msgstr "" #: src/settings_translation_file.cpp msgid "Caves and tunnels form at the intersection of the two noises" msgstr "" #: src/settings_translation_file.cpp msgid "Chat key" msgstr "" #: src/settings_translation_file.cpp msgid "Chat toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "Chatcommands" msgstr "" #: src/settings_translation_file.cpp msgid "" "Choice of 18 fractals from 9 formulas.\n" "1 = 4D \"Roundy\" mandelbrot set.\n" "2 = 4D \"Roundy\" julia set.\n" "3 = 4D \"Squarry\" mandelbrot set.\n" "4 = 4D \"Squarry\" julia set.\n" "5 = 4D \"Mandy Cousin\" mandelbrot set.\n" "6 = 4D \"Mandy Cousin\" julia set.\n" "7 = 4D \"Variation\" mandelbrot set.\n" "8 = 4D \"Variation\" julia set.\n" "9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n" "10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n" "11 = 3D \"Christmas Tree\" mandelbrot set.\n" "12 = 3D \"Christmas Tree\" julia set.\n" "13 = 3D \"Mandelbulb\" mandelbrot set.\n" "14 = 3D \"Mandelbulb\" julia set.\n" "15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n" "16 = 3D \"Cosine Mandelbulb\" julia set.\n" "17 = 4D \"Mandelbulb\" mandelbrot set.\n" "18 = 4D \"Mandelbulb\" julia set." msgstr "" #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" #: src/settings_translation_file.cpp msgid "Cinematic mode" msgstr "" #: src/settings_translation_file.cpp msgid "Cinematic mode key" msgstr "" #: src/settings_translation_file.cpp msgid "Clean transparent textures" msgstr "" #: src/settings_translation_file.cpp msgid "Client and Server" msgstr "" #: src/settings_translation_file.cpp msgid "Climbing speed" msgstr "" #: src/settings_translation_file.cpp msgid "Cloud height" msgstr "" #: src/settings_translation_file.cpp msgid "Cloud radius" msgstr "" #: src/settings_translation_file.cpp msgid "Clouds" msgstr "" #: src/settings_translation_file.cpp msgid "Clouds are a client side effect." msgstr "" #: src/settings_translation_file.cpp msgid "Clouds in menu" msgstr "" #: src/settings_translation_file.cpp msgid "Colored fog" msgstr "" #: src/settings_translation_file.cpp msgid "" "Comma-separated list of mods that are allowed to access HTTP APIs, which\n" "allow them to upload and download data to/from the internet." msgstr "" #: src/settings_translation_file.cpp msgid "" "Comma-separated list of trusted mods that are allowed to access insecure\n" "functions even when mod security is on (via request_insecure_environment())." msgstr "" #: src/settings_translation_file.cpp msgid "Command key" msgstr "" #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" #: src/settings_translation_file.cpp msgid "Connect to external media server" msgstr "" #: src/settings_translation_file.cpp msgid "Connects glass if supported by node." msgstr "" #: src/settings_translation_file.cpp msgid "Console alpha" msgstr "" #: src/settings_translation_file.cpp msgid "Console color" msgstr "" #: src/settings_translation_file.cpp msgid "Console key" msgstr "" #: src/settings_translation_file.cpp msgid "Continuous forward" msgstr "" #: src/settings_translation_file.cpp msgid "Continuous forward movement (only used for testing)." msgstr "" #: src/settings_translation_file.cpp msgid "Controls" msgstr "" #: src/settings_translation_file.cpp msgid "" "Controls length of day/night cycle.\n" "Examples: 72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays " "unchanged." msgstr "" #: src/settings_translation_file.cpp msgid "" "Controls size of deserts and beaches in Mapgen v6.\n" "When snowbiomes are enabled 'mgv6_freq_desert' is ignored." msgstr "" #: src/settings_translation_file.cpp msgid "Controls steepness/depth of lake depressions." msgstr "" #: src/settings_translation_file.cpp msgid "Controls steepness/height of hills." msgstr "" #: src/settings_translation_file.cpp msgid "Controls width of tunnels, a smaller value creates wider tunnels." msgstr "" #: src/settings_translation_file.cpp msgid "Crash message" msgstr "" #: src/settings_translation_file.cpp msgid "" "Creates unpredictable lava features in caves.\n" "These can make mining difficult. Zero disables them. (0-10)" msgstr "" #: src/settings_translation_file.cpp msgid "" "Creates unpredictable water features in caves.\n" "These can make mining difficult. Zero disables them. (0-10)" msgstr "" #: src/settings_translation_file.cpp msgid "Crosshair alpha" msgstr "" #: src/settings_translation_file.cpp msgid "Crosshair alpha (opaqueness, between 0 and 255)." msgstr "" #: src/settings_translation_file.cpp msgid "Crosshair color" msgstr "" #: src/settings_translation_file.cpp msgid "Crosshair color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp msgid "Crouch speed" msgstr "" #: src/settings_translation_file.cpp msgid "DPI" msgstr "" #: src/settings_translation_file.cpp msgid "Damage" msgstr "" #: src/settings_translation_file.cpp msgid "Debug info toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "Debug log level" msgstr "" #: src/settings_translation_file.cpp msgid "Dedicated server step" msgstr "" #: src/settings_translation_file.cpp msgid "Default acceleration" msgstr "" #: src/settings_translation_file.cpp msgid "Default game" msgstr "" #: src/settings_translation_file.cpp msgid "" "Default game when creating a new world.