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+
+--[[
+ The apartment mod allows players to rent a place with locked objects in
+ - the ownership of the locked objects is transfered to the player who
+ rented the apartment.
+
+ Copyright (C) 2014 Sokomine
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+
+ Version: 1.3
+ Autor: Sokomine
+ Date: 12.02.14
+--]]
+
+-- Changelog:
+-- 15.06.14 Added abm to turn apartment:apartment into either apartment:apartment_free or apartment:apartment_occupied
+-- so that it becomes visible weather an apartment is free or not
+-- 15.05.14 Added diffrent panel for occupied apartments. Added textures created by VanessaE.
+-- 24.02.14 Buildings can now be removed again (dig the spawn chest)
+-- 25.02.14 Buildings can now be saved. Just prefix the apartment name with save_as_
+-- start_pos and end_pos of apartments are now saved (necessary for the above mentioned save function).
+-- Building spawner chest is now working.
+-- 22.02.14 Added code for spawning several apartments at the same time.
+-- 18.02.14 Added support for further nodes (shops, travelnet, ..).
+-- Cleaned up formspec that contains apartment information.
+-- Introduced diffrent categories so that i.e. a shop and an apartment can be rented at the same time.
+-- 16.02.14 Removed MAX_LIGHT var and set to fixed value.
+-- 16.02.14 Only descriptions and ownership of known objects are changed.
+-- When digging the panel, the descriptions are reset.
+-- 14.02.14 Improved formspecs, messages and descriptions of rented and vacant items.
+-- Players with the apartment_unrent priv can now throw other players out of apartments.
+-- Apartment names have to be uniq.
+-- Each player can only rent one apartment at a time.
+-- Added /aphome command
+
+minetest.register_privilege("apartment_unrent", { description = "allows to throw players out of apartments they have rented", give_to_singleplayer = false});
+
+apartment = {}
+
+dofile(minetest.get_modpath("apartment")..'/handle_schematics.lua');
+
+-- will contain information about all apartments of the server in the form:
+-- { apartment_descr = { pos={x=0,y=0,z=0}, original_owner='', owner=''}
+apartment.apartments = {};
+
+-- set to false if you do not like your players
+apartment.enable_aphome_command = true;
+
+-- TODO: save and restore ought to be library functions and not implemented in each individual mod!
+-- called whenever an apartment is added or removed
+apartment.save_data = function()
+
+ local data = minetest.serialize( apartment.apartments );
+ local path = minetest.get_worldpath().."/apartment.data";
+
+ local file = io.open( path, "w" );
+ if( file ) then
+ file:write( data );
+ file:close();
+ else
+ print("[Mod apartment] Error: Savefile '"..tostring( path ).."' could not be written.");
+ end
+end
+
+
+apartment.restore_data = function()
+
+ local path = minetest.get_worldpath().."/apartment.data";
+
+ local file = io.open( path, "r" );
+ if( file ) then
+ local data = file:read("*all");
+ apartment.apartments = minetest.deserialize( data );
+ file:close();
+ else
+ print("[Mod apartment] Error: Savefile '"..tostring( path ).."' not found.");
+ end
+end
+
+
+
+
+apartment.get_formspec = function( pos, placer )
+
+ local meta = minetest.get_meta(pos);
+ local original_owner = meta:get_string( 'original_owner' );
+ local owner = meta:get_string( 'owner' );
+ local descr = meta:get_string( 'descr' );
+
+ -- misconfigured
+ if( not( original_owner ) or original_owner == '' ) then
+ return 'field[text;;Panel misconfigured. Please dig and place again.] ';
+ end
+
+ -- if a name has been set
+ if( descr and descr ~= '' ) then
+
+ local size_txt = 'textarea[0.0,0.8;6.5,1.2;info;;'..minetest.formspec_escape(
+ 'It extends '..
+ (meta:get_string("size_right") or '?')..' m to the right, '..
+ (meta:get_string("size_left" ) or '?')..' m to the left, '..
+ (meta:get_string("size_up" ) or '?')..' m up, '..
+ (meta:get_string("size_down" ) or '?')..' m down,\n'..
+ (meta:get_string("size_back" ) or '?')..' m in front of you and '..
+ (meta:get_string("size_front") or '?')..' m behind you. '..
+ 'It has been built by\n'..(original_owner or '?')..
+ '. Building category: '..tostring( meta:get_string('category'))..'.')..']';
+
+ if( original_owner ~= owner and owner ~= '' ) then
+ return 'size[6.5,3]'..
+ 'label[2.0,-0.3;Apartment \''..minetest.formspec_escape( descr )..'\']'..
+ size_txt..
+ 'label[0.5,1.7;This apartment is rented by:]'..
+ 'label[3.5,1.7;'..tostring( owner )..']'..
+ 'button_exit[3,2.5;2,0.5;unrent;Move out]'..
+ 'button_exit[1,2.5;1,0.5;abort;OK]';
+ end
+ return 'size[6,3]'..
