aboutsummaryrefslogtreecommitdiff
path: root/advtrains_itrainmap/init.lua
diff options
context:
space:
mode:
authorBlockhead <jbis1337@hotmail.com>2020-07-06 16:57:48 +1000
committerorwell96 <orwell@bleipb.de>2020-07-06 17:32:22 +0200
commit96236c04dc790cbcd4d8cb52aee5563f54e736aa (patch)
treeb73d0443f2d87c4b41171cd40f239605bdb93d58 /advtrains_itrainmap/init.lua
parent2a0c55099e61f885636b2a9735c7c8b6c2a0b45a (diff)
downloadadvtrains-96236c04dc790cbcd4d8cb52aee5563f54e736aa.tar.gz
advtrains-96236c04dc790cbcd4d8cb52aee5563f54e736aa.tar.bz2
advtrains-96236c04dc790cbcd4d8cb52aee5563f54e736aa.zip
Add perpendicular and 45/90 degree crossing rails
Add a set of new models for crossings to make some new track arrangements possible. This commit adds perpendicular crossigns that can be rotated at any angle: 30/45/60/90 and 45/90 degree crossings in two rotations. In future, further crossing types can be added to the blender file. Add the blender file in rail_crossings.blend that is the source of these files and which refers to the texture inside advtrains_train_track. Add a set of prototypes for rail crossings to advtrains/tracks.lua and register the new crossings in advtrains_train_track.
Diffstat (limited to 'advtrains_itrainmap/init.lua')
0 files changed, 0 insertions, 0 deletions