\n" "This will be overridden when creating a world from the main menu." msgstr "" #: src/settings_translation_file.cpp msgid "Default password" msgstr "" #: src/settings_translation_file.cpp msgid "Default privileges" msgstr "" #: src/settings_translation_file.cpp msgid "Default report format" msgstr "" #: src/settings_translation_file.cpp msgid "" "Default timeout for cURL, stated in milliseconds.\n" "Only has an effect if compiled with cURL." msgstr "" #: src/settings_translation_file.cpp msgid "" "Defines sampling step of texture.\n" "A higher value results in smoother normal maps." msgstr "" #: src/settings_translation_file.cpp msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)." msgstr "" #: src/settings_translation_file.cpp msgid "Delay in sending blocks after building" msgstr "" #: src/settings_translation_file.cpp msgid "Delay showing tooltips, stated in milliseconds." msgstr "" #: src/settings_translation_file.cpp msgid "Deprecated Lua API handling" msgstr "" #: src/settings_translation_file.cpp msgid "Depth below which you'll find large caves." msgstr "" #: src/settings_translation_file.cpp msgid "Depth below which you'll find massive caves." msgstr "" #: src/settings_translation_file.cpp msgid "Descending speed" msgstr "" #: src/settings_translation_file.cpp msgid "" "Description of server, to be displayed when players join and in the " "serverlist." msgstr "" #: src/settings_translation_file.cpp msgid "Desynchronize block animation" msgstr "" #: src/settings_translation_file.cpp msgid "" "Determines terrain shape.\n" "The 3 numbers in brackets control the scale of the\n" "terrain, the 3 numbers should be identical." msgstr "" #: src/settings_translation_file.cpp msgid "Disable anticheat" msgstr "" #: src/settings_translation_file.cpp msgid "Disable escape sequences" msgstr "" #: src/settings_translation_file.cpp msgid "" "Disable escape sequences, e.g. chat coloring.\n" "Use this if you want to run a server with pre-0.4.14 clients and you want to " "disable\n" "the escape sequences generated by mods." msgstr "" #: src/settings_translation_file.cpp msgid "Disallow empty passwords" msgstr "" #: src/settings_translation_file.cpp msgid "Domain name of server, to be displayed in the serverlist." msgstr "" #: src/settings_translation_file.cpp msgid "Double tap jump for fly" msgstr "" #: src/settings_translation_file.cpp msgid "Double-tapping the jump key toggles fly mode." msgstr "" #: src/settings_translation_file.cpp msgid "Drop item key" msgstr "" #: src/settings_translation_file.cpp msgid "Dump the mapgen debug infos." msgstr "" #: src/settings_translation_file.cpp msgid "Enable Joysticks" msgstr "" #: src/settings_translation_file.cpp msgid "Enable VBO" msgstr "" #: src/settings_translation_file.cpp msgid "Enable mod security" msgstr "" #: src/settings_translation_file.cpp msgid "Enable players getting damage and dying." msgstr "" #: src/settings_translation_file.cpp msgid "Enable random user input (only used for testing)." msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable smooth lighting with simple ambient occlusion.\n" "Disable for speed or for different looks." msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable to disallow old clients from connecting.\n" "Older clients are compatible in the sense that they will not crash when " "connecting\n" "to new servers, but they may not support all new features that you are " "expecting." msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable usage of remote media server (if provided by server).\n" "Remote servers offer a significantly faster way to download media (e.g. " "textures)\n" "when connecting to the server." msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable/disable running an IPv6 server. An IPv6 server may be restricted\n" "to IPv6 clients, depending on system configuration.\n" "Ignored if bind_address is set." msgstr "" #: src/settings_translation_file.cpp msgid "Enables animation of inventory items." msgstr "" #: src/settings_translation_file.cpp msgid "" "Enables bumpmapping for textures. Normalmaps need to be supplied by the " "texture pack\n" "or need to be auto-generated.