# SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER # This file is distributed under the same license as the minetest package. # FIRST AUTHOR , YEAR. # msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2021-01-30 21:13+0100\n" "PO-Revision-Date: 2020-07-11 13:41+0000\n" "Last-Translator: Niko Kivinen \n" "Language-Team: Finnish \n" "Language: fi\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 4.2-dev\n" #: builtin/client/death_formspec.lua src/client/game.cpp msgid "Respawn" msgstr "Synny uudelleen" #: builtin/client/death_formspec.lua src/client/game.cpp msgid "You died" msgstr "Kuolit" #: builtin/fstk/dialog.lua builtin/fstk/ui.lua src/gui/modalMenu.cpp msgid "OK" msgstr "OK" #: builtin/fstk/ui.lua msgid "An error occurred in a Lua script:" msgstr "" #: builtin/fstk/ui.lua msgid "An error occurred:" msgstr "" #: builtin/fstk/ui.lua msgid "Main menu" msgstr "" #: builtin/fstk/ui.lua msgid "Reconnect" msgstr "Yhdistä uudelleen" #: builtin/fstk/ui.lua msgid "The server has requested a reconnect:" msgstr "" #: builtin/mainmenu/common.lua msgid "Protocol version mismatch. " msgstr "" #: builtin/mainmenu/common.lua msgid "Server enforces protocol version $1. " msgstr "" #: builtin/mainmenu/common.lua msgid "Server supports protocol versions between $1 and $2. " msgstr "" #: builtin/mainmenu/common.lua msgid "We only support protocol version $1." msgstr "" #: builtin/mainmenu/common.lua msgid "We support protocol versions between version $1 and $2." msgstr "" #: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_contentstore.lua #: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua #: builtin/mainmenu/dlg_rename_modpack.lua #: builtin/mainmenu/dlg_settings_advanced.lua src/client/keycode.cpp #: src/gui/guiConfirmRegistration.cpp src/gui/guiKeyChangeMenu.cpp #: src/gui/guiPasswordChange.cpp msgid "Cancel" msgstr "" #: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_contentstore.lua #: builtin/mainmenu/tab_content.lua msgid "Dependencies:" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "Disable all" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "Disable modpack" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "Enable all" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "Enable modpack" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "" "Failed to enable mod \"$1\" as it contains disallowed characters. Only " "characters [a-z0-9_] are allowed." msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "Find More Mods" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "Mod:" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "No game description provided." msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "No hard dependencies" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "No modpack description provided." msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "No optional dependencies" msgstr "" #: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua msgid "Optional dependencies:" msgstr "" #: builtin/mainmenu/dlg_config_world.lua #: builtin/mainmenu/dlg_settings_advanced.lua src/gui/guiKeyChangeMenu.cpp msgid "Save" msgstr "Tallenna" #: builtin/mainmenu/dlg_config_world.lua msgid "World:" msgstr "Maailma:" #: builtin/mainmenu/dlg_config_world.lua msgid "enabled" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "\"$1\" already exists. Would you like to overwrite it?" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "$1 and $2 dependencies will be installed." msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "$1 by $2" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "" "$1 downloading,\n" "$2 queued" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua #, fuzzy msgid "$1 downloading..." msgstr "Ladataan..." #: builtin/mainmenu/dlg_contentstore.lua msgid "$1 required dependencies could not be found." msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "$1 will be installed, and $2 dependencies will be skipped." msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "All packages" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "Already installed" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "Back to Main Menu" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "Base Game:" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "ContentDB is not available when Minetest was compiled without cURL" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "Downloading..." msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "Failed to download $1" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Games" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "Install" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "Install $1" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "Install missing dependencies" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Mods" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "No packages could be retrieved" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "No results" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "No updates" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "Not found" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "Overwrite" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "Please check that the base game is correct." msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "Queued" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "Texture packs" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "Uninstall" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "Update" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "Update All [$1]" msgstr "" #: builtin/mainmenu/dlg_contentstore.lua msgid "View more information in a web browser" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Additional terrain" msgstr "" #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Altitude chill" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Altitude dry" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Biome blending" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Biomes" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Caverns" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Caves" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Create" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Decorations" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Download a game, such as Minetest Game, from minetest.net" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Download one from minetest.net" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Dungeons" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Flat terrain" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Floating landmasses in the sky" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Floatlands (experimental)" msgstr "" #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Game" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Generate non-fractal terrain: Oceans and underground" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Hills" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Humid rivers" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Increases humidity around rivers" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Lakes" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Low humidity and high heat causes shallow or dry rivers" msgstr "" #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Mapgen" msgstr "" #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Mapgen flags" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Mapgen-specific flags" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Mountains" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Mud flow" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Network of tunnels and caves" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "No game selected" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Reduces heat with altitude" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Reduces humidity with altitude" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Rivers" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Sea level rivers" msgstr "" #: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Seed" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Smooth transition between biomes" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "" "Structures appearing on the terrain (no effect on trees and jungle grass " "created by v6)" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Structures appearing on the terrain, typically trees and plants" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Temperate, Desert" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Temperate, Desert, Jungle" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Temperate, Desert, Jungle, Tundra, Taiga" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Terrain surface erosion" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Trees and jungle grass" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Vary river depth" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Very large caverns deep in the underground" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Warning: The Development Test is meant for developers." msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "World name" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "You have no games installed." msgstr "" #: builtin/mainmenu/dlg_delete_content.lua msgid "Are you sure you want to delete \"$1\"?" msgstr "" #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/tab_local.lua #: src/client/keycode.cpp msgid "Delete" msgstr "" #: builtin/mainmenu/dlg_delete_content.lua msgid "pkgmgr: failed to delete \"$1\"" msgstr "" #: builtin/mainmenu/dlg_delete_content.lua msgid "pkgmgr: invalid path \"$1\"" msgstr "" #: builtin/mainmenu/dlg_delete_world.lua msgid "Delete World \"$1\"?" msgstr "" #: builtin/mainmenu/dlg_rename_modpack.lua msgid "Accept" msgstr "" #: builtin/mainmenu/dlg_rename_modpack.lua msgid "Rename Modpack:" msgstr "" #: builtin/mainmenu/dlg_rename_modpack.lua msgid "" "This modpack has an explicit name given in its modpack.conf which will " "override any renaming here." msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "(No description of setting given)" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "2D Noise" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "< Back to Settings page" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Browse" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Disabled" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Edit" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Enabled" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Lacunarity" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Octaves" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua src/settings_translation_file.cpp msgid "Offset" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Persistance" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Please enter a valid integer." msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Please enter a valid number." msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Restore Default" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua src/settings_translation_file.cpp msgid "Scale" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Search" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Select directory" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Select file" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Show technical names" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "The value must be at least $1." msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "The value must not be larger than $1." msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "X" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "X spread" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Y" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Y spread" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Z" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Z spread" msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". #. It can be enabled in noise settings in #. main menu -> "All Settings". #: builtin/mainmenu/dlg_settings_advanced.lua msgid "absvalue" msgstr "" #. ~ "defaults" is a noise parameter flag. #. It describes the default processing options #. for noise settings in main menu -> "All Settings". #: builtin/mainmenu/dlg_settings_advanced.lua msgid "defaults" msgstr "" #. ~ "eased" is a noise parameter flag. #. It is used to make the map smoother and #. can be enabled in noise settings in #. main menu -> "All Settings". #: builtin/mainmenu/dlg_settings_advanced.lua msgid "eased" msgstr "" #: builtin/mainmenu/pkgmgr.lua msgid "$1 (Enabled)" msgstr "" #: builtin/mainmenu/pkgmgr.lua msgid "$1 mods" msgstr "" #: builtin/mainmenu/pkgmgr.lua msgid "Failed to install $1 to $2" msgstr "" #: builtin/mainmenu/pkgmgr.lua msgid "Install Mod: Unable to find real mod name for: $1" msgstr "" #: builtin/mainmenu/pkgmgr.lua msgid "Install Mod: Unable to find suitable folder name for modpack $1" msgstr "" #: builtin/mainmenu/pkgmgr.lua msgid "Install: Unsupported file type \"$1\" or broken archive" msgstr "" #: builtin/mainmenu/pkgmgr.lua msgid "Install: file: \"$1\"" msgstr "" #: builtin/mainmenu/pkgmgr.lua msgid "Unable to find a valid mod or modpack" msgstr "" #: builtin/mainmenu/pkgmgr.lua msgid "Unable to install a $1 as a texture pack" msgstr "" #: builtin/mainmenu/pkgmgr.lua msgid "Unable to install a game as a $1" msgstr "" #: builtin/mainmenu/pkgmgr.lua msgid "Unable to install a mod as a $1" msgstr "" #: builtin/mainmenu/pkgmgr.lua msgid "Unable to install a modpack as a $1" msgstr "" #: builtin/mainmenu/serverlistmgr.lua src/client/game.cpp msgid "Loading..." msgstr "Ladataan..." #: builtin/mainmenu/serverlistmgr.lua msgid "Try reenabling public serverlist and check your internet connection." msgstr "" #: builtin/mainmenu/tab_content.lua msgid "Browse online content" msgstr "" #: builtin/mainmenu/tab_content.lua msgid "Content" msgstr "" #: builtin/mainmenu/tab_content.lua msgid "Disable Texture Pack" msgstr "" #: builtin/mainmenu/tab_content.lua msgid "Information:" msgstr "" #: builtin/mainmenu/tab_content.lua msgid "Installed Packages:" msgstr "" #: builtin/mainmenu/tab_content.lua msgid "No dependencies." msgstr "" #: builtin/mainmenu/tab_content.lua msgid "No package description available" msgstr "" #: builtin/mainmenu/tab_content.lua msgid "Rename" msgstr "" #: builtin/mainmenu/tab_content.lua msgid "Uninstall Package" msgstr "" #: builtin/mainmenu/tab_content.lua msgid "Use Texture Pack" msgstr "" #: builtin/mainmenu/tab_credits.lua msgid "Active Contributors" msgstr "" #: builtin/mainmenu/tab_credits.lua msgid "Core Developers" msgstr "" #: builtin/mainmenu/tab_credits.lua msgid "Credits" msgstr "" #: builtin/mainmenu/tab_credits.lua msgid "Open User Data Directory" msgstr "" #: builtin/mainmenu/tab_credits.lua msgid "" "Opens the directory that contains user-provided worlds, games, mods,\n" "and texture packs in a file manager / explorer." msgstr "" #: builtin/mainmenu/tab_credits.lua msgid "Previous Contributors" msgstr "" #: builtin/mainmenu/tab_credits.lua msgid "Previous Core Developers" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Announce Server" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Bind Address" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Creative Mode" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Enable Damage" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Host Game" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Host Server" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Install games from ContentDB" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Name" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "New" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "No world created or selected!" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Password" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Play Game" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Port" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Select Mods" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Select World:" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Server Port" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Start Game" msgstr "" #: builtin/mainmenu/tab_online.lua msgid "Address / Port" msgstr "" #: builtin/mainmenu/tab_online.lua msgid "Connect" msgstr "" #: builtin/mainmenu/tab_online.lua msgid "Creative mode" msgstr "" #: builtin/mainmenu/tab_online.lua msgid "Damage enabled" msgstr "" #: builtin/mainmenu/tab_online.lua msgid "Del. Favorite" msgstr "" #: builtin/mainmenu/tab_online.lua msgid "Favorite" msgstr "" #: builtin/mainmenu/tab_online.lua msgid "Join Game" msgstr "" #: builtin/mainmenu/tab_online.lua msgid "Name / Password" msgstr "" #: builtin/mainmenu/tab_online.lua msgid "Ping" msgstr "" #. ~ PvP = Player versus Player #: builtin/mainmenu/tab_online.lua msgid "PvP enabled" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "2x" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "3D Clouds" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "4x" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "8x" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "All Settings" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Antialiasing:" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Autosave Screen Size" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Bilinear Filter" msgstr "" #: builtin/mainmenu/tab_settings.lua src/client/game.cpp msgid "Change Keys" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Connected Glass" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Fancy Leaves" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Mipmap" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Mipmap + Aniso. Filter" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "No Filter" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "No Mipmap" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Node Highlighting" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Node Outlining" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "None" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Opaque Leaves" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Opaque Water" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Particles" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Screen:" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Settings" msgstr "" #: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp msgid "Shaders" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Shaders (experimental)" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Shaders (unavailable)" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Simple Leaves" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Smooth Lighting" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Texturing:" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "To enable shaders the OpenGL driver needs to be used." msgstr "" #: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp msgid "Tone Mapping" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Touchthreshold: (px)" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Trilinear Filter" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Waving Leaves" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Waving Liquids" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Waving Plants" msgstr "" #: src/client/client.cpp msgid "Connection timed out." msgstr "" #: src/client/client.cpp msgid "Done!" msgstr "" #: src/client/client.cpp msgid "Initializing nodes" msgstr "" #: src/client/client.cpp msgid "Initializing nodes..." msgstr "" #: src/client/client.cpp msgid "Loading textures..." msgstr "" #: src/client/client.cpp msgid "Rebuilding shaders..." msgstr "" #: src/client/clientlauncher.cpp msgid "Connection error (timed out?)" msgstr "" #: src/client/clientlauncher.cpp msgid "Could not find or load game \"" msgstr "" #: src/client/clientlauncher.cpp msgid "Invalid gamespec." msgstr "" #: src/client/clientlauncher.cpp msgid "Main Menu" msgstr "" #: src/client/clientlauncher.cpp msgid "No world selected and no address provided. Nothing to do." msgstr "" #: src/client/clientlauncher.cpp msgid "Player name too long." msgstr "" #: src/client/clientlauncher.cpp msgid "Please choose a name!" msgstr "" #: src/client/clientlauncher.cpp msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp msgid "Provided world path doesn't exist: " msgstr "" #. ~ DO NOT TRANSLATE THIS LITERALLY! #. This is a special string. Put either "no" or "yes" #. into the translation field (literally). #. Choose "yes" if the language requires use of the fallback #. font, "no" otherwise. #. The fallback font is (normally) required for languages with #. non-Latin script, like Chinese. #. When in doubt, test your translation. #: src/client/fontengine.cpp msgid "needs_fallback_font" msgstr "" #: src/client/game.cpp msgid "" "\n" "Check debug.txt for details." msgstr "" #: src/client/game.cpp msgid "- Address: " msgstr "" #: src/client/game.cpp msgid "- Creative Mode: " msgstr "" #: src/client/game.cpp msgid "- Damage: " msgstr "" #: src/client/game.cpp msgid "- Mode: " msgstr "" #: src/client/game.cpp msgid "- Port: " msgstr "" #: src/client/game.cpp msgid "- Public: " msgstr "" #. ~ PvP = Player versus Player #: src/client/game.cpp msgid "- PvP: " msgstr "" #: src/client/game.cpp msgid "- Server Name: " msgstr "" #: src/client/game.cpp msgid "Automatic forward disabled" msgstr "" #: src/client/game.cpp msgid "Automatic forward enabled" msgstr "" #: src/client/game.cpp msgid "Camera update disabled" msgstr "" #: src/client/game.cpp msgid "Camera update enabled" msgstr "" #: src/client/game.cpp msgid "Change Password" msgstr "" #: src/client/game.cpp msgid "Cinematic mode disabled" msgstr "" #: src/client/game.cpp msgid "Cinematic mode enabled" msgstr "" #: src/client/game.cpp msgid "Client side scripting is disabled" msgstr "" #: src/client/game.cpp msgid "Connecting to server..." msgstr "" #: src/client/game.cpp msgid "Continue" msgstr "" #: src/client/game.cpp #, c-format msgid "" "Controls:\n" "- %s: move forwards\n" "- %s: move backwards\n" "- %s: move left\n" "- %s: move right\n" "- %s: jump/climb up\n" "- %s: dig/punch\n" "- %s: place/use\n" "- %s: sneak/climb down\n" "- %s: drop item\n" "- %s: inventory\n" "- Mouse: turn/look\n" "- Mouse wheel: select item\n" "- %s: chat\n" msgstr "" #: src/client/game.cpp msgid "Creating client..." msgstr "" #: src/client/game.cpp msgid "Creating server..." msgstr "" #: src/client/game.cpp msgid "Debug info and profiler graph hidden" msgstr "" #: src/client/game.cpp msgid "Debug info shown" msgstr "" #: src/client/game.cpp msgid "Debug info, profiler graph, and wireframe hidden" msgstr "" #: src/client/game.cpp msgid "" "Default Controls:\n" "No menu visible:\n" "- single tap: button activate\n" "- double tap: place/use\n" "- slide finger: look around\n" "Menu/Inventory visible:\n" "- double tap (outside):\n" " -->close\n" "- touch stack, touch slot:\n" " --> move stack\n" "- touch&drag, tap 2nd finger\n" " --> place single item to slot\n" msgstr "" #: src/client/game.cpp msgid "Disabled unlimited viewing range" msgstr "" #: src/client/game.cpp msgid "Enabled unlimited viewing range" msgstr "" #: src/client/game.cpp msgid "Exit to Menu" msgstr "" #: src/client/game.cpp msgid "Exit to OS" msgstr "" #: src/client/game.cpp msgid "Fast mode disabled" msgstr "" #: src/client/game.cpp msgid "Fast mode enabled" msgstr "" #: src/client/game.cpp msgid "Fast mode enabled (note: no 'fast' privilege)" msgstr "" #: src/client/game.cpp msgid "Fly mode disabled" msgstr "" #: src/client/game.cpp msgid "Fly mode enabled" msgstr "" #: src/client/game.cpp msgid "Fly mode enabled (note: no 'fly' privilege)" msgstr "" #: src/client/game.cpp msgid "Fog disabled" msgstr "" #: src/client/game.cpp msgid "Fog enabled" msgstr "" #: src/client/game.cpp msgid "Game info:" msgstr "" #: src/client/game.cpp msgid "Game paused" msgstr "" #: src/client/game.cpp msgid "Hosting server" msgstr "" #: src/client/game.cpp msgid "Item definitions..." msgstr "" #: src/client/game.cpp msgid "KiB/s" msgstr "" #: src/client/game.cpp msgid "Media..." msgstr "" #: src/client/game.cpp msgid "MiB/s" msgstr "" #: src/client/game.cpp msgid "Minimap currently disabled by game or mod" msgstr "" #: src/client/game.cpp msgid "Noclip mode disabled" msgstr "" #: src/client/game.cpp msgid "Noclip mode enabled" msgstr "" #: src/client/game.cpp msgid "Noclip mode enabled (note: no 'noclip' privilege)" msgstr "" #: src/client/game.cpp msgid "Node definitions..." msgstr "" #: src/client/game.cpp msgid "Off" msgstr "" #: src/client/game.cpp msgid "On" msgstr "" #: src/client/game.cpp msgid "Pitch move mode disabled" msgstr "" #: src/client/game.cpp msgid "Pitch move mode enabled" msgstr "" #: src/client/game.cpp msgid "Profiler graph shown" msgstr "" #: src/client/game.cpp msgid "Remote server" msgstr "" #: src/client/game.cpp msgid "Resolving address..." msgstr "" #: src/client/game.cpp msgid "Shutting down..." msgstr "" #: src/client/game.cpp msgid "Singleplayer" msgstr "" #: src/client/game.cpp msgid "Sound Volume" msgstr "" #: src/client/game.cpp msgid "Sound muted" msgstr "" #: src/client/game.cpp msgid "Sound system is disabled" msgstr "" #: src/client/game.cpp msgid "Sound system is not supported on this build" msgstr "" #: src/client/game.cpp msgid "Sound unmuted" msgstr "" #: src/client/game.cpp #, c-format msgid "Viewing range changed to %d" msgstr "" #: src/client/game.cpp #, c-format msgid "Viewing range is at maximum: %d" msgstr "" #: src/client/game.cpp #, c-format msgid "Viewing range is at minimum: %d" msgstr "" #: src/client/game.cpp #, c-format msgid "Volume changed to %d%%" msgstr "" #: src/client/game.cpp msgid "Wireframe shown" msgstr "" #: src/client/game.cpp msgid "Zoom currently disabled by game or mod" msgstr "" #: src/client/game.cpp msgid "ok" msgstr "" #: src/client/gameui.cpp msgid "Chat hidden" msgstr "" #: src/client/gameui.cpp msgid "Chat shown" msgstr "" #: src/client/gameui.cpp msgid "HUD hidden" msgstr "" #: src/client/gameui.cpp msgid "HUD shown" msgstr "" #: src/client/gameui.cpp msgid "Profiler hidden" msgstr "" #: src/client/gameui.cpp #, c-format msgid "Profiler shown (page %d of %d)" msgstr "" #: src/client/keycode.cpp msgid "Apps" msgstr "" #: src/client/keycode.cpp msgid "Backspace" msgstr "" #: src/client/keycode.cpp msgid "Caps Lock" msgstr "" #: src/client/keycode.cpp msgid "Clear" msgstr "" #: src/client/keycode.cpp msgid "Control" msgstr "" #: src/client/keycode.cpp msgid "Down" msgstr "" #: src/client/keycode.cpp msgid "End" msgstr "" #: src/client/keycode.cpp msgid "Erase EOF" msgstr "" #: src/client/keycode.cpp msgid "Execute" msgstr "" #: src/client/keycode.cpp msgid "Help" msgstr "" #: src/client/keycode.cpp msgid "Home" msgstr "" #: src/client/keycode.cpp msgid "IME Accept" msgstr "" #: src/client/keycode.cpp msgid "IME Convert" msgstr "" #: src/client/keycode.cpp msgid "IME Escape" msgstr "" #: src/client/keycode.cpp msgid "IME Mode Change" msgstr "" #: src/client/keycode.cpp msgid "IME Nonconvert" msgstr "" #: src/client/keycode.cpp msgid "Insert" msgstr "" #: src/client/keycode.cpp src/gui/guiKeyChangeMenu.cpp msgid "Left" msgstr "" #: src/client/keycode.cpp msgid "Left Button" msgstr "" #: src/client/keycode.cpp msgid "Left Control" msgstr "" #: src/client/keycode.cpp msgid "Left Menu" msgstr "" #: src/client/keycode.cpp msgid "Left Shift" msgstr "" #: src/client/keycode.cpp msgid "Left Windows" msgstr "" #. ~ Key name, common on Windows keyboards #: src/client/keycode.cpp msgid "Menu" msgstr "" #: src/client/keycode.cpp msgid "Middle Button" msgstr "" #: src/client/keycode.cpp msgid "Num Lock" msgstr "" #: src/client/keycode.cpp msgid "Numpad *" msgstr "" #: src/client/keycode.cpp msgid "Numpad +" msgstr "" #: src/client/keycode.cpp msgid "Numpad -" msgstr "" #: src/client/keycode.cpp msgid "Numpad ." msgstr "" #: src/client/keycode.cpp msgid "Numpad /" msgstr "" #: src/client/keycode.cpp msgid "Numpad 0" msgstr "" #: src/client/keycode.cpp msgid "Numpad 1" msgstr "" #: src/client/keycode.cpp msgid "Numpad 2" msgstr "" #: src/client/keycode.cpp msgid "Numpad 3" msgstr "" #: src/client/keycode.cpp msgid "Numpad 4" msgstr "" #: src/client/keycode.cpp msgid "Numpad 5" msgstr "" #: src/client/keycode.cpp msgid "Numpad 6" msgstr "" #: src/client/keycode.cpp msgid "Numpad 7" msgstr "" #: src/client/keycode.cpp msgid "Numpad 8" msgstr "" #: src/client/keycode.cpp msgid "Numpad 9" msgstr "" #: src/client/keycode.cpp msgid "OEM Clear" msgstr "" #: src/client/keycode.cpp msgid "Page down" msgstr "" #: src/client/keycode.cpp msgid "Page up" msgstr "" #: src/client/keycode.cpp msgid "Pause" msgstr "" #: src/client/keycode.cpp msgid "Play" msgstr "" #. ~ "Print screen" key #: src/client/keycode.cpp msgid "Print" msgstr "" #: src/client/keycode.cpp msgid "Return" msgstr "" #: src/client/keycode.cpp src/gui/guiKeyChangeMenu.cpp msgid "Right" msgstr "" #: src/client/keycode.cpp msgid "Right Button" msgstr "" #: src/client/keycode.cpp msgid "Right Control" msgstr "" #: src/client/keycode.cpp msgid "Right Menu" msgstr "" #: src/client/keycode.cpp msgid "Right Shift" msgstr "" #: src/client/keycode.cpp msgid "Right Windows" msgstr "" #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" #. ~ Key name #: src/client/keycode.cpp msgid "Select" msgstr "" #: src/client/keycode.cpp msgid "Shift" msgstr "" #: src/client/keycode.cpp msgid "Sleep" msgstr "" #: src/client/keycode.cpp msgid "Snapshot" msgstr "" #: src/client/keycode.cpp msgid "Space" msgstr "" #: src/client/keycode.cpp msgid "Tab" msgstr "" #: src/client/keycode.cpp msgid "Up" msgstr "" #: src/client/keycode.cpp msgid "X Button 1" msgstr "" #: src/client/keycode.cpp msgid "X Button 2" msgstr "" #: src/client/keycode.cpp src/gui/guiKeyChangeMenu.cpp msgid "Zoom" msgstr "" #: src/client/minimap.cpp msgid "Minimap hidden" msgstr "" #: src/client/minimap.cpp #, c-format msgid "Minimap in radar mode, Zoom x%d" msgstr "" #: src/client/minimap.cpp #, c-format msgid "Minimap in surface mode, Zoom x%d" msgstr "" #: src/client/minimap.cpp msgid "Minimap in texture mode" msgstr "" #: src/gui/guiConfirmRegistration.cpp src/gui/guiPasswordChange.cpp msgid "Passwords do not match!" msgstr "" #: src/gui/guiConfirmRegistration.cpp msgid "Register and Join" msgstr "" #: src/gui/guiConfirmRegistration.cpp #, c-format msgid "" "You are about to join this server with the name \"%s\" for the first time.\n" "If you proceed, a new account using your credentials will be created on this " "server.\n" "Please retype your password and click 'Register and Join' to confirm account " "creation, or click 'Cancel' to abort." msgstr "" #: src/gui/guiFormSpecMenu.cpp msgid "Proceed" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "\"Special\" = climb down" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Autoforward" msgstr "" #: src/gui/guiKeyChangeMenu.cpp src/settings_translation_file.cpp msgid "Automatic jumping" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Backward" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Change camera" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Chat" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Command" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Console" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Dec. range" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Dec. volume" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Double tap \"jump\" to toggle fly" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Drop" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Forward" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Inc. range" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Inc. volume" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Inventory" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Jump" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Key already in use" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Keybindings. (If this menu screws up, remove stuff from minetest.conf)" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Local command" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Mute" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Next item" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Prev. item" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Range select" msgstr "" #: src/gui/guiKeyChangeMenu.cpp src/settings_translation_file.cpp msgid "Screenshot" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Sneak" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Special" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Toggle HUD" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Toggle chat log" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Toggle fast" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Toggle fly" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Toggle fog" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Toggle minimap" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Toggle noclip" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Toggle pitchmove" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "press key" msgstr "" #: src/gui/guiPasswordChange.cpp msgid "Change" msgstr "" #: src/gui/guiPasswordChange.cpp msgid "Confirm Password" msgstr "" #: src/gui/guiPasswordChange.cpp msgid "New Password" msgstr "" #: src/gui/guiPasswordChange.cpp msgid "Old Password" msgstr "" #: src/gui/guiVolumeChange.cpp msgid "Exit" msgstr "" #: src/gui/guiVolumeChange.cpp msgid "Muted" msgstr "" #: src/gui/guiVolumeChange.cpp msgid "Sound Volume: " msgstr "" #. ~ Imperative, as in "Enter/type in text". #. Don't forget the space. #: src/gui/modalMenu.cpp msgid "Enter " msgstr "" #. ~ DO NOT TRANSLATE THIS LITERALLY! #. This is a special string which needs to contain the translation's #. language code (e.g. "de" for German). #: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp msgid "LANG_CODE" msgstr "" #: src/settings_translation_file.cpp msgid "" "(Android) Fixes the position of virtual joystick.