summaryrefslogtreecommitdiff
path: root/init.lua
blob: c72802274fdd4cc5efaf123db0b5092f3c7ff00a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
-- all nodes that do not fit in any other category
-- Author:  Och_Noe
-- Licence: LGPL 2.1 
-- 


local own_name = "advtrains_platform"


local function register_platform(on,preset)
	local ndef=minetest.registered_nodes[preset]
	if not ndef then 
		minetest.log("warning", " register_platform couldn't find preset node "..preset)
		return
	end
	local btex=ndef.tiles
	if type(btex)=="table" then
		btex=btex[1]
	end
	local desc=ndef.description or ""
	local nodename=string.match(preset, ":(.+)$")
	minetest.register_node(on..":platform_low_"..nodename, {
		description = attrans("@1 Platform (low)", desc),
		tiles = {btex.."^advtrains_platform.png", btex, btex, btex, btex, btex},
		groups = {cracky = 1, not_blocking_trains = 1, platform=1},
		sounds = default.node_sound_stone_defaults(),
		drawtype = "nodebox",
		node_box = {
			type = "fixed",
			fixed = {
				{-0.5, -0.1, -0.1, 0.5,  0  , 0.5},
				{-0.5, -0.5,  0  , 0.5, -0.1, 0.5}
			},
		},
		paramtype2="facedir",
		paramtype = "light",
		sunlight_propagates = true,
	})
	minetest.register_node(on..":platform_high_"..nodename, {
		description = attrans("@1 Platform (high)", desc),
		tiles = {btex.."^advtrains_platform.png", btex, btex, btex, btex, btex},
		groups = {cracky = 1, not_blocking_trains = 1, platform=2},
		sounds = default.node_sound_stone_defaults(),
		drawtype = "nodebox",
		node_box = {
			type = "fixed",
			fixed = {
				{-0.5,  0.3, -0.1, 0.5,  0.5, 0.5},
				{-0.5, -0.5,  0  , 0.5,  0.3, 0.5}
			},
		},
		paramtype2="facedir",
		paramtype = "light",
		sunlight_propagates = true,
	})
	minetest.register_craft({
		type="shapeless",
		output = on..":platform_high_"..nodename.." 4",
		recipe = {
			"dye:yellow", preset, preset
		},
	})
	minetest.register_craft({
		type="shapeless",
		output = on..":platform_low_"..nodename.." 4",
		recipe = {
			"dye:yellow", preset
		},
	})
end



--  bricks / blocks

list_default =    { 
   "default:desert_sandstone_brick",
   "default:desert_stonebrick",
   "default:silver_sandstone",
   "default:silver_sandstone_brick",
   "default:silver_sandstone_block",
   "default:brick",
   "default:stone",
   "default:sandstone",
   "default:obsidian_glass",
   "default:dirt",
   "default:dirt_with_grass", 
   "default:desert_stone",
   "default:desert_sandstone",
-- added  2018-10-16    
   "default:desert_sandstone_brick",
-- added 2018-10-26
   "default:cobble",
}

list_moreblocks = {
   "moreblocks:cactus_brick",
   "moreblocks:coal_stone_bricks",
   "moreblocks:grey_bricks",
   "moreblocks:iron_stone_bricks",
   "moreblocks:stone_tile", 
-- added 2019-01-19
   "moreblocks:split_stone_tile", 
   "moreblocks:split_stone_tile_alt", 
}

list_ethereal = {
   "ethereal:icebrick",
   "ethereal:bamboo_dirt" }


-- added 2018-10-16
list_errata= {
   "minetest_errata:desert_sandstone_cobble",
   "minetest_errata:mossy_stone_tile",
   "minetest_errata:mossystone",
   "minetest_errata:sandstone_cobble",
   "minetest_errata:silver_sandstone_cobble", }


--  wood

list_wood= {
   "default:acacia_wood",
   "default:aspen_wood",
   "default:junglewood",
   "default:pine_wood",
   "default:wood"  }


list_wood_ethereal = {
   "ethereal:banana_wood",
   "ethereal:birch_wood",
   "ethereal:frost_wood",
   "ethereal:palm_wood",
   "ethereal:redwood_wood",
   "ethereal:willow_wood",
   "ethereal:yellow_wood",
   "ethereal:bamboo_floor"  }


list_wood_maple = { 
   "maple:maple_wood"  }



--  metal blocks

list_moreores = {
   "moreores:mithril_block" }


-- wool

-- ?


-- technic  - added 2019-03-11

list_technic =  {
	"technic:marble" }
	


for _,name in pairs(list_default) do
   register_platform(own_name,name)   
end

if minetest.get_modpath("moreblocks") then
   for _,name in pairs(list_moreblocks) do
      register_platform(own_name,name)   
   end
end

-- added 2018-10-16
if minetest.get_modpath("minetest_errata") then
   for _,name in pairs(list_errata) do
      register_platform(own_name,name)   
   end
end



for _,name in pairs(list_wood) do
   register_platform(own_name,name)   
end


if minetest.get_modpath("ethereal") then
   for _,name in pairs(list_ethereal) do
      register_platform(own_name,name)   
   end
   for _,name in pairs(list_wood_ethereal) do
      register_platform(own_name,name)   
   end
end


if minetest.get_modpath("maple") then
   for _,name in pairs(list_wood_maple) do
      register_platform(own_name,name)   
   end
end


if minetest.get_modpath("moreores") then
   for _,name in pairs(list_moreores) do
      register_platform(own_name,name)   
   end
end


if minetest.get_modpath("technic") then
   for _,name in pairs(list_technic) do
      register_platform(own_name,name)
   end
end



local woodpath_lengths = { 
   { 5,10 },
   { 5,20 },
   { 5,25 },
   { 10,10 },
   { 10,20 },
   { 10,25 },
   { 20,20 },
   { 20,25 },
   { 25,25 },
}


