aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authororwell96 <orwell@bleipb.de>2022-02-28 21:23:55 +0100
committerorwell96 <orwell@bleipb.de>2022-02-28 21:23:55 +0100
commit44000dd79650dd901e5a5adc1f0a4a8b2835f5ce (patch)
treef6ee5a4e5f85f5df214c1be906c76cfa008af622
parent2ec68d7855e56e13779c651cd7cb5f21fc826636 (diff)
downloadadvtrains-44000dd79650dd901e5a5adc1f0a4a8b2835f5ce.tar.gz
advtrains-44000dd79650dd901e5a5adc1f0a4a8b2835f5ce.tar.bz2
advtrains-44000dd79650dd901e5a5adc1f0a4a8b2835f5ce.zip
Advtrains 1.0 (pre-Interlocking) - frozen for eternityrelease-1.x
-rw-r--r--readme.md74
1 files changed, 38 insertions, 36 deletions
diff --git a/readme.md b/readme.md
index 883fe6d..b5d1f55 100644
--- a/readme.md
+++ b/readme.md
@@ -1,36 +1,38 @@
-
-## ADVTRAINS ## realistic trains in Minetest!
-by orwell96 and contributors(see below)
-
-For up-to-date information, visit https://forum.minetest.net/viewtopic.php?f=9&t=14726
-
-
-Manual:
-See manual.pdf (might not be up to date)
-For information on LuaATC see the file inside the advtrains_luaautomation mod directory.
-
-License of code: LGPL 2.1
-License of media: CC-BY-SA 3.0
-
-Contributions:
-
-Gravel Texture : from Minetest Game
-Initial rail model/texture : DS-minetest
-Models for signals/bumpers : mbb
-Steam engine / wagon texture: mbb
-Detailed Steam engine : mbb / Krokoschlange(animation)
-Industrial engine/wagons : mbb
-Inventory images : mbb
-Small code contributions : NaruTrey
-Major code contributions : gpcf
-Mod Description : hajo
-Sounds:
-advtrains_crossing_bell : Codesound
-advtrains_japan_horn : Codesound
-advtrains_steam_whistle : googol
-advtrains_subway_horn : https://freesound.org/people/Mullumbimby/sounds/385283/
-advtrains_subway_* : Gabriel (gbl08ma)
-
-If I forgot someone please punish me for that.
-
-You can see this mod in action on Linuxworks Next Generation server.
+This is advtrains 1.x
+With introduction of the Interlocking system, the 1.x branch was discontinued. This tag preserves it for nostalgic purposes.
+
+## ADVTRAINS ## realistic trains in Minetest!
+by orwell96 and contributors(see below)
+
+For up-to-date information, visit https://forum.minetest.net/viewtopic.php?f=9&t=14726
+
+
+Manual:
+See manual.pdf (might not be up to date)
+For information on LuaATC see the file inside the advtrains_luaautomation mod directory.
+
+License of code: LGPL 2.1
+License of media: CC-BY-SA 3.0
+
+Contributions:
+
+Gravel Texture : from Minetest Game
+Initial rail model/texture : DS-minetest
+Models for signals/bumpers : mbb
+Steam engine / wagon texture: mbb
+Detailed Steam engine : mbb / Krokoschlange(animation)
+Industrial engine/wagons : mbb
+Inventory images : mbb
+Small code contributions : NaruTrey
+Major code contributions : gpcf
+Mod Description : hajo
+Sounds:
+advtrains_crossing_bell : Codesound
+advtrains_japan_horn : Codesound
+advtrains_steam_whistle : googol
+advtrains_subway_horn : https://freesound.org/people/Mullumbimby/sounds/385283/
+advtrains_subway_* : Gabriel (gbl08ma)
+
+If I forgot someone please punish me for that.
+
+You can see this mod in action on Linuxworks Next Generation server.