\n" "If disabled, virtual joystick will center to first-touch's position." msgstr "" #: src/settings_translation_file.cpp msgid "" "(Android) Use virtual joystick to trigger \"aux\" button.\n" "If enabled, virtual joystick will also tap \"aux\" button when out of main " "circle." msgstr "" #: src/settings_translation_file.cpp msgid "" "(X,Y,Z) offset of fractal from world center in units of 'scale'.\n" "Can be used to move a desired point to (0, 0) to create a\n" "suitable spawn point, or to allow 'zooming in' on a desired\n" "point by increasing 'scale'.\n" "The default is tuned for a suitable spawn point for Mandelbrot\n" "sets with default parameters, it may need altering in other\n" "situations.\n" "Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." msgstr "" #: src/settings_translation_file.cpp msgid "" "(X,Y,Z) scale of fractal in nodes.\n" "Actual fractal size will be 2 to 3 times larger.\n" "These numbers can be made very large, the fractal does\n" "not have to fit inside the world.\n" "Increase these to 'zoom' into the detail of the fractal.\n" "Default is for a vertically-squashed shape suitable for\n" "an island, set all 3 numbers equal for the raw shape." msgstr "" #: src/settings_translation_file.cpp msgid "2D noise that controls the shape/size of ridged mountains." msgstr "" #: src/settings_translation_file.cpp msgid "2D noise that controls the shape/size of rolling hills." msgstr "" #: src/settings_translation_file.cpp msgid "2D noise that controls the shape/size of step mountains." msgstr "" #: src/settings_translation_file.cpp msgid "2D noise that controls the size/occurrence of ridged mountain ranges." msgstr "" #: src/settings_translation_file.cpp msgid "2D noise that controls the size/occurrence of rolling hills." msgstr "" #: src/settings_translation_file.cpp msgid "2D noise that controls the size/occurrence of step mountain ranges." msgstr "" #: src/settings_translation_file.cpp msgid "2D noise that locates the river valleys and channels." msgstr "" #: src/settings_translation_file.cpp msgid "3D clouds" msgstr "" #: src/settings_translation_file.cpp msgid "3D mode" msgstr "" #: src/settings_translation_file.cpp msgid "3D mode parallax strength" msgstr "" #: src/settings_translation_file.cpp msgid "3D noise defining giant caverns." msgstr "" #: src/settings_translation_file.cpp msgid "" "3D noise defining mountain structure and height.\n" "Also defines structure of floatland mountain terrain." msgstr "" #: src/settings_translation_file.cpp msgid "" "3D noise defining structure of floatlands.\n" "If altered from the default, the noise 'scale' (0.7 by default) may need\n" "to be adjusted, as floatland tapering functions best when this noise has\n" "a value range of approximately -2.0 to 2.0." msgstr "" #: src/settings_translation_file.cpp msgid "3D noise defining structure of river canyon walls." msgstr "" #: src/settings_translation_file.cpp msgid "3D noise defining terrain." msgstr "" #: src/settings_translation_file.cpp msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations." msgstr "" #: src/settings_translation_file.cpp msgid "3D noise that determines number of dungeons per mapchunk." msgstr "" #: src/settings_translation_file.cpp msgid "" "3D support.\n" "Currently supported:\n" "- none: no 3d output.\n" "- anaglyph: cyan/magenta color 3d.\n" "- interlaced: odd/even line based polarisation screen support.\n" "- topbottom: split screen top/bottom.\n" "- sidebyside: split screen side by side.\n" "- crossview: Cross-eyed 3d\n" "- pageflip: quadbuffer based 3d.\n" "Note that the interlaced mode requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "" "A chosen map seed for a new map, leave empty for random.\n" "Will be overridden when creating a new world in the main menu." msgstr "" #: src/settings_translation_file.cpp msgid "A message to be displayed to all clients when the server crashes." msgstr "" #: src/settings_translation_file.cpp msgid "A message to be displayed to all clients when the server shuts down." msgstr "" #: src/settings_translation_file.cpp msgid "ABM interval" msgstr "" #: src/settings_translation_file.cpp msgid "ABM time budget" msgstr "" #: src/settings_translation_file.cpp msgid "Absolute limit of queued blocks to emerge" msgstr "" #: src/settings_translation_file.cpp msgid "Acceleration in air" msgstr "" #: src/settings_translation_file.cpp msgid "Acceleration of gravity, in nodes per second per second." msgstr "" #: src/settings_translation_file.cpp msgid "Active Block Modifiers" msgstr "" #: src/settings_translation_file.cpp msgid "Active block management interval" msgstr "" #: src/settings_translation_file.cpp msgid "Active block range" msgstr "" #: src/settings_translation_file.cpp msgid "Active object send range" msgstr "" #: src/settings_translation_file.cpp msgid "" "Address to connect to.\n" "Leave this blank to start a local server.\n" "Note that the address field in the main menu overrides this setting." msgstr "" #: src/settings_translation_file.cpp msgid "Adds particles when digging a node." msgstr "" #: src/settings_translation_file.cpp msgid "" "Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k " "screens." msgstr "" #: src/settings_translation_file.cpp #, c-format msgid "" "Adjusts the density of the floatland layer.\n" "Increase value to increase density. Can be positive or negative.\n" "Value = 0.0: 50% of volume is floatland.\n" "Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n" "to be sure) creates a solid floatland layer." msgstr "" #: src/settings_translation_file.cpp msgid "Advanced" msgstr "" #: src/settings_translation_file.cpp msgid "" "Alters the light curve by applying 'gamma correction' to it.\n" "Higher values make middle and lower light levels brighter.\n" "Value '1.0' leaves the light curve unaltered.\n" "This only has significant effect on daylight and artificial\n" "light, it has very little effect on natural night light." msgstr "" #: src/settings_translation_file.cpp msgid "Always fly and fast" msgstr "" #: src/settings_translation_file.cpp msgid "Ambient occlusion gamma" msgstr "" #: src/settings_translation_file.cpp msgid "Amount of messages a player may send per 10 seconds." msgstr "" #: src/settings_translation_file.cpp msgid "Amplifies the valleys." msgstr "" #: src/settings_translation_file.cpp msgid "Anisotropic filtering" msgstr "" #: src/settings_translation_file.cpp msgid "Announce server" msgstr "" #: src/settings_translation_file.cpp msgid "Announce to this serverlist." msgstr "" #: src/settings_translation_file.cpp msgid "Append item name" msgstr "" #: src/settings_translation_file.cpp msgid "Append item name to tooltip." msgstr "" #: src/settings_translation_file.cpp msgid "Apple trees noise" msgstr "" #: src/settings_translation_file.cpp msgid "Arm inertia" msgstr "" #: src/settings_translation_file.cpp msgid "" "Arm inertia, gives a more realistic movement of\n" "the arm when the camera moves." msgstr "" #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" #: src/settings_translation_file.cpp msgid "" "At this distance the server will aggressively optimize which blocks are sent " "to\n" "clients.\n" "Small values potentially improve performance a lot, at the expense of " "visible\n" "rendering glitches (some blocks will not be rendered under water and in " "caves,\n" "as well as sometimes on land).\n" "Setting this to a value greater than max_block_send_distance disables this\n" "optimization.\n" "Stated in mapblocks (16 nodes)." msgstr "" #: src/settings_translation_file.cpp msgid "Automatic forward key" msgstr "" #: src/settings_translation_file.cpp msgid "Automatically jump up single-node obstacles." msgstr "" #: src/settings_translation_file.cpp msgid "Automatically report to the serverlist." msgstr "" #: src/settings_translation_file.cpp msgid "Autosave screen size" msgstr "" #: src/settings_translation_file.cpp msgid "Autoscaling mode" msgstr "" #: src/settings_translation_file.cpp msgid "Backward key" msgstr "" #: src/settings_translation_file.cpp msgid "Base ground level" msgstr "" #: src/settings_translation_file.cpp msgid "Base terrain height." msgstr "" #: src/settings_translation_file.cpp msgid "Basic" msgstr "" #: src/settings_translation_file.cpp msgid "Basic privileges" msgstr "" #: src/settings_translation_file.cpp msgid "Beach noise" msgstr "" #: src/settings_translation_file.cpp msgid "Beach noise threshold" msgstr "" #: src/settings_translation_file.cpp msgid "Bilinear filtering" msgstr "" #: src/settings_translation_file.cpp msgid "Bind address" msgstr "" #: src/settings_translation_file.cpp msgid "Biome API temperature and humidity noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Biome noise" msgstr "" #: src/settings_translation_file.cpp msgid "Bits per pixel (aka color depth) in fullscreen mode." msgstr "" #: src/settings_translation_file.cpp msgid "Block send optimize distance" msgstr "" #: src/settings_translation_file.cpp msgid "Bold and italic font path" msgstr "" #: src/settings_translation_file.cpp msgid "Bold and italic monospace font path" msgstr "" #: src/settings_translation_file.cpp msgid "Bold font path" msgstr "" #: src/settings_translation_file.cpp msgid "Bold monospace font path" msgstr "" #: src/settings_translation_file.cpp msgid "Build inside player" msgstr "" #: src/settings_translation_file.cpp msgid "Builtin" msgstr "" #: src/settings_translation_file.cpp msgid "" "Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n" "Only works on GLES platforms. Most users will not need to change this.\n" "Increasing can reduce artifacting on weaker GPUs.\n" "0.1 = Default, 0.25 = Good value for weaker tablets." msgstr "" #: src/settings_translation_file.cpp msgid "Camera smoothing" msgstr "" #: src/settings_translation_file.cpp msgid "Camera smoothing in cinematic mode" msgstr "" #: src/settings_translation_file.cpp msgid "Camera update toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "Cave noise" msgstr "" #: src/settings_translation_file.cpp msgid "Cave noise #1" msgstr "" #: src/settings_translation_file.cpp msgid "Cave noise #2" msgstr "" #: src/settings_translation_file.cpp msgid "Cave width" msgstr "" #: src/settings_translation_file.cpp msgid "Cave1 noise" msgstr "" #: src/settings_translation_file.cpp msgid "Cave2 noise" msgstr "" #: src/settings_translation_file.cpp msgid "Cavern limit" msgstr "" #: src/settings_translation_file.cpp msgid "Cavern noise" msgstr "" #: src/settings_translation_file.cpp msgid "Cavern taper" msgstr "" #: src/settings_translation_file.cpp msgid "Cavern threshold" msgstr "" #: src/settings_translation_file.cpp msgid "Cavern upper limit" msgstr "" #: src/settings_translation_file.cpp msgid "" "Center of light curve boost range.\n" "Where 0.0 is minimum light level, 1.0 is maximum light level." msgstr "" #: src/settings_translation_file.cpp msgid "Chat font size" msgstr "" #: src/settings_translation_file.cpp msgid "Chat key" msgstr "" #: src/settings_translation_file.cpp msgid "Chat log level" msgstr "" #: src/settings_translation_file.cpp msgid "Chat message count limit" msgstr "" #: src/settings_translation_file.cpp msgid "Chat message format" msgstr "" #: src/settings_translation_file.cpp msgid "Chat message kick threshold" msgstr "" #: src/settings_translation_file.cpp msgid "Chat message max length" msgstr "" #: src/settings_translation_file.cpp msgid "Chat toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "Chatcommands" msgstr "" #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" #: src/settings_translation_file.cpp msgid "Cinematic mode" msgstr "" #: src/settings_translation_file.cpp msgid "Cinematic mode key" msgstr "" #: src/settings_translation_file.cpp msgid "Clean transparent textures" msgstr "" #: src/settings_translation_file.cpp msgid "Client" msgstr "" #: src/settings_translation_file.cpp msgid "Client and Server" msgstr "" #: src/settings_translation_file.cpp msgid "Client modding" msgstr "" #: src/settings_translation_file.cpp msgid "Client side modding restrictions" msgstr "" #: src/settings_translation_file.cpp msgid "Client side node lookup range restriction" msgstr "" #: src/settings_translation_file.cpp msgid "Climbing speed" msgstr "" #: src/settings_translation_file.cpp msgid "Cloud radius" msgstr "" #: src/settings_translation_file.cpp msgid "Clouds" msgstr "" #: src/settings_translation_file.cpp msgid "Clouds are a client side effect." msgstr "" #: src/settings_translation_file.cpp msgid "Clouds in menu" msgstr "" #: src/settings_translation_file.cpp msgid "Colored fog" msgstr "" #: src/settings_translation_file.cpp msgid "" "Comma-separated list of flags to hide in the content repository.\n" "\"nonfree\" can be used to hide packages which do not qualify as 'free " "software',\n" "as defined by the Free Software Foundation.\n" "You can also specify content ratings.\n" "These flags are independent from Minetest versions,\n" "so see a full list at https://content.minetest.net/help/content_flags/" msgstr "" #: src/settings_translation_file.cpp msgid "" "Comma-separated list of mods that are allowed to access HTTP APIs, which\n" "allow them to upload and download data to/from the internet." msgstr "" #: src/settings_translation_file.cpp msgid "" "Comma-separated list of trusted mods that are allowed to access insecure\n" "functions even when mod security is on (via request_insecure_environment())." msgstr "" #: src/settings_translation_file.cpp msgid "Command key" msgstr "" #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" #: src/settings_translation_file.cpp msgid "Connect to external media server" msgstr "" #: src/settings_translation_file.cpp msgid "Connects glass if supported by node." msgstr "" #: src/settings_translation_file.cpp msgid "Console alpha" msgstr "" #: src/settings_translation_file.cpp msgid "Console color" msgstr "" #: src/settings_translation_file.cpp msgid "Console height" msgstr "" #: src/settings_translation_file.cpp msgid "ContentDB Flag Blacklist" msgstr "" #: src/settings_translation_file.cpp msgid "ContentDB Max Concurrent Downloads" msgstr "" #: src/settings_translation_file.cpp msgid "ContentDB URL" msgstr "" #: src/settings_translation_file.cpp msgid "Continuous forward" msgstr "" #: src/settings_translation_file.cpp msgid "" "Continuous forward movement, toggled by autoforward key.\n" "Press the autoforward key again or the backwards movement to disable." msgstr "" #: src/settings_translation_file.cpp msgid "Controls" msgstr "" #: src/settings_translation_file.cpp msgid "" "Controls length of day/night cycle.