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authorminertestdude <43986027+minertestdude@users.noreply.github.com>2020-04-11 15:02:05 +0200
committerGitHub <noreply@github.com>2020-04-11 09:02:05 -0400
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elevator-db4eca8b7370a8754d2ce916ac36464fb691091c.tar.bz2
elevator-db4eca8b7370a8754d2ce916ac36464fb691091c.zip
MineClone2 support for Elevator mod and few improvements (#13)
* deprecating outdated file * Add files via upload * Mineclone2 compatibility, externalization of few settings, inability to break by hand - integrated full Mineclone2 game compatibility layer - externalized elevator settings (easier upgrades for server owners) - turn off the ability to destroy shafts by hand, as this could lead to accidents * Add mineclone textures These textures are MIT licensed and motor texture is done by me, likewise MIT. License added. * Add license about mineclone2 variant of textures * Update readme with support information about Mineclone2. * This should finally nail the correct groups for mineclone2. Sorry.
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# Realtime Elevators for Minetest
## Dependencies
-This mod has no dependencies other than default, but has recipes designed for use with technic and either homedecor/chains (for chains) or farming redo (for rope) and will detect if those are installed.
+This mod has no dependencies other than default, but has recipes designed for use with technic and either homedecor/chains (for chains) or farming redo (for rope) and will detect if those are installed. This mod supports MineClone 2 game.
## Usage
Each shaft begins with a motor, and extends down through shaft and elevator nodes. Each elevator node can be used to travel to any other elevator node below the motor and through an unbroken shaft. Only one player can use each shaft at once.