\n" "Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "Enables caching of facedir rotated meshes." msgstr "" #: src/settings_translation_file.cpp msgid "Enables filmic tone mapping" msgstr "" #: src/settings_translation_file.cpp msgid "Enables minimap." msgstr "" #: src/settings_translation_file.cpp msgid "" "Enables on the fly normalmap generation (Emboss effect).\n" "Requires bumpmapping to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "" "Enables parallax occlusion mapping.\n" "Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "Engine profiling data print interval" msgstr "" #: src/settings_translation_file.cpp msgid "Entity methods" msgstr "" #: src/settings_translation_file.cpp msgid "" "Experimental option, might cause visible spaces between blocks\n" "when set to higher number than 0." msgstr "" #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" #: src/settings_translation_file.cpp msgid "FSAA" msgstr "" #: src/settings_translation_file.cpp msgid "Fall bobbing" msgstr "" #: src/settings_translation_file.cpp msgid "Fallback font" msgstr "" #: src/settings_translation_file.cpp msgid "Fallback font shadow" msgstr "" #: src/settings_translation_file.cpp msgid "Fallback font shadow alpha" msgstr "" #: src/settings_translation_file.cpp msgid "Fallback font size" msgstr "" #: src/settings_translation_file.cpp msgid "Fast key" msgstr "" #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" #: src/settings_translation_file.cpp msgid "Fast mode speed" msgstr "" #: src/settings_translation_file.cpp msgid "Fast movement" msgstr "" #: src/settings_translation_file.cpp msgid "" "Fast movement (via use key).\n" "This requires the \"fast\" privilege on the server." msgstr "" #: src/settings_translation_file.cpp msgid "Field of view" msgstr "" #: src/settings_translation_file.cpp msgid "Field of view for zoom" msgstr "" #: src/settings_translation_file.cpp msgid "Field of view in degrees." msgstr "" #: src/settings_translation_file.cpp msgid "" "Field of view while zooming in degrees.\n" "This requires the \"zoom\" privilege on the server." msgstr "" #: src/settings_translation_file.cpp msgid "" "File in client/serverlist/ that contains your favorite servers displayed in " "the Multiplayer Tab." msgstr "" #: src/settings_translation_file.cpp msgid "Filler Depth" msgstr "" #: src/settings_translation_file.cpp msgid "Filmic tone mapping" msgstr "" #: src/settings_translation_file.cpp msgid "" "Filtered textures can blend RGB values with fully-transparent neighbors,\n" "which PNG optimizers usually discard, sometimes resulting in a dark or\n" "light edge to transparent textures. Apply this filter to clean that up\n" "at texture load time." msgstr "" #: src/settings_translation_file.cpp msgid "Filtering" msgstr "" #: src/settings_translation_file.cpp msgid "Fixed map seed" msgstr "" #: src/settings_translation_file.cpp msgid "Fly key" msgstr "" #: src/settings_translation_file.cpp msgid "Flying" msgstr "" #: src/settings_translation_file.cpp msgid "Fog" msgstr "" #: src/settings_translation_file.cpp msgid "Fog toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "Font path" msgstr "" #: src/settings_translation_file.cpp msgid "Font shadow" msgstr "" #: src/settings_translation_file.cpp msgid "Font shadow alpha" msgstr "" #: src/settings_translation_file.cpp msgid "Font shadow alpha (opaqueness, between 0 and 255)." msgstr "" #: src/settings_translation_file.cpp msgid "Font shadow offset, if 0 then shadow will not be drawn." msgstr "" #: src/settings_translation_file.cpp msgid "Font size" msgstr "" #: src/settings_translation_file.cpp msgid "Format of screenshots." msgstr "" #: src/settings_translation_file.cpp msgid "Forward key" msgstr "" #: src/settings_translation_file.cpp msgid "Freetype fonts" msgstr "" #: src/settings_translation_file.cpp msgid "" "From how far blocks are generated for clients, stated in mapblocks (16 " "nodes)." msgstr "" #: src/settings_translation_file.cpp msgid "" "From how far blocks are sent to clients, stated in mapblocks (16 nodes)." msgstr "" #: src/settings_translation_file.cpp msgid "" "From how far clients know about objects, stated in mapblocks (16 nodes)." msgstr "" #: src/settings_translation_file.cpp msgid "Full screen" msgstr "" #: src/settings_translation_file.cpp msgid "Full screen BPP" msgstr "" #: src/settings_translation_file.cpp msgid "Fullscreen mode." msgstr "" #: src/settings_translation_file.cpp msgid "GUI scaling" msgstr "" #: src/settings_translation_file.cpp msgid "GUI scaling filter" msgstr "" #: src/settings_translation_file.cpp msgid "GUI scaling filter txr2img" msgstr "" #: src/settings_translation_file.cpp msgid "Gamma" msgstr "" #: src/settings_translation_file.cpp msgid "General" msgstr "" #: src/settings_translation_file.cpp msgid "Generate normalmaps" msgstr "" #: src/settings_translation_file.cpp msgid "Global callbacks" msgstr "" #: src/settings_translation_file.cpp msgid "" "Global map generation attributes.