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authorGabriel Pérez-Cerezo <gabriel@gpcf.eu>2018-12-09 22:43:13 +0100
committerGabriel Pérez-Cerezo <gabriel@gpcf.eu>2018-12-09 22:43:13 +0100
commit8381bda2b494b8523fd245a0cca1db64a6313d6f (patch)
treeab752775556dcc3b979674cff5beaf735049c263 /LICENSE.txt
parent1555555ac4e7ddfa0099d623025034646e14bd45 (diff)
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Added option to shoot down hanggliders flying in restricted airspace
Added a /area_flak command to declare areas as closed airspace. Any hanggliders attempting to fly in such an area will get shot down within two seconds, which will lead to a massive loss of health to the occupant (death if flying higher than 6 meters) and the loss of the hangglider. The closed airspace behaviour depends on the areas mod.
Diffstat (limited to 'LICENSE.txt')
-rwxr-xr-xLICENSE.txt3
1 files changed, 2 insertions, 1 deletions
diff --git a/LICENSE.txt b/LICENSE.txt
index 1dab26d..407255a 100755
--- a/LICENSE.txt
+++ b/LICENSE.txt
@@ -49,4 +49,5 @@ Textures:
Default wood and wool textures from minetest-game.
Models and sounds:
- CC BY-SA (4.0) by Piezo_. \ No newline at end of file
+ CC BY-SA (4.0) by Piezo_.
+ hangglider_flak_shot: tnt_explode sound from minetest_game (CC BY-SA 3.0)