\n" "Examples:\n" "72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged." msgstr "" #: src/settings_translation_file.cpp msgid "Controls sinking speed in liquid." msgstr "" #: src/settings_translation_file.cpp msgid "Controls steepness/depth of lake depressions." msgstr "" #: src/settings_translation_file.cpp msgid "Controls steepness/height of hills." msgstr "" #: src/settings_translation_file.cpp msgid "" "Controls width of tunnels, a smaller value creates wider tunnels.\n" "Value >= 10.0 completely disables generation of tunnels and avoids the\n" "intensive noise calculations." msgstr "" #: src/settings_translation_file.cpp msgid "Crash message" msgstr "" #: src/settings_translation_file.cpp msgid "Creative" msgstr "" #: src/settings_translation_file.cpp msgid "Crosshair alpha" msgstr "" #: src/settings_translation_file.cpp msgid "" "Crosshair alpha (opaqueness, between 0 and 255).\n" "Also controls the object crosshair color" msgstr "" #: src/settings_translation_file.cpp msgid "Crosshair color" msgstr "" #: src/settings_translation_file.cpp msgid "" "Crosshair color (R,G,B).\n" "Also controls the object crosshair color" msgstr "" #: src/settings_translation_file.cpp msgid "DPI" msgstr "" #: src/settings_translation_file.cpp msgid "Damage" msgstr "" #: src/settings_translation_file.cpp msgid "Debug info toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "Debug log file size threshold" msgstr "" #: src/settings_translation_file.cpp msgid "Debug log level" msgstr "" #: src/settings_translation_file.cpp msgid "Dec. volume key" msgstr "" #: src/settings_translation_file.cpp msgid "Decrease this to increase liquid resistance to movement." msgstr "" #: src/settings_translation_file.cpp msgid "Dedicated server step" msgstr "" #: src/settings_translation_file.cpp msgid "Default acceleration" msgstr "" #: src/settings_translation_file.cpp msgid "Default game" msgstr "" #: src/settings_translation_file.cpp msgid "" "Default game when creating a new world.\n" "This will be overridden when creating a world from the main menu." msgstr "" #: src/settings_translation_file.cpp msgid "Default password" msgstr "" #: src/settings_translation_file.cpp msgid "Default privileges" msgstr "" #: src/settings_translation_file.cpp msgid "Default report format" msgstr "" #: src/settings_translation_file.cpp msgid "Default stack size" msgstr "" #: src/settings_translation_file.cpp msgid "" "Default timeout for cURL, stated in milliseconds.\n" "Only has an effect if compiled with cURL." msgstr "" #: src/settings_translation_file.cpp msgid "Defines areas where trees have apples." msgstr "" #: src/settings_translation_file.cpp msgid "Defines areas with sandy beaches." msgstr "" #: src/settings_translation_file.cpp msgid "Defines distribution of higher terrain and steepness of cliffs." msgstr "" #: src/settings_translation_file.cpp msgid "Defines distribution of higher terrain." msgstr "" #: src/settings_translation_file.cpp msgid "Defines full size of caverns, smaller values create larger caverns." msgstr "" #: src/settings_translation_file.cpp msgid "Defines large-scale river channel structure." msgstr "" #: src/settings_translation_file.cpp msgid "Defines location and terrain of optional hills and lakes." msgstr "" #: src/settings_translation_file.cpp msgid "Defines the base ground level." msgstr "" #: src/settings_translation_file.cpp msgid "Defines the depth of the river channel." msgstr "" #: src/settings_translation_file.cpp msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)." msgstr "" #: src/settings_translation_file.cpp msgid "Defines the width of the river channel." msgstr "" #: src/settings_translation_file.cpp msgid "Defines the width of the river valley." msgstr "" #: src/settings_translation_file.cpp msgid "Defines tree areas and tree density." msgstr "" #: src/settings_translation_file.cpp msgid "" "Delay between mesh updates on the client in ms. Increasing this will slow\n" "down the rate of mesh updates, thus reducing jitter on slower clients." msgstr "" #: src/settings_translation_file.cpp msgid "Delay in sending blocks after building" msgstr "" #: src/settings_translation_file.cpp msgid "Delay showing tooltips, stated in milliseconds." msgstr "" #: src/settings_translation_file.cpp msgid "Deprecated Lua API handling" msgstr "" #: src/settings_translation_file.cpp msgid "Depth below which you'll find giant caverns." msgstr "" #: src/settings_translation_file.cpp msgid "Depth below which you'll find large caves." msgstr "" #: src/settings_translation_file.cpp msgid "" "Description of server, to be displayed when players join and in the " "serverlist." msgstr "" #: src/settings_translation_file.cpp msgid "Desert noise threshold" msgstr "" #: src/settings_translation_file.cpp msgid "" "Deserts occur when np_biome exceeds this value.\n" "When the 'snowbiomes' flag is enabled, this is ignored." msgstr "" #: src/settings_translation_file.cpp msgid "Desynchronize block animation" msgstr "" #: src/settings_translation_file.cpp msgid "Dig key" msgstr "" #: src/settings_translation_file.cpp msgid "Digging particles" msgstr "" #: src/settings_translation_file.cpp msgid "Disable anticheat" msgstr "" #: src/settings_translation_file.cpp msgid "Disallow empty passwords" msgstr "" #: src/settings_translation_file.cpp msgid "Domain name of server, to be displayed in the serverlist." msgstr "" #: src/settings_translation_file.cpp msgid "Double tap jump for fly" msgstr "" #: src/settings_translation_file.cpp msgid "Double-tapping the jump key toggles fly mode." msgstr "" #: src/settings_translation_file.cpp msgid "Drop item key" msgstr "" #: src/settings_translation_file.cpp msgid "Dump the mapgen debug information." msgstr "" #: src/settings_translation_file.cpp msgid "Dungeon maximum Y" msgstr "" #: src/settings_translation_file.cpp msgid "Dungeon minimum Y" msgstr "" #: src/settings_translation_file.cpp msgid "Dungeon noise" msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable IPv6 support (for both client and server).\n" "Required for IPv6 connections to work at all." msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable Lua modding support on client.\n" "This support is experimental and API can change." msgstr "" #: src/settings_translation_file.cpp msgid "Enable console window" msgstr "" #: src/settings_translation_file.cpp msgid "Enable creative mode for new created maps." msgstr "" #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" #: src/settings_translation_file.cpp msgid "Enable mod channels support." msgstr "" #: src/settings_translation_file.cpp msgid "Enable mod security" msgstr "" #: src/settings_translation_file.cpp msgid "Enable players getting damage and dying." msgstr "" #: src/settings_translation_file.cpp msgid "Enable random user input (only used for testing)." msgstr "" #: src/settings_translation_file.cpp msgid "Enable register confirmation" msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable register confirmation when connecting to server.\n" "If disabled, new account will be registered automatically." msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable smooth lighting with simple ambient occlusion.\n" "Disable for speed or for different looks." msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable to disallow old clients from connecting.\n" "Older clients are compatible in the sense that they will not crash when " "connecting\n" "to new servers, but they may not support all new features that you are " "expecting." msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable usage of remote media server (if provided by server).\n" "Remote servers offer a significantly faster way to download media (e.g. " "textures)\n" "when connecting to the server." msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable vertex buffer objects.\n" "This should greatly improve graphics performance." msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable view bobbing and amount of view bobbing.\n" "For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable/disable running an IPv6 server.\n" "Ignored if bind_address is set.\n" "Needs enable_ipv6 to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "" "Enables Hable's 'Uncharted 2' filmic tone mapping.\n" "Simulates the tone curve of photographic film and how this approximates the\n" "appearance of high dynamic range images. Mid-range contrast is slightly\n" "enhanced, highlights and shadows are gradually compressed." msgstr "" #: src/settings_translation_file.cpp msgid "Enables animation of inventory items." msgstr "" #: src/settings_translation_file.cpp msgid "Enables caching of facedir rotated meshes." msgstr "" #: src/settings_translation_file.cpp msgid "Enables minimap." msgstr "" #: src/settings_translation_file.cpp msgid "" "Enables the sound system.\n" "If disabled, this completely disables all sounds everywhere and the in-game\n" "sound controls will be non-functional.\n" "Changing this setting requires a restart." msgstr "" #: src/settings_translation_file.cpp msgid "Engine profiling data print interval" msgstr "" #: src/settings_translation_file.cpp msgid "Entity methods" msgstr "" #: src/settings_translation_file.cpp msgid "" "Exponent of the floatland tapering. Alters the tapering behaviour.\n" "Value = 1.0 creates a uniform, linear tapering.\n" "Values > 1.0 create a smooth tapering suitable for the default separated\n" "floatlands.\n" "Values < 1.0 (for example 0.25) create a more defined surface level with\n" "flatter lowlands, suitable for a solid floatland layer." msgstr "" #: src/settings_translation_file.cpp msgid "FPS when unfocused or paused" msgstr "" #: src/settings_translation_file.cpp msgid "FSAA" msgstr "" #: src/settings_translation_file.cpp msgid "Factor noise" msgstr "" #: src/settings_translation_file.cpp msgid "Fall bobbing factor" msgstr "" #: src/settings_translation_file.cpp msgid "Fallback font path" msgstr "" #: src/settings_translation_file.cpp msgid "Fallback font shadow" msgstr "" #: src/settings_translation_file.cpp msgid "Fallback font shadow alpha" msgstr "" #: src/settings_translation_file.cpp msgid "Fallback font size" msgstr "" #: src/settings_translation_file.cpp msgid "Fast key" msgstr "" #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" #: src/settings_translation_file.cpp msgid "Fast mode speed" msgstr "" #: src/settings_translation_file.cpp msgid "Fast movement" msgstr "" #: src/settings_translation_file.cpp msgid "" "Fast movement (via the \"special\" key).\n" "This requires the \"fast\" privilege on the server." msgstr "" #: src/settings_translation_file.cpp msgid "Field of view" msgstr "" #: src/settings_translation_file.cpp msgid "Field of view in degrees." msgstr "" #: src/settings_translation_file.cpp msgid "" "File in client/serverlist/ that contains your favorite servers displayed in " "the\n" "Multiplayer Tab." msgstr "" #: src/settings_translation_file.cpp msgid "Filler depth" msgstr "" #: src/settings_translation_file.cpp msgid "Filler depth noise" msgstr "" #: src/settings_translation_file.cpp msgid "Filmic tone mapping" msgstr "" #: src/settings_translation_file.cpp msgid "" "Filtered textures can blend RGB values with fully-transparent neighbors,\n" "which PNG optimizers usually discard, sometimes resulting in a dark or\n" "light edge to transparent textures. Apply this filter to clean that up\n" "at texture load time." msgstr "" #: src/settings_translation_file.cpp msgid "Filtering" msgstr "" #: src/settings_translation_file.cpp msgid "First of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp msgid "First of two 3D noises that together define tunnels." msgstr "" #: src/settings_translation_file.cpp msgid "Fixed map seed" msgstr "" #: src/settings_translation_file.cpp msgid "Fixed virtual joystick" msgstr "" #: src/settings_translation_file.cpp msgid "Floatland density" msgstr "" #: src/settings_translation_file.cpp msgid "Floatland maximum Y" msgstr "" #: src/settings_translation_file.cpp msgid "Floatland minimum Y" msgstr "" #: src/settings_translation_file.cpp msgid "Floatland noise" msgstr "" #: src/settings_translation_file.cpp msgid "Floatland taper exponent" msgstr "" #: src/settings_translation_file.cpp msgid "Floatland tapering distance" msgstr "" #: src/settings_translation_file.cpp msgid "Floatland water level" msgstr "" #: src/settings_translation_file.cpp msgid "Fly key" msgstr "" #: src/settings_translation_file.cpp msgid "Flying" msgstr "" #: src/settings_translation_file.cpp msgid "Fog" msgstr "" #: src/settings_translation_file.cpp msgid "Fog start" msgstr "" #: src/settings_translation_file.cpp msgid "Fog toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "Font bold by default" msgstr "" #: src/settings_translation_file.cpp msgid "Font italic by default" msgstr "" #: src/settings_translation_file.cpp msgid "Font shadow" msgstr "" #: src/settings_translation_file.cpp msgid "Font shadow alpha" msgstr "" #: src/settings_translation_file.cpp msgid "Font size" msgstr "" #: src/settings_translation_file.cpp msgid "Font size of the default font in point (pt)." msgstr "" #: src/settings_translation_file.cpp msgid "Font size of the fallback font in point (pt)." msgstr "" #: src/settings_translation_file.cpp msgid "Font size of the monospace font in point (pt)." msgstr "" #: src/settings_translation_file.cpp msgid "" "Font size of the recent chat text and chat prompt in point (pt).\n" "Value 0 will use the default font size." msgstr "" #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " "placeholders:\n" "@name, @message, @timestamp (optional)" msgstr "" #: src/settings_translation_file.cpp msgid "Format of screenshots." msgstr "" #: src/settings_translation_file.cpp msgid "Formspec Default Background Color" msgstr "" #: src/settings_translation_file.cpp msgid "Formspec Default Background Opacity" msgstr "" #: src/settings_translation_file.cpp msgid "Formspec Full-Screen Background Color" msgstr "" #: src/settings_translation_file.cpp msgid "Formspec Full-Screen Background Opacity" msgstr "" #: src/settings_translation_file.cpp msgid "Formspec default background color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp msgid "Formspec default background opacity (between 0 and 255)." msgstr "" #: src/settings_translation_file.cpp msgid "Formspec full-screen background color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp msgid "Formspec full-screen background opacity (between 0 and 255)." msgstr "" #: src/settings_translation_file.cpp msgid "Forward key" msgstr "" #: src/settings_translation_file.cpp msgid "Fourth of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp msgid "Fractal type" msgstr "" #: src/settings_translation_file.cpp msgid "Fraction of the visible distance at which fog starts to be rendered" msgstr "" #: src/settings_translation_file.cpp msgid "FreeType fonts" msgstr "" #: src/settings_translation_file.cpp msgid "" "From how far blocks are generated for clients, stated in mapblocks (16 " "nodes)." msgstr "" #: src/settings_translation_file.cpp msgid "" "From how far blocks are sent to clients, stated in mapblocks (16 nodes)." msgstr "" #: src/settings_translation_file.cpp msgid "" "From how far clients know about objects, stated in mapblocks (16 nodes).\n" "\n" "Setting this larger than active_block_range will also cause the server\n" "to maintain active objects up to this distance in the direction the\n" "player is looking. (This can avoid mobs suddenly disappearing from view)" msgstr "" #: src/settings_translation_file.cpp msgid "Full screen" msgstr "" #: src/settings_translation_file.cpp msgid "Full screen BPP" msgstr "" #: src/settings_translation_file.cpp msgid "Fullscreen mode." msgstr "" #: src/settings_translation_file.cpp msgid "GUI scaling" msgstr "" #: src/settings_translation_file.cpp msgid "GUI scaling filter" msgstr "" #: src/settings_translation_file.cpp msgid "GUI scaling filter txr2img" msgstr "" #: src/settings_translation_file.cpp msgid "Global callbacks" msgstr "" #: src/settings_translation_file.cpp msgid "" "Global map generation attributes.\n" "In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" "and junglegrass, in all other mapgens this flag controls all decorations." msgstr "" #: src/settings_translation_file.cpp msgid "" "Gradient of light curve at maximum light level.\n" "Controls the contrast of the highest light levels." msgstr "" #: src/settings_translation_file.cpp msgid "" "Gradient of light curve at minimum light level.