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authorBeha <shacknetisp@mail.com>2017-03-09 10:33:31 -0500
committerBeha <shacknetisp@mail.com>2017-03-09 10:33:31 -0500
commitb056b3db49217dc754dd82c8754daae12b80820f (patch)
tree0a73203f03869351869f182c2c12f8daafc624fd
parent50bb7a9a2cb92487c2bb43ca8c82a303cf3fac51 (diff)
downloadelevator-b056b3db49217dc754dd82c8754daae12b80820f.tar.gz
elevator-b056b3db49217dc754dd82c8754daae12b80820f.tar.bz2
elevator-b056b3db49217dc754dd82c8754daae12b80820f.zip
detach robustness
-rw-r--r--init.lua30
1 files changed, 22 insertions, 8 deletions
diff --git a/init.lua b/init.lua
index f370cbb..1a5d814 100644
--- a/init.lua
+++ b/init.lua
@@ -1,6 +1,7 @@
local SPEED = 10
local ACCEL = 0.1
local VERSION = 8
+local PTIMEOUT = 120
local elevator = {
motors = {},
@@ -23,12 +24,12 @@ minetest.register_globalstep(function(dtime)
end
end
for motor,obj in pairs(boxes) do
- lastboxes[motor] = lastboxes[motor] and math.min(lastboxes[motor], 20) or 5
+ lastboxes[motor] = lastboxes[motor] and math.min(lastboxes[motor], PTIMEOUT) or PTIMEOUT
lastboxes[motor] = math.max(lastboxes[motor] - 1, 0)
local pos = obj:getpos()
for _,object in ipairs(minetest.get_objects_inside_radius(pos, 5)) do
if object.is_player and object:is_player() then
- lastboxes[motor] = lastboxes[motor] + 1
+ lastboxes[motor] = PTIMEOUT
break
end
end
@@ -393,6 +394,7 @@ minetest.register_on_player_receive_fields(function(sender, formname, fields)
sender:set_attach(obj, "", {x=0, y=0, z=0}, {x=0, y=0, z=0})
sender:set_eye_offset({x=0, y=-9, z=0},{x=0, y=-9, z=0})
obj:get_luaentity().motor = motorhash
+ obj:get_luaentity().uid = math.floor(math.random() * 1000000)
obj:get_luaentity().attached = sender:get_player_name()
obj:get_luaentity().start = pos
obj:get_luaentity().target = target
@@ -541,6 +543,19 @@ minetest.register_node("elevator:elevator_box", {
light_source = 4,
})
+local function detach(self, pos)
+ local player = minetest.get_player_by_name(self.attached)
+ local attached = player:get_attach()
+ if not attached or attached:get_luaentity().uid ~= self.uid then
+ return
+ end
+ player:set_detach()
+ player:set_eye_offset({x=0, y=0, z=0},{x=0, y=0, z=0})
+ if pos then
+ player:setpos(pos)
+ end
+end
+
local box_entity = {
physical = false,
collisionbox = {0,0,0,0,0,0},
@@ -569,7 +584,7 @@ local box_entity = {
self.object:remove()
return
end
- if not minetest.get_player_by_name(self.attached) then
+ if not minetest.get_player_by_name(self.attached) or not minetest.get_player_by_name(self.attached):get_attach() or minetest.get_player_by_name(self.attached):get_attach():get_luaentity().uid ~= self.uid then
minetest.log("action", "[elevator] "..minetest.pos_to_string(pos).." broke due to lack of attachee.")
self.object:remove()
boxes[self.motor] = nil
@@ -577,11 +592,12 @@ local box_entity = {
end
if not boxes[self.motor] then
minetest.log("action", "[elevator] "..minetest.pos_to_string(pos).." broke due to nil boxes.")
- minetest.get_player_by_name(self.attached):set_eye_offset({x=0, y=0, z=0},{x=0, y=0, z=0})
+ detach(self)
self.object:remove()
boxes[self.motor] = nil
return
end
+ minetest.get_player_by_name(self.attached):setpos(self.pos)
self.lastpos = self.lastpos or pos
for y=self.lastpos.y,pos.y,((self.lastpos.y > pos.y) and -1 or 1) do
local p = vector.round({x=pos.x, y=y, z=pos.z})
@@ -593,10 +609,8 @@ local box_entity = {
elseif node.name == "elevator:elevator_on" or node.name == "elevator:elevator_off" then
if vector.distance(p, self.target) < 1 then
minetest.log("action", "[elevator] "..minetest.pos_to_string(p).." broke due to arrival.")
+ detach(self, vector.add(self.target, {x=0, y=-0.4, z=0}))
self.object:remove()
- minetest.get_player_by_name(self.attached):set_detach()
- minetest.get_player_by_name(self.attached):set_pos(vector.add(self.target, {x=0, y=-0.4, z=0}))
- minetest.get_player_by_name(self.attached):set_eye_offset({x=0, y=0, z=0},{x=0, y=0, z=0})
boxes[self.motor] = nil
offabm(self.target, node)
return
@@ -607,8 +621,8 @@ local box_entity = {
if belownode.name ~= "elevator:elevator_on" and belownode.name ~= "elevator:elevator_off" then
minetest.log("action", "[elevator] "..minetest.pos_to_string(p).." broke on "..node.name)
boxes[self.motor] = nil
+ detach(self, p)
self.object:remove()
- minetest.get_player_by_name(self.attached):set_eye_offset({x=0, y=0, z=0},{x=0, y=0, z=0})
return
end
end