\n" "In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" "and junglegrass, in all other mapgens this flag controls all decorations.\n" "Flags that are not specified in the flag string are not modified from the " "default.\n" "Flags starting with 'no' are used to explicitly disable them." msgstr "" #: src/settings_translation_file.cpp msgid "Graphics" msgstr "" #: src/settings_translation_file.cpp msgid "Gravity" msgstr "" #: src/settings_translation_file.cpp msgid "HTTP Mods" msgstr "" #: src/settings_translation_file.cpp msgid "HUD toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Handling for deprecated lua api calls:\n" "- legacy: (try to) mimic old behaviour (default for release).\n" "- log: mimic and log backtrace of deprecated call (default for debug).\n" "- error: abort on usage of deprecated call (suggested for mod developers)." msgstr "" #: src/settings_translation_file.cpp msgid "" "Have the profiler instrument itself:\n" "* Instrument an empty function.\n" "This estimates the overhead, that instrumentation is adding (+1 function " "call).\n" "* Instrument the sampler being used to update the statistics." msgstr "" #: src/settings_translation_file.cpp msgid "Height component of the initial window size." msgstr "" #: src/settings_translation_file.cpp msgid "Height on which clouds are appearing." msgstr "" #: src/settings_translation_file.cpp msgid "High-precision FPU" msgstr "" #: src/settings_translation_file.cpp msgid "Homepage of server, to be displayed in the serverlist." msgstr "" #: src/settings_translation_file.cpp msgid "How deep to make rivers" msgstr "" #: src/settings_translation_file.cpp msgid "" "How large area of blocks are subject to the active block stuff, stated in " "mapblocks (16 nodes).\n" "In active blocks objects are loaded and ABMs run." msgstr "" #: src/settings_translation_file.cpp msgid "" "How much the server will wait before unloading unused mapblocks.\n" "Higher value is smoother, but will use more RAM." msgstr "" #: src/settings_translation_file.cpp msgid "How wide to make rivers" msgstr "" #: src/settings_translation_file.cpp msgid "IPv6" msgstr "" #: src/settings_translation_file.cpp msgid "IPv6 server" msgstr "" #: src/settings_translation_file.cpp msgid "IPv6 support." msgstr "" #: src/settings_translation_file.cpp msgid "" "If FPS would go higher than this, limit it by sleeping\n" "to not waste CPU power for no benefit." msgstr "" #: src/settings_translation_file.cpp msgid "" "If disabled \"use\" key is used to fly fast if both fly and fast mode are " "enabled." msgstr "" #: src/settings_translation_file.cpp msgid "" "If enabled together with fly mode, player is able to fly through solid " "nodes.\n" "This requires the \"noclip\" privilege on the server." msgstr "" #: src/settings_translation_file.cpp msgid "" "If enabled, \"use\" key instead of \"sneak\" key is used for climbing down " "and descending." msgstr "" #: src/settings_translation_file.cpp msgid "" "If enabled, actions are recorded for rollback.\n" "This option is only read when server starts." msgstr "" #: src/settings_translation_file.cpp msgid "If enabled, disable cheat prevention in multiplayer." msgstr "" #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" "Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "If enabled, new players cannot join with an empty password." msgstr "" #: src/settings_translation_file.cpp msgid "" "If enabled, you can place blocks at the position (feet + eye level) where " "you stand.\n" "This is helpful when working with nodeboxes in small areas." msgstr "" #: src/settings_translation_file.cpp msgid "If this is set, players will always (re)spawn at the given position." msgstr "" #: src/settings_translation_file.cpp msgid "Ignore world errors" msgstr "" #: src/settings_translation_file.cpp msgid "In-Game" msgstr "" #: src/settings_translation_file.cpp msgid "In-game chat console background alpha (opaqueness, between 0 and 255)." msgstr "" #: src/settings_translation_file.cpp msgid "In-game chat console background color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp msgid "" "Instrument builtin.\n" "This is usually only needed by core/builtin contributors" msgstr "" #: src/settings_translation_file.cpp msgid "Instrument chatcommands on registration." msgstr "" #: src/settings_translation_file.cpp msgid "" "Instrument global callback functions on registration.