\n" "Controls the contrast of the lowest light levels." msgstr "" #: src/settings_translation_file.cpp msgid "Graphics" msgstr "" #: src/settings_translation_file.cpp msgid "Gravity" msgstr "" #: src/settings_translation_file.cpp msgid "Ground level" msgstr "" #: src/settings_translation_file.cpp msgid "Ground noise" msgstr "" #: src/settings_translation_file.cpp msgid "HTTP mods" msgstr "" #: src/settings_translation_file.cpp msgid "HUD scale factor" msgstr "" #: src/settings_translation_file.cpp msgid "HUD toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Handling for deprecated Lua API calls:\n" "- none: Do not log deprecated calls\n" "- log: mimic and log backtrace of deprecated call (default).\n" "- error: abort on usage of deprecated call (suggested for mod developers)." msgstr "" #: src/settings_translation_file.cpp msgid "" "Have the profiler instrument itself:\n" "* Instrument an empty function.\n" "This estimates the overhead, that instrumentation is adding (+1 function " "call).\n" "* Instrument the sampler being used to update the statistics." msgstr "" #: src/settings_translation_file.cpp msgid "Heat blend noise" msgstr "" #: src/settings_translation_file.cpp msgid "Heat noise" msgstr "" #: src/settings_translation_file.cpp msgid "Height component of the initial window size." msgstr "" #: src/settings_translation_file.cpp msgid "Height noise" msgstr "" #: src/settings_translation_file.cpp msgid "Height select noise" msgstr "" #: src/settings_translation_file.cpp msgid "High-precision FPU" msgstr "" #: src/settings_translation_file.cpp msgid "Hill steepness" msgstr "" #: src/settings_translation_file.cpp msgid "Hill threshold" msgstr "" #: src/settings_translation_file.cpp msgid "Hilliness1 noise" msgstr "" #: src/settings_translation_file.cpp msgid "Hilliness2 noise" msgstr "" #: src/settings_translation_file.cpp msgid "Hilliness3 noise" msgstr "" #: src/settings_translation_file.cpp msgid "Hilliness4 noise" msgstr "" #: src/settings_translation_file.cpp msgid "Homepage of server, to be displayed in the serverlist." msgstr "" #: src/settings_translation_file.cpp msgid "" "Horizontal acceleration in air when jumping or falling,\n" "in nodes per second per second." msgstr "" #: src/settings_translation_file.cpp msgid "" "Horizontal and vertical acceleration in fast mode,\n" "in nodes per second per second." msgstr "" #: src/settings_translation_file.cpp msgid "" "Horizontal and vertical acceleration on ground or when climbing,\n" "in nodes per second per second." msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar next key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar previous key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 1 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 10 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 11 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 12 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 13 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 14 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 15 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 16 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 17 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 18 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 19 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 2 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 20 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 21 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 22 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 23 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 24 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 25 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 26 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 27 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 28 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 29 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 3 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 30 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 31 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 32 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 4 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 5 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 6 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 7 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 8 key" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 9 key" msgstr "" #: src/settings_translation_file.cpp msgid "How deep to make rivers." msgstr "" #: src/settings_translation_file.cpp msgid "" "How fast liquid waves will move. Higher = faster.\n" "If negative, liquid waves will move backwards.\n" "Requires waving liquids to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "" "How much the server will wait before unloading unused mapblocks.\n" "Higher value is smoother, but will use more RAM." msgstr "" #: src/settings_translation_file.cpp msgid "How wide to make rivers." msgstr "" #: src/settings_translation_file.cpp msgid "Humidity blend noise" msgstr "" #: src/settings_translation_file.cpp msgid "Humidity noise" msgstr "" #: src/settings_translation_file.cpp msgid "Humidity variation for biomes." msgstr "" #: src/settings_translation_file.cpp msgid "IPv6" msgstr "" #: src/settings_translation_file.cpp msgid "IPv6 server" msgstr "" #: src/settings_translation_file.cpp msgid "" "If FPS would go higher than this, limit it by sleeping\n" "to not waste CPU power for no benefit." msgstr "" #: src/settings_translation_file.cpp msgid "" "If disabled, \"special\" key is used to fly fast if both fly and fast mode " "are\n" "enabled." msgstr "" #: src/settings_translation_file.cpp msgid "" "If enabled the server will perform map block occlusion culling based on\n" "on the eye position of the player. This can reduce the number of blocks\n" "sent to the client 50-80%. The client will not longer receive most " "invisible\n" "so that the utility of noclip mode is reduced." msgstr "" #: src/settings_translation_file.cpp msgid "" "If enabled together with fly mode, player is able to fly through solid " "nodes.\n" "This requires the \"noclip\" privilege on the server." msgstr "" #: src/settings_translation_file.cpp msgid "" "If enabled, \"special\" key instead of \"sneak\" key is used for climbing " "down and\n" "descending." msgstr "" #: src/settings_translation_file.cpp msgid "" "If enabled, actions are recorded for rollback.\n" "This option is only read when server starts." msgstr "" #: src/settings_translation_file.cpp msgid "If enabled, disable cheat prevention in multiplayer." msgstr "" #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" "Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" "If enabled, makes move directions relative to the player's pitch when flying " "or swimming." msgstr "" #: src/settings_translation_file.cpp msgid "If enabled, new players cannot join with an empty password." msgstr "" #: src/settings_translation_file.cpp msgid "" "If enabled, you can place blocks at the position (feet + eye level) where " "you stand.\n" "This is helpful when working with nodeboxes in small areas." msgstr "" #: src/settings_translation_file.cpp msgid "" "If the CSM restriction for node range is enabled, get_node calls are " "limited\n" "to this distance from the player to the node." msgstr "" #: src/settings_translation_file.cpp msgid "" "If the file size of debug.txt exceeds the number of megabytes specified in\n" "this setting when it is opened, the file is moved to debug.txt.1,\n" "deleting an older debug.txt.1 if it exists.\n" "debug.txt is only moved if this setting is positive." msgstr "" #: src/settings_translation_file.cpp msgid "If this is set, players will always (re)spawn at the given position." msgstr "" #: src/settings_translation_file.cpp msgid "Ignore world errors" msgstr "" #: src/settings_translation_file.cpp msgid "In-Game" msgstr "" #: src/settings_translation_file.cpp msgid "In-game chat console background alpha (opaqueness, between 0 and 255)." msgstr "" #: src/settings_translation_file.cpp msgid "In-game chat console background color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)." msgstr "" #: src/settings_translation_file.cpp msgid "Inc. volume key" msgstr "" #: src/settings_translation_file.cpp msgid "Initial vertical speed when jumping, in nodes per second." msgstr "" #: src/settings_translation_file.cpp msgid "" "Instrument builtin.\n" "This is usually only needed by core/builtin contributors" msgstr "" #: src/settings_translation_file.cpp msgid "Instrument chatcommands on registration." msgstr "" #: src/settings_translation_file.cpp msgid "" "Instrument global callback functions on registration.\n" "(anything you pass to a minetest.register_*() function)" msgstr "" #: src/settings_translation_file.cpp msgid "" "Instrument the action function of Active Block Modifiers on registration." msgstr "" #: src/settings_translation_file.cpp msgid "" "Instrument the action function of Loading Block Modifiers on registration." msgstr "" #: src/settings_translation_file.cpp msgid "Instrument the methods of entities on registration." msgstr "" #: src/settings_translation_file.cpp msgid "Instrumentation" msgstr "" #: src/settings_translation_file.cpp msgid "Interval of saving important changes in the world, stated in seconds." msgstr "" #: src/settings_translation_file.cpp msgid "Interval of sending time of day to clients." msgstr "" #: src/settings_translation_file.cpp msgid "Inventory items animations" msgstr "" #: src/settings_translation_file.cpp msgid "Inventory key" msgstr "" #: src/settings_translation_file.cpp msgid "Invert mouse" msgstr "" #: src/settings_translation_file.cpp msgid "Invert vertical mouse movement." msgstr "" #: src/settings_translation_file.cpp msgid "Italic font path" msgstr "" #: src/settings_translation_file.cpp msgid "Italic monospace font path" msgstr "" #: src/settings_translation_file.cpp msgid "Item entity TTL" msgstr "" #: src/settings_translation_file.cpp msgid "Iterations" msgstr "" #: src/settings_translation_file.cpp msgid "" "Iterations of the recursive function.\n" "Increasing this increases the amount of fine detail, but also\n" "increases processing load.\n" "At iterations = 20 this mapgen has a similar load to mapgen V7." msgstr "" #: src/settings_translation_file.cpp msgid "Joystick ID" msgstr "" #: src/settings_translation_file.cpp msgid "Joystick button repetition interval" msgstr "" #: src/settings_translation_file.cpp msgid "Joystick deadzone" msgstr "" #: src/settings_translation_file.cpp msgid "Joystick frustum sensitivity" msgstr "" #: src/settings_translation_file.cpp msgid "Joystick type" msgstr "" #: src/settings_translation_file.cpp msgid "" "Julia set only.\n" "W component of hypercomplex constant.\n" "Alters the shape of the fractal.\n" "Has no effect on 3D fractals.\n" "Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "" "Julia set only.\n" "X component of hypercomplex constant.\n" "Alters the shape of the fractal.\n" "Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "" "Julia set only.\n" "Y component of hypercomplex constant.\n" "Alters the shape of the fractal.\n" "Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "" "Julia set only.\n" "Z component of hypercomplex constant.\n" "Alters the shape of the fractal.\n" "Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "Julia w" msgstr "" #: src/settings_translation_file.cpp msgid "Julia x" msgstr "" #: src/settings_translation_file.cpp msgid "Julia y" msgstr "" #: src/settings_translation_file.cpp msgid "Julia z" msgstr "" #: src/settings_translation_file.cpp msgid "Jump key" msgstr "" #: src/settings_translation_file.cpp msgid "Jumping speed" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for decreasing the viewing range.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for decreasing the volume.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for digging.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for dropping the currently selected item.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for increasing the viewing range.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for increasing the volume.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for jumping.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for moving fast in fast mode.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for moving the player backward.\n" "Will also disable autoforward, when active.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for moving the player forward.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for moving the player left.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for moving the player right.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for muting the game.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for opening the chat window to type commands.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for opening the chat window to type local commands.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for opening the chat window.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for opening the inventory.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for placing.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 11th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 12th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 13th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 14th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 15th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 16th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 17th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 18th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 19th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 20th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 21st hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 22nd hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 23rd hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 24th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 25th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 26th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 27th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 28th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 29th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 30th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 31st hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 32nd hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the eighth hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the fifth hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the first hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the fourth hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the next item in the hotbar.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the ninth hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the previous item in the hotbar.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the second hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the seventh hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the sixth hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the tenth hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the third hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for sneaking.\n" "Also used for climbing down and descending in water if aux1_descends is " "disabled.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for switching between first- and third-person camera.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for taking screenshots.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling autoforward.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling cinematic mode.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling display of minimap.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling fast mode.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling flying.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling noclip mode.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling pitch move mode.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the camera update. Only used for development\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of chat.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of debug info.