-- path crossing track 

local snowdef = minetest.registered_nodes['default:snowblock']
local node_sound_snow_default = nil
if snowdef then
   node_sound_snow_default = snowdef.sounds
end

-- nodelist

nodelist = {}

-- nodelist:insert( { name = "", tile = ".png", 
--		   sound = ,
--		   full = "", half = "" } )

table.insert(nodelist,  { name = "wood", 
		tile = "default_wood.png", 
		sound = default.node_sound_wood_defaults(),
		full = "default:wood", 
		half = "stairs:slab_wood" } )
table.insert(nodelist,  { name = "cobble", 
		tile = "default_cobble.png", 
		sound = default.node_sound_stone_defaults(),
		full = "default:cobble", 
		half = "stairs:slab_cobble" } )
table.insert(nodelist,  { name = "stonebrick", 
		tile = "default_stone_brick.png", 
		sound = default.node_sound_stone_defaults(),
		full = "default:stonebrick", 
		half = "stairs:slab_stonebrick" } )
table.insert(nodelist, { name = "snow", tile = "default_snow.png", 
		sound = node_sound_snow_default,
		full = "default:snowblock", 
		half = "stairs:slab_snowblock" } )


local adv_track = "advtrains:dtrack_placer"

if minetest.get_modpath("moreblocks") then
   table.insert(nodelist,  { name = "tar", 
		   tile = "moreblocks_tar.png", 
		   sound = default.node_sound_stone_defaults(),
		   full = "moreblocks:tar", 
		   half = "moreblocks:slab_tar" } )
   table.insert(nodelist,  { name = "stone tile", 
		   tile = "moreblocks_stone_tile.png", 
		   sound = default.node_sound_stone_defaults(),
		   full = "moreblocks:stone_tile", 
		   half = "moreblocks:slab_stone_tile" } )
end


for _,entry in pairs(nodelist) do

   for _,lengths in pairs(woodpath_lengths) do
      
      local b = lengths[1]  --  "back"  in 1/10 nodes
      local f = lengths[2]  --  "front" in 1/10 nodes   
      
      local h = string.format(":"..entry.name:gsub(" ","_") .."path_track_%02d%02d",b,f)
      local d = string.format(entry.name .." level crossing %02d-%02d",b,f)
      local h2 = string.format(":"..entry.name:gsub(" ","_") .."path_track_narrow_%02d%02d",b,f)
      local d2 = string.format(entry.name .." level crossing (narrow) %02d-%02d",b,f)

      minetest.register_node(own_name..h, 
			     {
				tiles =  { entry.tile, },
				description = d,
				drawtype = "nodebox",
				paramtype = "light",
				paramtype2 = "facedir",
				node_box = 
				   {
				   type = "fixed",
				   fixed = {
				      {-0.5, -0.5, b/-10, 0.5, -0.4, f/10}, 
				   }
				},
				groups = {choppy = 2, not_blocking_trains = 1,
				   oddly_breakable_by_hand = 2,
				   },
				sounds = entry.sound,
				on_place = minetest.rotate_node,
				
			     })

      minetest.register_node(own_name..h2, 
			     {
				tiles =  { entry.tile, },
				description = d2,
				drawtype = "nodebox",
				paramtype = "light",
				paramtype2 = "facedir",
				node_box = 
				   {
				   type = "fixed",
				   fixed = {
				      {-0.4, -0.5, b/-10, 0.4, -0.4, f/10}, 
				      
				   }
				},
				groups = {choppy = 2, not_blocking_trains = 1,
				   oddly_breakable_by_hand = 2,
				   },
				sounds = entry.sound,
				on_place = minetest.rotate_node,
				
			     })


      local craft = { { "","","" } , { "","","" } , { "","","" } }
      
      craft[3][2] = adv_track
      
      for y = 2,1,-1
      do
	 if (b>=5) and (f>=5) then
	    b = b-5
	    f = f-5
	    craft[y][2] = entry.full
	 end
      end

      for y = 2,1,-1
      do
	 if (b>=10) then
	    b = b-10
	    craft[y][1] = entry.full
	 elseif (b>=5) then
	    b = b-5
	    craft[y][1] = entry.half
	 end
	 if (f>=10) then
	    f = f-10
	    craft[y][3] = entry.full
	 elseif (f>=5) then
	    f = f-5
	    craft[y][3] = entry.half
	 end
      end      

      --   if (b>0) or (f>0) then
      --      print(h.." b: "..b.." f: "..f)
      --   else
      --      t_aus = ""
      --      for y=1,3 do
      --	 for x=1,3 do
      --	    t_aus = t_aus .. craft[y][x] .. ", "
      --	 end
      --     end
      --     print(h..t_aus)
      --   end

      minetest.register_craft({
				 output = own_name..h,
				 recipe = craft,
				 replacements = { {adv_track,adv_track}, }
			      })

      minetest.register_craft({
				 output = own_name..h2,
				 recipe = { { own_name..h } },
			      })

   end


   --  3 nodes long slope

   


end






minetest.register_node(own_name..":version_node", {
        description = own_name.." version node",
        tiles = {own_name.."_version_node.png"},
        groups = {cracky = 3,not_in_creative_inventory=1},
     })

minetest.register_craft({
			   output = own_name..":version_node",
			   recipe = { 
			      { "advtrains_platform:platform_high_cobble" }, 
			      { "advtrains_platform:platform_high_stone" },
			      { adv_track },
			   },
			})