\n" "(anything you pass to a minetest.register_*() function)" msgstr "" #: src/settings_translation_file.cpp msgid "" "Instrument the action function of Active Block Modifiers on registration." msgstr "" #: src/settings_translation_file.cpp msgid "" "Instrument the action function of Loading Block Modifiers on registration." msgstr "" #: src/settings_translation_file.cpp msgid "Instrument the methods of entities on registration." msgstr "" #: src/settings_translation_file.cpp msgid "Instrumentation" msgstr "" #: src/settings_translation_file.cpp msgid "Interval of saving important changes in the world, stated in seconds." msgstr "" #: src/settings_translation_file.cpp msgid "Interval of sending time of day to clients." msgstr "" #: src/settings_translation_file.cpp msgid "Inventory items animations" msgstr "" #: src/settings_translation_file.cpp msgid "Inventory key" msgstr "" #: src/settings_translation_file.cpp msgid "Invert mouse" msgstr "" #: src/settings_translation_file.cpp msgid "Invert vertical mouse movement." msgstr "" #: src/settings_translation_file.cpp msgid "Item entity TTL" msgstr "" #: src/settings_translation_file.cpp msgid "" "Iterations of the recursive function.\n" "Controls the amount of fine detail." msgstr "" #: src/settings_translation_file.cpp msgid "Joystick button repetition interval" msgstr "" #: src/settings_translation_file.cpp msgid "Joystick frustum sensitivity" msgstr "" #: src/settings_translation_file.cpp msgid "" "Julia set only: W component of hypercomplex constant determining julia " "shape.\n" "Has no effect on 3D fractals.\n" "Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "" "Julia set only: X component of hypercomplex constant determining julia " "shape.\n" "Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "" "Julia set only: Y component of hypercomplex constant determining julia " "shape.\n" "Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "" "Julia set only: Z component of hypercomplex constant determining julia " "shape.\n" "Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "Jump key" msgstr "" #: src/settings_translation_file.cpp msgid "Jumping speed" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for decreasing the viewing range.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for dropping the currently selected item.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for increasing the viewing range.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for jumping.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for moving fast in fast mode.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for moving the player backward.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for moving the player forward.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for moving the player left.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for moving the player right.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for opening the chat console.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for opening the chat window to type commands.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for opening the chat window.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for opening the inventory.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for printing debug stacks. Used for development.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for sneaking.\n" "Also used for climbing down and descending in water if aux1_descends is " "disabled.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for switching between first- and third-person camera.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for taking screenshots.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling autorun.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling cinematic mode.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling display of minimap.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling fast mode.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling flying.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling noclip mode.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the camera update. Only used for development\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of debug info.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of the HUD.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of the chat.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of the fog.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of the profiler. Used for development.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling unlimited view range.