{{? !master.no_total}} <div class="total"> Players: {{=it.total.clients}}/{{=it.total_max.clients}} Servers: {{=it.total.servers}}/{{=it.total_max.servers}} </div> {{?}} <table> <tr> {{? !master.no_address}}<th>IP[:Port]</th>{{?}} {{? !master.no_clients}}<th>Players/Max{{? !master.no_avgtop}}<br/>Avg/Top{{?}}</th>{{?}} {{? !master.no_version}}<th>Version, Gameid, MapGen</th>{{?}} {{? !master.no_name}}<th>Name</th>{{?}} {{? !master.no_description}}<th>Description</th>{{?}} {{? !master.no_flags}}<th>Flags</th>{{?}} {{? !master.no_uptime}}<th>Uptime, Age</th>{{?}} {{? !master.no_ping}}<th>Ping, Lag</th>{{?}} </tr> {{~it.list :server:index}} {{ if (master.limit && index + 1 > master.limit) break;}} {{ if (master.min_clients && server.clients < master.min_clients) continue;}} <tr> {{? !master.no_address}} <td class ="address"> {{=addressString(server)}} </td>{{?}} {{? !master.no_clients}} <td class="clients{{? server.clients_list && server.clients_list.length > 0}} mts_hover_list_text{{?}}"> {{=server.clients}}/{{=server.clients_max}}{{? !master.no_avgtop}} {{=Math.floor(server.pop_v)}}/{{=server.clients_top}}{{?}} {{=hoverList("Clients", server.clients_list)}} </td>{{?}} {{? !master.no_version}} <td class="version{{? server.mods && server.mods.length > 0}} mts_hover_list_text{{?}}"> {{=escapeHTML(server.version)}}, {{=escapeHTML(server.gameid)}}, {{=escapeHTML(server.mapgen || '?')}} {{=hoverList("Mods", server.mods)}} </td>{{?}} {{? !master.no_name}} <td class="name"> {{? server.url}} <a href="{{=escapeHTML(server.url)}}">{{=tooltipString(server.name, 25)}}</a> {{??}} {{=tooltipString(server.name, 25)}} {{?}} </td>{{?}} {{? !master.no_description}} <td class="description"> {{=tooltipString(server.description, 50)}} </td>{{?}} {{? !master.no_flags}} <td class="flags {{? server.privs}} mts_hover_list_text{{?}}"> {{=hoverString("Privs", server.privs)}} {{=server.creative ? 'Cre ' : ''}} {{=server.dedicated ? 'Ded ' : ''}} {{=server.damage ? 'Dmg ' : ''}} {{=server.liquid_finite ? 'Liq ' : ''}} {{=server.pvp ? 'PvP ' : ''}} {{=server.password ? 'Pwd ' : ''}} {{=server.rollback ? 'Rol ' : ''}} {{=server.can_see_far_names ? 'Far ' : ''}} </td>{{?}} {{? !master.no_uptime}} <td class="uptime"> {{=humanTime(server.uptime)}}, {{=humanTime(server.game_time)}} </td>{{?}} {{? !master.no_ping}} <td class="ping"> {{=Math.floor(server.ping * 1000)}}{{? server.lag}}, {{= Math.floor(server.lag * 1000)}}{{?}} </td>{{?}} </tr> {{~}} </table> {{? master.min_clients || master.limit}} <a class="clickable" onclick="delete master.min_clients; delete master.limit; get();">More...</a> {{?}}