+ 'label[2.0,-0.3;Apartment \''..minetest.formspec_escape( descr )..'\']'..
+ size_txt..
+ 'label[0.3,1.8;Do you want to rent this]'..
+ 'label[3.0,1.8;apartment? It\'s free!]'..
+ 'button_exit[3,2.5;2,0.5;rent;Yes, rent it]'..
+ 'button_exit[1,2.5;1,0.5;abort;No.]';
+ end
+
+ -- defaults that fit to small appartments - change this if needed!
+ local size_up = 2;
+ local size_down = 1;
+ local size_right = 1;
+ local size_left = 2;
+ local size_front = 1;
+ local size_back = 7;
+
+ -- show configuration formspec
+ if( not( owner ) or owner=='' or owner==original_owner ) then
+ return 'size[7,7]'..
+ 'label[2.0,-0.3;Apartment Configuration]'..
+
+ 'label[0.5,0.5;Name or number for this apartment:]'..
+ 'field[5.0,0.9;2.0,0.5;descr;;'..tostring( descr )..']'..
+
+ 'label[0.5,0.8;Category (i.e. house, shop):]'..
+ 'field[5.0,1.4;2.0,0.5;category;;apartment]'..
+
+ 'label[0.5,1.7;The apartment shall extend]'..
+ 'label[3.4,1.7;this many blocks from here:]'..
+ 'label[0.5,2.1;(relative to this panel)]'..
+
+ 'label[1.3,3.5;left:]' ..'field[2.0,4.0;1.0,0.5;size_left;;' ..tostring( size_left )..']'..
+ 'label[4.6,3.5;right]' ..'field[4.0,4.0;1.0,0.5;size_right;;'..tostring( size_right )..']'..
+ 'label[2.8,5.0;front]' ..'field[3.0,5.0;1.0,0.5;size_front;;'..tostring( size_front )..']'..
+ 'label[2.8,2.1;back:]' ..'field[3.0,3.0;1.0,0.5;size_back;;' ..tostring( size_back )..']'..
+ 'label[5.8,2.1;up:]' ..'field[6.0,3.0;1.0,0.5;size_up;;' ..tostring( size_up )..']'..
+ 'label[5.8,5.0;down]' ..'field[6.0,5.0;1.0,0.5;size_down;;' ..tostring( size_down )..']'..
+
+ 'button_exit[4,6.0;2,0.5;store;Store and offer]'..
+ 'button_exit[1,6.0;1,0.5;abort;Abort]';
+ end
+end
+
+
+
+apartment.on_receive_fields = function(pos, formname, fields, player)
+
+ local meta = minetest.get_meta(pos);
+ local pname = player:get_player_name();
+ local original_owner = meta:get_string( 'original_owner' );
+ local owner = meta:get_string( 'owner' );
+ local descr = meta:get_string( 'descr' );
+ local category = meta:get_string( 'category' );
+
+ if( not( fields ) or fields.abort or not( original_owner ) or original_owner=='' or not( fields.quit )) then
+ return;
+
+ elseif( not( descr ) or descr=='' ) then
+
+ -- only the player who placed the panel can configure it
+ if( not( fields.store ) or pname ~= original_owner or pname ~= owner) then
+ if( fields.descr and fields.descr ~= '') then
+ minetest.chat_send_player( pname, 'Error: Only the owner of this panel can configure it.');
+ end
+ return;
+ end
+
+ local size_left = tonumber( fields.size_left or -1);
+ local size_right = tonumber( fields.size_right or -1);
+ local size_up = tonumber( fields.size_up or -1);
+ local size_down = tonumber( fields.size_down or -1);
+ local size_front = tonumber( fields.size_front or -1);
+ local size_back = tonumber( fields.size_back or -1);
+
+ -- have all fields been filled int?
+ if( not(fields.store)
+ or not(size_left ) or size_left < 0 or size_left > 10
+ or not(size_right ) or size_right< 0 or size_right> 10
+ or not(size_up ) or size_up < 0 or size_up > 10
+ or not(size_down ) or size_down < 0 or size_down > 10
+ or not(size_front ) or size_front< 0 or size_front> 10
+ or not(size_back ) or size_back < 0 or size_back > 10
+ or not(fields.category )
+ or not(fields.descr ) or fields.descr == '') then
+
+ minetest.chat_send_player( pname, 'Error: Not all fields have been filled in or the area is too large.');
+ return;
+ end
+
+ -- avoid duplicate names
+ if( apartment.apartments[ fields.descr ] ) then
+ minetest.chat_send_player( pname, 'Error: An apartment by that name exists already (name: '..fields.descr..').'..
