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authorBeha <shacknetisp@mail.com>2021-06-16 11:56:56 -0400
committerBeha <shacknetisp@mail.com>2021-06-16 11:57:02 -0400
commit7ab4e03313085aadd0d6e8e5adeaf882a7a578d8 (patch)
treeee17c6ddaaab6019f18844e3f91ce1caf580faf5
parent657e8a6642e067cf1f719ff6c723c3b2010c539c (diff)
downloadelevator-7ab4e03313085aadd0d6e8e5adeaf882a7a578d8.tar.gz
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Fix linter warnings.
Closes #12.
-rw-r--r--.luacheckrc1
-rw-r--r--components.lua7
-rw-r--r--init.lua34
3 files changed, 22 insertions, 20 deletions
diff --git a/.luacheckrc b/.luacheckrc
index 67f13ed..a52d708 100644
--- a/.luacheckrc
+++ b/.luacheckrc
@@ -23,4 +23,5 @@ read_globals = {
"default", "screwdriver",
"farming", "armor",
"mcl_core", "mcl_sounds",
+ "aurum",
}
diff --git a/components.lua b/components.lua
index 723ed29..14fd5d9 100644
--- a/components.lua
+++ b/components.lua
@@ -146,7 +146,8 @@ minetest.register_node("elevator:motor", {
_mcl_hardness = 5, -- mineclone2 specific
})
-local box = {
+-- Box of the active entitity.
+local box_box = {
{ 0.48, -0.5,-0.5, 0.5, 1.5, 0.5},
{-0.5 , -0.5, 0.48, 0.48, 1.5, 0.5},
{-0.5, -0.5,-0.5 ,-0.48, 1.5, 0.5},
@@ -170,12 +171,12 @@ minetest.register_node("elevator:elevator_box", {
collision_box = {
type = "fixed",
- fixed = box,
+ fixed = box_box,
},
node_box = {
type = "fixed",
- fixed = box,
+ fixed = box_box,
},
tiles = {
diff --git a/init.lua b/init.lua
index 97ecf80..4ed0b12 100644
--- a/init.lua
+++ b/init.lua
@@ -99,9 +99,8 @@ elevator.build_motor = function(hash)
return
end
local p = punhash(hash)
- local node = get_node(p)
-- And ignore motors that aren't motors.
- if node.name ~= "elevator:motor" then
+ if get_node(p).name ~= "elevator:motor" then
return
end
p.y = p.y - 1
@@ -110,19 +109,23 @@ elevator.build_motor = function(hash)
motor.labels = {}
-- Run down through the shaft, storing information about elevators.
while true do
- local node = get_node(p)
- if node.name == "elevator:shaft" then
+ local next_node = get_node(p)
+ if next_node.name == "elevator:shaft" then
+ -- Shaft, just keep going down.
p.y = p.y - 1
else
+ -- Wasn't shaft. Go down one, to skip placeholders, and then test for elevators.
p.y = p.y - 1
- local node = get_node(p)
- if node.name == "elevator:elevator_on" or node.name == "elevator:elevator_off" then
+ local elevator_node = get_node(p)
+ if elevator_node.name == "elevator:elevator_on" or elevator_node.name == "elevator:elevator_off" then
+ -- Was elevator, insert into table and continue.
table.insert(motor.elevators, phash(p))
table.insert(motor.pnames, tostring(p.y))
table.insert(motor.labels, "")
p.y = p.y - 1
need_saving = true
else
+ -- Was no elevator, this is the end of the shaft.
break
end
end
@@ -151,13 +154,12 @@ elevator.unbuild = function(pos, add)
p.y = p.y - 1
-- Loop down through the network, set any elevators below this to the off position.
while true do
- local node = get_node(p)
- if node.name == "elevator:shaft" then
+ if get_node(p).name == "elevator:shaft" then
p.y = p.y - 1
else
p.y = p.y - 1
- local node = get_node(p)
- if node.name == "elevator:elevator_on" or node.name == "elevator:elevator_off" then
+ local elevator_node = get_node(p)
+ if elevator_node.name == "elevator:elevator_on" or elevator_node.name == "elevator:elevator_off" then
local meta = minetest.get_meta(p)
meta:set_string("motor", "")
p.y = p.y - 1
@@ -167,7 +169,7 @@ elevator.unbuild = function(pos, add)
end
end
-- After a short delay, build the motor and handle box removal.
- minetest.after(0.01, function(p2, add)
+ minetest.after(0.01, function(p2)
if not p2 or not add then
return
end
@@ -182,14 +184,14 @@ elevator.unbuild = function(pos, add)
if elevator.boxes[motorhash] and not elevator.boxes[motorhash]:get_pos() then
elevator.boxes[motorhash] = nil
end
- end, table.copy(pos), add)
+ end, table.copy(pos))
end
-- Ensure an elevator is up to the latest version.
local function upgrade_elevator(pos, meta)
if meta:get_int("version") ~= elevator.VERSION then
minetest.log("action", "[elevator] Updating elevator with old version at "..minetest.pos_to_string(pos))
- minetest.after(0, function(pos) elevator.build_motor(elevator.locate_motor(pos)) end, pos)
+ minetest.after(0, function() elevator.build_motor(elevator.locate_motor(pos)) end)
meta:set_int("version", elevator.VERSION)
meta:set_string("formspec", "")
meta:set_string("infotext", meta:get_string("label"))
@@ -317,9 +319,7 @@ local box_entity = {
self.object:set_velocity({x=0, y=elevator.SPEED*elevator.SLOW_SPEED_FACTOR*self.vmult, z=0})
end
- if node.name == "elevator:shaft" then
- -- Nothing, just continue on our way.
- elseif node.name == "elevator:elevator_on" or node.name == "elevator:elevator_off" then
+ if node.name == "elevator:elevator_on" or node.name == "elevator:elevator_off" then
-- If this is our target, detach the player here, destroy this box, and update the target elevator without waiting for the abm.
if vector.distance(p, self.target) < 1 then
minetest.log("action", "[elevator] "..minetest.pos_to_string(p).." broke due to arrival.")
@@ -329,7 +329,7 @@ local box_entity = {
offabm(self.target, node)
return
end
- else
+ elseif node.name ~= "elevator:shaft" then
-- Check if we're in the top part of an elevator, if so it's fine.
local below = vector.add(p, {x=0,y=-1,z=0})
local belownode = get_node(below)