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Key use for climbing/descending" msgstr "" #: src/settings_translation_file.cpp msgid "Language" msgstr "" #: src/settings_translation_file.cpp msgid "Large cave depth" msgstr "" #: src/settings_translation_file.cpp msgid "Lava Features" msgstr "" #: src/settings_translation_file.cpp msgid "Leaves style" msgstr "" #: src/settings_translation_file.cpp msgid "" "Leaves style:\n" "- Fancy: all faces visible\n" "- Simple: only outer faces, if defined special_tiles are used\n" "- Opaque: disable transparency" msgstr "" #: src/settings_translation_file.cpp msgid "Left key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Length of a server tick and the interval at which objects are generally " "updated over network." msgstr "" #: src/settings_translation_file.cpp msgid "Length of time between ABM execution cycles" msgstr "" #: src/settings_translation_file.cpp msgid "Length of time between NodeTimer execution cycles" msgstr "" #: src/settings_translation_file.cpp msgid "" "Level of logging to be written to debug.txt:\n" "- (no logging)\n" "- none (messages with no level)\n" "- error\n" "- warning\n" "- action\n" "- info\n" "- verbose" msgstr "" #: src/settings_translation_file.cpp msgid "Limit of emerge queues on disk" msgstr "" #: src/settings_translation_file.cpp msgid "Limit of emerge queues to generate" msgstr "" #: src/settings_translation_file.cpp msgid "" "Limits number of parallel HTTP requests. Affects:\n" "- Media fetch if server uses remote_media setting.\n" "- Serverlist download and server announcement.\n" "- Downloads performed by main menu (e.g. mod manager).\n" "Only has an effect if compiled with cURL." msgstr "" #: src/settings_translation_file.cpp msgid "Liquid fluidity" msgstr "" #: src/settings_translation_file.cpp msgid "Liquid fluidity smoothing" msgstr "" #: src/settings_translation_file.cpp msgid "Liquid loop max" msgstr "" #: src/settings_translation_file.cpp msgid "Liquid queue purge time" msgstr "" #: src/settings_translation_file.cpp msgid "Liquid sink" msgstr "" #: src/settings_translation_file.cpp msgid "Liquid update interval in seconds." msgstr "" #: src/settings_translation_file.cpp msgid "Liquid update tick" msgstr "" #: src/settings_translation_file.cpp msgid "Load the game profiler" msgstr "" #: src/settings_translation_file.cpp msgid "" "Load the game profiler to collect game profiling data.\n" "Provides a /profiler command to access the compiled profile.\n" "Useful for mod developers and server operators." msgstr "" #: src/settings_translation_file.cpp msgid "Loading Block Modifiers" msgstr "" #: src/settings_translation_file.cpp msgid "Main menu game manager" msgstr "" #: src/settings_translation_file.cpp msgid "Main menu mod manager" msgstr "" #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "" #: src/settings_translation_file.cpp msgid "" "Make fog and sky colors depend on daytime (dawn/sunset) and view direction." msgstr "" #: src/settings_translation_file.cpp msgid "Makes DirectX work with LuaJIT. Disable if it causes troubles." msgstr "" #: src/settings_translation_file.cpp msgid "Map directory" msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen Valleys.\n" "'altitude_chill' makes higher elevations colder, which may cause biome " "issues.\n" "'humid_rivers' modifies the humidity around rivers and in areas where water " "would tend to pool,\n" "it may interfere with delicately adjusted biomes.\n" "Flags that are not specified in the flag string are not modified from the " "default.\n" "Flags starting with 'no' are used to explicitly disable them." msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen flat.\n" "Occasional lakes and hills can be added to the flat world.\n" "Flags that are not specified in the flag string are not modified from the " "default.\n" "Flags starting with 'no' are used to explicitly disable them." msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v6.\n" "When snowbiomes are enabled jungles are automatically enabled, the 'jungles' " "flag is ignored.\n" "Flags that are not specified in the flag string are not modified from the " "default.\n" "Flags starting with 'no' are used to explicitly disable them." msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" "The 'ridges' flag controls the rivers.\n" "Flags that are not specified in the flag string are not modified from the " "default.