+ 'Please choose a diffrent name/id.');
+ return;
+ end
+
+ meta:set_int( 'size_up', size_up );
+ meta:set_int( 'size_down', size_down );
+ meta:set_int( 'size_right', size_right );
+ meta:set_int( 'size_left', size_left );
+ meta:set_int( 'size_front', size_front );
+ meta:set_int( 'size_back', size_back );
+
+ meta:set_string( 'descr', fields.descr );
+ meta:set_string( 'category', fields.category );
+
+ meta:set_string( 'formspec', apartment.get_formspec( pos, player ));
+
+ apartment.rent( pos, original_owner, nil, player );
+
+ apartment.apartments[ fields.descr ] = { pos={x=pos.x, y=pos.y, z=pos.z}, original_owner = original_owner, owner='', category = fields.category,
+ start_pos = apartment.apartments[ fields.descr ].start_pos,
+ end_pos = apartment.apartments[ fields.descr ].end_pos };
+ apartment.save_data();
+
+ minetest.chat_send_player( pname, 'Apartment \''..tostring( fields.descr )..'\' (category: '..tostring( fields.category )..') is ready for rental.');
+
+ -- this way, schematics can be created
+ if( minetest.check_player_privs(pname, {apartment_unrent=true})
+ and string.sub( fields.descr, 1, string.len( 'save_as_' ))=='save_as_') then
+
+ local filename = string.sub( fields.descr, string.len( 'save_as' )+2);
+ if( filename and filename ~= '' ) then
+ -- param2 needs to be translated init initial rotation as well
+ local node = minetest.get_node( pos );
+ if( node.param2 == 0 ) then
+ filename = filename..'_0_90';
+ elseif( node.param2 == 3 ) then
+ filename = filename..'_0_180';
+ elseif( node.param2 == 1 ) then
+ filename = filename..'_0_0';
+ elseif( node.param2 == 2 ) then
+ filename = filename..'_0_270';
+ end
+ filename = minetest.get_modpath("apartment")..'/schems/'..filename..'.mts';
+ -- really save it with probability_list and slice_prob_list both as nil
+ minetest.create_schematic( apartment.apartments[ fields.descr ].start_pos,
+ apartment.apartments[ fields.descr ].end_pos,
+ nil, filename, nil);
+ minetest.chat_send_player( pname, 'Created schematic \''..tostring( filename )..'\' for use with the apartment spawner. Saved from '..
+ minetest.serialize( apartment.apartments[ fields.descr ].start_pos )..' to '..
+ minetest.serialize( apartment.apartments[ fields.descr ].end_pos )..'.');
+ end
+ end
+ return;
+
+ elseif( fields.rent and pname == original_owner ) then
+ minetest.chat_send_player( pname, 'You cannot rent your own appartment. Dig the panel if you no longer want to rent it.');
+ return;
+
+ elseif( fields.rent and owner == pname ) then
+ minetest.chat_send_player( pname, 'You have already rented this apartment.');
+ return;
+
+ elseif( fields.rent and owner ~= original_owner ) then
+ minetest.chat_send_player( pname, 'Sorry, this apartment has already been rented to '..tostring( owner )..'.');
+ return;
+
+ -- actually rent the appartment
+ elseif( fields.rent ) then
+
+ if( not( apartment.apartments[ descr ] )) then
+ minetest.chat_send_player( pname, 'Error: This apartment is not registered. Please un-rent it and ask the original buildier '..
+ 'to dig and place this panel again.');
+ return;
+ end
+
+ -- make sure only one apartment can be rented at a time
+ for k,v in pairs( apartment.apartments ) do
+ if( v and v.owner and v.owner==pname
+ and v.category and category and v.category == category) then
+ minetest.chat_send_player( pname, 'Sorry. You can only rent one apartment per category at a time. You have already '..
