/textures/base/pack/

ss="hl opt">(lua_State* L) { LuaSettings* o = *(LuaSettings **)(lua_touserdata(L, 1)); delete o; return 0; } // get(self, key) -> value int LuaSettings::l_get(lua_State* L) { NO_MAP_LOCK_REQUIRED; LuaSettings* o = checkobject(L, 1); std::string key = std::string(luaL_checkstring(L, 2)); if (o->m_settings->exists(key)) { std::string value = o->m_settings->get(key); lua_pushstring(L, value.c_str()); } else { lua_pushnil(L); } return 1; } // get_bool(self, key) -> boolean int LuaSettings::l_get_bool(lua_State* L) { NO_MAP_LOCK_REQUIRED; LuaSettings* o = checkobject(L, 1); std::string key = std::string(luaL_checkstring(L, 2)); if (o->m_settings->exists(key)) {