From 32315c36890a06ade805f69b423087b152c4df3f Mon Sep 17 00:00:00 2001 From: Calinou Date: Thu, 29 May 2014 19:36:28 +0200 Subject: New cactus brick texture, comment style improved, bricks are now facedir. --- redefinitions.lua | 21 +++++++++++---------- 1 file changed, 11 insertions(+), 10 deletions(-) (limited to 'redefinitions.lua') diff --git a/redefinitions.lua b/redefinitions.lua index 1978ceb..4d1f361 100644 --- a/redefinitions.lua +++ b/redefinitions.lua @@ -1,4 +1,4 @@ --- Redefinitions of some default crafting recipes +-- Redefinitions of some default crafting recipes: minetest.register_craft({ output = "default:sign_wall 4", @@ -61,24 +61,25 @@ minetest.register_craft({ } }) --- Tool repair buff (15% bonus instead of 2%) - minetest.register_craft({ type = "toolrepair", - additional_wear = -0.15, + additional_wear = -0.15, -- Tool repair buff (15% bonus instead of 2%). }) --- Redefinitions of some default nodes +-- Redefinitions of some default nodes: -if minetest.override_item then -- Don't bother overriding nodes if minetest.override_item isn't available +if minetest.override_item then -- Don't bother overriding nodes if minetest.override_item isn't available. if moreblocks.config.wood_facedir then minetest.override_item("default:wood", { paramtype2 = "facedir", }) + minetest.override_item("default:brick", { + paramtype2 = "facedir", + }) end --- Make glass and obsidian glass framed, like the More Blocks glasses +-- Make glass and obsidian glass framed, like the More Blocks glasses: minetest.override_item("default:glass", { drawtype = "glasslike_framed", @@ -88,7 +89,7 @@ minetest.override_item("default:obsidian_glass", { drawtype = "glasslike_framed", }) --- Let there be light! +-- Let there be light. This makes some nodes let light pass through: minetest.override_item("default:ladder", { paramtype = "light", @@ -126,7 +127,7 @@ minetest.override_item("default:junglesapling", { }) minetest.override_item("default:grass_1", { - inventory_image = "default_grass_3.png", -- Use a bigger inventory image + inventory_image = "default_grass_3.png", -- Use a bigger inventory image. wield_image = "default_grass_3.png", paramtype = "light", sunlight_propagates = true, @@ -139,5 +140,5 @@ for i = 2, 5 do }) end -end -- End if minetest.override_item +end -- End "if minetest.override_item". -- cgit v1.2.3