+ 'rented apartment '..k..'.');
+ return;
+ end
+ end
+
+ if( not( apartment.rent( pos, pname, nil, player ))) then
+ minetest.chat_send_player( pname, 'Sorry. There was an internal error. Please try again later.');
+ return;
+ end
+
+ minetest.chat_send_player( pname, 'You have rented apartment \''..tostring( descr )..'\'. Enjoy your stay!');
+ meta:set_string( 'formspec', apartment.get_formspec( pos, player ));
+ return;
+
+ elseif( fields.unrent and owner ~= original_owner and owner==pname ) then
+ if( not( apartment.rent( pos, original_owner, nil, player ) )) then
+ minetest.chat_send_player( pname, 'Something went wrong when giving back the apartment.');
+ return;
+ end
+ minetest.chat_send_player( pname, 'You have ended your rent of apartment \''..tostring( descr )..'\'. It is free for others to rent again.');
+ meta:set_string( 'formspec', apartment.get_formspec( pos, player ));
+ return;
+
+ -- someone else tries to throw the current owner out
+ elseif( fields.unrent and owner ~= original_owner and owner ~= pname ) then
+ if( not( minetest.check_player_privs(pname, {apartment_unrent=true}))) then
+ minetest.chat_send_player( pname, 'You do not have the privilelge to throw other people out of apartments they have rented.');
+ return;
+ end
+ if( not( apartment.rent( pos, original_owner, nil, player ) )) then
+ minetest.chat_send_player( pname, 'Something went wrong when giving back the apartment.');
+ return;
+ end
+ minetest.chat_send_player( pname, 'Player '..owner..' has been thrown out of the apartment. It can now be rented by another player.');
+ meta:set_string( 'formspec', apartment.get_formspec( pos, player ));
+ end
+end
+
+
+-- actually rent the apartment (if possible); return true on success
+-- the "actor" field is only for such cases in which an object is needed for update functiones (i.e. travelnet)
+apartment.rent = function( pos, pname, oldmetadata, actor )
+ local node = minetest.env:get_node(pos);
+ local meta = minetest.get_meta(pos);
+ local original_owner = meta:get_string( 'original_owner' );
+ local owner = meta:get_string( 'owner' );
+ local descr = meta:get_string( 'descr' );
+
+ if( oldmetadata ) then
+ original_owner = oldmetadata.fields[ "original_owner" ];
+ owner = oldmetadata.fields[ "owner" ];
+ descr = oldmetadata.fields[ "descr" ];
+ meta = {};
+ end
+
+ if( not( node ) or not( meta ) or not( original_owner ) or not( owner ) or not( descr )) then
+ return false;
+ end
+
+ local size_up = 0;
+ local size_down = 0;
+ local size_right = 0;
+ local size_left = 0;
+ local size_front = 0;
+ local size_back = 0;
+ if( not( oldmetadata )) then
+ size_up = meta:get_int( 'size_up' );
+ size_down = meta:get_int( 'size_down' );
+ size_right = meta:get_int( 'size_right' );
+ size_left = meta:get_int( 'size_left' );
+ size_front = meta:get_int( 'size_front' );
+ size_back = meta:get_int( 'size_back' );
+ else
+ size_up = tonumber(oldmetadata.fields[ "size_up" ]);
+ size_down = tonumber(oldmetadata.fields[ "size_down" ]);
+ size_right = tonumber(oldmetadata.fields[ "size_right" ]);
+ size_left = tonumber(oldmetadata.fields[ "size_left" ]);
+ size_front = tonumber(oldmetadata.fields[ "size_front" ]);
+ size_back = tonumber(oldmetadata.fields[ "size_back" ]);
+ end
+
+ if( not( size_up ) or not( size_down ) or not( size_right ) or not( size_left ) or not( size_front ) or not( size_back )) then
+ return false;
+ end
+
+ local rented_by = 'rented by '..pname;
+ if( pname == original_owner ) then
+ rented_by = '- vacant -';
+ elseif( pname == '' ) then
+ rented_by = 'owned by '..original_owner;
+ end
+ -- else we might run into trouble if we use it in formspecs
+ local original_descr = descr;
+ descr = minetest.formspec_escape( descr );
+
+ local x1 = pos.x;
+ local y1 = pos.y;
+ local z1 = pos.z;
+ local x2 = pos.x;
+ local y2 = pos.y;
+ local z2 = pos.z;
+
+ if( oldmetadata and oldmetadata.param2 ) then
+ node.param2 = oldmetadata.param2;
+ end
+
+ if( node.param2 == 0 ) then -- z gets larger
+
+ x1 = x1 - size_left; x2 = x2 + size_right;
+ z1 = z1 - size_front; z2 = z2 + size_back;
+
+ elseif( node.param2 == 1 ) then -- x gets larger
+
+ z1 = z1 - size_right; z2 = z2 + size_left;
+ x1 = x1 - size_front; x2 = x2 + size_back;
+
+ elseif( node.param2 == 2 ) then -- z gets smaller
+
+ x1 = x1 - size_right; x2 = x2 + size_left;
+ z1 = z1 - size_back; z2 = z2 + size_front;