\n" "Flags starting with 'no' are used to explicitly disable them." msgstr "" #: src/settings_translation_file.cpp msgid "Map generation limit" msgstr "" #: src/settings_translation_file.cpp msgid "Map save interval" msgstr "" #: src/settings_translation_file.cpp msgid "Mapblock limit" msgstr "" #: src/settings_translation_file.cpp msgid "Mapblock unload timeout" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen Valleys" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen biome heat noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen biome humidity blend noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen biome humidity noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen debug" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen flags" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen flat" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen flat cave width" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen flat cave1 noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen flat cave2 noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen flat filler depth noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen flat flags" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen flat ground level" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen flat hill steepness" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen flat hill threshold" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen flat lake steepness" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen flat lake threshold" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen flat large cave depth" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen flat terrain noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen fractal" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen fractal cave width" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen fractal cave1 noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen fractal cave2 noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen fractal filler depth noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen fractal fractal" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen fractal iterations" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen fractal julia w" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen fractal julia x" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen fractal julia y" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen fractal julia z" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen fractal offset" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen fractal scale" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen fractal seabed noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen fractal slice w" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen heat blend noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v5" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v5 cave width" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v5 cave1 noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v5 cave2 noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v5 factor noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v5 filler depth noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v5 height noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v6" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v6 apple trees noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v6 beach frequency" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v6 beach noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v6 biome noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v6 cave noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v6 desert frequency" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v6 flags" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v6 height select noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v6 humidity noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v6 mud noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v6 steepness noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v6 terrain altitude noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v6 terrain base noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v6 trees noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v7" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v7 cave width" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v7 cave1 noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v7 cave2 noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v7 filler depth noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v7 flags" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen v7 height select noise parameters" msgmax(self:train().tarvelocity-1, -(advtrains.all_traintypes[self:train().traintype].max_speed or 10)) elseif pc.aux1 then --slower if true or math.abs(self:train().velocity)<=3 then--TODO debug self:get_off(seatno) return else minetest.chat_send_player(driver:get_player_name(), "Can't get off driving train!") end end self.old_player_control_bits=driver:get_player_control_bits() end if driver then advtrains.set_trainhud(driver:get_player_name(), advtrains.hud_train_format(self:train(), self.wagon_flipped)) end end end local