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# Initial speed of the box
elevator_speed (Initial elevator speed) float 10
# Acceleration of the box
elevator_accel (Elevator acceleration) float 0.1
# Maximum time a box can go without players nearby.
elevator_time (Maximum idle time without players) int 120
# When the elevator is within this number of nodes of the destination, slow down to avoid lag.
elevator_slow_dist (Elevator slow distance) int 16
# Multiplier for speed when the elevator approaches its slow target.
elevator_slow_speed_factor (Elevator slow speed factor) float 0.11
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