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of fog.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of the HUD.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of the large chat console.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of the profiler. Used for development.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling unlimited view range.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key to use view zoom when possible.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Kick players who sent more than X messages per 10 seconds." msgstr "" #: src/settings_translation_file.cpp msgid "Lake steepness" msgstr "" #: src/settings_translation_file.cpp msgid "Lake threshold" msgstr "" #: src/settings_translation_file.cpp msgid "Language" msgstr "" #: src/settings_translation_file.cpp msgid "Large cave depth" msgstr "" #: src/settings_translation_file.cpp msgid "Large cave maximum number" msgstr "" #: src/settings_translation_file.cpp msgid "Large cave minimum number" msgstr "" #: src/settings_translation_file.cpp msgid "Large cave proportion flooded" msgstr "" #: src/settings_translation_file.cpp msgid "Large chat console key" msgstr "" #: src/settings_translation_file.cpp msgid "Leaves style" msgstr "" #: src/settings_translation_file.cpp msgid "" "Leaves style:\n" "- Fancy: all faces visible\n" "- Simple: only outer faces, if defined special_tiles are used\n" "- Opaque: disable transparency" msgstr "" #: src/settings_translation_file.cpp msgid "Left key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Length of a server tick and the interval at which objects are generally " "updated over\n" "network." msgstr "" #: src/settings_translation_file.cpp msgid "" "Length of liquid waves.\n" "Requires waving liquids to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "Length of time between Active Block Modifier (ABM) execution cycles" msgstr "" #: src/settings_translation_file.cpp msgid "Length of time between NodeTimer execution cycles" msgstr "" #: src/settings_translation_file.cpp msgid "Length of time between active block management cycles" msgstr "" #: src/settings_translation_file.cpp msgid "" "Level of logging to be written to debug.txt:\n" "- (no logging)\n" "- none (messages with no level)\n" "- error\n" "- warning\n" "- action\n" "- info\n" "- verbose" msgstr "" #: src/settings_translation_file.cpp msgid "Light curve boost" msgstr "" #: src/settings_translation_file.cpp msgid "Light curve boost center" msgstr "" #: src/settings_translation_file.cpp msgid "Light curve boost spread" msgstr "" #: src/settings_translation_file.cpp msgid "Light curve gamma" msgstr "" #: src/settings_translation_file.cpp msgid "Light curve high gradient" msgstr "" #: src/settings_translation_file.cpp msgid "Light curve low gradient" msgstr "" #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" "Only mapchunks completely within the mapgen limit are generated.\n" "Value is stored per-world." msgstr "" #: src/settings_translation_file.cpp msgid "" "Limits number of parallel HTTP requests. Affects:\n" "- Media fetch if server uses remote_media setting.\n" "- Serverlist download and server announcement.\n" "- Downloads performed by main menu (e.g. mod manager).\n" "Only has an effect if compiled with cURL." msgstr "" #: src/settings_translation_file.cpp msgid "Liquid fluidity" msgstr "" #: src/settings_translation_file.cpp msgid "Liquid fluidity smoothing" msgstr "" #: src/settings_translation_file.cpp msgid "Liquid loop max" msgstr "" #: src/settings_translation_file.cpp msgid "Liquid queue purge time" msgstr "" #: src/settings_translation_file.cpp msgid "Liquid sinking" msgstr "" #: src/settings_translation_file.cpp msgid "Liquid update interval in seconds." msgstr "" #: src/settings_translation_file.cpp msgid "Liquid update tick" msgstr "" #: src/settings_translation_file.cpp msgid "Load the game profiler" msgstr "" #: src/settings_translation_file.cpp msgid "" "Load the game profiler to collect game profiling data.\n" "Provides a /profiler command to access the compiled profile.\n" "Useful for mod developers and server operators." msgstr "" #: src/settings_translation_file.cpp msgid "Loading Block Modifiers" msgstr "" #: src/settings_translation_file.cpp msgid "Lower Y limit of dungeons." msgstr "" #: src/settings_translation_file.cpp msgid "Lower Y limit of floatlands." msgstr "" #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "" #: src/settings_translation_file.cpp msgid "" "Make fog and sky colors depend on daytime (dawn/sunset) and view direction." msgstr "" #: src/settings_translation_file.cpp msgid "Makes DirectX work with LuaJIT. Disable if it causes troubles." msgstr "" #: src/settings_translation_file.cpp msgid "Makes all liquids opaque" msgstr "" #: src/settings_translation_file.cpp msgid "Map Compression Level for Disk Storage" msgstr "" #: src/settings_translation_file.cpp msgid "Map Compression Level for Network Transfer" msgstr "" #: src/settings_translation_file.cpp msgid "Map directory" msgstr "" #: src/settings_translation_file.cpp msgid "Map generation attributes specific to Mapgen Carpathian." msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen Flat.\n" "Occasional lakes and hills can be added to the flat world." msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen Fractal.\n" "'terrain' enables the generation of non-fractal terrain:\n" "ocean, islands and underground." msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen Valleys.\n" "'altitude_chill': Reduces heat with altitude.\n" "'humid_rivers': Increases humidity around rivers.\n" "'vary_river_depth': If enabled, low humidity and high heat causes rivers\n" "to become shallower and occasionally dry.\n" "'altitude_dry': Reduces humidity with altitude." msgstr "" #: src/settings_translation_file.cpp msgid "Map generation attributes specific to Mapgen v5." msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v6.\n" "The 'snowbiomes' flag enables the new 5 biome system.\n" "When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n" "the 'jungles' flag is ignored." msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" "'ridges': Rivers.\n" "'floatlands': Floating land masses in the atmosphere.\n" "'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp msgid "Map generation limit" msgstr "" #: src/settings_translation_file.cpp msgid "Map save interval" msgstr "" #: src/settings_translation_file.cpp msgid "Mapblock limit" msgstr "" #: src/settings_translation_file.cpp msgid "Mapblock mesh generation delay" msgstr "" #: src/settings_translation_file.cpp msgid "Mapblock mesh generator's MapBlock cache size in MB" msgstr "" #: src/settings_translation_file.cpp msgid "Mapblock unload timeout" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen Carpathian" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen Carpathian specific flags" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen Flat" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen Flat specific flags" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen Fractal" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen Fractal specific flags" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen V5" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen V5 specific flags" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen V6" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen V6 specific flags" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen V7" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen V7 specific flags" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen Valleys" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen Valleys specific flags" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen debug" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" #: src/settings_translation_file.cpp msgid "Max block generate distance" msgstr "" #: src/settings_translation_file.cpp msgid "Max block send distance" msgstr "" #: src/settings_translation_file.cpp msgid "Max liquids processed per step." msgstr "" #: src/settings_translation_file.cpp msgid "Max. clearobjects extra blocks" msgstr "" #: src/settings_translation_file.cpp msgid "Max. packets per iteration" msgstr "" #: src/settings_translation_file.cpp msgid "Maximum FPS" msgstr "" #: src/settings_translation_file.cpp msgid "Maximum FPS when the window is not focused, or when the game is paused." msgstr "" #: src/settings_translation_file.cpp msgid "Maximum forceloaded blocks" msgstr "" #: src/settings_translation_file.cpp msgid "Maximum hotbar width" msgstr "" #: src/settings_translation_file.cpp msgid "Maximum limit of random number of large caves per mapchunk." msgstr "" #: src/settings_translation_file.cpp msgid "Maximum limit of random number of small caves per mapchunk." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum liquid resistance. Controls deceleration when entering liquid at\n" "high speed." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks that are simultaneously sent per client.\n" "The maximum total count is calculated dynamically:\n" "max_total = ceil((#clients + max_users) * per_client / 4)" msgstr "" #: src/settings_translation_file.cpp msgid "Maximum number of blocks that can be queued for loading." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" "This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" "This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of concurrent downloads. Downloads exceeding this limit will " "be queued.\n" "This should be lower than curl_parallel_limit." msgstr "" #: src/settings_translation_file.cpp msgid "Maximum number of forceloaded mapblocks." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of mapblocks for client to be kept in memory.\n" "Set to -1 for unlimited amount." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of packets sent per send step, if you have a slow connection\n" "try reducing it, but don't reduce it to a number below double of targeted\n" "client number." msgstr "" #: src/settings_translation_file.cpp msgid "Maximum number of players that can be connected simultaneously." msgstr "" #: src/settings_translation_file.cpp msgid "Maximum number of recent chat messages to show" msgstr "" #: src/settings_translation_file.cpp msgid "Maximum number of statically stored objects in a block." msgstr "" #: src/settings_translation_file.cpp msgid "Maximum objects per block" msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum proportion of current window to be used for hotbar.\n" "Useful if there's something to be displayed right or left of hotbar." msgstr "" #: src/settings_translation_file.cpp msgid "Maximum simultaneous block sends per client" msgstr "" #: src/settings_translation_file.cpp msgid "Maximum size of the out chat queue" msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum size of the out chat queue.\n" "0 to disable queueing and -1 to make the queue size unlimited." msgstr "" #: src/settings_translation_file.cpp msgid "Maximum time in ms a file download (e.g. a mod download) may take." msgstr "" #: src/settings_translation_file.cpp msgid "Maximum users" msgstr "" #: src/settings_translation_file.cpp msgid "Menus" msgstr "" #: src/settings_translation_file.cpp msgid "Mesh cache" msgstr "" #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" #: src/settings_translation_file.cpp msgid "Message of the day displayed to players connecting." msgstr "" #: src/settings_translation_file.cpp msgid "Method used to highlight selected object." msgstr "" #: src/settings_translation_file.cpp msgid "Minimal level of logging to be written to chat." msgstr "" #: src/settings_translation_file.cpp msgid "Minimap" msgstr "" #: src/settings_translation_file.cpp msgid "Minimap key" msgstr "" #: src/settings_translation_file.cpp msgid "Minimap scan height" msgstr "" #: src/settings_translation_file.cpp msgid "Minimum limit of random number of large caves per mapchunk." msgstr "" #: src/settings_translation_file.cpp msgid "Minimum limit of random number of small caves per mapchunk." msgstr "" #: src/settings_translation_file.cpp msgid "Minimum texture size" msgstr "" #: src/settings_translation_file.cpp msgid "Mipmapping" msgstr "" #: src/settings_translation_file.cpp msgid "Mod channels" msgstr "" #: src/settings_translation_file.cpp msgid "Modifies the size of the hudbar elements." msgstr "" #: src/settings_translation_file.cpp msgid "Monospace font path" msgstr "" #: src/settings_translation_file.cpp msgid "Monospace font size" msgstr "" #: src/settings_translation_file.cpp msgid "Mountain height noise" msgstr "" #: src/settings_translation_file.cpp msgid "Mountain noise" msgstr "" #: src/settings_translation_file.cpp msgid "Mountain variation noise" msgstr "" #: src/settings_translation_file.cpp msgid "Mountain zero level" msgstr "" #: src/settings_translation_file.cpp msgid "Mouse sensitivity" msgstr "" #: src/settings_translation_file.cpp msgid "Mouse sensitivity multiplier." msgstr "" #: src/settings_translation_file.cpp msgid "Mud noise" msgstr "" #: src/settings_translation_file.cpp msgid "" "Multiplier for fall bobbing.\n" "For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." msgstr "" #: src/settings_translation_file.cpp msgid "Mute key" msgstr "" #: src/settings_translation_file.cpp msgid "Mute sound" msgstr "" #: src/settings_translation_file.cpp msgid "" "Name of map generator to be used when creating a new world.\n" "Creating a world in the main menu will override this.\n" "Current mapgens in a highly unstable state:\n" "- The optional floatlands of v7 (disabled by default)." msgstr "" #: src/settings_translation_file.cpp msgid "" "Name of the player.\n" "When running a server, clients connecting with this name are admins.\n" "When starting from the main menu, this is overridden." msgstr "" #: src/settings_translation_file.cpp msgid "" "Name of the server, to be displayed when players join and in the serverlist." msgstr "" #: src/settings_translation_file.cpp msgid "Near plane" msgstr "" #: src/settings_translation_file.cpp msgid "Network" msgstr "" #: src/settings_translation_file.cpp msgid "" "Network port to listen (UDP).\n" "This value will be overridden when starting from the main menu." msgstr "" #: src/settings_translation_file.cpp msgid "New users need to input this password." msgstr "" #: src/settings_translation_file.cpp msgid "Noclip" msgstr "" #: src/settings_translation_file.cpp msgid "Noclip key" msgstr "" #: src/settings_translation_file.cpp msgid "Node highlighting" msgstr "" #: src/settings_translation_file.cpp msgid "NodeTimer interval" msgstr "" #: src/settings_translation_file.cpp msgid "Noises" msgstr "" #: src/settings_translation_file.cpp msgid "Number of emerge threads" msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" "Any other value:\n" "- Specifies the number of emerge threads, with a lower limit of 1.\n" "WARNING: Increasing the number of emerge threads increases engine mapgen\n" "speed, but this may harm game performance by interfering with other\n" "processes, especially in singleplayer and/or when running Lua code in\n" "'on_generated'. For many users the optimum setting may be '1'." msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of extra blocks that can be loaded by /clearobjects at once.\n" "This is a trade-off between sqlite transaction overhead and\n" "memory consumption (4096=100MB, as a rule of thumb)." msgstr "" #: src/settings_translation_file.cpp msgid "Online Content Repository" msgstr "" #: src/settings_translation_file.cpp msgid "Opaque liquids" msgstr "" #: src/settings_translation_file.cpp msgid "" "Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." msgstr "" #: src/settings_translation_file.cpp msgid "" "Opaqueness (alpha) of the shadow behind the fallback font, between 0 and 255." msgstr "" #: src/settings_translation_file.cpp msgid "" "Open the pause menu when the window's focus is lost. Does not pause if a " "formspec is\n" "open." msgstr "" #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" "If “freetype” setting is enabled: Must be a TrueType font.\n" "If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n" "This font will be used for certain languages or if the default font is " "unavailable." msgstr "" #: src/settings_translation_file.cpp msgid "" "Path to save screenshots at. Can be an absolute or relative path.