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local function escape_texture(str)
return str:gsub("[%[%()^:]", "\\%1")
end
function render_depboard(pos, objref)
local font = font_api.get_font("metro")
local line = font:render("10", font:get_height(1)*15, font:get_height(1), {halign="left", color="#ffffff"})
local dest = font:render("Origin Marcuse", font:get_height(1)*15, font:get_height(1), {halign="left", color="#ffffff"})
local remark = font:render("5 minutes Delay", font:get_height(1)*15, font:get_height(1), {halign="left", color="#ff0000"})
local m = font:render("10", font:get_height(1)*15, font:get_height(1), {halign="left", color="#ffffff"})
local s = font:render("40", font:get_height(1)*15, font:get_height(1), {halign="left", color="#ffffff"})
local line_color = "#00ffff"
objref:set_properties({ textures= {"[combine:256x256:0,0=station_sign.png\\^(line_bg.png\\^\\[colorize\\:"..line_color.."\\:150)\\^\\[resize\\:256x256:200,100="..escape_texture(line)..":10,100="..escape_texture(dest)..":200,127="..escape_texture(m)..":228,127="..escape_texture(s)..":10,127="..escape_texture(remark)},
visual_size = {x=3, y=3} })
end
display_api.register_display_entity("departureboards:display")
minetest.register_node("departureboards:departureboard", {
sunlight_propagates = true,
paramtype = "light",
paramtype2 = "facedir",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {-3/2, -1/2, 0.5,
3/2, 1/2, 0.5 - 0.1},
},
tiles = { "signs_road_sides.png", "signs_road_sides.png",
"signs_road_sides.png", "signs_road_sides.png",
"signs_road_sides.png", "signs_road_sides.png" },
groups = {choppy=2, dig_immediate=2, not_blocking_trains=1, display_api=1},
sounds = default.node_sound_defaults(),
display_entities = {
["departureboards:display"] = {
on_display_update = render_depboard,
depth = 0.5 - display_api.entity_spacing - 0.1,
size = { x = 3, y = 1 },
aspect_ratio = 1/2,
maxlines = 1,
},
},
light_source = 3,
on_place = display_api.on_place,
on_construct = function(pos)
local ndef = minetest.registered_nodes[minetest.get_node(pos).name]
local meta = minetest.get_meta(pos)
meta:set_string("font", ndef.display_entities.font_name or
font_api.get_default_font_name())
signs_api.set_formspec(pos)
display_api.on_construct(pos)
end,
on_destruct = display_api.on_destruct,
on_rotate = signs_api.on_rotate,
on_receive_fields = signs_api.on_receive_fields,
on_punch = function(pos, node, player, pointed_thing)
signs_api.set_formspec(pos)
display_api.update_entities(pos)
end,
})
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