+
+ elseif( node.param2 == 3 ) then -- x gets smaller
+
+ z1 = z1 - size_left; z2 = z2 + size_right;
+ x1 = x1 - size_back; x2 = x2 + size_front;
+
+ end
+ y1 = y1 - size_down; y2 = y2 + size_up;
+
+ if( not( apartment.apartments[ original_descr ] )) then
+ apartment.apartments[ original_descr ] = {};
+ end
+ apartment.apartments[ original_descr ].start_pos = {x=x1, y=y1, z=z1};
+ apartment.apartments[ original_descr ].end_pos = {x=x2, y=y2, z=z2};
+
+ local px = x1;
+ local py = x1;
+ local pz = z1;
+ for px = x1, x2 do
+ for py = y1, y2 do
+ for pz = z1, z2 do
+
+ local m = minetest.get_meta( {x=px, y=py, z=pz});
+ if( m ) then
+ local s = m:get_string( 'owner' );
+ -- doors are diffrent
+ if( not( s ) or s=='' ) then
+ s = m:get_string( 'doors_owner' );
+ end
+ if ( not s or s == '' )then
+ s = original_owner
+ end
+ -- change owner to the new player
+ if( s and s ~= '' and (s==original_owner or s==owner)) then
+ -- change the actual owner
+ -- set a fitting infotext
+ local itext = 'Object in Ap. '..descr..' ('..rented_by..')';
+ n = minetest.get_node( {x=px, y=py, z=pz} );
+ if( n.name == 'default:chest_locked' ) then
+ if( pname == '' ) then
+ itext = "Locked Chest (owned by "..original_owner..")";
+ else
+ itext = "Locked Chest in Ap. "..descr.." ("..rented_by..")";
+ end
+ elseif( n.name == 'doors:door_steel_b_1' or n.name == 'doors:door_steel_t_1'
+ or n.name == 'doors:door_steel_a' or n.name == 'doors:door_steel_b'
+ or n.name == 'doors:door_steel_b_2' or n.name == 'doors:door_steel_t_2' ) then
+ if( pname=='' ) then
+ itext = "Locked Door (owned by "..original_owner..")";
+ elseif( pname==original_owner ) then
+ itext = "Apartment "..descr.." (vacant)";
+ else
+ itext = "Apartment "..descr.." ("..rented_by..")";
+ end
+ -- doors use another meta text
+ m:set_string( 'doors_owner', pname );
+ elseif( n.name == "locked_sign:sign_wall_locked" ) then
+ itext = "\"\" ("..rented_by..")";
+
+ -- only change the one panel that controls this apartment - not any others in the way
+ elseif((n.name == 'apartment:apartment_free' and px==pos.x and py==pos.y and pz==pos.z)
+ or(n.name == 'apartment:apartment_occupied' and px==pos.x and py==pos.y and pz==pos.z)) then
+ if( pname==original_owner ) then
+ itext = "Rent apartment "..descr.." here by right-clicking this panel!";
+ else
+ itext = "Apartment rental control panel for apartment "..descr.." ("..rented_by..")";
+ end
+
+ elseif( n.name == "technic:iron_locked_chest" ) then
+ if( pname=='' ) then
+ itext = "Iron Locked Chest (owned by "..original_owner..")";
+ else
+ itext = "Iron Locked Chest in Ap. "..descr.." (" ..rented_by..")";
+ end
+ elseif( n.name == "technic:copper_locked_chest" ) then
+ if( pname=='' ) then
+ itext = "Copper Locked Chest (owned by "..original_owner..")";
+ else
+ itext = "Copper Locked Chest in Ap. "..descr.." ("..rented_by..")";
+ end
+ elseif( n.name == "technic:gold_locked_chest" ) then
+ if( pname=='' ) then
+ itext = "Gold Locked Chest (owned by "..original_owner..")";
+ else
+ itext = "Gold Locked Chest in Ap. "..descr.." (" ..rented_by..")";
+ end
+
+ elseif( n.name == "inbox:empty" ) then
+ if( pname=='' ) then
+ itext = original_owner.."'s Mailbox";
+ else
+ itext = pname.."'s Mailbox";
+ end
+ elseif( n.name == "locks:shared_locked_chest") then
+ itext = "Shared locked chest ("..rented_by..")";
+ elseif( n.name == "locks:shared_locked_furnace"
+ or n.name == "locks:shared_locked_furnace_active") then
+ itext = "Shared locked furnace ("..rented_by..")";
+ elseif( n.name == "locks:shared_locked_sign_wall") then
+ itext = "Shared locked sign ("..rented_by..")";
+ elseif( n.name == "locks:door"
+ or n.name == "locks:door_top_1"
+ or n.name == "locks:door_top_2"
+ or n.name == "locks:door_bottom_1"
+ or n.name == "locks:door_bottom_2") then
+ itext = "Shared locked door ("..rented_by..")";
+
+ elseif( n.name == "chests_0gb_us:shared" ) then
+ itext = "Shared Chest ("..rented_by..")";
+ elseif( n.name == "chests_0gb_us:secret" ) then
+ itext = "Secret Chest ("..rented_by..")";
+ elseif( n.name == "chests_0gb_us:dropbox") then
+ itext = "Dropbox ("..rented_by..")";
+
+ elseif( n.name == "itemframes:frame" ) then
+ itext = "Item frame ("..rented_by..")";
+ elseif( n.name == "itemframes:pedestral" ) then
+ itext = "Pedestral frame ("..rented_by..")";
+
+
+ -- money mod - shop and barter shop; admin shops do not change ownership