\n" "The folder will be created if it doesn't already exist." msgstr "" #: src/settings_translation_file.cpp msgid "" "Path to shader directory. If no path is defined, default location will be " "used." msgstr "" #: src/settings_translation_file.cpp msgid "Path to texture directory. All textures are first searched from here." msgstr "" #: src/settings_translation_file.cpp msgid "" "Path to the default font.\n" "If “freetype” setting is enabled: Must be a TrueType font.\n" "If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n" "The fallback font will be used if the font cannot be loaded." msgstr "" #: src/settings_translation_file.cpp msgid "" "Path to the monospace font.\n" "If “freetype” setting is enabled: Must be a TrueType font.\n" "If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n" "This font is used for e.g. the console and profiler screen." msgstr "" #: src/settings_translation_file.cpp msgid "Pause on lost window focus" msgstr "" #: src/settings_translation_file.cpp msgid "Per-player limit of queued blocks load from disk" msgstr "" #: src/settings_translation_file.cpp msgid "Per-player limit of queued blocks to generate" msgstr "" #: src/settings_translation_file.cpp msgid "Physics" msgstr "" #: src/settings_translation_file.cpp msgid "Pitch move key" msgstr "" #: src/settings_translation_file.cpp msgid "Pitch move mode" msgstr "" #: src/settings_translation_file.cpp msgid "Place key" msgstr "" #: src/settings_translation_file.cpp msgid "Place repetition interval" msgstr "" #: src/settings_translation_file.cpp msgid "" "Player is able to fly without being affected by gravity.\n" "This requires the \"fly\" privilege on the server." msgstr "" #: src/settings_translation_file.cpp msgid "Player name" msgstr "" #: src/settings_translation_file.cpp msgid "Player transfer distance" msgstr "" #: src/settings_translation_file.cpp msgid "Player versus player" msgstr "" #: src/settings_translation_file.cpp msgid "" "Port to connect to (UDP).\n" "Note that the port field in the main menu overrides this setting." msgstr "" #: src/settings_translation_file.cpp msgid "" "Prevent digging and placing from repeating when holding the mouse buttons.\n" "Enable this when you dig or place too often by accident." msgstr "" #: src/settings_translation_file.cpp msgid "Prevent mods from doing insecure things like running shell commands." msgstr "" #: src/settings_translation_file.cpp msgid "" "Print the engine's profiling data in regular intervals (in seconds).\n" "0 = disable. Useful for developers." msgstr "" #: src/settings_translation_file.cpp msgid "Privileges that players with basic_privs can grant" msgstr "" #: src/settings_translation_file.cpp msgid "Profiler" msgstr "" #: src/settings_translation_file.cpp msgid "Profiler toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "Profiling" msgstr "" #: src/settings_translation_file.cpp msgid "Prometheus listener address" msgstr "" #: src/settings_translation_file.cpp msgid "" "Prometheus listener address.\n" "If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" "enable metrics listener for Prometheus on that address.\n" "Metrics can be fetch on http://127.0.0.1:30000/metrics" msgstr "" #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" #: src/settings_translation_file.cpp msgid "" "Radius of cloud area stated in number of 64 node cloud squares.\n" "Values larger than 26 will start to produce sharp cutoffs at cloud area " "corners." msgstr "" #: src/settings_translation_file.cpp msgid "Raises terrain to make valleys around the rivers." msgstr "" #: src/settings_translation_file.cpp msgid "Random input" msgstr "" #: src/settings_translation_file.cpp msgid "Range select key" msgstr "" #: src/settings_translation_file.cpp msgid "Recent Chat Messages" msgstr "" #: src/settings_translation_file.cpp msgid "Regular font path" msgstr "" #: src/settings_translation_file.cpp msgid "Remote media" msgstr "" #: src/settings_translation_file.cpp msgid "Remote port" msgstr "" #: src/settings_translation_file.cpp msgid "" "Remove color codes from incoming chat messages\n" "Use this to stop players from being able to use color in their messages" msgstr "" #: src/settings_translation_file.cpp msgid "Replaces the default main menu with a custom one." msgstr "" #: src/settings_translation_file.cpp msgid "Report path" msgstr "" #: src/settings_translation_file.cpp msgid "" "Restricts the access of certain client-side functions on servers.\n" "Combine the byteflags below to restrict client-side features, or set to 0\n" "for no restrictions:\n" "LOAD_CLIENT_MODS: 1 (disable loading client-provided mods)\n" "CHAT_MESSAGES: 2 (disable send_chat_message call client-side)\n" "READ_ITEMDEFS: 4 (disable get_item_def call client-side)\n" "READ_NODEDEFS: 8 (disable get_node_def call client-side)\n" "LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to\n" "csm_restriction_noderange)\n" "READ_PLAYERINFO: 32 (disable get_player_names call client-side)" msgstr "" #: src/settings_translation_file.cpp msgid "Ridge mountain spread noise" msgstr "" #: src/settings_translation_file.cpp msgid "Ridge noise" msgstr "" #: src/settings_translation_file.cpp msgid "Ridge underwater noise" msgstr "" #: src/settings_translation_file.cpp msgid "Ridged mountain size noise" msgstr "" #: src/settings_translation_file.cpp msgid "Right key" msgstr "" #: src/settings_translation_file.cpp msgid "River channel depth" msgstr "" #: src/settings_translation_file.cpp msgid "River channel width" msgstr "" #: src/settings_translation_file.cpp msgid "River depth" msgstr "" #: src/settings_translation_file.cpp msgid "River noise" msgstr "" #: src/settings_translation_file.cpp msgid "River size" msgstr "" #: src/settings_translation_file.cpp msgid "River valley width" msgstr "" #: src/settings_translation_file.cpp msgid "Rollback recording" msgstr "" #: src/settings_translation_file.cpp msgid "Rolling hill size noise" msgstr "" #: src/settings_translation_file.cpp msgid "Rolling hills spread noise" msgstr "" #: src/settings_translation_file.cpp msgid "Round minimap" msgstr "" #: src/settings_translation_file.cpp msgid "Safe digging and placing" msgstr "" #: src/settings_translation_file.cpp msgid "Sandy beaches occur when np_beach exceeds this value." msgstr "" #: src/settings_translation_file.cpp msgid "Save the map received by the client on disk." msgstr "" #: src/settings_translation_file.cpp msgid "Save window size automatically when modified." msgstr "" #: src/settings_translation_file.cpp msgid "Saving map received from server" msgstr "" #: src/settings_translation_file.cpp msgid "" "Scale GUI by a user specified value.\n" "Use a nearest-neighbor-anti-alias filter to scale the GUI.\n" "This will smooth over some of the rough edges, and blend\n" "pixels when scaling down, at the cost of blurring some\n" "edge pixels when images are scaled by non-integer sizes." msgstr "" #: src/settings_translation_file.cpp msgid "Screen height" msgstr "" #: src/settings_translation_file.cpp msgid "Screen width" msgstr "" #: src/settings_translation_file.cpp msgid "Screenshot folder" msgstr "" #: src/settings_translation_file.cpp msgid "Screenshot format" msgstr "" #: src/settings_translation_file.cpp msgid "Screenshot quality" msgstr "" #: src/settings_translation_file.cpp msgid "" "Screenshot quality. Only used for JPEG format.\n" "1 means worst quality; 100 means best quality.\n" "Use 0 for default quality." msgstr "" #: src/settings_translation_file.cpp msgid "Seabed noise" msgstr "" #: src/settings_translation_file.cpp msgid "Second of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp msgid "Second of two 3D noises that together define tunnels." msgstr "" #: src/settings_translation_file.cpp msgid "Security" msgstr "" #: src/settings_translation_file.cpp msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "" #: src/settings_translation_file.cpp msgid "Selection box border color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp msgid "Selection box color" msgstr "" #: src/settings_translation_file.cpp msgid "Selection box width" msgstr "" #: src/settings_translation_file.cpp msgid "" "Selects one of 18 fractal types.\n" "1 = 4D \"Roundy\" Mandelbrot set.\n" "2 = 4D \"Roundy\" Julia set.\n" "3 = 4D \"Squarry\" Mandelbrot set.\n" "4 = 4D \"Squarry\" Julia set.\n" "5 = 4D \"Mandy Cousin\" Mandelbrot set.\n" "6 = 4D \"Mandy Cousin\" Julia set.\n" "7 = 4D \"Variation\" Mandelbrot set.\n" "8 = 4D \"Variation\" Julia set.\n" "9 = 3D \"Mandelbrot/Mandelbar\" Mandelbrot set.\n" "10 = 3D \"Mandelbrot/Mandelbar\" Julia set.\n" "11 = 3D \"Christmas Tree\" Mandelbrot set.\n" "12 = 3D \"Christmas Tree\" Julia set.\n" "13 = 3D \"Mandelbulb\" Mandelbrot set.\n" "14 = 3D \"Mandelbulb\" Julia set.\n" "15 = 3D \"Cosine Mandelbulb\" Mandelbrot set.\n" "16 = 3D \"Cosine Mandelbulb\" Julia set.\n" "17 = 4D \"Mandelbulb\" Mandelbrot set.\n" "18 = 4D \"Mandelbulb\" Julia set." msgstr "" #: src/settings_translation_file.cpp msgid "Server / Singleplayer" msgstr "" #: src/settings_translation_file.cpp msgid "Server URL" msgstr "" #: src/settings_translation_file.cpp msgid "Server address" msgstr "" #: src/settings_translation_file.cpp msgid "Server description" msgstr "" #: src/settings_translation_file.cpp msgid "Server name" msgstr "" #: src/settings_translation_file.cpp msgid "Server port" msgstr "" #: src/settings_translation_file.cpp msgid "Server side occlusion culling" msgstr "" #: src/settings_translation_file.cpp msgid "Serverlist URL" msgstr "" #: src/settings_translation_file.cpp msgid "Serverlist file" msgstr "" #: src/settings_translation_file.cpp msgid "" "Set the language. Leave empty to use the system language.\n" "A restart is required after changing this." msgstr "" #: src/settings_translation_file.cpp msgid "Set the maximum character length of a chat message sent by clients." msgstr "" #: src/settings_translation_file.cpp msgid "" "Set to true to enable waving leaves.\n" "Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "" "Set to true to enable waving liquids (like water).\n" "Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "" "Set to true to enable waving plants.\n" "Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "Shader path" msgstr "" #: src/settings_translation_file.cpp msgid "" "Shaders allow advanced visual effects and may increase performance on some " "video\n" "cards.\n" "This only works with the OpenGL video backend." msgstr "" #: src/settings_translation_file.cpp msgid "" "Shadow offset (in pixels) of the default font. If 0, then shadow will not be " "drawn." msgstr "" #: src/settings_translation_file.cpp msgid "" "Shadow offset (in pixels) of the fallback font. If 0, then shadow will not " "be drawn." msgstr "" #: src/settings_translation_file.cpp msgid "Shape of the minimap. Enabled = round, disabled = square." msgstr "" #: src/settings_translation_file.cpp msgid "Show debug info" msgstr "" #: src/settings_translation_file.cpp msgid "Show entity selection boxes" msgstr "" #: src/settings_translation_file.cpp msgid "" "Show entity selection boxes\n" "A restart is required after changing this." msgstr "" #: src/settings_translation_file.cpp msgid "Shutdown message" msgstr "" #: src/settings_translation_file.cpp msgid "" "Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n" "WARNING!: There is no benefit, and there are several dangers, in\n" "increasing this value above 5.\n" "Reducing this value increases cave and dungeon density.\n" "Altering this value is for special usage, leaving it unchanged is\n" "recommended." msgstr "" #: src/settings_translation_file.cpp msgid "" "Size of the MapBlock cache of the mesh generator. Increasing this will\n" "increase the cache hit %, reducing the data being copied from the main\n" "thread, thus reducing jitter." msgstr "" #: src/settings_translation_file.cpp msgid "Slice w" msgstr "" #: src/settings_translation_file.cpp msgid "Slope and fill work together to modify the heights." msgstr "" #: src/settings_translation_file.cpp msgid "Small cave maximum number" msgstr "" #: src/settings_translation_file.cpp msgid "Small cave minimum number" msgstr "" #: src/settings_translation_file.cpp msgid "Small-scale humidity variation for blending biomes on borders." msgstr "" #: src/settings_translation_file.cpp msgid "Small-scale temperature variation for blending biomes on borders." msgstr "" #: src/settings_translation_file.cpp msgid "Smooth lighting" msgstr "" #: src/settings_translation_file.cpp msgid "" "Smooths camera when looking around. Also called look or mouse smoothing.\n" "Useful for recording videos." msgstr "" #: src/settings_translation_file.cpp msgid "Smooths rotation of camera in cinematic mode. 0 to disable." msgstr "" #: src/settings_translation_file.cpp msgid "Smooths rotation of camera. 0 to disable." msgstr "" #: src/settings_translation_file.cpp msgid "Sneak key" msgstr "" #: src/settings_translation_file.cpp msgid "Sneaking speed" msgstr "" #: src/settings_translation_file.cpp msgid "Sneaking speed, in nodes per second." msgstr "" #: src/settings_translation_file.cpp msgid "Sound" msgstr "" #: src/settings_translation_file.cpp msgid "Special key" msgstr "" #: src/settings_translation_file.cpp msgid "Special key for climbing/descending" msgstr "" #: src/settings_translation_file.cpp msgid "" "Specifies URL from which client fetches media instead of using UDP.\n" "$filename should be accessible from $remote_media$filename via cURL\n" "(obviously, remote_media should end with a slash).\n" "Files that are not present will be fetched the usual way." msgstr "" #: src/settings_translation_file.cpp msgid "" "Specifies the default stack size of nodes, items and tools.\n" "Note that mods or games may explicitly set a stack for certain (or all) " "items." msgstr "" #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" "Controls the width of the range to be boosted.\n" "Standard deviation of the light curve boost Gaussian." msgstr "" #: src/settings_translation_file.cpp msgid "Static spawnpoint" msgstr "" #: src/settings_translation_file.cpp msgid "Steepness noise" msgstr "" #: src/settings_translation_file.cpp msgid "Step mountain size noise" msgstr "" #: src/settings_translation_file.cpp msgid "Step mountain spread noise" msgstr "" #: src/settings_translation_file.cpp msgid "Strength of 3D mode parallax." msgstr "" #: src/settings_translation_file.cpp msgid "" "Strength of light curve boost.\n" "The 3 'boost' parameters define a range of the light\n" "curve that is boosted in brightness." msgstr "" #: src/settings_translation_file.cpp msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp msgid "" "Surface level of optional water placed on a solid floatland layer.\n" "Water is disabled by default and will only be placed if this value is set\n" "to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" "upper tapering).\n" "***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" "When enabling water placement the floatlands must be configured and tested\n" "to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" "required value depending on 'mgv7_np_floatland'), to avoid\n" "server-intensive extreme water flow and to avoid vast flooding of the\n" "world surface below." msgstr "" #: src/settings_translation_file.cpp msgid "Synchronous SQLite" msgstr "" #: src/settings_translation_file.cpp msgid "Temperature variation for biomes." msgstr "" #: src/settings_translation_file.cpp msgid "Terrain alternative noise" msgstr "" #: src/settings_translation_file.cpp msgid "Terrain base noise" msgstr "" #: src/settings_translation_file.cpp msgid "Terrain height" msgstr "" #: src/settings_translation_file.cpp msgid "Terrain higher noise" msgstr "" #: src/settings_translation_file.cpp msgid "Terrain noise" msgstr "" #: src/settings_translation_file.cpp msgid "" "Terrain noise threshold for hills.\n" "Controls proportion of world area covered by hills.\n" "Adjust towards 0.0 for a larger proportion." msgstr "" #: src/settings_translation_file.cpp msgid "" "Terrain noise threshold for lakes.\n" "Controls proportion of world area covered by lakes.\n" "Adjust towards 0.0 for a larger proportion." msgstr "" #: src/settings_translation_file.cpp msgid "Terrain persistence noise" msgstr "" #: src/settings_translation_file.cpp msgid "Texture path" msgstr "" #: src/settings_translation_file.cpp msgid "" "Textures on a node may be aligned either to the node or to the world.