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--trainhud.lua: holds all the code for train controlling
local T = advtrains.texture
advtrains.hud = {}
advtrains.hhud = {}
minetest.register_on_leaveplayer(function(player)
advtrains.hud[player:get_player_name()] = nil
advtrains.hhud[player:get_player_name()] = nil
end)
local mletter={[1]="F", [-1]="R", [0]="N"}
function advtrains.on_control_change(pc, train, flip)
local maxspeed = train.max_speed or 10
if pc.sneak then
if pc.up then
train.tarvelocity = maxspeed
end
if pc.down then
train.tarvelocity = 0
end
if pc.left then
train.tarvelocity = 4
end
if pc.right then
train.tarvelocity = 8
end
--[[if pc.jump then
train.brake = true
--0: released, 1: brake and pressed, 2: released and brake, 3: pressed and brake
if not train.brake_hold_state or train.brake_hold_state==0 then
train.brake_hold_state = 1
elseif train.brake_hold_state==2 then
train.brake_hold_state = 3
end
elseif train.brake_hold_state==1 then
train.brake_hold_state = 2
elseif train.brake_hold_state==3 then
train.brake = false
train.brake_hold_state = 0
end]]
--shift+use:see wagons.lua
else
local act=false
if pc.jump then
train.ctrl_user = 1
act=true
end
-- If atc command set, only "Jump" key can clear command. To prevent accidental control.
if train.tarvelocity or train.atc_command then
return
end
if pc.up then
train.ctrl_user=4
act=true
end
if pc.down then
if train.velocity>0 then
if pc.jump then
train.ctrl_user = 0
else
train.ctrl_user = 2
end
act=true
else
advtrains.invert_train(train.id)
advtrains.atc.train_reset_command(train)
end
end
if pc.left then
if train.door_open ~= 0 then
train.door_open = 0
else
train.door_open = -1
end
end
if pc.right then
if train.door_open ~= 0 then
train.door_open = 0
else
train.door_open = 1
end
end
if not act then
train.ctrl_user = nil
end
end
end
function advtrains.update_driver_hud(pname, train, wdata)
local inside=train.text_inside or ""
local ft, ht = advtrains.hud_train_format(train, wdata)
advtrains.set_trainhud(pname, inside.."\n"..ft, ht)
end
function advtrains.clear_driver_hud(pname)
advtrains.set_trainhud(pname, "")
end
function advtrains.set_trainhud(name, text, driver)
local hud = advtrains.hud[name]
local player=minetest.get_player_by_name(name)
if not player then
return
end
local drivertext = driver or ""
local driverhud = {
hud_elem_type = "image",
name = "ADVTRAINS_DRIVER",
position = {x=0.5, y=1},
offset = {x=0,y=-170},
text = drivertext,
alignment = {x=0,y=-1},
scale = {x=1,y=1},
}
if not hud then
hud = {}
advtrains.hud[name] = hud
hud.id = player:hud_add {
hud_elem_type = "text",
name = "ADVTRAINS",
number = 0xFFFFFF,
position = {x=0.5, y=1},
offset = {x=0, y=-300},
text = text,
scale = {x=200, y=60},
alignment = {x=0, y=-1},
}
hud.driver = player:hud_add(driverhud)
hud.oldText = text
hud.oldDriver = drivertext
else
if hud.oldText ~= text then
player:hud_change(hud.id, "text", text)
hud.oldText=text
end
if hud.driver then
if hud.oldDriver ~= drivertext then
player:hud_change(hud.driver, "text", drivertext)
hud.oldDriver = drivertext
end
elseif driver then
hud.driver = player:hud_add(driverhud)
hud.oldDriver = drivertext
end
end
end
function advtrains.set_help_hud(name, text)
local hud = advtrains.hhud[name]
local player=minetest.get_player_by_name(name)
if not player then
return
end
if not hud then
hud = {}
advtrains.hhud[name] = hud
hud.id = player:hud_add({
hud_elem_type = "text",
name = "ADVTRAINS_HELP",
number = 0xFFFFFF,
position = {x=1, y=0.3},
offset = {x=0, y=0},
text = text,
scale = {x=200, y=60},
alignment = {x=1, y=0},
})
hud.oldText=text
return
elseif hud.oldText ~= text then
player:hud_change(hud.id, "text", text)
hud.oldText=text
end
end
--train.lever:
--Speed control lever in train, for new train control system.