+ elseif( n.name == "money:shop" ) then
+ if( m:get_string('infotext')=="Untuned Shop"
+ or m:get_string('infotext')=="Detuned Shop"
+ or not( m:get_string('shopname' ))
+ or m:get_string('infotext')=="Untuned Shop (owned by "..(m:get_string('owner') or "")..")") then
+ itext = "Untuned Shop ("..rented_by..")";
+ else
+ itext = "Shop \""..m:get_string('shopname').."\" ("..rented_by..")";
+ end
+ elseif( n.name == "money:barter_shop" ) then
+ if( m:get_string('infotext')=="Untuned Barter Shop"
+ or m:get_string('infotext')=="Detuned Barter Shop"
+ or not( m:get_string('shopname' ))
+ or m:get_string('infotext')=="Untuned Barter Shop (owned by "..(m:get_string('owner') or "")..")") then
+ itext = "Untuned Barter Shop ("..rented_by..")";
+ else
+ itext = "Barter Shop \""..m:get_string('shopname').."\" ("..rented_by..")";
+ end
+
+ elseif( n.name == "currency:safe") then
+ itext = "Safe ("..rented_by..")";
+ elseif( n.name == "currency:shop") then
+ itext = "Exchange shop ("..rented_by..")";
+
+ elseif( n.name == "bitchange:bank" ) then
+ itext = "Bank ("..rented_by..")";
+ elseif( n.name == "bitchange:moneychanger" ) then
+ itext = "Moneychanger ("..rented_by..")";
+ elseif( n.name == "bitchange:warehouse" ) then
+ itext = "Warehouse ("..rented_by..")";
+ elseif (n.name == "smartshop:shop") then
+ itext = "Shop " .. rented_by
+ m:set_int("creative", 0)
+ m:set_int("type",1)
+ elseif( n.name == "bitchange:shop" ) then
+ if( m:get_string('title') and m:get_string('title') ~= '' ) then
+ itext = "Exchange shop \""..( m:get_string('title')).."\" ("..rented_by..")";
+ else
+ itext = "Exchange shop ("..rented_by..")";
+ end
+
+ elseif( n.name == "vendor:vendor"
+ or n.name == "vendor:depositor") then
+ if( pname == '' ) then
+ m:set_string( 'owner', original_owner );
+ else
+ m:set_string( 'owner', pname );
+ end
+ vendor.refresh( {x=px, y=py, z=pz}, nil);
+ -- everything has been set alrady
+ itext = '';
+
+ -- un-configure the travelnet
+ elseif( n.name == "travelnet:travelnet"
+ or n.name == "travelnet:elevator"
+ or n.name == "locked_travelnet:elevator"
+ or n.name == "locked_travelnet:travelnet" ) then
+
+ local oldmetadata = { fields = {
+ owner = m:get_string('owner'),
+ station_name = m:get_string('station_name'),
+ station_network = m:get_string('station_network') }};
+
+ -- the old box has to be removed from the network
+ travelnet.remove_box( {x=px, y=py, z=pz}, nil, oldmetadata, actor );
+ if( pname == '' ) then
+ m:set_string( 'owner', original_owner );
+ else
+ m:set_string( 'owner', pname );
+ end
+ -- prepare the box with new input formspec etc.
+ minetest.registered_nodes[ n.name ].after_place_node({x=px, y=py, z=pz}, actor, nil);
+ itext = '';
+
+
+ else
+ itext = '';
+ end
+ -- only set ownership of nodes the mod knows how to handle
+ if( itext ) then
+ m:set_string( "infotext", itext );
+ if( pname == '' ) then
+ m:set_string( 'owner', original_owner );
+ else
+ m:set_string( 'owner', pname );
+ end
+ end
+ end
+ end
+ end
+ end
+ end
+
+ -- here, we need the original descr again
+ if( apartment.apartments[ original_descr ] ) then
+ if( original_owner == pname ) then
+ apartment.apartments[ original_descr ].owner = '';
+ else
+ apartment.apartments[ original_descr ].owner = pname;
+ end
+ apartment.save_data();
+ end
+
+ if( not( oldmetadata) ) then
+ if( (owner == '' or original_owner==pname)
+ and (node.name ~= 'apartment:apartment_free')) then
+ minetest.swap_node( pos, {name='apartment:apartment_free', param2 = node.param2} );
+ elseif( (node.name ~= 'apartment:apartment_occupied')
+ and (original_owner ~= pname)) then
+ minetest.swap_node( pos, {name='apartment:apartment_occupied', param2 = node.param2} );
+ end
+ end
+ return true;
+end
+
+
+
+apartment.on_construct = function(pos)
+ local meta = minetest.env:get_meta(pos);
+ meta:set_string('infotext', 'Apartment Management Panel (unconfigured)');
+ meta:set_string('original_owner', '' );
+ meta:set_string('owner', '' );
+ meta:set_string('descr', '' );
+ meta:set_int( 'size_up', 0 );
+ meta:set_int( 'size_down', 0 );
+ meta:set_int( 'size_right', 0 );
+ meta:set_int( 'size_left', 0 );
+ meta:set_int( 'size_front', 0 );
+ meta:set_int( 'size_back', 0 );
+end
+
+
+apartment.after_place_node = function(pos, placer)
+ local meta = minetest.get_meta(pos);
+ local pname = (placer:get_player_name() or "");