gp=self:train() --DisCouple if self.pos_in_trainparts and self.pos_in_trainparts>1 then if gp.velocity==0 then if not self.discouple or not self.discouple.object:getyaw() then local object=minetest.add_entity(pos, "advtrains:discouple") if object then local le=object:get_luaentity() le.wagon=self --box is hidden when attached, so unuseful. --object:set_attach(self.object, "", {x=0, y=0, z=self.wagon_span*10}, {x=0, y=0, z=0}) self.discouple=le else print("Couldn't spawn DisCouple") end end else if self.discouple and self.discouple.object:getyaw() then self.discouple.object:remove() end end end --for path to be available. if not, skip step if not advtrains.get_or_create_path(self.train_id, gp) then self.object:setvelocity({x=0, y=0, z=0}) return end if not self.pos_in_train then print("["..self.unique_id.."][fatal] no pos_in_train set.") return end local index=advtrains.get_real_path_index(self:train(), self.pos_in_train) --print("trainindex "..gp.index.." wagonindex "..index) --position recalculation local first_pos=gp.path[math.floor(index)] local second_pos=gp.path[math.floor(index)+1] if not first_pos or not second_pos then --print("[advtrains] object "..self.unique_id.." path end reached!") self.object:setvelocity({x=0,y=0,z=0}) return end --checking for environment collisions(a 3x3 cube around the center) if not gp.recently_collided_with_env then local collides=false for x=-1,1 do for y=0,2 do for z=-1,1 do local node=minetest.get_node_or_nil(vector.add(first_pos, {x=x, y=y, z=z})) if (advtrains.train_collides(node)) then collides=true end end end end if collides then gp.recently_collided_with_env=true gp.velocity=-0.5*gp.velocity gp.tarvelocity=0 end end --FIX: use index of the wagon, not of the train. local velocity=gp.velocity/(gp.path_dist[math.floor(index)] or 1) local acceleration=(gp.last_accel or 0)/(gp.path_dist[math.floor(index)] or 1) local factor=index-math.floor(index) local actual_pos={x=first_pos.x-(first_pos.x-second_pos.x)*factor, y=first_pos.y-(first_pos.y-second_pos.y)*factor, z=first_pos.z-(first_pos.z-second_pos.z)*factor,} local velocityvec={x=(first_pos.x-second_pos.x)*velocity*-1, z=(first_pos.z-second_pos.z)*velocity*-1, y=(first_pos.y-second_pos.y)*velocity*-1} local accelerationvec={x=(first_pos.x-second_pos.x)*acceleration*-1, z=(first_pos.z-second_pos.z)*acceleration*-1, y=(first_pos.y-second_pos.y)*acceleration*-1} --some additional positions to determine orientation local aposfwd=gp.path[math.floor(index+2)] local aposbwd=gp.path[math.floor(index-1)] local yaw if aposfwd and aposbwd then yaw=advtrains.get_wagon_yaw(aposfwd, second_pos, first_pos, aposbwd, factor)+math.pi--TODO remove when cleaning up else yaw=math.atan2((first_pos.x-second_pos.x), (second_pos.z-first_pos.z)) end if self.wagon_flipped then yaw=yaw+math.pi end self.updatepct_timer=(self.updatepct_timer or 0)-dtime if not self.old_velocity_vector or not vector.equals(velocityvec, self.old_velocity_vector) or not self.old_acceleration_vector or not vector.equals(accelerationvec, self.old_acceleration_vector) or self.old_yaw~=yaw or self.updatepct_timer<=0 then--only send update packet if something changed self.object:setpos(actual_pos) self.object:setvelocity(velocityvec) self.object:setacceleration(accelerationvec) self.object:setyaw(yaw) self.updatepct_timer=2 if self.update_animation then self:update_animation(gp.velocity) end end self.old_velocity_vector=velocityvec self.old_acceleration_vector=accelerationvec self.old_yaw=yaw printbm("wagon step", t) end function advtrains.get_real_path_index(train, pit) local pos_in_train_left=pit local index=train.index if pos_in_train_left>(index-math.floor(index))*(train.path_dist[math.floor(index)] or 1) then pos_in_train_left=pos_in_train_left - (index-math.floor(index))*(train.path_dist[math.floor(index)] or 1) index=math.floor(index) while pos_in_train_left>(train.path_dist[index-1] or 1) do pos_in_train_left=pos_in_train_left - (train.path_dist[index-1] or 1) index=index-1 end index=index-(pos_in_train_left/(train.path_dist[index-1] or 1)) else index=index-(pos_in_train_left/(train.path_dist[math.floor(index-1)] or 1)) end return index end function wagon:get_on(clicker, seatno) if not self.seatp then self.seatp={} end if not self.seats[seatno] then return end if self.seatp[seatno] then self:get_off(seatno) end self.seatp[seatno] = clicker:get_player_name() advtrains.player_to_wagon_mapping[clicker:get_player_name()]={wagon=self, seatno=seatno} clicker:set_attach(self.object, "", self.seats[seatno].attach_offset, {x=0,y=0,z=0}) clicker:set_eye_offset(self.seats[seatno].view_offset, self.seats[seatno].view_offset) end function wagon:get_off_plr(pname) local no=self:get_seatno(pname) if no then self