local S if minetest.get_modpath("intllib") then S = intllib.Getter() else S = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end end advtrains.register_wagon("moretrains_wagon_tank", { mesh="moretrains_wagon_tank.b3d", textures = {"moretrains_wagon_tank.png"}, seats = {}, drives_on={default=true}, max_speed=20, visual_size = {x=1, y=1}, wagon_span=2.719, collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock 2"}, has_inventory = true, get_inventory_formspec = function(self, pname, invname) return "size[8,11]".. "list["..invname..";box;0,0;8,3;]".. "list[current_player;main;0,5;8,4;]".. "listring[]" end, inventory_list_sizes = { box=8*3, }, }, S("Industrial tank wagon (silver)"), "moretrains_wagon_tank_inv.png") advtrains.register_wagon("moretrains_wagon_tank2", { mesh="moretrains_wagon_tank.b3d", textures = {"moretrains_wagon_tank2.png"}, seats = {}, drives_on={default=true}, max_speed=20, visual_size = {x=1, y=1}, wagon_span=2.719, collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock 2"}, has_inventory = true, get_inventory_formspec = function(self, pname, invname) return "size[8,11]".. "list["..invname..";box;0,0;8,3;]".. "list[current_player;main;0,5;8,4;]".. "listring[]" end, inventory_list_sizes = { box=8*3, }, }, S("Industrial tank wagon (blue)"), "moretrains_wagon_tank2_inv.png") advtrains.register_wagon("moretrains_wagon_wood", { mesh="moretrains_wagon_wood.b3d", textures = {"moretrains_wagon_wood.png"}, seats = {}, drives_on={default=true}, max_speed=20, visual_size = {x=1, y=1}, wagon_span=2.784, collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock"}, has_inventory = true, get_inventory_formspec = function(self, pname, invname) return "size[8,11]".. "list["..invname..";box;0,0;8,3;]".. "list[current_player;main;0,5;8,4;]".. "listring[]" end, inventory_list_sizes = { box=8*3, }, }, S("Industrial wood wagon (empty)"), "moretrains_wagon_wood_inv.png") advtrains.register_wagon("moretrains_wagon_wood_loaded", { mesh="moretrains_wagon_wood_loaded.b3d", textures = {"moretrains_wagon_wood.png"}, seats = {}, drives_on={default=true}, max_speed=20, visual_size = {x=1, y=1}, wagon_span=2.784, collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock"}, has_inventory = true, get_inventory_formspec = function(self, pname, invname) return "size[8,11]".. "list["..invname..";box;0,0;8,3;]".. "list[current_player;main;0,5;8,4;]".. "listring[]" end, inventory_list_sizes = { box=8*3, }, }, S("Industrial wood wagon (default tree)"), "moretrains_wagon_wood_loaded_inv.png") advtrains.register_wagon("moretrains_wagon_wood_acacia", { mesh="moretrains_wagon_wood_loaded.b3d", textures = {"moretrains_wagon_wood_acacia.png"}, seats = {}, drives_on={default=true}, max_speed=20, visual_size = {x=1, y=1}, wagon_span=2.784, collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock"}, has_inventory = true, get_inventory_formspec = function(self, pname, invname) return "size[8,11]".. "list["..invname..";box;0,0;8,3;]".. "list[current_player;main;0,5;8,4;]".. "listring[]" end, inventory_list_sizes = { box=8*3, }, }, S("Industrial wood wagon (acacia)"), "moretrains_wagon_wood_acacia_inv.png") advtrains.register_wagon("moretrains_wagon_wood_jungle", { mesh="moretrains_wagon_wood_loaded.b3d", textures = {"moretrains_wagon_wood_jungle.png"}, seats = {}, drives_on={default=true}, max_speed=20, visual_size = {x=1, y=1}, wagon_span=2.784, collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock"}, has_inventory = true, get_inventory_formspec = function(self, pname, invname) return "size[8,11]".. "list["..invname..";box;0,0;8,3;]".. "list[current_player;main;0,5;8,4;]".. "listring[]" end, inventory_list_sizes = { box=8*3, }, }, S("Industrial wood wagon (jungle)"), "moretrains_wagon_wood_jungle_inv.png") advtrains.register_wagon("moretrains_wagon_wood_pine", { mesh="moretrains_wagon_wood_loaded.b3d", textures = {"moretrains_wagon_wood_pine.png"}, seats = {}, drives_on={default=true}, max_speed=20, visual_size = {x=1, y=1}, wagon_span=2.784, collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock"}, has_inventory = true, get_inventory_formspec = function(self, pname, invname) return "size[8,11]".. "list["..invname..";box;0,0;8,3;]".. "list[current_player;main;0,5;8,4;]".. "listring[]" end, inventory_list_sizes = { box=8*3, }, }, S("Industrial wood wagon (pine)"), "moretrains_wagon_wood_pine_inv.png") advtrains.register_wagon("moretrains_wagon_wood_aspen", { mesh="moretrains_wagon_wood_loaded.b3d", textures = {"moretrains_wagon_wood_aspen.png"}, seats = {}, drives_on={default=true}, max_speed=20, visual_size = {x=1, y=1}, wagon_span=2.784, collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock"}, has_inventory = true, get_inventory_formspec = function(self, pname, invname) return "size[8,11]".. "list["..invname..";box;0,0;8,3;]".. "list[current_player;main;0,5;8,4;]".. "listring[]" end, inventory_list_sizes = { box=8*3, }, }, S("Industrial wood wagon (aspen)"), "moretrains_wagon_wood_aspen_inv.png") advtrains.register_wagon("moretrains_wagon_box", { mesh="moretrains_wagon_box.b3d", textures = {"moretrains_wagon_box.png"}, seats = {}, drives_on={default=true}, max_speed=20, visual_size = {x=1, y=1}, wagon_span=2.672, collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock"}, has_inventory = true, get_inventory_formspec = function(self, pname, invname) return "size[8,11]".. "list["..invname..";box;0,0;8,3;]".. "list[current_player;main;0,5;8,4;]".. "listring[]" end, inventory_list_sizes = { box=8*3, }, }, S("Box wagon"), "moretrains_wagon_box_inv.png") minetest.register_craft({ output = 'advtrains:moretrains_wagon_wood', recipe = { {'default:stick', 'default:stick', 'default:stick'}, {'group:wood', 'default:chest', 'group:wood'}, {'advtrains:wheel', '', 'advtrains:wheel'}, }, }) minetest.register_craft({ output = "advtrains:moretrains_wagon_wood_loaded", type = "shapeless", recipe = {"advtrains:moretrains_wagon_wood", "default:tree", "default:tree"}, }) minetest.register_craft({ output = "advtrains:moretrains_wagon_wood_aspen", type = "shapeless", recipe = {"advtrains:moretrains_wagon_wood", "default:aspen_tree", "default:aspen_tree"}, }) minetest.register_craft({ output = "advtrains:moretrains_wagon_wood_jungle", type = "shapeless", recipe = {"advtrains:moretrains_wagon_wood", "default:jungletree", "default:jungletree"}, }) minetest.register_craft({ output = "advtrains:moretrains_wagon_wood_pine", type = "shapeless", recipe = {"advtrains:moretrains_wagon_wood", "default:pine_tree", "default:pine_tree"}, }) minetest.register_craft({ output = "advtrains:moretrains_wagon_wood_acacia", type = "shapeless", recipe = {"advtrains:moretrains_wagon_wood", "default:acacia_tree", "default:acacia_tree"}, }) minetest.register_craftitem("moretrains_industrial:item_tank", { description = S("tank (for tankwagon)"), inventory_image = "moretrains_item_tank.png" }) minetest.register_craft({ output = "moretrains_industrial:item_tank", recipe = { {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, {"default:steel_ingot", "bucket:bucket_empty", "default:steel_ingot"}, {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, }, }) minetest.register_craft({ output = 'advtrains:moretrains_wagon_tank', recipe = { {'', '', ''}, {'default:steel_ingot', 'moretrains_industrial:item_tank', 'default:steel_ingot'}, {'advtrains:wheel', '', 'advtrains:wheel'}, }, }) minetest.register_craft({ output = 'advtrains:moretrains_wagon_tank2', recipe = { {'', 'dye:blue', ''}, {'default:steel_ingot', 'moretrains_industrial:item_tank', 'default:steel_ingot'}, {'advtrains:wheel', '', 'advtrains:wheel'}, }, }) minetest.register_craft({ output = 'advtrains:moretrains_wagon_box', recipe = { {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, {'default:junglewood', 'default:chest', 'default:junglewood'}, {'advtrains:wheel', '', 'advtrains:wheel'}, }, })