--[[
Value Disp Control Meaning
0 BB S+Space Emergency Brake
1 B Space Normal Brake
2 - S Roll
3 o <none> Stay at speed
4 + W Accelerate
]]
function advtrains.hud_train_format(train, wdata)
if not train then return "","" end
local sformat = string.format -- this appears to be faster than (...):format
local flip = wdata.wagon_flipped
local max = train.max_speed or 10
local res = train.speed_restriction
local vel = advtrains.abs_ceil(train.velocity)
local vel_kmh=advtrains.abs_ceil(advtrains.ms_to_kmh(train.velocity))
local tlev=train.lever or 3
if train.velocity==0 and not train.active_control then tlev=1 end
if train.hud_lzb_effect_tmr then
tlev=1
end
local hud = T.combine(500, 100, "black")
local st = {}
if train.debug then st = {train.debug} end
---[[ lever
hud:add_multicolor_fill_topdown(375, 10, 5, 80, 1, "cyan", 1, "white", 2, "orange", 1, "red")
hud:add_lever_topdown(345, 10, 30, 80, 16, 6, (4-tlev)/4, "gray", "darkslategray")
--]]
---[[ reverser
hud:add(320, 10, T"advtrains_hud_arrow.png":multiply(flip and "gray" or "cyan"))
hud:add(320, 80, T"advtrains_hud_arrow.png":transform"FY":multiply(flip and "orange" or "gray"))
hud:add_lever_topdown(320, 25, 15, 50, 15, 5, flip and 1 or 0, "gray", "darkslategray")
--]]
---[[ train/wagon ID
hud:add(10, 10, T"advtrains_hud_twid.png":verticalframe(2, 0):multiply"gray":resize(10, 10))
hud:add_smallnum(22, 10, 2, tonumber(train.id) or 0, 6, "gray")
hud:add(10, 30, T"advtrains_hud_twid.png":verticalframe(2, 1):multiply"gray":resize(10, 10))
hud:add_smallnum(22, 30, 2, tonumber(wdata.id) or 0, 6, "gray")
--]]
---[[ train control/safety indication
hud:add(73, 10, T"advtrains_hud_shunt.png":multiply(train.is_shunt and "orange" or "darkslategray"))
hud:add(108, 10, T"advtrains_hud_cpl.png":multiply((train.autocouple or train.atc_wait_autocouple) and "cyan" or "darkslategray"))
hud:add(143, 10, T"advtrains_hud_ars.png":multiply(train.ars_disable and "darkslategray" or "cyan"))
hud:add(178, 10, T"advtrains_hud_atc.png":multiply((train.tarvelocity or train.atc_command) and "cyan" or "darkslategray"))
hud:add(213, 10, T"advtrains_hud_lzb.png":multiply(train.hud_lzb_effect_tmr and "red" or "darkslategray"))
--]]
---[[ door
hud:add(283, 10, T"advtrains_hud_door.png":multiply(train.door_open==-1 and "white" or "darkslategray"))
hud:add(298, 10, T"advtrains_hud_door.png":multiply(train.door_open==1 and "white" or "darkslategray"):transform"FX")
--]]
--[[ speed indicators
hud:add_segmentbar_leftright(10, 65, 217, 20, 3, 20, max, 20, "darkslategray", 0, vel, "white")
if res and res > 0 then
hud:add_fill(7+res*11, 60, 3, 30, "red")
end
if train.tarvelocity then
hud:add(1+train.tarvelocity*11, 85, T"advtrains_hud_arrow.png":transform"FY":multiply"cyan")
end
--]]
local lzbdisp
local lzb = train.lzb
local lzbspd
if lzb and lzb.checkpoints then
local oc = lzb.checkpoints
for i = 1, #oc do
if advtrains.interlocking then
local udata = oc[i].udata
if udata and udata.signal_pos then
local sigd = advtrains.interlocking.db.get_sigd_for_signal(udata.signal_pos)
if sigd then
local tcbs = advtrains.interlocking.db.get_tcbs(sigd) or {}
if tcbs.route_rsn then
table.insert(st, ("%s: %s"):format(minetest.pos_to_string(sigd.p), tcbs.route_rsn))
end
end
end
end
local spd = oc[i].speed
spd = advtrains.speed.min(spd, train.speed_restriction)
if spd == -1 then spd = nil end
local c = not spd and "lime" or (type(spd) == "number" and (spd == 0) and "red" or "orange") or nil
if c then
if spd and spd~=0 then
lzbspd = spd
end
local dist = math.floor(((oc[i].index or train.index)-train.index))
dist = math.max(0, math.min(999, dist))
lzbdisp = {c = c, d = dist}
break
end
end
end
if not lzbdisp then
lzbdisp = {c = "darkslategray", d = 888}
end
hud:add_fill(248, 10, 30, 5, lzbdisp.c)
hud:add_fill(248, 35, 30, 5, lzbdisp.c)
hud:add_smallnum(248, 20, 2, lzbdisp.d, 4, lzbdisp.c)
hud:add_n7seg(390, 10, 100, 80, vel, 2, "red")
---[[ new speed indication bar
local dispmax = 100
local vmax = train.max_speed or 20
for _, n in ipairs {10, 15, 20, 30, 50, 60} do
if vmax and train.max_speed <= n then
dispmax = n
break
end
end
local vsize = 300/dispmax
hud:add_fill(10, 60, train.velocity*vsize, 30, "white")
local vmaxmark = 10+math.floor(vmax*vsize)
hud:add_fill(vmaxmark, 60, 310-vmaxmark, 30, "darkslategray")
local largestep = dispmax > 30 and 10 or 5
local smallstep = dispmax > 30 and 2 or 1
for i = smallstep, vmax, smallstep do
local markpos = math.min(9 + i*vsize, vmaxmark-2)
local marksize = 20
if i % largestep == 0 then
marksize = 30
local numlen = math.floor(math.log10(i)) + 1
hud:add_smallnum(markpos + 4 - 8*numlen, 45, 2, i, numlen, "gray")
end
hud:add_fill(markpos, 60, 2, marksize, "gray")
end
if res and res > 0 then
hud:add_fill(math.min(10+math.max(0, math.floor(res*vsize)-1), vmaxmark-2), 60, 2, 30, "red")
end
if train.tarvelocity then
hud:add_fill(math.min(10+math.max(0, math.floor(train.tarvelocity*vsize)-1), vmaxmark-2), 60, 2, 10, "cyan")
end
if lzbspd then
hud:add_fill(math.min(10+math.max(0, math.floor(lzbspd*vsize)-1), vmaxmark-2), 80, 2, 10, "orange")
end
--]]
if res and res == 0 then
table.insert(st, attrans("OVERRUN RED SIGNAL! Examine situation and reverse train to move again."))
