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author | Beha <shacknetisp@mail.com> | 2021-06-14 12:58:34 -0400 |
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committer | Beha <shacknetisp@mail.com> | 2021-06-14 12:58:34 -0400 |
commit | 18579de3234e49e5c50fc422a8309c5ea3112acb (patch) | |
tree | c2635b355dc440f850014ad8fe992659bfc7fd7b /settingtypes.txt | |
parent | d9df0bf57269a24cd608b63b126d21832f6d476f (diff) | |
download | elevator-18579de3234e49e5c50fc422a8309c5ea3112acb.tar.gz elevator-18579de3234e49e5c50fc422a8309c5ea3112acb.tar.bz2 elevator-18579de3234e49e5c50fc422a8309c5ea3112acb.zip |
Turn slowdown into setting.
Diffstat (limited to 'settingtypes.txt')
-rw-r--r-- | settingtypes.txt | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/settingtypes.txt b/settingtypes.txt index d950bbb..ed63604 100644 --- a/settingtypes.txt +++ b/settingtypes.txt @@ -6,3 +6,9 @@ elevator_accel (Elevator acceleration) float 0.1 # Maximum time a box can go without players nearby. elevator_time (Maximum idle time without players) int 120 + +# When the elevator is within this number of nodes of the destination, slow down to avoid lag. +elevator_slow_dist (Elevator slow distance) int 16 + +# Multiplier for speed when the elevator approaches its slow target. +elevator_slow_speed_factor (Elevator slow speed factor) float 0.11 |