diff options
-rw-r--r-- | income.lua | 4 | ||||
-rw-r--r-- | init.lua | 16 |
2 files changed, 10 insertions, 10 deletions
@@ -11,7 +11,7 @@ minetest.register_globalstep(function(dtime) players_income[name] = 0 end players_income[name] = 1 - print("[Currency] basic income for "..name.."") + minetest.log("info", "[Currency] basic income for "..name.."") end end end) @@ -27,7 +27,7 @@ earn_income = function(player) local inv = player:get_inventory() inv:add_item("main", {name="currency:minegeld_5", count=count}) players_income[name] = 0 - print("[Currency] added basic income for "..name.." to inventory") + minetest.log("info", "[Currency] added basic income for "..name.." to inventory") end end @@ -1,20 +1,20 @@ -print(" Currency mod loading... ")
+minetest.log("info", " Currency mod loading... ")
local modpath = minetest.get_modpath("currency")
dofile(modpath.."/craftitems.lua")
-print("[Currency] Craft_items Loaded!")
+minetest.log("info", "[Currency] Craft_items Loaded!")
dofile(modpath.."/shop.lua")
-print("[Currency] Shop Loaded!")
+minetest.log("info", "[Currency] Shop Loaded!")
dofile(modpath.."/barter.lua")
-print("[Currency] Barter Loaded!")
+minetest.log("info", "[Currency] Barter Loaded!")
dofile(modpath.."/safe.lua")
-print("[Currency] Safe Loaded!")
+minetest.log("info", "[Currency] Safe Loaded!")
dofile(modpath.."/crafting.lua")
-print("[Currency] Crafting Loaded!")
+minetest.log("info", "[Currency] Crafting Loaded!")
if minetest.setting_getbool("creative_mode") then
- print("[Currency] Creative mode in use, skipping basic income.")
+ minetest.log("info", "[Currency] Creative mode in use, skipping basic income.")
else
dofile(modpath.."/income.lua")
- print("[Currency] Income Loaded!")
+ minetest.log("info", "[Currency] Income Loaded!")
end
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