end
if train.atc_command then
table.insert(st, ("ATC: %s%s"):format(train.atc_delay and advtrains.abs_ceil(train.atc_delay).."s " or "", train.atc_command or ""))
end
return table.concat(st,"\n"), tostring(hud)
end
local default_hud = { -- dummy train object to demonstrate the train hud
max_speed = 15, speed_restriction = 15, velocity = 15, tarvelocity = 12,
active_control = true, lever = 3, ctrl = {lzb = true}, is_shunt = true,
door_open = 1, lzb = {checkpoints = {{speed=6, index=125.7}}}, index = 100,
id = "012345",
}
local default_wagon = { id = "987654" }
local _, texture = advtrains.hud_train_format(default_hud, default_wagon)
local hud_test_cache = {}
local speed_scrollbaroptions = "scrollbaroptions[min=0;max=100;smallstep=1]"
local function hudtest_speed_scrollbar(fs, y, id, label, val)
table.insert(fs, ("label[0.5,%f;%s]"):format(y, core.formspec_escape(label)))
table.insert(fs, speed_scrollbaroptions)
table.insert(fs, ("scrollbar[4,%f;6.5,0.4;horizontal;%s;%d]"):format(y-0.2, core.formspec_escape(id), val))
end
local function show_hud_test(pname)
local fs = {"formspec_version[2]", "size[11,6.5]"}
local hud = hud_test_cache[pname] or default_hud
table.insert(fs, ("checkbox[0.5,0.75;noars;Disable ARS;%s]"):format(hud.ars_disable or "false"))
table.insert(fs, ("checkbox[4,0.75;shunt;Shunt;%s]"):format(hud.is_shunt or "false"))
table.insert(fs, ("checkbox[7.5,0.75;ac;Autocouple;%s]"):format(hud.autocuople or "false"))
hudtest_speed_scrollbar(fs, 1.25, "velocity", ("Speed: %d"):format(hud.velocity), hud.velocity)
hudtest_speed_scrollbar(fs, 1.75, "vmax", ("Max speed: %d"):format(hud.max_speed), hud.max_speed)
hudtest_speed_scrollbar(fs, 2.25, "res", hud.speed_restriction and ("Restriction: %d"):format(hud.speed_restriction) or "No speed restriction", hud.speed_restriction or 0)
local _, tx = advtrains.hud_train_format(hud, default_wagon)
table.insert(fs, ("image[0.5,4;10,2;%s]"):format(core.formspec_escape(tx)))
core.show_formspec(pname, "advtrains:hud_dev", table.concat(fs))
end
core.register_on_player_receive_fields(function(player, formname, fields)
if formname ~= "advtrains:hud_dev" then
return
end
if core.is_yes(fields.quit) or core.is_yes(fields.key_enter) then
return true
end
local pname = player:get_player_name()
local hud = hud_test_cache[pname]
if not hud then
hud = table.copy(default_hud)
hud_test_cache[pname] = hud
end
for fk, tk in pairs {noars = "ars_disable", shunt = "is_shunt", ac = "autocouple"} do
if fields[fk] then
hud[tk] = core.is_yes(fields[fk])
end
end
for fk, tk in pairs {velocity = "velocity", vmax = "max_speed", res = "speed_restriction"} do
local event = core.explode_scrollbar_event(fields[fk] or "")
if event and event.type == "CHG" then
hud[tk] = event.value
end
end
hud.velocity = math.min(hud.velocity, hud.max_speed)
if hud.speed_restriction <= 0 then
hud.speed_restriction = nil
end
show_hud_test(pname)
return true
end)
core.register_node("advtrains:hud_demo",{
description = "Train HUD demonstration",
tiles = {texture},
groups = {cracky = 3, not_in_creative_inventory = 1},
on_rightclick = function(_, _, clicker)
if clicker:is_player() then
show_hud_test(clicker:get_player_name())
end
end,
})
core.register_craft {
output = "advtrains:hud_demo",
recipe = {
{"default:paper", "default:paper", "default:paper"},
{"default:paper", "advtrains:trackworker", "default:paper"},
{"default:paper", "default:paper", "default:paper"},
}
}
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