local S if minetest.get_modpath("intllib") then S = intllib.Getter() else S = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end end advtrains.register_wagon("moretrains_engine_japan", { mesh="moretrains_japan_bullet_engine.b3d", textures = {"moretrains_engine_japan.png"}, drives_on={default=true}, max_speed=20, seats = { { name=S("Driver stand"), attach_offset={x=1, y=1, z=0}, view_offset={x=0, y=1.5, z=0}, group="dstand", }, { name="1", attach_offset={x=-4, y=-2, z=-16}, view_offset={x=0, y=1.5, z=0}, group="pass", }, { name="2", attach_offset={x=4, y=-2, z=-16}, view_offset={x=0, y=1.5, z=0}, group="pass", }, { name="3", attach_offset={x=-4, y=-2, z=-8}, view_offset={x=0, y=1.5, z=0}, group="pass", }, { name="4", attach_offset={x=4, y=-2, z=-8}, view_offset={x=0, y=1.5, z=0}, group="pass", }, }, seat_groups = { dstand={ name = "Driver Stand", access_to = {"pass"}, require_doors_open=true, driving_ctrl_access=true, }, pass={ name = "Passenger area", access_to = {"dstand"}, require_doors_open=true, }, }, assign_to_seat_group = {"dstand", "pass"}, doors={ open={ [-1]={frames={x=0, y=10}, time=1}, [1]={frames={x=20, y=30}, time=1} }, close={ [-1]={frames={x=10, y=20}, time=1}, [1]={frames={x=30, y=40}, time=1} } }, door_entry={-1.7}, visual_size = {x=1, y=1}, wagon_span=3.1, is_locomotive=true, collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock"}, horn_sound = "moretrains_japan_horn", }, S("Japanese Train Engine (moretrains)"), "moretrains_engine_japan_inv.png") advtrains.register_wagon("moretrains_wagon_japan", { mesh="moretrains_japan_bullet_wagon.b3d", textures = {"moretrains_wagon_japan.png"}, drives_on={default=true}, max_speed=20, seats = { { name="1", attach_offset={x=-4, y=-2, z=8}, view_offset={x=0, y=-2, z=0}, group="pass", }, { name="2", attach_offset={x=4, y=-2, z=8}, view_offset={x=0, y=-2, z=0}, group="pass", }, { name="1a", attach_offset={x=-4, y=-2, z=0}, view_offset={x=0, y=-2, z=0}, group="pass", }, { name="2a", attach_offset={x=4, y=-2, z=0}, view_offset={x=0, y=-2, z=0}, group="pass", }, { name="3", attach_offset={x=-4, y=-2, z=-8}, view_offset={x=0, y=-2, z=0}, group="pass", }, { name="4", attach_offset={x=4, y=8, z=-8}, view_offset={x=0, y=-2, z=0}, group="pass", }, }, seat_groups = { pass={ name = "Passenger area", access_to = {}, require_doors_open=true, }, }, assign_to_seat_group = {"pass"}, doors={ open={ [-1]={frames={x=0, y=10}, time=1}, [1]={frames={x=20, y=30}, time=1} }, close={ [-1]={frames={x=10, y=20}, time=1}, [1]={frames={x=30, y=40}, time=1} } }, door_entry={-1.7, 1.7}, visual_size = {x=1, y=1}, wagon_span=2.96, collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock"}, }, S("Japanese Train Wagon (moretrains)"), "moretrains_wagon_japan_inv.png") minetest.register_craft({ output = 'advtrains:moretrains_wagon_japan', recipe = { {'default:steelblock', 'default:steel_ingot', 'default:steelblock'}, {'default:glass', 'dye:green', 'default:glass'}, {'advtrains:wheel', '', 'advtrains:wheel'}, }, }) minetest.register_craft({ output = 'advtrains:moretrains_engine_japan', recipe = { {'default:steelblock', 'default:steelblock', ''}, {'default:glass', 'dye:green', 'default:glass'}, {'advtrains:wheel', 'advtrains:wheel', 'advtrains:wheel'}, }, })