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author | Y. Wang <yw05@forksworld.de> | 2022-04-11 16:55:50 +0200 |
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committer | Y. Wang <yw05@forksworld.de> | 2023-03-23 20:06:02 +0100 |
commit | 5c8962b39bd4f6871ec87a988ac43d7bfad04d2b (patch) | |
tree | b30a30fdfa905ef5eabce1528829fa41a8c127a3 /advtrains_interlocking/signal_api.lua | |
parent | 0b4cdbb455b5ba43b3c8d3fd7af5112021144eaa (diff) | |
download | advtrains-5c8962b39bd4f6871ec87a988ac43d7bfad04d2b.tar.gz advtrains-5c8962b39bd4f6871ec87a988ac43d7bfad04d2b.tar.bz2 advtrains-5c8962b39bd4f6871ec87a988ac43d7bfad04d2b.zip |
Implement basic route signaling with Japanese signals for demo
Diffstat (limited to 'advtrains_interlocking/signal_api.lua')
-rw-r--r-- | advtrains_interlocking/signal_api.lua | 146 |
1 files changed, 17 insertions, 129 deletions
diff --git a/advtrains_interlocking/signal_api.lua b/advtrains_interlocking/signal_api.lua index 83fae4a..0a9e6ea 100644 --- a/advtrains_interlocking/signal_api.lua +++ b/advtrains_interlocking/signal_api.lua @@ -220,8 +220,17 @@ function advtrains.interlocking.signal_set_aspect(pos, asp) local node=advtrains.ndb.get_node(pos) local ndef=minetest.registered_nodes[node.name] if ndef and ndef.advtrains and ndef.advtrains.set_aspect then + local oldasp = advtrains.interlocking.signal_get_aspect(pos) or DANGER + local suppasp = advtrains.interlocking.signal_get_supported_aspects(pos) or {} + if suppasp.type == 2 then + asp = advtrains.interlocking.aspects.type1_to_type2main(asp, suppasp.group) + end ndef.advtrains.set_aspect(pos, node, asp) - advtrains.interlocking.signal_on_aspect_changed(pos) + local actualasp = advtrains.interlocking.signal_get_aspect(pos) or DANGER + local aspect_changed = advtrains.interlocking.aspects.not_equalp(oldasp, actualasp) + if aspect_changed then + advtrains.interlocking.signal_on_aspect_changed(pos) + end end end @@ -252,7 +261,7 @@ function advtrains.interlocking.signal_rc_handler(pos, node, player, itemstack, local function callback(pname, aspect) advtrains.interlocking.signal_set_aspect(pos, aspect) end - local isasp = ndef.advtrains.get_aspect(pos, node) + local isasp = advtrains.interlocking.signal_get_aspect(pos, node) advtrains.interlocking.show_signal_aspect_selector( pname, @@ -285,8 +294,13 @@ function advtrains.interlocking.signal_get_aspect(pos) local ndef=minetest.registered_nodes[node.name] if ndef and ndef.advtrains and ndef.advtrains.get_aspect then local asp = ndef.advtrains.get_aspect(pos, node) + local suppasp = advtrains.interlocking.signal_get_supported_aspects(pos) or {} + if suppasp.type == 2 then + asp = advtrains.interlocking.aspects.type2main_to_type1(suppasp.group, asp) + end if not asp then asp = DANGER end - return convert_aspect_if_necessary(asp) + asp = convert_aspect_if_necessary(asp) + return asp end return nil end @@ -411,129 +425,3 @@ minetest.register_on_punchnode(function(pos, node, player, pointed_thing) players_assign_ip[pname] = nil end end) - - ---== aspect selector ==-- - -local players_aspsel = {} - ---[[ -suppasp: "supported_aspects" table -purpose: form title string -callback: func(pname, aspect) called on form submit -isasp: aspect currently set -]] -function advtrains.interlocking.show_signal_aspect_selector(pname, p_suppasp, p_purpose, callback, isasp) - local suppasp = p_suppasp or { - main = {0, -1}, dst = {false}, shunt = false, info = {}, - } - local purpose = p_purpose or "" - - local form = "size[7,7]label[0.5,0.5;Select Signal Aspect:]" - form = form.."label[0.5,1;"..purpose.."]" - - form = form.."label[0.5,1.5;== Main Signal ==]" - local selid = 1 - local entries = {} - for idx, spv in ipairs(suppasp.main) do - local entry - if spv == 0 then - entry = "Halt" - elseif spv == -1 then - entry = "Continue at maximum speed" - elseif not spv then - entry = "Continue\\, speed limit unchanged (no info)" - else - entry = "Continue at speed of "..spv - end - -- hack: the crappy formspec system returns the label, not the index. save the index in it. - entries[idx] = idx.."| "..entry - if isasp and spv == (isasp.main or false) then - selid = idx - end - end - form = form.."dropdown[0.5,2;6;main;"..table.concat(entries, ",")..";"..selid.."]" - - - form = form.."label[0.5,3;== Shunting ==]" - if suppasp.shunt == nil then - local st = 1 - if isasp and isasp.shunt then st=2 end - form = form.."dropdown[0.5,3.5;6;shunt_free;---,allowed;"..st.."]" - end - - form = form.."label[0.5,4.5;== Distant Signal ==]" - local selid = 1 - local entries = {} - for idx, spv in ipairs(suppasp.dst) do - local entry - if spv == 0 then - entry = "Expect to stop at the next signal" - elseif spv == -1 then - entry = "Expect to pass the next signal at maximum speed" - elseif not spv then - entry = "No info" - else - entry = string.format("Expect to pass the next signal at speed of %d", spv) - end - entries[idx] = idx.."| "..entry - if isasp and spv == (isasp.dst or false) then - selid = idx - end - end - form = form.."dropdown[0.5,5;6;dst;"..table.concat(entries, ",")..";"..selid.."]" - - form = form.."button_exit[0.5,6;5,1;save;Save signal aspect]" - - local token = advtrains.random_id() - - minetest.show_formspec(pname, "at_il_sigaspdia_"..token, form) - - minetest.after(1, function() - players_aspsel[pname] = { - suppasp = suppasp, - callback = callback, - token = token, - } - end) -end - -local function usebool(sup, val, free) - if sup == nil then - return val==free - else - return sup - end -end - --- other side of hack: extract the index -local function ddindex(val) - return tonumber(string.match(val, "^(%d+)|")) -end - --- TODO use non-hacky way to parse outputs - -minetest.register_on_player_receive_fields(function(player, formname, fields) - local pname = player:get_player_name() - local psl = players_aspsel[pname] - if psl then - if formname == "at_il_sigaspdia_"..psl.token then - if fields.save then - local maini = ddindex(fields.main) - if not maini then return end - local dsti = ddindex(fields.dst) - if not dsti then return end - local asp = { - main = psl.suppasp.main[maini], - dst = psl.suppasp.dst[dsti], - shunt = usebool(psl.suppasp.shunt, fields.shunt_free, "allowed"), - info = {} - } - psl.callback(pname, asp) - end - else - players_aspsel[pname] = nil - end - end - -end) |