+ meta:set_string("original_owner", pname );
+ meta:set_string("owner", pname );
+ meta:set_string('infotext', 'Apartment Management Panel (owned by '..pname..')' );
+
+ meta:set_string("formspec", apartment.get_formspec( pos, placer ));
+end
+
+
+apartment.can_dig = function(pos,player)
+
+ local meta = minetest.get_meta(pos);
+ local owner = meta:get_string('owner');
+ local original_owner = meta:get_string( 'original_owner' );
+ local pname = player:get_player_name();
+
+ if( not( original_owner ) or original_owner == '' ) then
+ return true;
+ end
+
+ if( original_owner ~= pname ) then
+ minetest.chat_send_player( pname, 'Sorry. Only the original owner of this apartment control panel can dig it.');
+ return false;
+ end
+
+ if( original_owner ~= owner ) then
+ minetest.chat_send_player( pname, 'The apartment is currently rented to '..tostring( owner )..'. Please end that first.');
+ return false;
+ end
+
+ return true;
+end
+
+
+apartment.after_dig_node = function(pos, oldnode, oldmetadata, digger)
+
+ if( not( oldmetadata ) or oldmetadata=="nil" or not(oldmetadata.fields)) then
+ minetest.chat_send_player( digger:get_player_name(), "Error: Could not find information about the apartment panel that is to be removed.");
+ return;
+ end
+
+ local descr = oldmetadata.fields[ "descr" ];
+ if( apartment.apartments[ descr ] ) then
+
+ -- actually remove the apartment
+ oldmetadata.param2 = oldnode.param2;
+ apartment.rent( pos, '', oldmetadata, digger );
+ apartment.apartments[ descr ] = nil;
+ apartment.save_data();
+ minetest.chat_send_player( digger:get_player_name(), "Removed apartment "..descr.." successfully.");
+ end
+end
+
+
+
+
+minetest.register_node("apartment:apartment_free", {
+ drawtype = "nodebox",
+ description = "apartment management panel",
+--- tiles = {"default_chest_top.png^door_steel.png"},
+ tiles = {"default_steel_block.png","default_steel_block.png","default_steel_block.png","default_steel_block.png",
+ "default_steel_block.png","apartment_controls_vacant.png","default_steel_block.png"},
+ paramtype = "light",
+ paramtype2 = "facedir",
+ light_source = 14,
+ groups = {cracky=2},
+ node_box = {
+ type = "fixed",
+ fixed = {
+ { -0.5+(1/16), -0.5+(1/16), 0.5, 0.5-(1/16), 0.5-(1/16), 0.30},
+
+ }
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ { -0.5+(1/16), -0.5+(1/16), 0.5, 0.5-(1/16), 0.5-(1/16), 0.30},
+ }
+ },
+
+ on_construct = function(pos)
+ return apartment.on_construct( pos );
+ end,
+
+ after_place_node = function(pos, placer)
+ return apartment.after_place_node( pos, placer );
+ end,
+
+ on_receive_fields = function( pos, formname, fields, player )
+ return apartment.on_receive_fields(pos, formname, fields, player);
+ end,
+
+ can_dig = function(pos,player)
+ return apartment.can_dig( pos, player );
+ end,
+
+ after_dig_node = function(pos, oldnode, oldmetadata, digger)
+ return apartment.after_dig_node( pos, oldnode, oldmetadata, digger );
+ end,
+
+})
+
+
+-- this one is not in the creative inventory
+minetest.register_node("apartment:apartment_occupied", {
+ drawtype = "nodebox",
+ description = "apartment management panel",
+--- tiles = {"default_chest_top.png^door_steel.png"},
+ tiles = {"default_steel_block.png","default_steel_block.png","default_steel_block.png","default_steel_block.png",
+ "default_steel_block.png","apartment_controls_occupied.png","default_steel_block.png"},
+ paramtype = "light",
+ paramtype2 = "facedir",
+ light_source = 14,
+ groups = {cracky=2, not_in_creative_inventory=1 },
+ node_box = {
+ type = "fixed",
+ fixed = {
+ { -0.5+(1/16), -0.5+(1/16), 0.5, 0.5-(1/16), 0.5-(1/16), 0.30},
+
+ }
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ { -0.5+(1/16), -0.5+(1/16), 0.5, 0.5-(1/16), 0.5-(1/16), 0.30},
+ }
+ },
+
+ on_construct = function(pos)
+ return apartment.on_construct( pos );
+ end,
+
+ after_place_node = function(pos, placer)
+ return apartment.after_place_node( pos, placer );
+ end,
+
+ on_receive_fields = function( pos, formname, fields, player )
+ return apartment.on_receive_fields(pos, formname, fields, player);
+ end,
+
+ can_dig = function(pos,player)
+ return apartment.can_dig( pos, player );
+ end,
+
+ after_dig_node = function(pos, oldnode, oldmetadata, digger)
+ return apartment.after_dig_node( pos, oldnode, oldmetadata, digger );
+ end,
+
+})
+
+
+if( apartment.enable_aphome_command ) then
+ minetest.register_chatcommand("aphome", {
