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it/log/src/script/lua_api/l_server.cpp?h=release'>logtreecommitdiff
path: root/src/script/lua_api/l_server.cpp
Commit message (Expand)AuthorAge
* Modernize lua read (part 2 & 3): C++ templating assurance (#7410)Loïc Blot2018-06-30
* Fix narrow/utf8 difference in incoming/outcoming messagesnumber Zero2018-06-10
* Modernize lua read (part 1): C++ templating insurance (#7394)Loïc Blot2018-06-04
* Make Player::peer_id server-side only and add getters and setters (#6478)Loïc Blot2017-09-30
* Optimize headers (part 2) (#6272)Loïc Blot2017-08-18
* l_server, clientenvironment, clientiface: code modernizationLoic Blot2017-08-17
* Clean up numeric.h and split FacePositionCache from itShadowNinja2017-05-06
* Sound API: Add fading soundsBrandon2017-05-03
* Allow scripts to get the client protocol version in non-debug builds. (#5649)red-0012017-04-27
* Fix various points reported by cppcheck (#5656)Loïc Blot2017-04-25
* Player data to Database (#5475)Loïc Blot2017-04-23
* lua: remove core.cause_error call (#5637)Loïc Blot2017-04-22
* Implement delayed server shutdown with cancelation (#4664)Loïc Blot2017-04-15
* Add minetest.get_server_uptime() function to Lua API (#4702)Brandon2016-11-02
* Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X)Loic Blot2016-10-08
* Add server side ncurses terminalest312015-11-06