\n" "The former mode suits better things like machines, furniture, etc., while\n" "the latter makes stairs and microblocks fit surroundings better.\n" "However, as this possibility is new, thus may not be used by older servers,\n" "this option allows enforcing it for certain node types. Note though that\n" "that is considered EXPERIMENTAL and may not work properly." msgstr "" #: src/settings_translation_file.cpp msgid "The URL for the content repository" msgstr "" #: src/settings_translation_file.cpp msgid "The deadzone of the joystick" msgstr "" #: src/settings_translation_file.cpp msgid "" "The default format in which profiles are being saved,\n" "when calling `/profiler save [format]` without format." msgstr "" #: src/settings_translation_file.cpp msgid "The depth of dirt or other biome filler node." msgstr "" #: src/settings_translation_file.cpp msgid "" "The file path relative to your worldpath in which profiles will be saved to." msgstr "" #: src/settings_translation_file.cpp msgid "The identifier of the joystick to use" msgstr "" #: src/settings_translation_file.cpp msgid "The length in pixels it takes for touch screen interaction to start." msgstr "" #: src/settings_translation_file.cpp msgid "" "The maximum height of the surface of waving liquids.\n" "4.0 = Wave height is two nodes.\n" "0.0 = Wave doesn't move at all.\n" "Default is 1.0 (1/2 node).\n" "Requires waving liquids to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "The network interface that the server listens on." msgstr "" #: src/settings_translation_file.cpp msgid "" "The privileges that new users automatically get.\n" "See /privs in game for a full list on your server and mod configuration." msgstr "" #: src/settings_translation_file.cpp msgid "" "The radius of the volume of blocks around every player that is subject to " "the\n" "active block stuff, stated in mapblocks (16 nodes).\n" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" "This should be configured together with active_object_send_range_blocks." msgstr "" #: src/settings_translation_file.cpp msgid "" "The rendering back-end for Irrlicht.\n" "A restart is required after changing this.\n" "Note: On Android, stick with OGLES1 if unsure! App may fail to start " "otherwise.\n" "On other platforms, OpenGL is recommended.\n" "Shaders are supported by OpenGL (desktop only) and OGLES2 (experimental)" msgstr "" #: src/settings_translation_file.cpp msgid "" "The sensitivity of the joystick axes for moving the\n" "ingame view frustum around." msgstr "" #: src/settings_translation_file.cpp msgid "" "The strength (darkness) of node ambient-occlusion shading.\n" "Lower is darker, Higher is lighter. The valid range of values for this\n" "setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n" "set to the nearest valid value." msgstr "" #: src/settings_translation_file.cpp msgid "" "The time (in seconds) that the liquids queue may grow beyond processing\n" "capacity until an attempt is made to decrease its size by dumping old queue\n" "items. A value of 0 disables the functionality." msgstr "" #: src/settings_translation_file.cpp msgid "" "The time budget allowed for ABMs to execute on each step\n" "(as a fraction of the ABM Interval)" msgstr "" #: src/settings_translation_file.cpp msgid "" "The time in seconds it takes between repeated events\n" "when holding down a joystick button combination." msgstr "" #: src/settings_translation_file.cpp msgid "" "The time in seconds it takes between repeated node placements when holding\n" "the place button." msgstr "" #: src/settings_translation_file.cpp msgid "The type of joystick" msgstr "" #: src/settings_translation_file.cpp msgid "" "The vertical distance over which heat drops by 20 if 'altitude_chill' is\n" "enabled. Also the vertical distance over which humidity drops by 10 if\n" "'altitude_dry' is enabled." msgstr "" #: src/settings_translation_file.cpp msgid "Third of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp msgid "" "Time in seconds for item entity (dropped items) to live.\n" "Setting it to -1 disables the feature." msgstr "" #: src/settings_translation_file.cpp msgid "Time of day when a new world is started, in millihours (0-23999)." msgstr "" #: src/settings_translation_file.cpp msgid "Time send interval" msgstr "" #: src/settings_translation_file.cpp msgid "Time speed" msgstr "" #: src/settings_translation_file.cpp msgid "Timeout for client to remove unused map data from memory." msgstr "" #: src/settings_translation_file.cpp msgid "" "To reduce lag, block transfers are slowed down when a player is building " "something.\n" "This determines how long they are slowed down after placing or removing a " "node." msgstr "" #: src/settings_translation_file.cpp msgid "Toggle camera mode key" msgstr "" #: src/settings_translation_file.cpp msgid "Tooltip delay" msgstr "" #: src/settings_translation_file.cpp msgid "Touch screen threshold" msgstr "" #: src/settings_translation_file.cpp msgid "Trees noise" msgstr "" #: src/settings_translation_file.cpp msgid "Trilinear filtering" msgstr "" #: src/settings_translation_file.cpp msgid "" "True = 256\n" "False = 128\n" "Usable to make minimap smoother on slower machines." msgstr "" #: src/settings_translation_file.cpp msgid "Trusted mods" msgstr "" #: src/settings_translation_file.cpp msgid "URL to the server list displayed in the Multiplayer Tab." msgstr "" #: src/settings_translation_file.cpp msgid "Undersampling" msgstr "" #: src/settings_translation_file.cpp msgid "" "Undersampling is similar to using a lower screen resolution, but it applies\n" "to the game world only, keeping the GUI intact.\n" "It should give a significant performance boost at the cost of less detailed " "image.\n" "Higher values result in a less detailed image." msgstr "" #: src/settings_translation_file.cpp msgid "Unlimited player transfer distance" msgstr "" #: src/settings_translation_file.cpp msgid "Unload unused server data" msgstr "" #: src/settings_translation_file.cpp msgid "Upper Y limit of dungeons." msgstr "" #: src/settings_translation_file.cpp msgid "Upper Y limit of floatlands." msgstr "" #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" #: src/settings_translation_file.cpp msgid "Use a cloud animation for the main menu background." msgstr "" #: src/settings_translation_file.cpp msgid "Use anisotropic filtering when viewing at textures from an angle." msgstr "" #: src/settings_translation_file.cpp msgid "Use bilinear filtering when scaling textures." msgstr "" #: src/settings_translation_file.cpp msgid "" "Use mip mapping to scale textures. May slightly increase performance,\n" "especially when using a high resolution texture pack.\n" "Gamma correct downscaling is not supported." msgstr "" #: src/settings_translation_file.cpp msgid "" "Use multi-sample antialiasing (MSAA) to smooth out block edges.\n" "This algorithm smooths out the 3D viewport while keeping the image sharp,\n" "but it doesn't affect the insides of textures\n" "(which is especially noticeable with transparent textures).\n" "Visible spaces appear between nodes when shaders are disabled.\n" "If set to 0, MSAA is disabled.\n" "A restart is required after changing this option." msgstr "" #: src/settings_translation_file.cpp msgid "Use trilinear filtering when scaling textures." msgstr "" #: src/settings_translation_file.cpp msgid "VBO" msgstr "" #: src/settings_translation_file.cpp msgid "VSync" msgstr "" #: src/settings_translation_file.cpp msgid "Valley depth" msgstr "" #: src/settings_translation_file.cpp msgid "Valley fill" msgstr "" #: src/settings_translation_file.cpp msgid "Valley profile" msgstr "" #: src/settings_translation_file.cpp msgid "Valley slope" msgstr "" #: src/settings_translation_file.cpp msgid "Variation of biome filler depth." msgstr "" #: src/settings_translation_file.cpp msgid "Variation of maximum mountain height (in nodes)." msgstr "" #: src/settings_translation_file.cpp msgid "Variation of number of caves." msgstr "" #: src/settings_translation_file.cpp msgid "" "Variation of terrain vertical scale.\n" "When noise is < -0.55 terrain is near-flat." msgstr "" #: src/settings_translation_file.cpp msgid "Varies depth of biome surface nodes." msgstr "" #: src/settings_translation_file.cpp msgid "" "Varies roughness of terrain.\n" "Defines the 'persistence' value for terrain_base and terrain_alt noises." msgstr "" #: src/settings_translation_file.cpp msgid "Varies steepness of cliffs." msgstr "" #: src/settings_translation_file.cpp msgid "Vertical climbing speed, in nodes per second." msgstr "" #: src/settings_translation_file.cpp msgid "Vertical screen synchronization." msgstr "" #: src/settings_translation_file.cpp msgid "Video driver" msgstr "" #: src/settings_translation_file.cpp msgid "View bobbing factor" msgstr "" #: src/settings_translation_file.cpp msgid "View distance in nodes." msgstr "" #: src/settings_translation_file.cpp msgid "View range decrease key" msgstr "" #: src/settings_translation_file.cpp msgid "View range increase key" msgstr "" #: src/settings_translation_file.cpp msgid "View zoom key" msgstr "" #: src/settings_translation_file.cpp msgid "Viewing range" msgstr "" #: src/settings_translation_file.cpp msgid "Virtual joystick triggers aux button" msgstr "" #: src/settings_translation_file.cpp msgid "Volume" msgstr "" #: src/settings_translation_file.cpp msgid "" "Volume of all sounds.\n" "Requires the sound system to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "" "W coordinate of the generated 3D slice of a 4D fractal.\n" "Determines which 3D slice of the 4D shape is generated.\n" "Alters the shape of the fractal.\n" "Has no effect on 3D fractals.\n" "Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "Walking and flying speed, in nodes per second." msgstr "" #: src/settings_translation_file.cpp msgid "Walking speed" msgstr "" #: src/settings_translation_file.cpp msgid "Walking, flying and climbing speed in fast mode, in nodes per second." msgstr "" #: src/settings_translation_file.cpp msgid "Water level" msgstr "" #: src/settings_translation_file.cpp msgid "Water surface level of the world." msgstr "" #: src/settings_translation_file.cpp msgid "Waving Nodes" msgstr "" #: src/settings_translation_file.cpp msgid "Waving leaves" msgstr "" #: src/settings_translation_file.cpp msgid "Waving liquids" msgstr "" #: src/settings_translation_file.cpp msgid "Waving liquids wave height" msgstr "" #: src/settings_translation_file.cpp msgid "Waving liquids wave speed" msgstr "" #: src/settings_translation_file.cpp msgid "Waving liquids wavelength" msgstr "" #: src/settings_translation_file.cpp msgid "Waving plants" msgstr "" #: src/settings_translation_file.cpp msgid "" "When gui_scaling_filter is true, all GUI images need to be\n" "filtered in software, but some images are generated directly\n" "to hardware (e.g. render-to-texture for nodes in inventory)." msgstr "" #: src/settings_translation_file.cpp msgid "" "When gui_scaling_filter_txr2img is true, copy those images\n" "from hardware to software for scaling. When false, fall back\n" "to the old scaling method, for video drivers that don't\n" "properly support downloading textures back from hardware." msgstr "" #: src/settings_translation_file.cpp msgid "" "When using bilinear/trilinear/anisotropic filters, low-resolution textures\n" "can be blurred, so automatically upscale them with nearest-neighbor\n" "interpolation to preserve crisp pixels. This sets the minimum texture size\n" "for the upscaled textures; higher values look sharper, but require more\n" "memory. Powers of 2 are recommended. Setting this higher than 1 may not\n" "have a visible effect unless bilinear/trilinear/anisotropic filtering is\n" "enabled.\n" "This is also used as the base node texture size for world-aligned\n" "texture autoscaling." msgstr "" #: src/settings_translation_file.cpp msgid "" "Whether FreeType fonts are used, requires FreeType support to be compiled " "in.\n" "If disabled, bitmap and XML vectors fonts are used instead." msgstr "" #: src/settings_translation_file.cpp msgid "Whether node texture animations should be desynchronized per mapblock." msgstr "" #: src/settings_translation_file.cpp msgid "" "Whether players are shown to clients without any range limit.\n" "Deprecated, use the setting player_transfer_distance instead." msgstr "" #: src/settings_translation_file.cpp msgid "Whether to allow players to damage and kill each other." msgstr "" #: src/settings_translation_file.cpp msgid "" "Whether to ask clients to reconnect after a (Lua) crash.\n" "Set this to true if your server is set up to restart automatically." msgstr "" #: src/settings_translation_file.cpp msgid "Whether to fog out the end of the visible area." msgstr "" #: src/settings_translation_file.cpp msgid "" "Whether to mute sounds. You can unmute sounds at any time, unless the\n" "sound system is disabled (enable_sound=false).\n" "In-game, you can toggle the mute state with the mute key or by using the\n" "pause menu." msgstr "" #: src/settings_translation_file.cpp msgid "" "Whether to show the client debug info (has the same effect as hitting F5)." msgstr "" #: src/settings_translation_file.cpp msgid "Width component of the initial window size." msgstr "" #: src/settings_translation_file.cpp msgid "Width of the selection box lines around nodes." msgstr "" #: src/settings_translation_file.cpp msgid "" "Windows systems only: Start Minetest with the command line window in the " "background.\n" "Contains the same information as the file debug.txt (default name)." msgstr "" #: src/settings_translation_file.cpp msgid "" "World directory (everything in the world is stored here).\n" "Not needed if starting from the main menu." msgstr "" #: src/settings_translation_file.cpp msgid "World start time" msgstr "" #: src/settings_translation_file.cpp msgid "" "World-aligned textures may be scaled to span several nodes. However,\n" "the server may not send the scale you want, especially if you use\n" "a specially-designed texture pack; with this option, the client tries\n" "to determine the scale automatically basing on the texture size.\n" "See also texture_min_size.\n" "Warning: This option is EXPERIMENTAL!" msgstr "" #: src/settings_translation_file.cpp msgid "World-aligned textures mode" msgstr "" #: src/settings_translation_file.cpp msgid "Y of flat ground." msgstr "" #: src/settings_translation_file.cpp msgid "" "Y of mountain density gradient zero level. Used to shift mountains " "vertically." msgstr "" #: src/settings_translation_file.cpp msgid "Y of upper limit of large caves." msgstr "" #: src/settings_translation_file.cpp msgid "Y-distance over which caverns expand to full size." msgstr "" #: src/settings_translation_file.cpp msgid "" "Y-distance over which floatlands taper from full density to nothing.\n" "Tapering starts at this distance from the Y limit.\n" "For a solid floatland layer, this controls the height of hills/mountains.\n" "Must be less than or equal to half the distance between the Y limits." msgstr "" #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" #: src/settings_translation_file.cpp msgid "Y-level of cavern upper limit." msgstr "" #: src/settings_translation_file.cpp msgid "Y-level of higher terrain that creates cliffs." msgstr "" #: src/settings_translation_file.cpp msgid "Y-level of lower terrain and seabed." msgstr "" #: src/settings_translation_file.cpp msgid "Y-level of seabed." msgstr "" #: src/settings_translation_file.cpp msgid "" "ZLib compression level to use when saving mapblocks to disk.\n" "-1 - Zlib's default compression level\n" "0 - no compresson, fastest\n" "9 - best compression, slowest\n" "(levels 1-3 use Zlib's \"fast\" method, 4-9 use the normal method)" msgstr "" #: src/settings_translation_file.cpp msgid "" "ZLib compression level to use when sending mapblocks to the client.\n" "-1 - Zlib's default compression level\n" "0 - no compresson, fastest\n" "9 - best compression, slowest\n" "(levels 1-3 use Zlib's \"fast\" method, 4-9 use the normal method)" msgstr "" #: src/settings_translation_file.cpp msgid "cURL file download timeout" msgstr "" #: src/settings_translation_file.cpp msgid "cURL parallel limit" msgstr "" #: src/settings_translation_file.cpp msgid "cURL timeout" msgstr ""