+ params = "<category>",
+ description = "Teleports you back to the apartment you rented.",
+ privs = {},
+ func = function(name, param)
+
+ if( not( name )) then
+ return;
+ end
+ local category;
+ if (not param or param == "") then
+ category = 'apartment'
+ else
+ category = param
+ end
+ local player = minetest.env:get_player_by_name(name);
+
+ for k,v in pairs( apartment.apartments ) do
+ -- found the apartment the player rented
+ if( v and v.owner and v.owner==name and v.category == category) then
+ player:moveto( v.pos, false);
+ minetest.chat_send_player(name, "Welcome back to your apartment "..k..".");
+ return;
+ end
+ end
+
+ minetest.chat_send_player(name, "Please rent a "..category.." first.");
+ end
+ })
+end
+
+
+
+-- old version of the node - will transform into _free or _occupied
+minetest.register_node("apartment:apartment", {
+ drawtype = "nodebox",
+ description = "apartment management panel (transition state)",
+--- tiles = {"default_chest_top.png^door_steel.png"},
+ tiles = {"default_steel_block.png","default_steel_block.png","default_steel_block.png","default_steel_block.png",
+ "default_steel_block.png","apartment_controls_vacant.png","default_steel_block.png"},
+ paramtype = "light",
+ paramtype2 = "facedir",
+ light_source = 14,
+ groups = {cracky=2},
+ node_box = {
+ type = "fixed",
+ fixed = {
+ { -0.5+(1/16), -0.5+(1/16), 0.5, 0.5-(1/16), 0.5-(1/16), 0.30},
+
+ }
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ { -0.5+(1/16), -0.5+(1/16), 0.5, 0.5-(1/16), 0.5-(1/16), 0.30},
+ }
+ },
+})
+
+minetest.register_abm({
+ nodenames = {"apartment:apartment"},
+ interval = 60,
+ chance = 1,
+ action = function(pos, node)
+
+ local node = minetest.get_node( pos );
+ local meta = minetest.get_meta( pos );
+ local owner = meta:get_string( 'owner' );
+ local original_owner = meta:get_string( 'original_owner' );
+
+ if( owner == '' or original_owner==owner ) then
+ minetest.swap_node( pos, {name='apartment:apartment_free', param2 = node.param2} );
+ else
+ minetest.swap_node( pos, {name='apartment:apartment_occupied', param2 = node.param2} );
+ end
+ end
+})
+
+minetest.register_abm({
+ -- handle duplicates
+ nodenames= {"apartment:apartment_free" },
+ interval = 1,
+ chance = 1,
+ action = function(pos,node)
+ local meta = minetest.get_meta( pos );
+ local name = meta:get_string('descr');
+-- minetest.chat_send_all(name)
+ if apartment.apartments[name] and apartment.apartments[name].pos and ( apartment.apartments[name].pos.x ~= pos.x
+ or apartment.apartments[name].pos.y ~= pos.y or apartment.apartments[name].pos.z ~= pos.z ) then
+ -- duplicate name
+ old = apartment.apartments[name]
+ local number = name:match('%d+$')
+ if number then
+ n = name:sub(1,-tostring(number):len()-1)..tostring(number+1)
+ else
+ n = name..' 1'
+ end
+-- minetest.chat_send_all(n)
+ meta:set_string('descr', n)
+ meta:set_string('formspec', apartment.get_formspec(pos, ""))
+ if not apartment.apartments[ n ] then
+ apartment.apartments[ n ] = { pos={x=pos.x, y=pos.y, z=pos.z}, original_owner = old.original_owner, owner='', category = old.category,
+ start_pos = old.start_pos,
+ end_pos = old.end_pos };
+ end
+ end
+ end
+})
+
+-- give each player an apartment upon joining the server --
+local apartment_give_player = minetest.setting_getbool("apartment_give_newplayer") or true;
+if apartment_give_player then
+ minetest.register_on_newplayer(function(player)
+ for k,v in pairs( apartment.apartments ) do
+ if (v.owner == '' and v.category == 'apartment') then
+
+ local meta = minetest.get_meta( v.pos );
+ local node = minetest.get_node( v.pos );
+ if node.name == "ignore" then -- deal with unloaded nodes.
+ minetest.get_voxel_manip():read_from_map(v.pos, v.pos)
+ node = minetest.get_node(v.pos)
+ end
+ if (node.name == 'apartment:apartment_free' and apartment.rent( v.pos, player:get_player_name(), nil, player )) then
+ player:moveto( v.pos, false);
+ meta:set_string( 'formspec', apartment.get_formspec( v.pos, player ));
+ minetest.chat_send_player(player:get_player_name(),"Welcome to your new apartment. You can return here by saying '/aphome'")
+ break
+ elseif node.name == 'apartment:apartment_occupied' then -- Possible case of database corruption...
+ apartment.apartments[k] = nil
+ end
+ end
+ end
+ end)
+end
+-- upon server start, read the savefile
+apartment.restore_data();