/src/

ass="hl opt">}; #endif // This is reasonable with classic lighting with a light source /*u8 light_decode_table[LIGHT_MAX+1] = { 2, 3, 4, 6, 9, 13, 18, 25, 32, 35, 45, 57, 69, 79, 255 };*/ // As in minecraft, a_n+1 = a_n * 0.8 // NOTE: This doesn't really work that well because this defines // LIGHT_MAX as dimmer than LIGHT_SUN // NOTE: Uh, this has had 34 left out; forget this. /*u8 light_decode_table[LIGHT_MAX+1] = { 8, 11, 14, 17, 21, 27, 42, 53, 66, 83, 104, 130, 163, 204, 255, };*/ // This was a quick try of more light, manually quickly made /*u8 light_decode_table[LIGHT_MAX+1] = { 0, 7, 11, 15, 21, 29, 42, 53, 69, 85, 109, 135, 167, 205, 255, };*/ // This was used for a long time, manually made /*u8 light_decode_table[LIGHT_MAX+1] = { 0, 6, 8, 11, 14, 19, 26, 34, 45, 61, 81, 108, 143, 191, 255, };*/ /*u8 light_decode_table[LIGHT_MAX+1] = { 0, 3, 6, 10, 18, 25, 35, 50, 75, 95, 120, 150, 185, 215, 255, };*/ /*u8 light_decode_table[LIGHT_MAX+1] = { 0, 5, 12, 22, 35, 50, 65, 85, 100, 120, 140, 160, 185, 215, 255, };*/ // LIGHT_MAX is 14, 0-14 is 15 values /*u8 light_decode_table[LIGHT_MAX+1] = { 0, 9, 12, 14, 16, 20, 26, 34, 45, 61, 81, 108, 143, 191, 255, };*/ #if 0 /* #!/usr/bin/python from math import * from sys import stdout # We want 0 at light=0 and 255 at light=LIGHT_MAX LIGHT_MAX = 14 #FACTOR = 0.69 FACTOR = 0.75 L = [] for i in range(1,LIGHT_MAX+1): L.append(int(round(255.0 * FACTOR ** (i-1)))) L.append(0) L.reverse() for i in L: stdout.write(str(i)+",\n") */ u8 light_decode_table[LIGHT_MAX+1] = { 0, 6, 8, 11, 14, 19, 26, 34, 45, 61, 81, 108, 143, 191, 255, }; #endif