local S if minetest.get_modpath("intllib") then S = intllib.Getter() else S = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end end local bed = 'wool:white' if minetest.get_modpath("beds") then bed = 'beds:bed' end local door = 'default:steel_ingot' if minetest.get_modpath("doors") then door = 'doors:door_steel' end advtrains.register_wagon("moretrains_nightline_couchette", { mesh="moretrains_nightline_couchette.b3d", textures = {"moretrains_nightline_couchette.png"}, drives_on={default=true}, max_speed=20, seats = { { name="1", attach_offset={x=0, y=-2, z=17}, view_offset={x=0, y=-2, z=0}, group="pass", }, { name="2", attach_offset={x=0, y=-2, z=6}, view_offset={x=0, y=-2, z=0}, group="pass", }, { name="3", attach_offset={x=0, y=-2, z=-6}, view_offset={x=0, y=-2, z=0}, group="pass", }, { name="4", attach_offset={x=0, y=-2, z=-17}, view_offset={x=0, y=-2, z=0}, group="pass", }, }, seat_groups = { pass={ name = "Passenger area", access_to = {}, require_doors_open=true, }, }, doors={ open={ [-1]={frames={x=21, y=30}, time=1}, [1]={frames={x=1, y=10}, time=1} }, close={ [-1]={frames={x=30, y=41}, time=1}, [1]={frames={x=10, y=20}, time=1} } }, door_entry={-2, 2}, assign_to_seat_group = {"pass"}, visual_size = {x=1, y=1}, wagon_span=3, collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock"}, }, S("Night Line Couchette Wagon"), "moretrains_nightline_couchette_inv.png") minetest.register_craft({ output = 'advtrains:moretrains_nightline_couchette', recipe = { {'default:steelblock', 'dye:blue', 'default:steelblock'}, {'default:glass', bed, door}, {'advtrains:wheel', 'default:steelblock', 'advtrains:wheel'}, }, }) advtrains.register_wagon("moretrains_nightline_seat_car", { mesh="moretrains_nightline_seat_car.b3d", textures = {"moretrains_nightline_seat_car.png"}, drives_on={default=true}, max_speed=20, seats = { { name="1", attach_offset={x=0, y=-2, z=17}, view_offset={x=0, y=-2, z=0}, group="pass", }, { name="2", attach_offset={x=0, y=-2, z=6}, view_offset={x=0, y=-2, z=0}, group="pass", }, { name="3", attach_offset={x=0, y=-2, z=-6}, view_offset={x=0, y=-2, z=0}, group="pass", }, { name="4", attach_offset={x=0, y=-2, z=-17}, view_offset={x=0, y=-2, z=0}, group="pass", }, }, seat_groups = { pass={ name = "Passenger area", access_to = {}, require_doors_open=true, }, }, doors={ open={ [-1]={frames={x=21, y=30}, time=1}, [1]={frames={x=1, y=10}, time=1} }, close={ [-1]={frames={x=30, y=41}, time=1}, [1]={frames={x=10, y=20}, time=1} } }, door_entry={-2, 2}, assign_to_seat_group = {"pass"}, visual_size = {x=1, y=1}, wagon_span=3, collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock"}, }, S("Night Line Seat Wagon"), "moretrains_nightline_seat_car_inv.png") minetest.register_craft({ output = 'advtrains:moretrains_nightline_seat_car', recipe = { {'default:steelblock', 'dye:blue', 'default:steelblock'}, {'default:glass', 'wool:blue', door}, {'advtrains:wheel', 'default:steelblock', 'advtrains:wheel'}, }, })